As well as Cornifer’s snoring, Zote’s mumbling, the accordion and Sly rummaging through his money in the basement. Also I’m surprised the elderbug hasn’t had a heart attack lmao
Absolutely love how his theme dynamically changes when he does his, as people are affectionately calling it, pufferfish attack. The drums and guitar really make dodging the attack a lot more fun and intense.
Sunflower chamber: what kind of instruments do you want for the grimm troupe? Christopher Larkin: electric guitar, piano, and violin Makes the grimm troupe theme with all those combined
true, I noticed another thing too, the more waltz like pattern of 6/8 in that theme emphasizes how much of a dance it really is too. I still have yet to beat him, but watching others, I noticed how much of a pinpoint dance it really is. It's insane how they got that exact, with the first one being more of a show dance, but the second being a no-mistake dance.
The first fight is a civilized dance. He even bows to you. The second fight is fighting the nightmare itself, there's no breathing room for you to enjoy.The music is filled with oppression and extreme anxiety.
JC Jackson What is a Grimmkin!? Nothing but a miserable pile of nightmares and scarlet flame! But enough talk... Have at you! Zat’s my line. Woop, sorry.
I always did it and it wasn't until my trigger happy finger pressed the button to attack that I discovered that you actually can attack him when he bows XD still I didn't do it out of "respect"
@@justanaveragebuzzsaw I like to imagine that if you banish them before completing the Pantheon they reappear (because it's not the Radiance's kingdom anymore) and Grimm has a blast tutoring the newly born Lord of Shades. That, or Grimm gives Hornet a lift from Pharloom with the worst "WHy is it always you three" face
Burn the father, feed the child Dance and die and live forever Silent voices shout and sing Stand before the troupes dark heart burn away the Nightmare king
Leaves I think he's likely puffing his cloak with red flames, and it turning red is just from the flames inside and the fireballs are just leaking out.
@@connormac4401 NKG was actually my favorite fight in the game. There is a rythm to it as well, but it's something closer to an unending combo from the nameless king in ds3
I freaking love what an homage this fight is to Castlevania...the organ and electric guitar battle theme, Grimm disappearing and reappearing, the attacks coming up through the floor, the attack opening up the cape to release 3 projectiles...all these things are quintessential Castlevania Dracula.
grimm: *bows at the start of the fight* me, realizing i can move: wait, so does this mean i can attack him now? *whack* grimm: SCREEEEEEEEEEEEEEEEEEEEEEEEE edit: this was on my first playthrough. don't worry, i have since learned my lesson. i now know to bow back.
"it went all pufferfish to me" seems a thing that could have been written in a watpad fanfic...oh god please hide Grimm's son if there ever exist fanfics about Grimm..........
@@pluto3194 I don't understand the shipping bit of the fanbase. Like jesus christ they only have like two good characters to work with (Grimm and Hornet)
My favorite type of villain. Not too loud or obnoxious. Has a sense of class. Won't just rush at you with an axe. Mentally unstable. Knows they're in control. Sinister fight theme... *Pufferfish*
Did anyone else bow back to Grimm at the beginning of the fight and after it? I started doing it after attacking him during it once. You can guess what happenned next.
pigslayer275 let's be real. The entire game is a darksouls reference. Solaire = Quirrel Chosen undead = the knight Gwen = the Hollow Knight (and partially the pale king I guess) The lord souls = the dreamers Bonfires = benches The undead curse = the infection The list goes on. But personally I like this game a lot more than dark souls.
Mr. R I'm more referencing the death system. Entire game is on autosave and if you die, you go back to the last bench rested at then go get your geo and soul meter back. Only difference is that Hollow Knight made it awesome by fighting your shade to get it back
I love how, if you attack him during his bow, he's like: "HOW DARE YOU INTERRUPT MY BOW! YOU WILL NOW HAVE TO FACE... *_THE PUFFERFISH!_* REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!" and then he proceeds to beat the everliving shadow out of you with his fireballs
"so elegant he moves with such grace" says the crowd and you say "AHH AHHH AHHHHHHHHHHHHHHHHHHHHHHHHHHHHH" "STOP NO.... WHAT THE FUCK IS THAT!" "OH GOD WHYY AHHHHHH *CRYING*"
My god does he know how to built tension. The whole first minute if this track is just building up and up with a steady drum roll and the chords keep getting higher and more intense until that massive release when the guitar and drums kick in.. SO good
This hands down may be the best fitting music for a boss like Grimm I have ever heard, the intensity, the metal, THE ORGAN like Jesus Christ what a masterpiece
Chris is back at it again with the amazing hype dlc music. This is crazy! What the hell is that other half. I feel like I'll be too distracted rocking out to the music while Im getting my nail on.
