I think the most important thing to keep in mind when trying to pick a main is to not be afraid of experimenting. I ended up “maining” 3-4 characters in Strive before I eventually arrived on Chipp, but I don’t regret trying the others out and learning their combos. Don’t limit yourself because you’re worried all the time you put into one character will be wasted if you switch - that knowledge will still be useful at some point down the line
@@supahnoodles3893 going into the game I thought I would main Ram 100% but her play style wasn’t really my thing. I tried Giovanna, May and Sol and they were all fun but something still kinda felt off. Before Ram was announced I thought Chipp looked like fun but his high skill floor and paper defenses scared me off, but now that I had more experience I gave him a shot and haven’t looked back since
I don’t think that’s peoples issue. The issue is usually the learning process. Someone might like Alex in third strike starting out because his big normals, stomp loops and only one combo route that has good damage let’s them really enjoy the game at there level. But when they get intermediate Alex’s lack of lows, poor options for supers, lack of a reliant get off me tools and certain tricks working less and less often players might not enjoy the character anymore because they don’t know how to deal with these issues in the learning process. Alternatively someone could hate Oro because he doesn’t get meter easily and most of his kits a little unorthodox like not having a forward throw. This could put you off trying him despite the fact they would (hypothetically) love his juggle combos and hyper threatening upclose parry game with really creative and flexible supers that allow for expression. Learning how to get into and get more out of a character are probably the biggest causes of character crisis’. You’ll pick some up but once you start fighting people who know your tools and winning becomes a lot harder you’ll want someone who captures what got you in love with the first guy you picked but struggle to sit through learning a character because they don’t give the instant feeling of gratification or just don’t click at a surface level.
Man, GG Strive has been rough as someone who loves big body characters. I was always a Potemkin main in AC and Xrd, and think his iteration in Strive is the best of all of them. Buut... I tried out Nago and absolutely fell in love with the character, so I switched to him. And now, Goldlewis, who looks super fun to play, is gonna get released soon. Well, better than not wanting to play anyone, but still, wish me luck, fellas
I usually really don't like characters like that, I can't stand being slow. Tried out Nago, loved how the idea was used with him. He's not actually slow, it's just that he's going full weeb mode and chooses to move and attack slowly but decisively. Still didn't like his slow movement speed but really appreciated what they went for with him...and then I realized he can teleport, taking away my only complaint with him. Actually considering maining him, when I usually go for people like Chipp.
There's a particular character crisis I have experienced which I call "low tier anxiety". You pick a character knowing they're not very good but do well with them anyway. You're initially comfortable with them as you don't play at a level where their weaknesses become insurmountable, but you fear for the day you get high enough in bracket where those weaknesses become very exploitable. You feel like you need to preemptively switch mains now to avoid that future problem or risk progress stagnation (as by the time you hit that snag, you will have invested too much time into your low tier main to make switching easy). It creates this sense of "wastefulness" when you play and do well with the character you enjoy.
@@James-oj6ru unrelated but i once used to play a moba and im a proud tank player, my friends call me out alot for having damage taken and damage *given* the highest on the team.
@@AspynDotZip SNK games, tekken, games, and other simplified fighters like fighterz stay away from up inputs, sticking to halves, forward/back halves, or qc to hc... or it it's fighterz everything is qcf or qcb
I've used to love faust, but strive did my man dirty, the redesing is really cool dont get me wrong, but the gameplay... I miss pogo stance. So i switched over to i-no and lived happily ever after (at least until jack-o dlc gets released)
Dream: they change mix mix mix to be able to be held, and when it’s held you go into pogo stance and can move like in old games but can only use mix mix mix still so it would fit the dumbed down mechanics
I dealt with a character crisis in SFV for such a long time, going from character to character, and I've ultimately landed on maining Kolin with Rashid as a secondary, and I've been actually enjoying SFV now because of it.
I can’t find any characters I like in Sfv that was until like got revealed, I really like balrog but I don’t like charge characters so if Luke isn’t a charge character I will definitely pick back up Sfv
My natural solution to the character crisis is just "Oh man that guy looks cool too. Guess Im playing them too" repeat until Im learning the whole game.
I swear, every single fighting game I get into I have a character crisis. I can't settle on one or two characters for my life. For example, in Strive, I'm interested in Anji, Nago, Ky, Axl, Leo, and Zato. The games aesthetic is too good! And I love all the characters personalities. I'm not too bad at execution, so that's never really an issue.
i usually end up on those "tricky" unique gimmicky type characters like Hazama, Lei Wulong, Dan Hibiki, but that caused me problems due to those characters struggling a lot in certain situations. so i started playing characters like Hakumen and Jin Kazama to broaden my character options and then we got Nagoriyuki who is basically my dream main.
I remember in +r I migrated from Robo-Ky to Ky to Jam to Anji before I literally had a dream I was playing May, who i never played before, and was playing sick af with her. I tried her out, fell in love and haven’t looked back since lol In Strive i messed with Zato for a few rounds, but I know my girl always got my back lol
Awesome vid. When UMvC3 was still popular and my group of friends or random acquaintances new to the game would ask for recommended characters for a team I would tell them to pick; 1. A character they like. 2. A character they want to learn. 3. A character that is considered "good". Almost all of them wound up keeping at least one of those characters by choosing that way and either formed a new team around that one character or just found others that vibed with them eventually.
I don’t know if I just have insane luck or if I adapt to my character, but every single first pick for me has been the character I loved the most, in any game genre. Ridley in Smash (He got replaced later, but that took time and a DLC), Faust in Guilty Gear, and anybody else always end up feeling tailor-made for me. It’s great, honestly.
Me, who mains everyone: buy why can't you have all. You don't actually have to sink hours and hours into one character to play at surface level. I managed to get everyone in Strive (aside from Faust and Millia, but it's not because I can't, but because it's still WIP, I'm gonna do it in few days) to level 100 at celestial. My winrate was terrible, but it's a fucking celestial. On lower floors you can easily play more than 1 character, if not all of them.
