Full world, full fidelity, air ground and sea combat and all free to play. I have major doubts not to mention they've yet to release any gameplay only scenes made with assets from the unreal store
@@marvinmartiani1337 Feel free to hit up the FAQ section on the website. F2P is covered in there. All assets will be able to be unlocked in-game, no purchase necessary.
Even if they have, they will have to turn down the specs and alter the systems which is somewhat close to the original but not usable as actual data. As a player tbh, who cares, if the plane flies good and the weapon systems are sim enough to use im fine with that.
@@krostouin they haven't actually partnered with the DoD on anything though. They entered a competition for sim creators sponsored by the DoD. They were basically just tech demos sent to DoD trying to get contracts.
If someone not related with the government or Lockheed Martin, somehow has enough data to make a full-fidelity F-35, doesn't make a videogame. Sells it to China for millions. And for sure the DoD would love to have a word or two with him. 😁
Not possible to get it right. Most of the stuff on the F35 is classified. The helmet and the stuff on the LCD screen in the cockpit. When they load the software on the aircraft , you have to have a security clearance to do that and they hang a curtain behind the cockpit so the rest of us see what is displayed on the screen in the factory. Anyone who builds a F35 for a game is only guessing by what they say what it can do.
It's a borderline scam, unfortunately, read about it. They are promising to deliver a high level of systems accuracy for aircraft that are classified, it's just not possible. The assets they are showing are just other peoples 3D models, that they have bought.
Well obviously it´s not gonna be realistic as the real jets. A lot of that will be fictional data based on what is avaialable to the public. I dont think it´s a scam per se, but I dont think they know themselves what they are getting into. Estimated release to be near DCS is probably in 6 years minimum
the assets they are showing are other peoples, yes. But they are producing their own interiors. That is exactly what squad does. Use assets found on the shop, produce own interiors.
I'm also highly sceptical. To give benefit of the doubt, many other sims model classified systems with varying levels of success. We don't know numbers, but we know basically how the system works and that's all you need to 'model' it. Take radar systems for example, they all work in a pretty similar way and they're relatively easy to implement in the game. But the detection ranges, exact tracking capabilities etc won't be accurate. That's fine and it's the way tons of other sims do it. That being said, I'm giving this game like a 15% chance of being what it says it is
@@happydappyman I dont have doubts that they are trying, but wether or not they can manage it is another thing and even so it will take probably 5+years, until then I dont need to worry about them anyway.
Track While Scam. The devs are either in way over their heads, or completely intend to rip people off. The fact that they are already selling "Licenses" for up to ~$1800 makes me think it's the latter. Either way, this will never see the light of day.
Are you sure that Chris Roberts of Star Citizen infamy is not lurking around the corner with a cleverly worded TOS document? Sounds like this is right up his alley.😆
I think that DCS has set the bar very high. It'll be hard to surpass DCS. About the planes detail level, it could be important when you're near another plane, I mean really close, not 1.2mile close, but a few meters close, if not, there are a lot of micro details that you'll never see because as the pilot you'll never see it. You cannot see your landing gear when you're in the cockpit. 🙂 Unless you go to F2 and zoom in. 🙂 So high level of details is important for creating action videos from a 3rd person perspective, when you look at your wingman's plane, or when you see your enemy in close combat. Apart from that, the most important part is the flight dynamics, those little things like the response of the engine of that specific aircraft that you're flying, the realism in the controls, switches, actions,... And DCS has done that marvelously. That's why I say that the bar is very high for a new simulator to compete with DCS. It's just my opinion. 🙂 Great video, thank you for the content. 😁👍
I'm a boomer Army vet, so Vietnam would be ideal for me. I am speculating (hoping) that someone somewhere is working on a map for it and will be here sooner than you might think. Also, after checking out their site, they are using the DCS model for business with the cost of a module (single seat) at $109 per module (about $30 dollars higher than DCS modules as of now). The beautiful Goshawk T-45 is a free module allowing you to fly their map. We'll see how all that pans out in the future.
DCS player here, I have just started to play BMS and I am impressed by the dynamic campaign and the planning sections. If they add VR in the future then it will be extra cool.
Given how much and how far BMS has gone; we can only hope that sim keeps evolving. There's very few sims in history that's been allowed to (Phoenix) it's way on.