I like how the slight change(1:05) during Grimm's pufferfish attack makes the battle feel more intense it actually makes me panic, which then makes me mess up my dodging
I swear I didn't realize that the reason he always was starting with the pufferfish attack was because I was smacking him Now I've never been so terrified to attack before my enemy
this piece is better than the nightmare king imo. the nightmare king sits at a sold 50% intensity the whole song, whereas grimm's theme goes from 10% to 100% and absolutely lays it down with the incredible electric guitar work that is so unique for a piece of organs and strings from a music theory point of view. it shouldnt work, but mr Larkin is just such an incredible artist
Consume the child embrace the flame we shall perform to entertain The nightmare king against the knight the burning passion of the fight A melody so elegant to suit the troupe masters decadence A roaring waltz a flaming bow Respect your master no matter how foul
*Troupe Master Grimm steps up for a grand performance!!* On-Screen Appearance: Appears in a puff of scarlet smoke, taking a bow to the sound of an applause. Neutral Pose: Back turned towards the direction he's facing, body slightly angled towards the fourth wall. Walk: Turns towards the direction he's moving and strides forward. Dash: Leans forward, cape flaring outwards like wings. Jump: Grimm leaps with face angled upwards, arms outstretched behind, one leg raised and bent at the knee. Double Jump: Grimm grips his cape and it flaps once like a pair of wings for extra altitude. Idle Pose 1: Shadowy Grimmchildren whirl around Grimm and then disappear into him again. Idle Pose 2: Grimm closes his eyes, Nightmare Essence forms in the air around him and disappears as he opens his eyes again. Block: Grimm pulls his cloak up, letting it shield him. Dodge Roll: Grimm gets down on all four(six?) and skitters along the ground. Aerial Dodge: Grimm discorporates into shadowy Grimmchildren that fly in a given direction and then reform into Grimm again. Neutral Attack: Grimm lashes out with a rising sweep using his cape, followed by a twirl and an overhead sweep with the cape, followed by Grimm creating a bit of space with a backwards wheelie with his cape once again making a rising sweep from the movement, followed by Grimm launching the opponent away with a blast of scarlet flame. Forward Tilt: Grimm makes a slashing attack, his cape formed into a sharp edge. Up Tilt: Grimm does a slashing attack over his head with one hand. Down Tilt: Grimm slides face-first along the ground, rapidly swiping with his hands in front of himself. Dash Attack: Grimm dashes forward with a lunging attack, his cape formed into a drill around his arm. Neutral Aerial: Grimm summons five scarlet fireballs that spiral outwards from him. Forward Aerial: Grimm slashes forward with one hand wreathed in scarlet flames. Back Aerial: Grimm twirls around in the air and slashes behind him with one hand wreathed in scarlet flames. Up Aerial: Grimm turns upside-down, wraps his cape around himself, forming the lower part of it into a drill as he kicks upwards and flares out the upper part of the cape like a pair of wings. Down Aerial: Grimm vanishes in a puff of scarlet smoke... only to come diving down from the smoke cloud, wreathed in scarlet flames, descending until he crashes into the ground below with a burst of flames. Grab: Grimm reaches out one hand and grabs for the opponent. Short reach but comes out pretty fast. Pummel: Scarlet flames erupt from the grappled opponent. Forward Throw: Grimm's cape turns into half a dozen nails that rapidly stab at the opponent, sending them flying. Back Throw: Grimm drags the opponent behind him with a dance-like double twirl and sends them flying with a kick. Up Throw: A flaming sphere forms above Grimm as he gets down on the ground, pulling the opponent in above himself, his cape forming into a drill that launches the opponent up into the sphere of fire. Down Throw: Grimm and the opponent disappear in a puff of scarlet smoke and then reappear in the air above, Grimm pushing the opponent down into the ground, unleashing a burst of flame as they crash down. Forward Smash: Grimm strikes a pose and starts gathering scarlet flame in his hand that he then unleashes forward. Uncharged just fires a burst of flames. Halfway charged fires 3 fireballs in a spread-shot pattern. Fully charged fires 5 fireballs in a spread-shot pattern. Up Smash: Grimm shoots down his cloak into the ground around him. Uncharged the attack unleashes 3 cloak spikes from the ground on a convergent point right above Grimm. Halfway charged the attack unleashes 6 cloak spikes, 3 converging on a point right above Grimm and the other 3 spreading out. Fully charged all 6 cloak spikes spread out, covering a much wider area. Grimm has super armour for the duration of the attack due to anchoring himself. The attack has a sweet spot at the very tip of the cloak spikes. Down Smash: Grimm strikes a pose with both his arms up in the air and his cape fully opened. When the attack button is released, Grimm swipes down with both arms at once. Floor Attack: A short burst of scarlet flames erupt from under Grimm, lifting him up to his feet. Edge Attack: Grimm vanishes in a puff of scarlet smoke and re-appears just off the ledge, dashing forward with his cape shaped into a drill. Neutral Special: Grimm Fire: Grimm opens his cloak, sending out 1-4 Grimmchildren made of fire depending on how many times the B button is pressed. The Grimm Fire flies with erratic movements. Up Special: Vanishing Act: Grimm spins once and disappears in a puff of scarlet smoke. He then reappears in another puff of scarlet smoke some distance away in the direction pressed. Holding down the B button increases the time before he reappears as well as the distance he can travel. Side Special: Scarlet Slash: Grimm dashes forward with a large swipe. An additional button input makes him launch into the air with a rising uppercut. Yet another button input makes him disappear in a puff of scarlet smoke, scattering five flaming spheres around. Grimm reappears a short distance away in the direction pressed. Down Special: Diabolic Dive: Grimm teleports into the air, shapes his cloak into a drill and dives towards the closest enemy at a diagonal angle. As he lands, an additional button input makes him follow up with a dash in the direction of the closest enemy using his arm wrapped in his cloak like a lance. When performed with a Smash input, the attack leaves a trail of scarlet flames in Grimm's wake. Down Special Aerial: Diabolic Dive (Air): Grimm shapes his cloak into a drill and dives towards the ground at a diagonal angle. As he lands, an additional button input makes him follow up with a dash in the direction of the closest enemy using his arm wrapped in his cloak like a lance. When performed with a Smash input, the attack leaves a trail of scarlet flames in Grimm's wake. Final Smash: The Nightmare's Heart: Grimm takes a moment to focus and 4 pillars of scarlet flame erupt sequentially under the closest 4 enemies (multiple flame pillars will target a single enemy if less than 4 enemies are present within the attack's range). All enemies hit by the flame pillars will then be transported to the location of The Nightmare's Heart, where Grimm performs The Pufferfish Attackᵗᵐ for 10 seconds, (it's a straight-up dodge-a-ton... or get-hit-a-ton... blocking results in an instant guard break,) disappearing in a puff of scarlet smoke when the attack reaches its end whereupon a torrent of scarlet flame is unleashed from the Nightmare Heart, returning all combatants to the main stage again. Up Taunt: Grimm raises a hand and snaps his fingers. Side Taunt: Grimm takes a deep, respectful bow. Down Taunt: Grimm screeches like a banshee. Colour 1: Base colours (black horns, scarlet eyes, dark grey cape with maroon insides, red body underneath). Colour 2: Grimmchild (black eyes and cape, light grey body underneath). Colour 3: Brumm (black eyes, dark grey horns, maroon cape, grey and light grey striped body underneath). Colour 4: Divine (white eyes, light grey horns and body, maroon cape, grey body underneath). Colour 5: Shadowy Grimmchild (scarlet eyes, completely and entirely pitch black otherwise). Colour 6: Nightmare King Grimm (scarlet horns and maroon cape). Colour 7: Vessel (white horns, black eyes, entirely dark grey cape, black body underneath). Colour 8: Monochrome (evokes the look of classic 1930's horror movies). Stage: The Grimm Troupe Tent (the audience in the background applaud especially epic moments). BGM 1: Grimm. BGM 2: Nightmare King. BGM 3: Haunted Foes. Victory Pose 1: A drumroll starts, Grimm appears after a couple of seconds in a puff of scarlet smoke and takes a bow. Victory Pose 2: Grimm hangs upside down, sleeping, as Nightmare Essence forms in the air around him. Victory Pose 3: Grimm levitates silhouetted against a background of raging scarlet flames. Team Victory Pose: Grimm takes a deep, respectful bow.