My mental loophole for character loyalty is to tell myself im just getting a secondarym, and eventually if it really ends up being overall better for me, that secondary will just kinda become my main and by that point my brain has already rewired my character loyalty to thos new one while my old main becomes the secondary.
I feel some sort of loyalty towards Potemkin. I have tried Anji, I-No, and I’m excited for Goldlewis. I played Kotal Kahn In MK, Grundy and Bane in Injustice, and Abigail/Alex in SF. I just like big boys with grabs.
The mindset I go into trying out different characters and not really knowing who to main is that it's a learning experience. You pick up different skills by playing different types of characters, and more specifically when you're playing as someone you can both find out what rattles your character when it happens and how other people are responding to the character's options so you learn how to better counter them even if you switch.
i have a character crisis with every game i play but finally solved two for games i like; love zeku in sfv no one quite feels the same, and yuzu in uni is so fun i just can't stop playing her
In Blazblue I'd mained Nu (or her equivalent iteration) since Calamity Trigger, so she was the obvious pick when Central Fiction rolled around. Except... I hated the changes she'd had. Some of her core functions I'd grown accustomed to had been shifted over to Lambda now that they were completely separate characters, and I genuinely enjoyed playing Lambda exclusively over her prior counterpart. But I had to spend about a week struggling to "enjoy" playing Nu before I just devoted myself to dropping her as my Main. I know that's nothing in the grand scheme of fighting-game careers, but the character devotion was real, and the internal debate was seriously stressful. I'm happy I made the switch now, and I think that this video covers an important topic for people at any point in their FG career. Sometimes you just need to ask yourself "Would it be better if I switched?"
For me I often have the opposite problem when starting the game. I usually never have trouble finding a character I like both visually and gameplay wise immediately. And then I find another. And another. And another. And then I attempt to juggle 5 mains, try and learn too many characters, suck with all of them, and I almost always end up trying to do one characters moves with a different character. (the amount of times I ended up so confused because my counter super didn't come out) It takes me a long time to narrow it down to one or two characters I main. In Blazblue I was absolutely certain that Tager was my favorite, and in the span of a literal week it went to Azrael, and then Relius, and then Terumi, and finally I was satisfied with Hakumen. This happens to me on basically every fighting game lol
Never had trouble picking characters but the video was very informing and fun to watch, especially that I play both fighting games and r6s which made it even more relevant
Really well made video. Props for adding Dengeki footage, brings a tear to my eye whenever it see people know that the game exist. Even though the game itself is far from dead and has a pretty healthy player base playing it via Discord.
Lmao, Blazblue CF just got rollback and i have been experienced same character crisis as you lately, it's been 20 hours and i still cant decided yet This video help alots, thank you
This happened with me in injustice 2. I played Batman since day 1 and then when he got heavily nerfed to the extent in where his bnb combos completely changed and I was forced to play him differently. This killed my experience with injustice 2 entirely. To the extent in where I wouldn’t pick it up again until a year later and I fell back into a character crisis in where I was stuck between atom, hellboy, and scarecrow.
Sometimes I feel like I’m trying to play too many characters, but I get bored easily, (I play Giovanna, Leo, Nagoriyuki, and Zato) I’m about level 100 with all 4.
Picking a character is so hard. Love May, just couldn't get used to charge inputs. Chipp and Millia are cool, too complicated as a new player. Jack-O has some sick stuff, hands cannot physically perform sick stuff. End up playing Gio and having a blast.
Another thing to note is that you might experience a character crisis when switching between games in the same series. I started with Xrd, and when I started playing +R and Strive I decided to switch mains since my Xrd main, Faust, didn't give me the same amount of enjoyment in those games that I got in Xrd.
Going through it in Strive right now. Anji Mito was my secondary character in Accent Core and was really the only character I had my eye on playing once Strive dropped. I still main Anji, but I also picked up Nagoriyuki to try and cover Anji's bad match ups. I figured with his range and pressure, it'd help, and it kind of does with characters like Ramlethal a little bit, but I still struggle with characters like Axl and May since Anji and Nago both have slow buttons that are easily abused. I still find them both to be very fun and rewarding to play as, and even though I *could* switch to Sol, Ram, or Leo, I don't want to because those characters just don't feel fulfilling to play as for me. Though Nagoriyuki's inputs are difficult to consistently execute at times, and the blood gauge can make him predictable. Depending on how the DLC characters turn out, I may end up dropping him for one of them. We'll see how it goes. In the meantime, I'm going to keep putting time into both characters, I really enjoy them both still (though I'm going to keep praying for Anji buffs).
My only character crisis came from the need to find one with enough tools and flexibility to allow for player expression even if it was a suboptimal game plan.
Just found your youtube channel! Nice content! I often get character crisis. I had fun looking for characters in smash and dbfz by watching tournaments.
One thing to also take into account that falls just outside of aesthetic is character lore for beginner players. You can like the look and even gameplay of a character like, say, May, but be turned off by *something* in their lore that just makes you wanna stay away from them, even if it’s as simple as “they’re just not important at all to the lore.”
I don't think I've really hit that point in any fighting game I've played yet... but I've been put off of at least two fighting games now before I even picked my first character to play. Fantasy Strike because not a single member of the cast appealed to me, and Blazeblue: Chronophantasma Extend because I thought "I'll just try the story mode to get a taste of all the characters."... Took me 30 minutes to realize it was just a visual novel and never bothered to pick the game up again. I really should give it another shot though.
I'm having this problem right now with Strive and it's amazing characters design. I started with I-no but I love watching Millia Gameplay. I like Chipps voice acting and May is so simple and fun to just do dolphins.
Appropriate that you'd use Skullgirls music in the background. I used to have that issue with the game. I liked it, but once Annie came out, and she clicked with me, I truly started loving the game
Another character crisis, I call this one the Daru crisis. When you're fully convinced dropping the character would be your best option since they are considered weak, but then a high ranking player comes out and has a very good performance, and gives you some hope that maybe the character isn't trash.
I had this issue in Fantasy Strike when it came to finding a third character to play along with Val and Jania. It took some doing but I finally settle on DeGrey.