Great take, "T"! 100% agree on competition. I've flown "DCS" when it was Flanker and go way back to the early days of flight sims on PC. ED has provided me with an absolute dream of a combat sim and I am grateful they've survived all these years. That being said, without competition, we are destined for slow development and elongated delivery timeframes from ED. What we, the community, need is healthy competition in this combat sim market. It would be great for us, and probably good for ED as well. I'd suggest, with healthy competition on modern tech, that ED's releases would look completely different.
DID did it for Total Air War, and Eurofighter Typhoon. They were "study" level systems, but of course they were derived from their own intel and knowledge of how these systems are likely to operate. That's good enough for me as a combat flight sim enthusiast. I really think DCS should come out with DLC for these newer aircraft with those caveats.
My opinion I started playing DCS a couple of years ago, but I have been playing flight sims for about 25 years now, Il-2 series mostly. DCS reached a brick wall when it comes to their engine. Yes, they will FINALLY make it multicore, yes, they will pimp the graphics, etc., but it's an old engine and is more of a relic now, than a viable engine. BUT - there is more to DCS than graphics. There is systems, flight and damage models, the COMMUNITY and general fun to be had. I am starting to agree with my friend's and fellow simmer's opinion that DCS should move to Unreal Engine. I don't know how viable that is, given their business model, but if they don't move forward and keep milking their current engine, they will soon reach the end of the line. What you have to take into consideration, is the fact that making a good flight sim can take years, and we've seen so much development in hardware, both CPU and GPU that it's hard to keep up and not feel outdated.
Looks like yet another one of those Dunning-Kruger effect projects where someone figures out how to do some basic stuff with copy/pasted store assets then says "I'm making the next AAA ___." Because "if ED took several years to get out a single plane but I can put this project together in 5 months then obviously I can do everything ED can but better." Not trying to be a jerk, I know from experience--as a software engineer myself, I've learned this hard lesson several times that success with software in the real world is always far, far more difficult to achieve than it seems. 😅
Hey I'm all for competition. With all the flaws in DCS and their slow progress to improve the base engine, slow progress to fix missile dynamics, etc., we need it, they need it. Still a lovely game.
TWS could be a scam. The director of it; Ali Mahvi. just seems to be the kind of person who jumps at quick ways of making cash, for example he owned a company called Sharebert which is focused on E-sports events for games like Fortnite. TWS however at minimum is a real working simulator but very rudimentary, It was used in a event hosted in the Florida National Center for Simulation in 2020. It's basically just a clunky hornet sim for kids with the usual stuff but without any of the more complex A/A systems, no A/G and a simplified clickable cockpit and physics comparable to the old FC3. They later dropped it and just started using DCS on future events because it was just easier, the work is already done for them (but illegal!). A lot of the TWS devs also seem to have no idea what they're doing also, not knowing simple terminology like what a RWR is. That being said Ali himself is passionate about aviation being a active DCS player and (AFAIK) dropping Sharebert despite it being successful to make TWS. So there is that glimmer of hope that they could get their crap together and actually make a proper product.
By the way - not sure if it was pointed elsewhere: it's not Track Whilst Scan but Training and War Simulation (source: their website). Trap & Wallet Scam is a reasonable suggestion too.
That T-45 was superb, no matter what kind of hardware it was recorded on. I got really excited for a moment until I watched the whole thing. Then I got really disappointed, lol.
no Tail Draggers, Still not sure about the price. 109 bucks for one plane or helicopter and I can use the flight sim or do I have to pay over 900 to use the game and then buy mods. What I read seemed like "just purchase the one jet or whatever OR you could pay the 900 or 1200 and get unlimited everything".
The look is fantastic, but isn't that reflection a bit overdone? But perhaps they waxed it all over - I know we used black shoe wax on the tires when the vehicles were on military display. 😀 But in general, more reflection (of the mirror-like type) is more to impress than realistic. It still looks great, no doubt about that. EDIT: And then I watch the rest of the video... I'm not afraid about DCS anytime soon.
Don’t know about this game, but clicked the video because this was the design of the VT-22 bird when I went through the squadron. It sadly was involved in a mishap but both aircrew are okay. I actually have some footage of it flying irl on my channel.
They've got some insane physics modelling that we don't have in DCS. It's not shown in the trailer though, but some first hand accounts seem to suggest it has true to life a2a refuelling physics modelling. Tricker has a good video on it :)
@@CommandT oh thanks, I didn't know that. I was mainly talking about visuals, also i saw in the trailer that a fox at the tip of the wing got detached immediately, but wouldn't it slide off like from a rail? This TWS really smells like scam, though
@@CommandT so I've just watched his video on his short experience and I can say I'm a bit more intrigued now, my main concerns with DCS were the performance, especially in VR, and the world not being the whole world map, and if NOR came to the public consumers in the future, and it has great simulation and fidelity, and better VR performance, it would be dope! :)
At this point, even if it could come anywhere close to competing with DCS, I don't think you'd see a lot of people transitioning. DCS is getting better every month, and most players are heavily invested in it. I just don't see a mass exodus happening.