Bro u’re crazy for having made an entire smash set for grimm with even the animations. Huge respect for doing that and i think that’s a shame to not have a hk character in smash
@@jean-paulcanari8506 I also created a Smash set for The Vessel and Hornet... And if that makes me crazy then I guess musk-green gauges micturate with nibbles and tiptoe rusting machinery, rustically inclined. There are a lot of indie games that deserved the recognition to have their characters put in Smash -- not as trophies, or assists, or mii costumes, but as playable fighters... Hollow Knight. Touhou Project. Undertale/Deltarune. Hyper Light Drifter. Skullgirls. Cave Story. Shovel Knight. Shantae. Cuphead. Ori. Yooka-Laylee... If there ever is a Smash after Ultimate, (and the escalating climate breakdown doesn't kill us,) then maybe one day some of them will get to stand in the spotlight.
I like how the music gets more intense when he does his pufferfish attack, it makes sure that even if you haven't encountered this attack yet that you know you're in for a painful time
@@NoahWazHereGaming Ha thanks for the advice I stopped playing it after beating the main game if I return I'll try it out Now I'm stuck on an optional Elden Ring boss :(
So Hollow Knight was quite a unique experience for me, because before I actually listened to the OST before I played the game. I had the full OST saved on RUclips and one time I started listening to it while drawing. It was the first time I managed to listen to the whole thing, but I was drawing, so I didn't read titles or anything, I was just coloring and causally thinking "oh, that's a boss" when the music got louder. Well after some time I stopped paying attention, stopped noticing the music getting more energetic and stuff. But man, at one point I remember that I stopped drawing, turned up the volume and thought: "who the HELL is causing the OST to suddenly have heavy drums and guitars in it? This dude is going to be WILD!". Well it was. Grimm I can deal with just fine, but NKG...eh.
"let the dance begin. Prove to the audience that you are worthy of a starring role" "Ok, i love to dance. Are we like waltzing or something" "Seh" "Wait, i thought we were dancing! This isnt a dance!"
i never found out slashing him during the bow is what forces the pufferfish at the start. i have learned my lesson. ngl tho it made me really good at the dodging his fireballs
Fun fact, the only ability that won't piss Grimm off if you use it on him while he's bowing is the dream nail. I use this trick to give myself a good Soul buffer at the start.
Wow Christopher this song is incredible, Is like the best modern celebration to the Castlevania series but with a unique touch! thank you for this Dude!
troupe master grimm's theme is as if he's slowly approaching you, menacingly with a dramatic entrance and sizing you up nightmare king grimm is when he straight up turns into a demon and starts rushing you, full sprint, showing no sign of ever stopping
POV: 1:02 Bug Dracula gets pissed at you for having no manners so he hits the most disgusting guitar and organ riff of the century and turns into a pufferfish
No wonder Iselda always sighs whenever you walk into her store, she has to put up with you and Grimm blasting organ music at 3 AM
As well as Cornifer’s snoring, Zote’s mumbling, the accordion and Sly rummaging through his money in the basement. Also I’m surprised the elderbug hasn’t had a heart attack lmao
sigh
*B A P A N A D A*
What about the ground rumbling when you fight the Hollow Knight, I dunno
@@kenjisxsad5404 iiiiiii
@@waxocelot9395 I always thought she was saying Bakanada.
Me with one health: Pls no, pls dont do it.
Grimm: *pufferfish*
*Inhales the entire atmosphere*
that means he's at 75% 50% and 25% hp or you hit him in the mid of the bow
The pufferfish is the easiest attack to dodge, but that's my opinion
He's the *puff guy*
@@zio_mela8809 ikr
1:05 Grimm gets pissed off at you, so he whips out the electric guitar
Actually accurate in game lol
and then he hits you over the head
Insert lenny face here...
@@inkycorvid3248 with a fireball
I just imagine Grimm jammin
Let him bow, is for your own safety
I know that, but to be honest, after you figure out that phase, it's actually the easiest thing to dodge.
I don't think it's the easiest, but it does look a lot more difficult than it really is.
What? You say let him bow?
I say Great Slash right in his face, let the guitar play!
Markus but then the rock music wont play ):
I actually think hitting him is a better idea because it males his next move much more predictable
Absolutely love how his theme dynamically changes when he does his, as people are affectionately calling it, pufferfish attack. The drums and guitar really make dodging the attack a lot more fun and intense.
Catherine J.G I personaly run at them for a abyss shriek with shaman stone
...
@@EmericMAMBOLE I wouldn't have the guts to.
@@leetlefool7173 well if you do it enough you get two pufferfishes in a row lmao
Eugene Krabs in other words, Grimm at 3% power
Attention player:
We interrupt your playthrough of Hollow Knight to bring you Dracula.