This vid came out at the perfect timing for me. I played Pot in Strive since day 1 and wanna try out other characters but nobody else gives me the same satisfaction of landing a HPB or PB
I feel that as players become more experienced with fighting games the crisis start decreasing as they become more aware of what kind of characters they prefer aesthetically and function-wise.
This was a fun one for me, I’d sunk hundreds of hours into Ridley in smash ultimate, I was certain I was never going to switch because my never-ever wish was a new FF rep. Lo and behold, Sephiroth not only came, but he swiftly became one of my favourite characters to play. Not the first time DLC Character Crisis has crept up on me too..
Great vid : ) Honestly i mostly play with friends, so most of my character crisis comes actually from being bored of fighting the exact same match-up all the time XD Before Strive came out i picked up Slayer again in Xrd and had a blast fighting my friends Leo as opposed to playing the now stale I-No vs Leo which we had fought a million times before. Tibazz
As it’s my first fighting game ever competitively at least, I’m definitely at the beginner stage crisis and it’s definitely rough to just break through that beginner stage crisis.
My friend was a Wario main in smash ultimate, after Wario got a nerf to his combo game and strongest move, he drop the day after the patch and swapped to Terry. Terry was one of his secondaries and he just swapped to his because he knew he was better. Secondaries are really good with this.
Great video, but, imo, you've forgot about one pretty common type of character crisis. Some players are extremely used to their main, so they get upset it they can't find somthing similar enouth in other games.
My issue with season passes blocking new characters is that u still need to lab ur main against a new dlc character so even if u don’t want to switch, u still need to either find a friend who did buy the pass, or purchase it yourself to practice against the match up.
I didnt even know this had a name, Im literally going through it without knowing I wanna play May Anji and Leo in guilty gear and tbh Goldlewis Dickinson is probably joining them
ive been having character crisises in nearly every game ive played for a year or 2 now and never recovered. ive played all of those games more than 1 year
I'm a super beginner at strive and this just hits the spot on what I am experiencing. I am hesitating on which characters I want to play from the characters I think are cool which are Zato, Axl and Chipp but right now I'm liking the fast buttons of Chipp so I think I'll stick with him, maybe make Axl as my sub.
I have pretty much the opposite situation where I tend to want to learn as many characters as possible and spend my time around all of them. It probably helps that I don't enter tournaments so I don't have to worry about perfecting one or two characters to a competitive level.
I'm currently going through a character crisis in Strive. When the game released, I mained Gio for the first two months. Eventually managed to reach celestial with her, and then shortly after that Jack-O was released. I decided with strive I wanted to learn how to play every character before settling on a main, since this is the first time I've ever managed to make it this high up in competitive play in a fighting game before. It's not my first fighting game mind you, but up until now any fighting game I've ever owned had either been me messing around with the characters in training mode, challenge combo mode, or story mode. Never really played online and didn't meet a group of fg players I could play with until recently. So, since I'm still inexperienced and trying out multiple characters, I picked up Jack-O since she looked like she'd be fun. Have had a blast playing her, eventually made it back into celestial with her this time instead of Gio. But, I've had mixed results with her which I am almost certain could be overcome if I invested more time into learning her. So now I've hit a bit of a dilemma. Currently, I've been jumping back and forth between I-no, May, and Ram trying to decide who I should pick up and learn next. But the more I play other characters, the rustier I feel on both Gio and Jack-O. Jack-O, especially, is a character I want to play more and compete with more. But I don't want to become super rusty playing her at the competitive level while I'm trying to pick up and learn someone else. On the flip side to that, I also don't want to overcommit to her since I still don't know if I'd enjoy competing with another character in the roster more.
Even though I didn't play it that much, Granblue Fantasy versus helped me discover my playstyle solving my character crisis in other games. when the game first came out I didn't see any one I liked so I started with Ladvia, that wasn't working for me. Then the dlc dropped and I tried Soriz which was better but still wasn't working for me. After taking a break from the game I came back and remembered Zooey so I tried her. After playing for a little while I realized I had a clear gameplan and a character with a ton of potential, I felt like I finally understood the game. I was able to apply this later during my +R character crisis by asking myself what I wanted out of a character based on my experience with Zooey, and eventually ended up on Dizzy. In strive I tried this same process but, it didn't look like any one had the same playstyle so I decided I would try Ramlethal and Zato during the first open beta. Day one Ram main.
I only mained Jigglypuff, K. Rool and Inkling, but just some weeks ago, I decided to try Captain Falcon. While not the best one out there, ZaWarudo's meme compilations helped me remember D-throw --> N-Air. Good experience changing characters
This is interesting, because coming from a background where I have experience with tag fighters, a lot of the things you mention in this video feel foreign, and even counterintuitive. People who play tag fighters frequently almost always decide on their characters from a gameplay standpoint. Your characters are pieces of a team, and making sure they work effectively is much more important than aesthetics, character loyalty, etc. When you already play three characters, there’s a lot less hesitation to drop one for DLC, flavor of the month top tiers, or characters that have better synergy with your team. DBZF players are quick to pick up and drop characters as soon as the winds change. In Marvel, sticking with a character you like, rather than go with some effective top tier comp, makes you actually somewhat unique outside of the beginner level, and even then, it often requires very specific team composition to make said character actually work. My philosophy is like that no matter what the game: you’re going to spend a long time playing as a character, so pick one who you enjoy playing as, and can win with. Life is too short to play a low tier you can’t wrap your head around just because they look cool or used to be strong, when you could have picked a top tier or a character who makes more sense to your play style.
This video remind me when I started playing smash and I wanted to play Yoshi becausa is a character that I really like graphically, initially I couldn't get the hang of it's moveset but i never wanted to switch to someone else. At the end I got so used to him I found difficult to switch away from it, I end to also main G&W and Samus in the same way I wanted to play Yoshi
Dengeki Bunko Fighting Climax is the game! It's a crossover between various characters from the publishing label's various light novels, including representation from Durarara!