F35 is cancelled and sold around the world. The F22 is also on its way out. We just retired 1/5th of the entire fleet with no new development taking place.. This may play into it. The A10C is not sold to any other country and the last gen of tech is fully accessible on DCS. You are still probably correct in assuming this is either overambitious or purely deceitful
I think this is a wait and see project, if they deliver on high fidelity 5th gen, it'll definitely have a place. I think it'd be possible to simulate a believable F-35, but not a 95%+ accurate F-35 at current levels of classification. We don't need the specifics to stealth around and lob AMRAAMs and GBUs at unsuspecting targets, but it does need to look and feel like a genuine simulation attempt.
If they will bring in a your guess is as good as mine version of the F35 they should bring in a version of the YF23 for those who wish for an alternate reality where the better jet had won out over political backroom deals.
DCS is really great. I agree that competition is needed, but if DCS could just make a move to Unreal Engine, support Vulcan and improve/enlarge the maps, that would come a long way. The great thing with DCS is really the community I think - they have gathered all fighter pilots and commercial aviationists (is that really a word by the way - just making it up) together with us hang-arounds that just love to mingle with you, the big boys 🙂
The problem is dcs runs on one core. And if cpus kept making their cores stronger the game world scale with modern systems better. But instead processors went with adding lots more cores instead of making single cores stronger. DCS is in the process of making their engine better utilize multi core systems
@@unusualbydefault "No other game engines suits, us - let's build our own". This is called the NIHS (Not Invented Here Syndrome). This was ok during Wolfenstein and Doom-days, but not in the 21:st century. xD
Absolutely agree that competition in any space is a good thing as it pushes both sides to be better. Also agree that there is no effing way that this company has ANY way of knowing the performance of F-22/F-35 systems. They might have a super broad basic idea but at that point how would that be any different or more accurate than the people who make mods for DCS of aircraft like that? If they somehow had gotten that kind of information the US government would be all over them before the product ever saw the light of day. Also agree that DCS needs a Vietnam map in the worst sort of way at this stage. With so many Vietnam era aircraft modules out there already or soon(ish) to be out there (looking at you F-4) or at some point in the future (A-1 Skyraider) the lack of a Vietnam map to go along with already existing or coming airframes is an odd miss. The C-130 is going to be in game as well at some point and the developer hasn't ruled out an AC-130 depending on how sales go of the C-130. Also nice that you pointed out that the one great looking model is in a static setting and the moving aircraft don't look all that high fidelity. Game developers have long used the trick of static or controlled action set pieces to sell their game where they make it look better than the in game experience. It is childs play for a CPU/GPU to play a video or do a static scene versus a full up simulation with a ton of units in a multiplayer environment. I'll just say super cautiously optimistic and leave it at that for the time being.
Great video I go along with what you're saying, but I will hold a caveat about the game itself. I think this hasn't been fleshed out yet and they are checking for responses to the video they put out, I think if they see a huge interest, it could set their plans to bring it out sooner than later. I agree, it looks unfinished because it is, But these warning shots across the bow of ED will definitely wake them up (if not already) and perhaps they will put the pedal to the medal to get things rolling pronto. I believe ED should increase their team membership by a couple of heads per team to start moving faster. I am a 3D graphics hobbyist and work with unreal engine and it is quite amazing, so not sure what the ED team is using, but they might have picked the wrong path. I am excited for the growth of the sim game space and I know ED sees the handwriting on the wall, they've had it quite easy for the last decade up until the last couple of years and now, they need to bust out the big guns and start improving their sand box to stay relevant. No matter what happens, -- THIS is the golden age of flight sims!
Wow. Seems like you missed a lot of the controversy. This isn't run by some defense contractors, but a bunch of amateurs from the crypto bro sphere who have no background in sim development. They T-45 video at the beginning was made by VNAO and isn't even their work. The F-35 image you've shown on their store is ripped right from turbosquid. And it just keeps giving like that. In the six months that these guys have been trying to prey on the DCS community, we haven't seen a single piece of material that wasn't made of store assets and free plugins. A tech demo that was announced for three months ago has just disappeared, no notice given. I did some extensive research on this project together with my community on Reddit as well as on Discord and I can tell you for sure that this project will never ever compete with DCS. Chances are it won't even see the light of day.