What is a Hollow Knight!? A miserable little pile of darkness! but enough talk... Have at you!
lol
Cassylvaniac
Dracula ate taco bell
@@its_lb Nice Castlevania reference xD
Grimm's theme is the only one that can pull off a electric guitar in Hollow Knight soundtrack
And it’s proud of it, *you can tell*
Most of hollow knight: somber and spookiesc
Grimm troupe dlc: ORGAN AND GIUTAR GO BRRR
Grimm: PISS OFF, AMBIENCE! BRUMM, GET THE ORGAN!!!
Hell yeah
Sunflower chamber: what kind of instruments do you want for the grimm troupe?
Christopher Larkin: electric guitar, piano, and violin
Makes the grimm troupe theme with all those combined
to be honest, I find this track better than his nightmare version. Probably cause his nightmare has absolutely no chill. It's up 100% the whole time.
I mean, that matches the change in the boss, as he himself has no chill in that fight.
true, I noticed another thing too, the more waltz like pattern of 6/8 in that theme emphasizes how much of a dance it really is too. I still have yet to beat him, but watching others, I noticed how much of a pinpoint dance it really is. It's insane how they got that exact, with the first one being more of a show dance, but the second being a no-mistake dance.
AshnSilvercorp I am with you I mean nightmare is a cool soundtrack but grimm in my opinion is better
The first fight is a civilized dance. He even bows to you.
The second fight is fighting the nightmare itself, there's no breathing room for you to enjoy.The music is filled with oppression and extreme anxiety.
This was one of the greatest things about the Mantis Lords, so I'm glad they expanded upon this concept.
I let him bow. Not for any strategic reason, I just love him
I smacked him once because he beat me up a few times. Boy did that spook me
*felt that*
Azure Nightfalle yeah same, I didn’t expect him to scream at all, nor the pufferfish
But now I just let him now for the same reason as the comment, he cool
use defenders for free damage, then hit him while ending the animation for more damage frames
What is a Hollow Knight!? A miserable little pile of darkness! but enough talk... Have at you!
Tribute?! You break men's shells and make them your shades!
Perhaps the same could be said of all vessels…
It's been long since I have seen a symphony of the night reference (at least I Think it is or was it the other one)
@@yuriridley8144 you words are so empty as you shell...
JC Jackson What is a Grimmkin!? Nothing but a miserable pile of nightmares and scarlet flame! But enough talk... Have at you!
Zat’s my line.
Woop, sorry.
Grimm for smash.
Just for the music and stage
I would like Grimm more like a boss for some future Smash Game and the Knight and Hornet as fighters
Just for his theme
Maybe if The Knight gets in first
Smash Grimm
I love how his theme is the only music in the game that uses electric guitar and a drum kit. It really makes him feel foreign to Hallownest.
he is so fucking metal
É porque Grimm não vem de Hallownest
I like to imagine Brum is in the background playing this with a one man band.
Brum is probably tired of only getting to play the first 15 seconds
*IM DYING*
the real mvp
The choir is just Brum screaming in exhaustion
Divines providing moral support
*WHEN THE MAN BOWS*
*YOU BOW BACK*
I always did it and it wasn't until my trigger happy finger pressed the button to attack that I discovered that you actually can attack him when he bows XD still I didn't do it out of "respect"
The heart of nightmares appreciates when you bow back
*WHEN HE BECOMES A PUFFERFISH*
*YOU BECOME A PUFFERFISH*
no, when he bow, you hit him in the face w/ a nail art, cant be missing precious hits on this man
@@yoyodada230actually can, like, is just grimm, not nkg
Even though he barely appears in the game and stuff i already consider him the best ever created
*BOWING*
What a honorable and good character
Deadest zotes still best waifu
@@thedubleproject3102 for silksong the mc is going to be hornet, but it would be awesome to see a bit of Grimm in there
the Grimm Troupe travels to other kingdoms once the ritual is completed, maybe we could see them in silksong if the knight haven't banish them
@@justanaveragebuzzsaw I like to imagine that if you banish them before completing the Pantheon they reappear (because it's not the Radiance's kingdom anymore) and Grimm has a blast tutoring the newly born Lord of Shades.
That, or Grimm gives Hornet a lift from Pharloom with the worst "WHy is it always you three" face
@@odo208 "What's with your family and toppling kingdoms"
Burn the father, feed the child
Dance and die and live forever
Silent voices shout and sing
Stand before the troupes dark heart
burn away the Nightmare king
Such poetry
Damn you followed with in school
No
Such beauty in your words
Carry high, lantern light
Lets be real, we all bowed the first time.
But then the second time... *oh boy*
i died to him a couple of times and i always bowed back every time lmao
i didnt the first time
i learned my mistake
@@yigao9637 same i just smacked him and he hissed at me i was like damn
@@yigao9637 I bowed to him the first time, wish that I could keep doing that but my weaverlings killed it
If you don't biw grimm goes snapity crackity your neck is now snapped
Respect the dance. He bows, you bow.
.
.
.
.
.
Unless you want him to bloat himself into a pufferfish.
reference understood
I just realised it, but I think him "puffing up" is instead turning his cape inside out, like a vampire squid.
"Oh free hits!" "OHMYGOD THAT THING IS DISGUSTING KILL IT KILL IT OH GOD IT HURTS!"
I mean, you do get to hear one of the coolest tracks in the game when he bloats up like vampire squid, so...win-win?
Leaves I think he's likely puffing his cloak with red flames, and it turning red is just from the flames inside and the fireballs are just leaking out.
Other Hollow Knight OST: Calm, relaxing music, boss themes that are usually not too intense
Grimm: *CHURCH METAL*
he tuff
he ruff
but most importantly,
he puff
Underrated comment
🤣🤣🤣
@Ryen I got you man! I just made it
He puff? No way, I thought he ended up in cuff.
he bows
*Fight begins*
*Listens to music*
This is pretty good
*He turns into a pufferfish*
*Blood pours from the eyes and yells at monitor*
Dont hit him when he bows
Its disrespectful and bad for your health
@@minecraftmansionagency1100 i just always look up, when he bows. The worst form of disrespect.
Disgusting
@@minecraftmansionagency1100 I do that for the music to skip to best part.
