Foot Knight - Great Hammer Build / Deathwish True Solo - Vermintide 2 Forgotten Weapons #2

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  • Опубликовано: 29 июл 2024
  • #vermintide2
    Map: The War Camp
    00:00 Start
    29:30 Clutch Highlight
    31:50 Final
    ➸ My Build : www.ranalds.gift/build/LlUTLL...
    ➸ My Steam Profile : steamcommunity.com/id/luanp1215/
    ➸ My Twitch Channel : / sherekhan1215
  • ИгрыИгры

Комментарии • 38

  • @ShereKhan15
    @ShereKhan15  Год назад +12

    One of the most good armor-piercing but very little used :(, i will show to you why this is a good weapons in video .Subcribe if you like

  • @uncledoctor6920
    @uncledoctor6920 Год назад +42

    I've seen several players put hammer in B or C tier, yet it plays to Kruber's niche perfectly. You're meant to draw agro and crowd control, and the hammer is the perfect tool for that with it's sweeping power attacks.

    • @leodoe6480
      @leodoe6480 Год назад +5

      I main hammer on FK and i find B tier pretty ok. Its def too slow and not enough "reactive" to get A or S tier . I mean when you compare to force hammer in darktide ( which have pretty similar role + animations ) its day and night because the damage are actualy worth the lack of speed

    • @uncledoctor6920
      @uncledoctor6920 Год назад +3

      @leo doe I kinda disagree. The swings are very predictable with regular attacks all being overheads that let you cave in skulls on single targets left and right, very good for specials and elites as well. Then the power attacks sweep horizontal and can cleave through a ton of mobs, knocking everything down and giving your teammates room to get their damage in. I'll grant that's it's slow but that can be mitigated with gear and talents, and while swing speed doesn't have a cap it does have diminishing returns the crazier it gets.
      Your stat numbers aren't going to look great on FK unless you're doing a crazy sword and mace build, but frankly, the average team has enough damage dealers. What helps immensely is someone to draw aggro, keep enemies staggered or on the ground, and someone who just does not die and is there to rez other players when they overplay their hand. To that effect, besides mace and shield which has less predictable swing patterns, I don't see any of the other weapons filling the role as well as hammer.

    • @leodoe6480
      @leodoe6480 Год назад +3

      @@uncledoctor6920 Again i dont say Hammer is bad, i love it, plus it have bery good elite clear. But to me its not even close to top tier weapons like MnS, SnD, or rapier. Because it have actualy flawsand those flaws gets you in trouble sometimes. Especialy the lack of dodge/space managing. Dont get me wrong, the heavies spam is decent but do 0 dmg and for not so good cleave again mixed to compensate.

    • @KongOfLightning
      @KongOfLightning Год назад +1

      It's C on Cata and beyond cata on modded oh boy. Legend is a joke if you can play this game everything viable there.

    • @hooktraining3966
      @hooktraining3966 Год назад

      leaves you way more vulnerable than a shield weapon. A lot of hits he took in this vid could have been avoided with a shield. Not saying the hammer is bad or that it shouldn't be used, it's actually a lot of fun! However, if you are looking for overall performance and don't want to put hours into learning the timing of an actually fairly difficult weapon, best stick with mace/sword and shield.

  • @BoggiPit
    @BoggiPit Год назад +5

    Many players very rarely mark special enemies and I don't understand why. With a tag, you can easily spot a green-brown enemy among the green-brown swamp. The same poison smoke might not be bypassed, but tagged through it and shot.
    In any case, the walkthrough is good! Great job!

  • @jeramyneeley3351
    @jeramyneeley3351 Год назад +17

    It's always been a hard choice between the executioner sword and the hammer for me personally. I think chaining the heavy attacks on the hammer is easy horde clear but I can be so brainless with the executioner sword.

  • @mgo3003
    @mgo3003 Год назад +2

    Props to you sir for demonstrating what a "too slow" weapon can accomplish in the right hands.

  • @sylvesteranchorage3624
    @sylvesteranchorage3624 Год назад +1

    Both Bardin’s and Kruber’s greathammers are some of the most fun weapons in the game, they just require a little more careful timing with your attacks to get value.

  • @dionysusdelight1440
    @dionysusdelight1440 Год назад +5

    FK with hammer clears house on trail of treachery with all those shielded storm vermin. Very optimal.

  • @easyyo6784
    @easyyo6784 Год назад

    GG WP!!! That was impressiv!

  • @arnolfostandolfi9730
    @arnolfostandolfi9730 Год назад +6

    curious choiche on the necklace! how do you deal with the lack of block cost reduction? and olso: is the 5% critchance vital on the trinket or can it be swapped for other things in your opinion?
    Great run btw very enjoyable! and superb weapon choiche, much chad, very bonks!

    • @ShereKhan15
      @ShereKhan15  Год назад +6

      I want to innovate on the build a bit and FK carrer skill can help you deal with emergency situations but also depending on your skill, whether you use it properly or not. 5 % Crit Chance is good but
      depending on your choice , you can change 10% cooldown reduction if you want ^^. Anyway , tks for cmt :D

  • @granityseis104
    @granityseis104 Год назад +1

    Great work

  • @aetherblackbolt1301
    @aetherblackbolt1301 Год назад

    Was this using TB or official balance? And was this before or after they buffed greathammer in TB?
    Either way well done. I really like using GHam FK in modded on multiple balance mods.

  • @jackruby6696
    @jackruby6696 Год назад +1

    Do you have the monster take more damage on this mod?

    • @ShereKhan15
      @ShereKhan15  Год назад +1

      Yes dude ,this is a harder level than the original Legend Difficulty.

  • @ALegendthateatslunchatam
    @ALegendthateatslunchatam Год назад +1

    As a warrior priest main,the hammer isnt that bad as people tho it would be

  • @saverofthehumens
    @saverofthehumens Год назад

    Grail knight with the power boosts makes this thing ridiculous

  • @one7decimal2eight
    @one7decimal2eight Год назад

    Used this when i first started playing as iron breaker. Do not like it anymore. The tourney balancing mod makes it usuable. It swings twice as fast with the heavies.

  • @jackruby6696
    @jackruby6696 Год назад +4

    Great hammer is a great weapon wtf. Forgotten weapons!?

    • @ShereKhan15
      @ShereKhan15  Год назад +1

      I mean this is kruber weapons used by very few people

    • @ShereKhan15
      @ShereKhan15  Год назад +1

      The rate that I see players using this weapon in matches is only about 20%

    • @commissar4636
      @commissar4636 Год назад

      @@ShereKhan15 i don't have a great hammer yet:(

    • @ShereKhan15
      @ShereKhan15  Год назад +1

      ​@@commissar4636 why ? you just new play this game ? 😃

    • @commissar4636
      @commissar4636 Год назад +1

      @@ShereKhan15 yeah bro all I got is a long ahh sword and a blunderbuss

  • @JD-re3cj
    @JD-re3cj Год назад

    A mod that allows you to hit enemies from too far away

    • @nugienugraha2326
      @nugienugraha2326 Год назад +1

      Wdym? I think the hammer have long reach

    • @jakegray1723
      @jakegray1723 Год назад +2

      Their Field of View is really high, hence why it looks like it's got a longer reach