Indie Game Dev VS Working In A Game Studio

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  • Опубликовано: 8 сен 2024
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Комментарии • 35

  • @pamparam3495
    @pamparam3495 Год назад +24

    I've been working in the game industry for more than 10 years and now I'm working on my own game for more than a year and I don't see when it will be finished 😂

    • @TwigGames.
      @TwigGames. Год назад +2

      Which game engine do you use

    • @pamparam3495
      @pamparam3495 Год назад +5

      @@TwigGames. Unreal engine

  • @allanm586
    @allanm586 Год назад +4

    It takes a game developer to have this amount of detail.
    Reminds me 3 years ago when i got into android development to come up with my new killer app that was to make me a billionaire, The complexity that i faced learning and creating the system was unimaginably immense. It took me 2 years to have an alpha version ready and we were two developers.
    I am getting curious in game development and this is a different level of complexity & difficulty.😂😂😂, from assets, to coding, to physics, to models, to literally everything.
    Fortunately your advice is great.

  • @QuikthinkingSoftware
    @QuikthinkingSoftware Год назад +15

    Game studios are great, but if you are a beginner creating your own games, and stick with it, you'll independently learn how to complete a full casual game in 4 weeks rather than taking one or two years to develop something more complex. Yes, it is a lot of work. Learn from others. Increase your knowledge. You are in control.

    • @aleca8910
      @aleca8910 Год назад

      And what are you going to eat? how are you going to pay a rent or social insurance?
      I agree it is better, just not for everyone.

    • @QuikthinkingSoftware
      @QuikthinkingSoftware Год назад

      You can work in another industry and do your game dev work part time in your free time until you are ready to go full time (with game development if your games start to build an audience and earn some money).

    • @-Engineering01-
      @-Engineering01- Год назад

      @@QuikthinkingSoftware this is illogical i think, If u're wanting to learn, getting experiment in game development why don't u choose to work for a game company ? That'll be help you to achieve your goal.

    • @QuikthinkingSoftware
      @QuikthinkingSoftware Год назад

      Both ways have value, working for a game company and creating apps on your own solo. That was my point.

    • @-Engineering01-
      @-Engineering01- Год назад

      @@QuikthinkingSoftware but you said "you can work in another industry", that was my point too.

  • @fourplenty
    @fourplenty Год назад +3

    5 years on solo dev on a single game here, still not finished. But I tend to open my project at least once a day. usally I work like 4 hours on it, and then stay disaplined to do it the next day again.

    • @greg3576
      @greg3576 Год назад +1

      I'm sure it will succeed, most games fail because people either give up, or lack original thoughts.

  • @donaldwheeler5989
    @donaldwheeler5989 Год назад +2

    Great to see another video, man - always bringing the truth!

  • @gameplay_factory
    @gameplay_factory Год назад +2

    I think always do what you do if you can manage it you get stronger if you stop at any point it means you gave up already so do your best work hard at last you get what I mean

  • @fliesnest9094
    @fliesnest9094 Год назад +3

    I unfortunately disagree with all these points. I and many people I know have created indie games, used kickerstarer, never worked in a studio before and are very happy with our indie games and the revenue it has generated. Sorry but I think people should follow there dreams and a lot of indie developers have created games that have sold over 100,000 copies and made a great living.

    • @awesometuts
      @awesometuts  Год назад +1

      Sure it has worked for you and many people you know, but how large number are those many people you know?
      Again I'm not saying people should not create indie games, but more people fail than succeed. That's the reality.
      And because we only hear about success stories we think yeah it works. For every indie game dev who has successfully published a game, there are thousands of others who failed.
      You say you used kickstarter, how many kickstarters fail? Is the percentage of successful kickstarters greater than the failed ones?
      We both know the answer to this question.
      Again, I'm not saying that people should not create indie games or that the indie dream is dead. Just be smart about it.
      Even you who created and launched a successful game(please share your game here in the comment as well), it's not a guarantee that your next game will succeed at all. And we saw examples of that as well.
      So not having a plan to earn income while developing your game is a huge risk especially because it takes at least half a year or a year to create a decent game that's playable and worth buying.