@@SirKattyCruz you will get the music anyway. Impatient.
*gently slaps Grimm during his bow*
Misery Go Round hissss
*Grimm is now triggered*
1:05
*P I S S E D*
Grimm: *"gently" hisses*
This is how one generates hype within a fan base
I've never felt so much happiness in my life when I listened to this.
bro just how old is your comment
I would imagine this song being called "Dance of the scarlet flames"
Good one
Wouldn't be that the name of the NKG fight?
I think welcome to hell will be more suitable and for nightmare king grimm welcome to absolute hell
This is more suitable for dance, Grimm moves with a tempo and not overly aggressive. the NKG fight is a plain fuckfest
@@connormac4401 NKG was actually my favorite fight in the game. There is a rythm to it as well, but it's something closer to an unending combo from the nameless king in ds3
I freaking love what an homage this fight is to Castlevania...the organ and electric guitar battle theme, Grimm disappearing and reappearing, the attacks coming up through the floor, the attack opening up the cape to release 3 projectiles...all these things are quintessential Castlevania Dracula.
grimm: *bows at the start of the fight*
me, realizing i can move: wait, so does this mean i can attack him now? *whack*
grimm: SCREEEEEEEEEEEEEEEEEEEEEEEEE
edit: this was on my first playthrough. don't worry, i have since learned my lesson. i now know to bow back.
You are a bad person
You disgust me.
so you have chosen death
What a disgrace! I can not lookat this...thing any futher, It discust me!
I actually beat him by pissing him off😆😆. I wanted to beat him bowing to him but I didn't
1:19 it was at this point he went all pufferfish on me, and I just loved dodging his shots with some double-bass playing in the background.
That's when he went pufferfish on you because that part only plays when he goes pufferfish on you.
"it went all pufferfish to me" seems a thing that could have been written in a watpad fanfic...oh god please hide Grimm's son if there ever exist fanfics about Grimm..........
@@axellea1592
I mean I've seen people shipping the Knight and Grimmchild so it probably exists
@@pluto3194 I don't understand the shipping bit of the fanbase. Like jesus christ they only have like two good characters to work with (Grimm and Hornet)
@@savary5050
They're literally bugs why are they getting shipped at all?
Who else expected it to end at 0:22 because they watched the trailer about fifty thousand times?
EDIT: I NEVER EXPECTED TO HEAR A GUITAR IN THIS GAME
There was some guitar is the crystal cavern’s bgm I believe
Yeah but not full on electric warriors-style guitar
DODODODODODODODO
Just Joking
Bwaaah bwah bwah bwah bwah bwah bwaaaaaaaaaah
same
He’s no longer Gabriel Belmont...
He’s now Bugcula.
Joshua Olson Cook
Alubug
dracubug?
such is the tragic fate of bugriel "hollow" bugfuck knight whatever the fourth
I just farted my soul
Did I just die?
My favorite type of villain. Not too loud or obnoxious. Has a sense of class. Won't just rush at you with an axe. Mentally unstable. Knows they're in control. Sinister fight theme...
*Pufferfish*
uhhhhhh
"villain"?
@@attackehhI mean yeah Grimm enslaved thousands of bugs by convincing them to wear the masks
@@funky5008 sure but... villain isnt the right word
@@attackehhsome guy who gain their power from nightmare flames and also a slave owner
@@HeyYouFromThatGame much better
I never even realised he was trying to bow; I always spammed attack and so I just thought he just started the fight by screaming at you.
God
That it is not the way that is supposed to begin the combat? :"0
You disgusting me
I always had weaversong on
Me too...
Did anyone else bow back to Grimm at the beginning of the fight and after it? I started doing it after attacking him during it once.
You can guess what happenned next.
I did
You go REEEEEEEEEEE’d then REKT too, huh.
He shows you respect by bowing, so I always bow back. The fight is more a dance than a "fight"
I bowed, then slapped him as it ended, avoiding the SCREEEEEEE
I then got absolutely clapped.
I might fail to master the moves for a no hit, but I've certainly mastered the perfect timing... We bow in perfect sync and start dancing
Best part is there's grimmchildren in the background.
Theyre just here to see the dance
Is that a pearlcat pfp I spy? Hello, it's not common to see rainworld fans on other fandoms
@@nightfall3559 yes it is!! funny i usually see rain world paired with another fandom like hollow knight or warrior cats :3
@@pepperoii no way, you responded even when the comment was three years
@@nightfall3559 yeah lol
Random Player: *smacks Grimm while he bows *
The Entire HK Fandom: D I S G U S T A N G
that’s why when I play I’ll definitely let him bow-
Do you imagine ? Some players died on the first attack because they slapped Grimm when he was bowing.
That's not worthy of a starring role.
@@jirachi_the_nomai those who do it should take double damage from all his attacks and any attack beyond him *if you can.*
With this track, I am now pumped for both Hollow Knight and Halloween!
Early release my dude. Because team cherry wasn't awesome enough
Holloween.
We blast this through our speakers on hallownest's eve?
GOOD LORD 1:05
I want a track with just that part...
Dark Souls reference?
pigslayer275 let's be real. The entire game is a darksouls reference.
Solaire = Quirrel
Chosen undead = the knight
Gwen = the Hollow Knight (and partially the pale king I guess)
The lord souls = the dreamers
Bonfires = benches
The undead curse = the infection
The list goes on. But personally I like this game a lot more than dark souls.
Bonfires doesn't really equal benches. It's just a realistic save point.
Mr. R I'm more referencing the death system. Entire game is on autosave and if you die, you go back to the last bench rested at then go get your geo and soul meter back. Only difference is that Hollow Knight made it awesome by fighting your shade to get it back
The real boss wasn't Grimm. It was the guy who seemed to be absolutely destroying the church organ over the course of this entire song.