Years of development remain. Unless the studio has hundreds of devs ready to make all that available to the public, we have time to see dozens of trailers on this game. Just playing MSFs for 2 years, seeing its slow development pace, glitches everywhere on the ground, bugged flight models.. I think we under estimate greatly the time it takes to develop an accurate sim. Having more sims on the PC market may be a good thing. That may force the dev studio to release faster. But a simulator will take more time to develop than a FPS, or STR game, because it's way more complex. Real physic, AI, avionics, even graphics to display from far away. Devs can't easily cheat on physics or graphics like a FPS. And more sims also means splitting the community and its revenues between multiple games, like in the 90s. Not sure it will improve development time for DCS, considering the lack of IT engineers and its related cost. Managers and salesmen yes, there is plenty ^^
Feels like TWS is going to be something akin to ARMA/Squad and a slightly more involved Ace Combat flight experience. Personally doesn't sound too great imo.
It's not the same kind of sim as DCS. You can't provide the level of detail they are promising for aircraft that are classified. I'm all for competition, so we'll see how things go. Also as a falconer, I gotta say it's Goshawk not gosh-hawk ;)
There's been a lot of light shed on TWS recently. The T45 shown here is a model that was bought and not developed by them. A lot of people are calling TWS a scam for asking upfront for around $3000 when there hasn't been any gameplay released yet. I am taking this with a HUGE pinch of salt, when there is no evidence of any actual simulation development apart from a cinematic of a model not developed by them, and no sign of any gameplay
If your suggestion about making a team for development of the fight sim is still active, I would be more than happy to sign in as an artist graduate with Unreal 4 experience.
Anything that might help push ED to a REAL graphics engine and DX12 is to be encouraged. Instead ED are stuck with trying to add multithreading to old legacy code. Just give in and rewrite the base layer. Flight dynamics, weapons and everything else sit on top of that and would need little if any change!
Apparently you didn't get it quite right. They're aiming for Vulkan because Dx12 isn't that much of an improvement, at all, not it's any direct port like some armchair programmers which haven't touched a single line of code ever seems to think. It's been a long way, but certainly it's coming, sooner than later actually. And this in particular doesn't seem to be so full fidelity as they promise…
@@sildurmank I do know that they are unfortunately going for vulkan and not DX12. I personally believe that's a huge mistake and my comment was really a wish list. I think the real reason is not to use a Microsoft standard 😢.
The fact they make wild claims and theres no gameplay yet makes it pretty much a scam Maybe we can hope for something from microprose since they are making a new flight sim and have a world generation engine
Starting your own simulator? Believe me if you want a flight sim with your expectations you'd have to be a millionair to pull a team togheter. Merry Christmas btw
These levels of promise should not be believed unless it’s coming from a developer with a record of some capability and success. They’re running the scam, but I blame anyone for believing them. At the very least, they need to provide free access to trusted content creators like Growling Sidewinder (DCS) so we know the software exists and is real.
I have seen, heard and got hyped about so many "promising" flight sims in the last 15 years, none which came to nothing. So these kinds of videos mean nothing to me anymore.
Yeah there was another one that promised a super realistic USAF training program using the NTTR assets and a T-38... I can't remember what it's called but I remember being super excited about that one too :(
I'm always down for a new flight sim, but this screams Unreal Store asset flip scam. Even ignoring the devs marketing aircraft with completely classified systems, think about how resource intensive DCS is. Now you're going to increase the fidelity of the ground/naval combat simulation, down to including customizable infantry models, on a 1-to-1 full world environment? Either the developers are absolute mad lads who heard the term 'scope creep' and took that as a personal challenge, or there's going to be a lot of angry simmers trying to get their money back in a couple years. I'd loved to be proven wrong, but I'm not holding my breath for this.