    • @fliesnest9094
      @fliesnest9094 Год назад

      @@awesometuts those statements I will agree with. In your video (and no offense because you have done a lot of create things for the community) just sounds like you're telling people full stop on indie game Development.
      I completely agree. It is NOT for everyone, so is riding a horse and being an astronaut. Lol. But game development is earlier now then ever. Someone can literally learn how to make a game in 24 hours with RUclips tutorials and the game engines are becoming earlier and more plug and play.
      I think we would agree to disagree on this top just because I feel everyone should give it a shot. Your point on the studio and experience, I do agree with. But I do think people with zero experience can do it too. That's all I'm saying. I root for the under dogs I guess.
      Also yes it is hard... People do need to know how to market the game, build assets, create blueprints/codes, understand social media, manage the money, hire outside support... It is a business at the end of the day and we all have to put food on our table... Which unfortunately we do need to have some sort of full time job if there is no immediate income, so that part I agree with. It's not the game that ends up surviving, it's the studio and how they manage business.

    • @awesometuts
      @awesometuts  Год назад +1

      You literally just repeated everything I said in the video. And no, in the video I didn't not make it seem like people should quit indie, maybe to you, but generally no. I said multiple times in the video I'm not saying you should quit indie or not try to make your game, but be smart about it.
      You just mentioned so many different aspects of making a game and yet you say a complete beginner should try it, how can a complete beginner know all those things? And more importantly, how can he create game assets, program the game, market the game, and earn income from the game in let's say 1 year, in which he needs to have constant income to sustain himself. That's my point.
      And btw, who has ever in the history of the internet learned how to make games in 24 hours? Show me that person and I'll quit being a game dev right away.

  • @-Engineering01-
    @-Engineering01- Год назад +2

    As of 2022, at the time in which VR, AR and gaming as a servise are rising, game programming has never been lucrative field like now. Get a job at a game company, have them teach you the sector, than build your own company after 5-6 years at least try out.
    Don't know so much about America but, here in Turkey game development salaries are going head-to-head with enterprise tech, even more thanks to successfully companies like Masomo(creators of Head Ball 2), Peak Games(has been sold for 1.8 billion dollar to Zynga), Rollic, Taleworlds (creators of Mound And Blade series).
    Don't give up fellow game developer, u'll be ok !

  • @lime_68
    @lime_68 Год назад

    I made my first game by flipping assets and added some of my own. It's important to make a game on your own to gain experience. No one can teach you that on RUclips/course.
    You can create more or less profitable game with good marketing in a year or so. At least on mobile

  • @greatvideos1665
    @greatvideos1665 Год назад

    Well all I know is that be perfect in your game project when the time to release is coming your will make it just be good at game development

  • @y01cu_yt
    @y01cu_yt Год назад

    Thanks.

  • @DevikenGames
    @DevikenGames Год назад +1

    i can't access the premium courses from your platform anymore as link of videos on wistia platform are unavailable

    • @awesometuts
      @awesometuts  Год назад

      Are you enrolled in the course? If so, see me a message on developer@awesometuts.com with the email u used to enroll and we'll resolve the issue asap

  • @vick3554
    @vick3554 Год назад +2

    Can I send you my game

  • @colwarsstudiobrickfilmandm8580
    @colwarsstudiobrickfilmandm8580 Год назад +1

    I really don’t recommend going into game dev for money

    • @awesometuts
      @awesometuts  Год назад

      most people who get into game dev are doing it for the passion. That's why you see software engineers quitting high 6 figure jobs to go to game dev

  • @mayank4156
    @mayank4156 Год назад

    Man I quit gamedev because I don't think you can make good money for the amount of effort one puts in as a solo developer. And another thing that's demotivating is that there are higher chances that your game won't be played by anyone wothout proper marketing which again needs money. Harsh truth.

    • @awesometuts
      @awesometuts  Год назад +1

      Why not work in a game studio?

  • @aleca8910
    @aleca8910 Год назад +1

    Yeah, sounds logical. But in reality, once you get a fulltime job in a studio you are not going to go home and work in your game.
    If your idea is solid, try to create a simple demo, not an entire game. And then try to get some help.
    If you are recruited by a studio, go for it and abandon your project.
    Sucks, but that's life.

    • @-Engineering01-
      @-Engineering01- Год назад

      U're right. But that's the life bro that's the fk@&g life nothing is easy.

  • @empyrealeagle4766
    @empyrealeagle4766 Год назад

    Kinda dumb that you have to work somewhere else, and only work on your own game part time. Sucks that grinding for survival is still the number 1 priority as if we don't live in 2022 and people still have to grind somewhere just to have basic essentials for existing. It's all so dumb and outdated. As a society we should have a better way by now.

  • @ibndzerir87
    @ibndzerir87 Год назад

    👌🏼👌🏼👌🏼