That poor church organ
I love how, if you attack him during his bow, he's like:
"HOW DARE YOU INTERRUPT MY BOW! YOU WILL NOW HAVE TO FACE... *_THE PUFFERFISH!_* REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!"
and then he proceeds to beat the everliving shadow out of you with his fireballs
He did it like 5 times in a fucking row
For the tenth time its his blooming rose *cough cough idc what you call it cough cough*
My glowing womb mates attacked him the first time so now I go into the fight without any soul so my minions won’t attack him
Whenever I have my weaversong charm on my spiders always attack him during his bow..
Me: 😢 oh dear
Grimm: aight its pufferfish time
Grimm definitely has the best music out of every other boss in hollow night
Him and sealed vessel for sure
Zote would like to kick your ass some more lol
"so elegant he moves with such grace" says the crowd and you say "AHH AHHH AHHHHHHHHHHHHHHHHHHHHHHHHHHHHH" "STOP NO.... WHAT THE FUCK IS THAT!" "OH GOD WHYY AHHHHHH *CRYING*"
He has no style
He has no grace
This God's
Got a funny shape
thats more NKG than grimm
Grimm: Let us dance my friend, a dance of a life time
Nightmare King: Die
Who else reads Grimm's dialog in an exagerated Romanian accent?
ME!!!!!
Now I'll have to replay the game just to do this.
My men.
Wait hold up how does a Romanian accent sound like
@@bungalowbanana like this ruclips.net/video/xqssZ-oIiNk/видео.html
My god does he know how to built tension. The whole first minute if this track is just building up and up with a steady drum roll and the chords keep getting higher and more intense until that massive release when the guitar and drums kick in.. SO good
I love how when you he turns into bats the audience claps for you like they are cheering you on to win.
They clap when he reshapes
they want to get on with the ritual
Only Christopher Larkin can have an organ and an electric guitar in the same song and have it sound this amazing.
The last thing I expect to hear in hollow knight:
Freakin’ electric guitars
Everybody gangsta untill Grimm whips out the electric guitar.
This hands down may be the best fitting music for a boss like Grimm I have ever heard, the intensity, the metal, THE ORGAN like Jesus Christ what a masterpiece
Chris is back at it again with the amazing hype dlc music.
This is crazy! What the hell is that other half. I feel like I'll be too distracted rocking out to the music while Im getting my nail on.
Keith : *makes a comment*
Gets 80 likes
Keith : *makes meme comment
Get over 200 likes
I like how the slight change(1:05) during Grimm's pufferfish attack makes the battle feel more intense it actually makes me panic, which then makes me mess up my dodging
I swear I didn't realize that the reason he always was starting with the pufferfish attack was because I was smacking him
Now I've never been so terrified to attack before my enemy
this piece is better than the nightmare king imo. the nightmare king sits at a sold 50% intensity the whole song, whereas grimm's theme goes from 10% to 100% and absolutely lays it down with the incredible electric guitar work that is so unique for a piece of organs and strings from a music theory point of view. it shouldnt work, but mr Larkin is just such an incredible artist
1:05 waaaaaaah, my ears are melting from epicness of this part
We interrupt Hollow Knight to bring you Castlevania
Edit: Holy Wyrm a thousand likes. You guys are the best.
StarGazer Of Shadows
In all the best ways!
StarGazer Of Shadows oh you’ve gotta be kidding me
Good one
well, previously we had it interrupted to become meatboy in white palace ahahahahaha
What is a bug? A miserable little pile of soul? But enough talk..Have at you!
one of the best songs in the game without a doubt, personally it's my favorite
Consume the child embrace the flame we shall perform to entertain
The nightmare king against the knight the burning passion of the fight
A melody so elegant to suit the troupe masters decadence
A roaring waltz a flaming bow
Respect your master no matter how foul
"Lol getting the flames was so easy I bet this boss will be easy too"
"HSHIT WHAHT FUCK WAIT NO STOP AAAAA"
1:06 - The intensity of the music shift. The audience clapping. The unstoppable dodging.
Everything about that part just hits the right spots.
I fight and kill Grimm on radiant just to listen to this music for extended periods of time
Dude's going to have a second phase.
Yeah lmao
He has a dream version, but both fights are single-phase
magmablock Why yes he does. Dream nail him in the back o’ the tent and boom, second phase.
gl with that... you gotta become dodge god.
I beat white palace.. i think i'll be fine..
*Troupe Master Grimm steps up for a grand performance!!*
On-Screen Appearance: Appears in a puff of scarlet smoke, taking a bow to the sound of an applause.
Neutral Pose: Back turned towards the direction he's facing, body slightly angled towards the fourth wall.
Walk: Turns towards the direction he's moving and strides forward.
Dash: Leans forward, cape flaring outwards like wings.
Jump: Grimm leaps with face angled upwards, arms outstretched behind, one leg raised and bent at the knee.
Double Jump: Grimm grips his cape and it flaps once like a pair of wings for extra altitude.
Idle Pose 1: Shadowy Grimmchildren whirl around Grimm and then disappear into him again.
Idle Pose 2: Grimm closes his eyes, Nightmare Essence forms in the air around him and disappears as he opens his eyes again.
Block: Grimm pulls his cloak up, letting it shield him.
Dodge Roll: Grimm gets down on all four(six?) and skitters along the ground.
Aerial Dodge: Grimm discorporates into shadowy Grimmchildren that fly in a given direction and then reform into Grimm again.
Neutral Attack: Grimm lashes out with a rising sweep using his cape, followed by a twirl and an overhead sweep with the cape, followed by Grimm creating a bit of space with a backwards wheelie with his cape once again making a rising sweep from the movement, followed by Grimm launching the opponent away with a blast of scarlet flame.
Forward Tilt: Grimm makes a slashing attack, his cape formed into a sharp edge.
Up Tilt: Grimm does a slashing attack over his head with one hand.
Down Tilt: Grimm slides face-first along the ground, rapidly swiping with his hands in front of himself.
Dash Attack: Grimm dashes forward with a lunging attack, his cape formed into a drill around his arm.
Neutral Aerial: Grimm summons five scarlet fireballs that spiral outwards from him.
Forward Aerial: Grimm slashes forward with one hand wreathed in scarlet flames.