I usually can get a good feel if I'll enjoy a character after around five matches, it gives me enough time to experiment on already built knowledge from similar characters. Like, for me I really enjoy weaker characters but compensated with brutal block pressure and mixup options. The longer my opponent is blocking, the less time they have to try and hit me, plus there's the psychological pressure of having to maintain blockstrings and mixups
I feel like for the final character crisis stage, if you are playing your main close to perfection, then you should just be able to have a secondary. Maybe this would not work for all players, but if you are playing at that top level, being able to flex pick would be a huge advantage, and you would not have to spend as much time on your current main since you have been playing them likely for over hundreds of hours
I legit never even thought about Puff because "why would I play someone who doesn't have a recovery, and a move that just puts her to sleep?" Then I read the wiki
I have character crisis with every game I play, whether it's fighting game or mmorpg or moba. But unlike some people, I don't fret over it. I welcome it. I see it as an opportunity to understand each individual character. To learn the matchups
I never thought of character crises this deeply actually. This was interesting. Most of the time I only been through the beginner stage and intermediate stage character crises. My beginner stage character crises didn’t last long but it was in Strive, since it was my first GG and I have no idea who anybody is or their respective style. I tried about 4-5 characters before I asked for some insight on who to try. Then since I already played DBFZ, my friends suggested Axl and I honestly really love how he suits me. Yea his weaknesses irritate me but if I can tune his strengths accordingly then I (in theory hopefully) shouldn’t have his weaknesses bother me as much. My intermediate character crisis was in DBFZ. I ran Bardock/Trunks/Ssjgeta for about 2 years. I felt decent with the team but the problem was I felt like I had to work so much harder at that time due to the changes in the roster and system mechanics since they were all characters in the early stages in the game. But I had a hard time switching cause I ran them for so long and they’re my fav characters in the series. I eventually ended up with UI/Ssjgeta/Baseku cause I at least keep one character I love with 2 that I’m not so fond of
I've always exclusively picked my characters based on appearance and backstory. The level of coolness I feel doing Gordeau combos almost makes my failures in real life go away
I tend to have the opposite issue to what you've described - I tend to find 5+ characters that I enjoy so much that I regret being unable to play more than one. Every few days I feel like I want to play someone other than whomever I've locked in on, or I rotate every few days because while I don't get 'sick' of whomever I'm playing, I get 'covetous' of wanting to play the others. It's very frustrating because it feels like I can never find something SATISFYING, it's a constant 'grass-is-greener' feeling. I don't know how this would fit into your model, but it's less 'not knowing whom to play' but it's still that same feeling of being pulled between different directions.
Im still a newer fighting game player, (My first serious games were BBTag and UNIST) certainty feel the struggle of accepting my own losses and trying to work with my character's weaknesses. I love Oki-focused characters, characters with oppressive tools to keep the opponent guessing, which made me initially gravitate toward Anji. I love his aesthetic, his demeanor, his butterfly... Honestly a lot of things I love. But as I played more and more, started to feel his weaknesses and how other characters felt like they did his job better I eventually caved and swapped to Millia. Do I regret it? No, she's extremely fast and Oki is terrifying, but damn it I don't miss my fan twirling dancer.
7:48 FOUND YOU FINALLY
The timestamp is a bit off, but that’s just cause of overlap. If anyone else is looking, play till spongebob is on screen, he’s in that frame
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@@skreebim9612 Edd hides an old man in every video.
@@skreebim9612 when sponge bob is on screen look under the table.
ohh shitt u got him!
I think the most important thing to keep in mind when trying to pick a main is to not be afraid of experimenting. I ended up “maining” 3-4 characters in Strive before I eventually arrived on Chipp, but I don’t regret trying the others out and learning their combos. Don’t limit yourself because you’re worried all the time you put into one character will be wasted if you switch - that knowledge will still be useful at some point down the line
Either the time practicing the combo system or the matchup knowledge you'll use it somehow
yeah I did the same thing and also arrived on chipp. the wall running combos are hard to resist
Who where the other "mains"
@@supahnoodles3893 going into the game I thought I would main Ram 100% but her play style wasn’t really my thing. I tried Giovanna, May and Sol and they were all fun but something still kinda felt off. Before Ram was announced I thought Chipp looked like fun but his high skill floor and paper defenses scared me off, but now that I had more experience I gave him a shot and haven’t looked back since
I don’t think that’s peoples issue. The issue is usually the learning process. Someone might like Alex in third strike starting out because his big normals, stomp loops and only one combo route that has good damage let’s them really enjoy the game at there level. But when they get intermediate Alex’s lack of lows, poor options for supers, lack of a reliant get off me tools and certain tricks working less and less often players might not enjoy the character anymore because they don’t know how to deal with these issues in the learning process.
Alternatively someone could hate Oro because he doesn’t get meter easily and most of his kits a little unorthodox like not having a forward throw. This could put you off trying him despite the fact they would (hypothetically) love his juggle combos and hyper threatening upclose parry game with really creative and flexible supers that allow for expression.
Learning how to get into and get more out of a character are probably the biggest causes of character crisis’. You’ll pick some up but once you start fighting people who know your tools and winning becomes a lot harder you’ll want someone who captures what got you in love with the first guy you picked but struggle to sit through learning a character because they don’t give the instant feeling of gratification or just don’t click at a surface level.
Man, GG Strive has been rough as someone who loves big body characters. I was always a Potemkin main in AC and Xrd, and think his iteration in Strive is the best of all of them. Buut... I tried out Nago and absolutely fell in love with the character, so I switched to him. And now, Goldlewis, who looks super fun to play, is gonna get released soon.
Well, better than not wanting to play anyone, but still, wish me luck, fellas
Just means you have a type. Its aight, at least its still a similar enough archetypee, even if all three play differently
I mean hey, better to have too many great heavies then none at all, right?
You can always have a secondary / pocket character.
I usually really don't like characters like that, I can't stand being slow. Tried out Nago, loved how the idea was used with him. He's not actually slow, it's just that he's going full weeb mode and chooses to move and attack slowly but decisively.