Back Aerial: Grimm twirls around in the air and slashes behind him with one hand wreathed in scarlet flames.
Up Aerial: Grimm turns upside-down, wraps his cape around himself, forming the lower part of it into a drill as he kicks upwards and flares out the upper part of the cape like a pair of wings.
Down Aerial: Grimm vanishes in a puff of scarlet smoke... only to come diving down from the smoke cloud, wreathed in scarlet flames, descending until he crashes into the ground below with a burst of flames.
Grab: Grimm reaches out one hand and grabs for the opponent. Short reach but comes out pretty fast.
Pummel: Scarlet flames erupt from the grappled opponent.
Forward Throw: Grimm's cape turns into half a dozen nails that rapidly stab at the opponent, sending them flying.
Back Throw: Grimm drags the opponent behind him with a dance-like double twirl and sends them flying with a kick.
Up Throw: A flaming sphere forms above Grimm as he gets down on the ground, pulling the opponent in above himself, his cape forming into a drill that launches the opponent up into the sphere of fire.
Down Throw: Grimm and the opponent disappear in a puff of scarlet smoke and then reappear in the air above, Grimm pushing the opponent down into the ground, unleashing a burst of flame as they crash down.
Forward Smash: Grimm strikes a pose and starts gathering scarlet flame in his hand that he then unleashes forward. Uncharged just fires a burst of flames. Halfway charged fires 3 fireballs in a spread-shot pattern. Fully charged fires 5 fireballs in a spread-shot pattern.
Up Smash: Grimm shoots down his cloak into the ground around him. Uncharged the attack unleashes 3 cloak spikes from the ground on a convergent point right above Grimm. Halfway charged the attack unleashes 6 cloak spikes, 3 converging on a point right above Grimm and the other 3 spreading out. Fully charged all 6 cloak spikes spread out, covering a much wider area. Grimm has super armour for the duration of the attack due to anchoring himself. The attack has a sweet spot at the very tip of the cloak spikes.
Down Smash: Grimm strikes a pose with both his arms up in the air and his cape fully opened. When the attack button is released, Grimm swipes down with both arms at once.
Floor Attack: A short burst of scarlet flames erupt from under Grimm, lifting him up to his feet.
Edge Attack: Grimm vanishes in a puff of scarlet smoke and re-appears just off the ledge, dashing forward with his cape shaped into a drill.
Neutral Special: Grimm Fire: Grimm opens his cloak, sending out 1-4 Grimmchildren made of fire depending on how many times the B button is pressed. The Grimm Fire flies with erratic movements.
Up Special: Vanishing Act: Grimm spins once and disappears in a puff of scarlet smoke. He then reappears in another puff of scarlet smoke some distance away in the direction pressed. Holding down the B button increases the time before he reappears as well as the distance he can travel.
Side Special: Scarlet Slash: Grimm dashes forward with a large swipe. An additional button input makes him launch into the air with a rising uppercut. Yet another button input makes him disappear in a puff of scarlet smoke, scattering five flaming spheres around. Grimm reappears a short distance away in the direction pressed.
Down Special: Diabolic Dive: Grimm teleports into the air, shapes his cloak into a drill and dives towards the closest enemy at a diagonal angle. As he lands, an additional button input makes him follow up with a dash in the direction of the closest enemy using his arm wrapped in his cloak like a lance. When performed with a Smash input, the attack leaves a trail of scarlet flames in Grimm's wake.
Down Special Aerial: Diabolic Dive (Air): Grimm shapes his cloak into a drill and dives towards the ground at a diagonal angle. As he lands, an additional button input makes him follow up with a dash in the direction of the closest enemy using his arm wrapped in his cloak like a lance. When performed with a Smash input, the attack leaves a trail of scarlet flames in Grimm's wake.
Final Smash: The Nightmare's Heart: Grimm takes a moment to focus and 4 pillars of scarlet flame erupt sequentially under the closest 4 enemies (multiple flame pillars will target a single enemy if less than 4 enemies are present within the attack's range). All enemies hit by the flame pillars will then be transported to the location of The Nightmare's Heart, where Grimm performs The Pufferfish Attackᵗᵐ for 10 seconds, (it's a straight-up dodge-a-ton... or get-hit-a-ton... blocking results in an instant guard break,) disappearing in a puff of scarlet smoke when the attack reaches its end whereupon a torrent of scarlet flame is unleashed from the Nightmare Heart, returning all combatants to the main stage again.
Up Taunt: Grimm raises a hand and snaps his fingers.
Side Taunt: Grimm takes a deep, respectful bow.
Down Taunt: Grimm screeches like a banshee.
Colour 1: Base colours (black horns, scarlet eyes, dark grey cape with maroon insides, red body underneath).
Colour 2: Grimmchild (black eyes and cape, light grey body underneath).
Colour 3: Brumm (black eyes, dark grey horns, maroon cape, grey and light grey striped body underneath).
Colour 4: Divine (white eyes, light grey horns and body, maroon cape, grey body underneath).
Colour 5: Shadowy Grimmchild (scarlet eyes, completely and entirely pitch black otherwise).
Colour 6: Nightmare King Grimm (scarlet horns and maroon cape).
Colour 7: Vessel (white horns, black eyes, entirely dark grey cape, black body underneath).
Colour 8: Monochrome (evokes the look of classic 1930's horror movies).
Stage: The Grimm Troupe Tent (the audience in the background applaud especially epic moments).
BGM 1: Grimm.
BGM 2: Nightmare King.
BGM 3: Haunted Foes.
Victory Pose 1: A drumroll starts, Grimm appears after a couple of seconds in a puff of scarlet smoke and takes a bow.
Victory Pose 2: Grimm hangs upside down, sleeping, as Nightmare Essence forms in the air around him.
Victory Pose 3: Grimm levitates silhouetted against a background of raging scarlet flames.
Team Victory Pose: Grimm takes a deep, respectful bow.
Bro u’re crazy for having made an entire smash set for grimm with even the animations.
Huge respect for doing that and i think that’s a shame to not have a hk character in smash
@@jean-paulcanari8506 I also created a Smash set for The Vessel and Hornet... And if that makes me crazy then I guess musk-green gauges micturate with nibbles and tiptoe rusting machinery, rustically inclined.
There are a lot of indie games that deserved the recognition to have their characters put in Smash -- not as trophies, or assists, or mii costumes, but as playable fighters... Hollow Knight. Touhou Project. Undertale/Deltarune. Hyper Light Drifter. Skullgirls. Cave Story. Shovel Knight. Shantae. Cuphead. Ori. Yooka-Laylee... If there ever is a Smash after Ultimate, (and the escalating climate breakdown doesn't kill us,) then maybe one day some of them will get to stand in the spotlight.
i happened to listen to this soundtrack before playing the actual game and i remember INSTANTLY liking this song.
For the first 5-10 tries on beating him, I thought you had to hit him when he was bowing or he'd do some weird attack, turns out, it was the opposite.
0:00: Alright, should be easy enough
0:01: *_HOLY SHI-_*
I want to believe that this is the only piece of music actually played in the world. Not just for the player, but all of Dirtmouth.
that and the trams/queens garden area that have megaphones playing the bench music
E isso realmente acontece
There’s also the colosseum music
I want to experience this song for the first time again
I like how the music gets more intense when he does his pufferfish attack, it makes sure that even if you haven't encountered this attack yet that you know you're in for a painful time
This game seriously is a gift, I love this DLC! Though I'm stuck on Nightmare King Grimm... but I beat The Radiance.
Same
Edit: I just beat him!
Try any charm combo involving Glowing Womb and Defender's Crest... That is, if you've been stuck on NKG for three years.
@@NoahWazHereGaming Ha thanks for the advice I stopped playing it after beating the main game if I return I'll try it out
Now I'm stuck on an optional Elden Ring boss :(
@@plagueknight8026 Nice. I don't play Elen Ring, but good luck with that boss. hope you return to Hollow Knight. :D
So Hollow Knight was quite a unique experience for me, because before I actually listened to the OST before I played the game.
I had the full OST saved on RUclips and one time I started listening to it while drawing. It was the first time I managed to listen to the whole thing, but I was drawing, so I didn't read titles or anything, I was just coloring and causally thinking "oh, that's a boss" when the music got louder. Well after some time I stopped paying attention, stopped noticing the music getting more energetic and stuff.
But man, at one point I remember that I stopped drawing, turned up the volume and thought: "who the HELL is causing the OST to suddenly have heavy drums and guitars in it? This dude is going to be WILD!".
Well it was. Grimm I can deal with just fine, but NKG...eh.
Is it just me, or does the music get louder when he's doing that bullet hell fireball attack?
The music switches from the first half of the track to the second half when he does his bullet hell.
Thesaurus Rex Where’s the cutoff cause I really love that
It does...
Its not just you. Whenever he does that attack, he decides to pull out the electric guitar and drumkit.
"let the dance begin. Prove to the audience that you are worthy of a starring role"
"Ok, i love to dance. Are we like waltzing or something"
"Seh"
"Wait, i thought we were dancing! This isnt a dance!"
Grimm: *bows to the Godseeker and not the Knight*
Me: "You get what you f.ing deserve!" *hit*
Do I seriously get a free hit while he bows do-
OH GOD I REGRET EVERYTHING
I never thought I would hear this in a game about bugs
I can imagine Grimm just jammin with the other circus bois just blasting this and then at 1:05 Grimm just busts out the guitar
1:05
W-wow... that's beyond amazing!
agreed.
I love how this uses the electric guitar and no other song in the game uses it, really makes Grimm feel more powerful and otherworldly
i never found out slashing him during the bow is what forces the pufferfish at the start. i have learned my lesson.
ngl tho it made me really good at the dodging his fireballs
Fun fact, the only ability that won't piss Grimm off if you use it on him while he's bowing is the dream nail. I use this trick to give myself a good Soul buffer at the start.
the second half of this sounds like a fucking warriors track jesus christ
Example? It sounds like this is a band I need to be more familiar with.
ruclips.net/video/9D-RcpJJwEI/видео.html
By warriors I mean the Warriors series of games, Dynasty Warriors, Hyrule Warriors, FE Warriors, etc.
What is a bug?! A miserable little pile of SOUL. But enough talk, have at you!!
LordLukste His move does remind of those of Dracula in Castlevania XD
eccept that grimm is also a bug, sooo...
It sounds 10 times better blasting this at full volume
My favorite boss in the game tbh, he was so much fun! And his soundtracks go SO hard
Bro why is this weird vampire moth in my room asking me to have a child
You hit Grimm as he bowed because you thought it was an attack
I hit him mid bow to practice the pufferfish attack, we are not the same.
Best track in the whole game
What is a vessel? Just a miserable pile of Void!
Wow Christopher this song is incredible, Is like the best modern celebration to the Castlevania series but with a unique touch! thank you for this Dude!
The ritual starts.
You attack Grim whitout hesitating.
He turns into a evil ball.
You restart the ritual.
troupe master grimm's theme is as if he's slowly approaching you, menacingly with a dramatic entrance and sizing you up
nightmare king grimm is when he straight up turns into a demon and starts rushing you, full sprint, showing no sign of ever stopping
Mom: what music do you listen to?
Me: …
This piece is freaking legendary.
Grimm probably has my favorite character design in the game
That second half makes this one of the best songs in the soundtrack.
I love how it starts out like a standard boss theme like Act 1 of a show. Then halfway through it kicks up a notch and it’s like ACT 2 BITCHES
Grimm is honestly my favorite character in Hollow Knight
Same
I’m so used to the fast pace of NKG now that this fight is almost impossible for me
1:17 Listen to that drum!
i like how bombastic and over the top this theme is, it really fits with how the grimm troupe has a front of being a circus, or something like that
POV: 1:02 Bug Dracula gets pissed at you for having no manners so he hits the most disgusting guitar and organ riff of the century and turns into a pufferfish