Still didn't like his slow movement speed but really appreciated what they went for with him...and then I realized he can teleport, taking away my only complaint with him. Actually considering maining him, when I usually go for people like Chipp.
then just play with all of them, i mean, you payed for the entire roster right?
There's a particular character crisis I have experienced which I call "low tier anxiety". You pick a character knowing they're not very good but do well with them anyway. You're initially comfortable with them as you don't play at a level where their weaknesses become insurmountable, but you fear for the day you get high enough in bracket where those weaknesses become very exploitable. You feel like you need to preemptively switch mains now to avoid that future problem or risk progress stagnation (as by the time you hit that snag, you will have invested too much time into your low tier main to make switching easy). It creates this sense of "wastefulness" when you play and do well with the character you enjoy.
It happened to me in SFV...
me trying to main every character and sucking at the game for the entire time i play that game
Hm... for some reason, it always works out for me, why? _They never expect a retard to use a charge base zoner to go rushdown_
Nobody expects me to try to zone them out with Mario fairs either.
@@James-oj6ru unrelated but i once used to play a moba and im a proud tank player, my friends call me out alot for having damage taken and damage *given* the highest on the team.
@@ascaredmilipede7971 thats just mean you are a beast
reason #3 to be thankful to be a grappler main: you never have to feel this way
@@AspynDotZip SNK games, tekken, games, and other simplified fighters like fighterz stay away from up inputs, sticking to halves, forward/back halves, or qc to hc... or it it's fighterz everything is qcf or qcb
And aways remember to practice!
Word. Sometimes certain match ups can make you sad, but then you hit your command grab and the world makes sense again. It’s a simple, beautiful life
WHEN I SAID SNK I MEANT KOF SPECIFICALLY I AM A DUMBASS.
To find my character, just find someone who is an unga bunga non charge character.
That or just pick Akuma
Doesn't akuma fit that
@@durmusaltan8957 kinda? I feel he’s more mix up rushdown but I like him because he ALSO does lots of damage unlike most mix up characters
@@AspynDotZip Yes I do main Sol
New video essay, and you know what that means. First person to find Jimbulus gets their comment pinned. Happy Hunting!
SKULLGIRLS MUSIC AYOOOO
I hear beat eat nest however you say it kinda sucks that you can’t play it louder
"Just pick a top tier!" - Sanford Kelly
I think you just cured my character crisis. I may never get to talk to you, but thank you, Eddventure.
I've used to love faust, but strive did my man dirty, the redesing is really cool dont get me wrong, but the gameplay... I miss pogo stance. So i switched over to i-no and lived happily ever after (at least until jack-o dlc gets released)
Dream: they change mix mix mix to be able to be held, and when it’s held you go into pogo stance and can move like in old games but can only use mix mix mix still so it would fit the dumbed down mechanics
Well what do ya know. Jack-O trailer came out
I dealt with a character crisis in SFV for such a long time, going from character to character, and I've ultimately landed on maining Kolin with Rashid as a secondary, and I've been actually enjoying SFV now because of it.
Great to hear you got over it!
I can’t find any characters I like in Sfv that was until like got revealed, I really like balrog but I don’t like charge characters so if Luke isn’t a charge character I will definitely pick back up Sfv
Me who mains random select: Interesting
It's the way to go.
Eleven chads rise up
It's not that hard for me, just learn their BNBs and be competent with fundamentals and your good to go
Just pick character based on color of the hair
White hair guys is a yes from me bc i like Dante from DMC
*taps forehead* Opponent can’t devise a counterplay if my gameplay is different every game
I have a variation of this problem where I just like to play every character in every game. This stops me from getting better at my main.
Yo u right
My natural solution to the character crisis is just "Oh man that guy looks cool too. Guess Im playing them too" repeat until Im learning the whole game.
I swear, every single fighting game I get into I have a character crisis. I can't settle on one or two characters for my life. For example, in Strive, I'm interested in Anji, Nago, Ky, Axl, Leo, and Zato. The games aesthetic is too good! And I love all the characters personalities. I'm not too bad at execution, so that's never really an issue.
i usually end up on those "tricky" unique gimmicky type characters like Hazama, Lei Wulong, Dan Hibiki, but that caused me problems due to those characters struggling a lot in certain situations. so i started playing characters like Hakumen and Jin Kazama to broaden my character options and then we got Nagoriyuki who is basically my dream main.
I remember in +r I migrated from Robo-Ky to Ky to Jam to Anji before I literally had a dream I was playing May, who i never played before, and was playing sick af with her. I tried her out, fell in love and haven’t looked back since lol In Strive i messed with Zato for a few rounds, but I know my girl always got my back lol
Awesome vid. When UMvC3 was still popular and my group of friends or random acquaintances new to the game would ask for recommended characters for a team I would tell them to pick;
1. A character they like.
2. A character they want to learn.
3. A character that is considered "good".
Almost all of them wound up keeping at least one of those characters by choosing that way and either formed a new team around that one character or just found others that vibed with them eventually.
I don’t know if I just have insane luck or if I adapt to my character, but every single first pick for me has been the character I loved the most, in any game genre. Ridley in Smash (He got replaced later, but that took time and a DLC), Faust in Guilty Gear, and anybody else always end up feeling tailor-made for me. It’s great, honestly.
Me, who mains everyone: buy why can't you have all.
You don't actually have to sink hours and hours into one character to play at surface level. I managed to get everyone in Strive (aside from Faust and Millia, but it's not because I can't, but because it's still WIP, I'm gonna do it in few days) to level 100 at celestial. My winrate was terrible, but it's a fucking celestial. On lower floors you can easily play more than 1 character, if not all of them.
My mental loophole for character loyalty is to tell myself im just getting a secondarym, and eventually if it really ends up being overall better for me, that secondary will just kinda become my main and by that point my brain has already rewired my character loyalty to thos new one while my old main becomes the secondary.
And then there's me, who picks up a new game, and immediately mains the grappler
I feel some sort of loyalty towards Potemkin. I have tried Anji, I-No, and I’m excited for Goldlewis. I played Kotal Kahn In MK, Grundy and Bane in Injustice, and Abigail/Alex in SF. I just like big boys with grabs.
The mindset I go into trying out different characters and not really knowing who to main is that it's a learning experience. You pick up different skills by playing different types of characters, and more specifically when you're playing as someone you can both find out what rattles your character when it happens and how other people are responding to the character's options so you learn how to better counter them even if you switch.
something I deal with a lot of times. At the same time, I have a a set of mains that I always rock with so it's only when I want to learn someone else
i have a character crisis with every game i play but finally solved two for games i like; love zeku in sfv no one quite feels the same, and yuzu in uni is so fun i just can't stop playing her
In Blazblue I'd mained Nu (or her equivalent iteration) since Calamity Trigger, so she was the obvious pick when Central Fiction rolled around. Except... I hated the changes she'd had. Some of her core functions I'd grown accustomed to had been shifted over to Lambda now that they were completely separate characters, and I genuinely enjoyed playing Lambda exclusively over her prior counterpart.
But I had to spend about a week struggling to "enjoy" playing Nu before I just devoted myself to dropping her as my Main. I know that's nothing in the grand scheme of fighting-game careers, but the character devotion was real, and the internal debate was seriously stressful. I'm happy I made the switch now, and I think that this video covers an important topic for people at any point in their FG career. Sometimes you just need to ask yourself "Would it be better if I switched?"
For me I often have the opposite problem when starting the game. I usually never have trouble finding a character I like both visually and gameplay wise immediately. And then I find another. And another. And another. And then I attempt to juggle 5 mains, try and learn too many characters, suck with all of them, and I almost always end up trying to do one characters moves with a different character. (the amount of times I ended up so confused because my counter super didn't come out) It takes me a long time to narrow it down to one or two characters I main. In Blazblue I was absolutely certain that Tager was my favorite, and in the span of a literal week it went to Azrael, and then Relius, and then Terumi, and finally I was satisfied with Hakumen. This happens to me on basically every fighting game lol
Never had trouble picking characters but the video was very informing and fun to watch, especially that I play both fighting games and r6s which made it even more relevant
Really well made video. Props for adding Dengeki footage, brings a tear to my eye whenever it see people know that the game exist. Even though the game itself is far from dead and has a pretty healthy player base playing it via Discord.
Such a good video to clear my uncertainty and cure my disease. As a charge main I have no hesitation anymore. Thank you and see you in the sea world.
Amazing topic to speak of 💯
Thanks! You and Lazunoko's Gills are what keep me playing the character!
i think you cover this topic really well and add some pretty nice and objective insight, gotta subscribe
Lmao, Blazblue CF just got rollback and i have been experienced same character crisis as you lately, it's been 20 hours and i still cant decided yet
This video help alots, thank you
Dude, team games are 10 times worse for me. 3 whole characters I’ve got pick.
Not if you playing a team game which dumbs down the character like bbtag lol
@@doritolegend9664 or mvc infinite or dbz
This happened with me in injustice 2. I played Batman since day 1 and then when he got heavily nerfed to the extent in where his bnb combos completely changed and I was forced to play him differently. This killed my experience with injustice 2 entirely. To the extent in where I wouldn’t pick it up again until a year later and I fell back into a character crisis in where I was stuck between atom, hellboy, and scarecrow.
The sudden nerf hurt even more since I put a lot of time and devotion into the mother box system. Yea injustice 2 killed me
I can't say I've experienced this, but you do make great points. At least in the beginning stages pick who looks cool or is fun to you.
Sometimes I feel like I’m trying to play too many characters, but I get bored easily, (I play Giovanna, Leo, Nagoriyuki, and Zato) I’m about level 100 with all 4.
I feel u, I've gotten to like lvl 60 with gio, ky, axl, sol, nago and anji 😓
@@khandokarzabir7417 us Nago players have to have pocket mains. Nago gets boring fast.
@@spoderbas5550 his design is so sick it keeps drawing me back lol
Picking a character is so hard. Love May, just couldn't get used to charge inputs. Chipp and Millia are cool, too complicated as a new player. Jack-O has some sick stuff, hands cannot physically perform sick stuff. End up playing Gio and having a blast.
Another thing to note is that you might experience a character crisis when switching between games in the same series. I started with Xrd, and when I started playing +R and Strive I decided to switch mains since my Xrd main, Faust, didn't give me the same amount of enjoyment in those games that I got in Xrd.
Going through it in Strive right now. Anji Mito was my secondary character in Accent Core and was really the only character I had my eye on playing once Strive dropped. I still main Anji, but I also picked up Nagoriyuki to try and cover Anji's bad match ups. I figured with his range and pressure, it'd help, and it kind of does with characters like Ramlethal a little bit, but I still struggle with characters like Axl and May since Anji and Nago both have slow buttons that are easily abused. I still find them both to be very fun and rewarding to play as, and even though I *could* switch to Sol, Ram, or Leo, I don't want to because those characters just don't feel fulfilling to play as for me. Though Nagoriyuki's inputs are difficult to consistently execute at times, and the blood gauge can make him predictable. Depending on how the DLC characters turn out, I may end up dropping him for one of them. We'll see how it goes. In the meantime, I'm going to keep putting time into both characters, I really enjoy them both still (though I'm going to keep praying for Anji buffs).
My only character crisis came from the need to find one with enough tools and flexibility to allow for player expression even if it was a suboptimal game plan.
Im new to fighting games and i got lucky enough to find your channel 👍
I like how the three characters you put in the thumbnail are exactly the ones I am having this problem with
Just found your youtube channel! Nice content!
I often get character crisis. I had fun looking for characters in smash and dbfz by watching tournaments.
Even when people talk about the character crisis I never hear advice on the dlc crisis! Great vid
One thing to also take into account that falls just outside of aesthetic is character lore for beginner players. You can like the look and even gameplay of a character like, say, May, but be turned off by *something* in their lore that just makes you wanna stay away from them, even if it’s as simple as “they’re just not important at all to the lore.”
I don't think I've really hit that point in any fighting game I've played yet... but I've been put off of at least two fighting games now before I even picked my first character to play. Fantasy Strike because not a single member of the cast appealed to me, and Blazeblue: Chronophantasma Extend because I thought "I'll just try the story mode to get a taste of all the characters."... Took me 30 minutes to realize it was just a visual novel and never bothered to pick the game up again. I really should give it another shot though.
I'm having this problem right now with Strive and it's amazing characters design. I started with I-no but I love watching Millia Gameplay. I like Chipps voice acting and May is so simple and fun to just do dolphins.
Appropriate that you'd use Skullgirls music in the background. I used to have that issue with the game. I liked it, but once Annie came out, and she clicked with me, I truly started loving the game
Was looking for the music in the background. Thank you for this.
Another character crisis, I call this one the Daru crisis.
When you're fully convinced dropping the character would be your best option since they are considered weak, but then a high ranking player comes out and has a very good performance, and gives you some hope that maybe the character isn't trash.
Can't relate to this crisis, I can and will play all characters. Badly, yes, but random is the one true main.
I had this issue in Fantasy Strike when it came to finding a third character to play along with Val and Jania. It took some doing but I finally settle on DeGrey.
This vid came out at the perfect timing for me. I played Pot in Strive since day 1 and wanna try out other characters but nobody else gives me the same satisfaction of landing a HPB or PB
I main a character cuz it looks cool and that's it lol
If it's gameplay is hard I would force my self to learn it
Literally how I picked King as my main. "Aw dude, this guy has a jaguar mask and wrestles, sick!"
I feel that as players become more experienced with fighting games the crisis start decreasing as they become more aware of what kind of characters they prefer aesthetically and function-wise.
This was a fun one for me, I’d sunk hundreds of hours into Ridley in smash ultimate, I was certain I was never going to switch because my never-ever wish was a new FF rep. Lo and behold, Sephiroth not only came, but he swiftly became one of my favourite characters to play.
Not the first time DLC Character Crisis has crept up on me too..
Great vid : )
Honestly i mostly play with friends, so most of my character crisis comes actually from being bored of fighting the exact same match-up all the time XD Before Strive came out i picked up Slayer again in Xrd and had a blast fighting my friends Leo as opposed to playing the now stale I-No vs Leo which we had fought a million times before.
Tibazz
As it’s my first fighting game ever competitively at least, I’m definitely at the beginner stage crisis and it’s definitely rough to just break through that beginner stage crisis.
I'm liking before the add is over cos I know it's going to be good
I was correct
Love to see fighting game lovers creating great content here! Thanks for the info. :>
My friend was a Wario main in smash ultimate, after Wario got a nerf to his combo game and strongest move, he drop the day after the patch and swapped to Terry. Terry was one of his secondaries and he just swapped to his because he knew he was better. Secondaries are really good with this.
The more characters you know, the better your knowledge of match ups is as well, worth bearing in mind.
Great video, but, imo, you've forgot about one pretty common type of character crisis. Some players are extremely used to their main, so they get upset it they can't find somthing similar enouth in other games.
My issue with season passes blocking new characters is that u still need to lab ur main against a new dlc character so even if u don’t want to switch, u still need to either find a friend who did buy the pass, or purchase it yourself to practice against the match up.
I didnt even know this had a name, Im literally going through it without knowing I wanna play May Anji and Leo in guilty gear and tbh Goldlewis Dickinson is probably joining them
I wanna start learning Xrd, and I'm having the same problem. I like Jam, Leo, Ram, and Raven, but can't choose
ive been having character crisises in nearly every game ive played for a year or 2 now and never recovered. ive played all of those games more than 1 year
I'm a super beginner at strive and this just hits the spot on what I am experiencing. I am hesitating on which characters I want to play from the characters I think are cool which are Zato, Axl and Chipp but right now I'm liking the fast buttons of Chipp so I think I'll stick with him, maybe make Axl as my sub.
I have never learned a combo in my life. I just mess around. Makes that half of the character crisis easy.
Life can really teach us a lot when you try out everything (like trying out different characters).
I enjoy your clever video editing skills!
my go-to character usually falls in one of these categories
-red
Banger video as always, Essventure.
This has been on my mind a lot recently, can't stick to a character to save my life
Randomly saw this video but at the perfect time, thanks
I have pretty much the opposite situation where I tend to want to learn as many characters as possible and spend my time around all of them. It probably helps that I don't enter tournaments so I don't have to worry about perfecting one or two characters to a competitive level.
That happened to me in SFV, I went in thinking about maining Necalli, now Im a Zeku player
I'm currently going through a character crisis in Strive. When the game released, I mained Gio for the first two months. Eventually managed to reach celestial with her, and then shortly after that Jack-O was released. I decided with strive I wanted to learn how to play every character before settling on a main, since this is the first time I've ever managed to make it this high up in competitive play in a fighting game before. It's not my first fighting game mind you, but up until now any fighting game I've ever owned had either been me messing around with the characters in training mode, challenge combo mode, or story mode. Never really played online and didn't meet a group of fg players I could play with until recently. So, since I'm still inexperienced and trying out multiple characters, I picked up Jack-O since she looked like she'd be fun. Have had a blast playing her, eventually made it back into celestial with her this time instead of Gio. But, I've had mixed results with her which I am almost certain could be overcome if I invested more time into learning her.
So now I've hit a bit of a dilemma. Currently, I've been jumping back and forth between I-no, May, and Ram trying to decide who I should pick up and learn next. But the more I play other characters, the rustier I feel on both Gio and Jack-O. Jack-O, especially, is a character I want to play more and compete with more. But I don't want to become super rusty playing her at the competitive level while I'm trying to pick up and learn someone else. On the flip side to that, I also don't want to overcommit to her since I still don't know if I'd enjoy competing with another character in the roster more.
Even though I didn't play it that much, Granblue Fantasy versus helped me discover my playstyle solving my character crisis in other games. when the game first came out I didn't see any one I liked so I started with Ladvia, that wasn't working for me. Then the dlc dropped and I tried Soriz which was better but still wasn't working for me. After taking a break from the game I came back and remembered Zooey so I tried her. After playing for a little while I realized I had a clear gameplan and a character with a ton of potential, I felt like I finally understood the game. I was able to apply this later during my +R character crisis by asking myself what I wanted out of a character based on my experience with Zooey, and eventually ended up on Dizzy. In strive I tried this same process but, it didn't look like any one had the same playstyle so I decided I would try Ramlethal and Zato during the first open beta. Day one Ram main.
I only mained Jigglypuff, K. Rool and Inkling, but just some weeks ago, I decided to try Captain Falcon. While not the best one out there, ZaWarudo's meme compilations helped me remember D-throw --> N-Air.
Good experience changing characters
i'm always in character crisis, aside from the "oh geez who do i pick now" part i enjoy it
This is interesting, because coming from a background where I have experience with tag fighters, a lot of the things you mention in this video feel foreign, and even counterintuitive. People who play tag fighters frequently almost always decide on their characters from a gameplay standpoint. Your characters are pieces of a team, and making sure they work effectively is much more important than aesthetics, character loyalty, etc. When you already play three characters, there’s a lot less hesitation to drop one for DLC, flavor of the month top tiers, or characters that have better synergy with your team. DBZF players are quick to pick up and drop characters as soon as the winds change. In Marvel, sticking with a character you like, rather than go with some effective top tier comp, makes you actually somewhat unique outside of the beginner level, and even then, it often requires very specific team composition to make said character actually work.
My philosophy is like that no matter what the game: you’re going to spend a long time playing as a character, so pick one who you enjoy playing as, and can win with. Life is too short to play a low tier you can’t wrap your head around just because they look cool or used to be strong, when you could have picked a top tier or a character who makes more sense to your play style.
This video remind me when I started playing smash and I wanted to play Yoshi becausa is a character that I really like graphically, initially I couldn't get the hang of it's moveset but i never wanted to switch to someone else.
At the end I got so used to him I found difficult to switch away from it, I end to also main G&W and Samus in the same way I wanted to play Yoshi
Switchin to goldlouie now thanks for the advice brohan
I had no idea Durarara had a character in a fighting game!
Edit: This a really great video. Glad you mentioned Daigo at the end too
Dengeki Bunko Fighting Climax is the game! It's a crossover between various characters from the publishing label's various light novels, including representation from Durarara!
@@onihaiena6152 That's really cool. I might check it out
I usually can get a good feel if I'll enjoy a character after around five matches, it gives me enough time to experiment on already built knowledge from similar characters.
Like, for me I really enjoy weaker characters but compensated with brutal block pressure and mixup options. The longer my opponent is blocking, the less time they have to try and hit me, plus there's the psychological pressure of having to maintain blockstrings and mixups
My character crisis in strive is that I think too many of the characters are cool.
I feel like for the final character crisis stage, if you are playing your main close to perfection, then you should just be able to have a secondary. Maybe this would not work for all players, but if you are playing at that top level, being able to flex pick would be a huge advantage, and you would not have to spend as much time on your current main since you have been playing them likely for over hundreds of hours
I legit never even thought about Puff because "why would I play someone who doesn't have a recovery, and a move that just puts her to sleep?"
Then I read the wiki
I have character crisis with every game I play, whether it's fighting game or mmorpg or moba. But unlike some people, I don't fret over it. I welcome it. I see it as an opportunity to understand each individual character. To learn the matchups
There's no character crisis if you main Random
I never thought of character crises this deeply actually. This was interesting. Most of the time I only been through the beginner stage and intermediate stage character crises. My beginner stage character crises didn’t last long but it was in Strive, since it was my first GG and I have no idea who anybody is or their respective style. I tried about 4-5 characters before I asked for some insight on who to try. Then since I already played DBFZ, my friends suggested Axl and I honestly really love how he suits me. Yea his weaknesses irritate me but if I can tune his strengths accordingly then I (in theory hopefully) shouldn’t have his weaknesses bother me as much.
My intermediate character crisis was in DBFZ. I ran Bardock/Trunks/Ssjgeta for about 2 years. I felt decent with the team but the problem was I felt like I had to work so much harder at that time due to the changes in the roster and system mechanics since they were all characters in the early stages in the game. But I had a hard time switching cause I ran them for so long and they’re my fav characters in the series. I eventually ended up with UI/Ssjgeta/Baseku cause I at least keep one character I love with 2 that I’m not so fond of
Going from unga ryu to stretchy indian guy in usfiv was a journey
I'm an Es main and you utterly killed me during this vid 💀
I gotta say, frame one, I know this is gonna be a good video.
I've always exclusively picked my characters based on appearance and backstory. The level of coolness I feel doing Gordeau combos almost makes my failures in real life go away
I can't help it if I immediately choose the weird ones, they're precious to me.
I tend to have the opposite issue to what you've described - I tend to find 5+ characters that I enjoy so much that I regret being unable to play more than one. Every few days I feel like I want to play someone other than whomever I've locked in on, or I rotate every few days because while I don't get 'sick' of whomever I'm playing, I get 'covetous' of wanting to play the others. It's very frustrating because it feels like I can never find something SATISFYING, it's a constant 'grass-is-greener' feeling. I don't know how this would fit into your model, but it's less 'not knowing whom to play' but it's still that same feeling of being pulled between different directions.
Im still a newer fighting game player, (My first serious games were BBTag and UNIST) certainty feel the struggle of accepting my own losses and trying to work with my character's weaknesses. I love Oki-focused characters, characters with oppressive tools to keep the opponent guessing, which made me initially gravitate toward Anji. I love his aesthetic, his demeanor, his butterfly... Honestly a lot of things I love. But as I played more and more, started to feel his weaknesses and how other characters felt like they did his job better I eventually caved and swapped to Millia. Do I regret it? No, she's extremely fast and Oki is terrifying, but damn it I don't miss my fan twirling dancer.