why does this feel like we are the pilots being trained for future combat i mean it feels like it alot of us are eather pilots in real life or really damn good at doing sim piloting cause it makes sence dont it
about the f35, either is gonna be yet again some military contract stuff or its actually not ment to be a simulator atleast not one thats based on the real thing just more of an arcady thing, like helicopters in arma or squad. it could also be some sort of scam? time will tell
The first step to recovery is admitting you have a problem. Talking about getting your own team together to make a better sim like you'll ever stumble across anything significantly better than what already exists. First you need to come to terms with the fact that no video game will ever accurately simulate flight. You can get close enough that it's passable entertainment to make you feel like you're actually doing something you're not, but it's never going to be a true simulation. Everyone wants more. Better. Nicer. But flight simners are already a super minority group and flight simmers with PCs capable of supporting a truly realistic looking flight sim are even more niche. The development cost it takes to make such a thing needs a return on investment that's worth doing it. There's no way they can do all that for such a small audience and not charge thousands upon thousands to see any returns. And of those people who are going to actually pay it? And of those that do, who's actually going to be happy with it? People bitch and moan about free to play games. Imagine if they had to pay a few thousand to access it 🤣 Get real
I dont feel like there will ever be a good combat flight sim game until one comes out that doesnt have every plane locked behind a 15 to 60 or more dollar paywall. In my opinion war thunder sim is better than dcs just because it doesnt require you to pay to play a wide variety of aircraft. It also has way more aircraft than any of the other sims. Il2 is a close second but is still a pay for modules games. Yes there are modules you can buy in war thunder but you have 100s of planes that arent behind a paywall not just 2. I get that the planes arent a full dive into each planes systems with every button working but it also is way easier and cheaper to get into than other sims. They also have miles better control scheme systems and while not perfect a better way to monetize the game. I would jump into dcs in a heart beat if they had say a 10 or 15 dollar subscription per month that unlocked all modules, but as is it isnt worth playing to me even with the rotating aircraft that come around free to play on trial.
There's a 1000% chance this will NEVER be released, and if it ever was, it absolutely has no chance whatsoever of looking even remotely close to this. What system could possibly run a sim with hundreds of aircraft that are this detailed, plus loading hundreds or thousands of miles of terrain along side it??? The answer: literally none. I don't gaf if you have 4 x RTX 4090s running in SLI with a 32 core threadripper system. It. Won't. Happen.
well when someone says "unreal" engine for a flight sim, that already seems to raise a flag for me... sure it's great for graphics, but a sim is not just the graphics and if they plan on having the whole planet covered - with unreal engine level of graphics? dunno but that's a higher technical achievement than even MSFS - then you notice the planes announced, that are clearly not declassified and you have to wonder if it's even real. Seems like a scam...
Nothing about the shitty, low frame rate "walk around" of the T-45 screams "this is in engine". It's just a render with baked lighting. it looks like they just ripped the T-45 out of MSFS
Yeah, gonna be a great sim. Really, the end of DCS, as it's reached it's engine limits. On their webpage, you can find their Discord link. This is where the devs are hanging out, and you can directly ask them questions.
It is full of red flags. The amount of manpower alone for the amount of content to be modelled exceeds what even big studios could lift within a reasonable time frame. And yea, to promise 5th gen fighters is somewhat giving it away. This will not be happening, nope.
These days every Joe and his dog is churning out "competitors for DCS". Half-assed SFM mods with random 3D models fell out of fashion with the release of UE5, it seems.
Full world, full fidelity, air ground and sea combat and all free to play. I have major doubts not to mention they've yet to release any gameplay only scenes made with assets from the unreal store
Yeah I have some serious doubts
I only saw high prices for TWS no free to play any where on the website
Free to play is only to view..
@@marvinmartiani1337 Feel free to hit up the FAQ section on the website. F2P is covered in there. All assets will be able to be unlocked in-game, no purchase necessary.
Could also checkout r/DCSexposed to see lots of info dug up on TWS
If they have enough data to make a full-fidelity F-35 then I think the DoD would like to have a word with the developers.
Even if they have, they will have to turn down the specs and alter the systems which is somewhat close to the original but not usable as actual data. As a player tbh, who cares, if the plane flies good and the weapon systems are sim enough to use im fine with that.
DoD is in the list of partners, but I doubt all that content will be available to us.
Ignore the CCP and blame video games, lol. You millennials were broken on purpose.
@@krostouin they haven't actually partnered with the DoD on anything though. They entered a competition for sim creators sponsored by the DoD. They were basically just tech demos sent to DoD trying to get contracts.
If someone not related with the government or Lockheed Martin, somehow has enough data to make a full-fidelity F-35, doesn't make a videogame. Sells it to China for millions. And for sure the DoD would love to have a word or two with him. 😁
Shure, F-35 Full fidelity screams scaaaaam
Yep!
Not possible to get it right. Most of the stuff on the F35 is classified. The helmet and the stuff on the LCD screen in the cockpit. When they load the software on the aircraft , you have to have a security clearance to do that and they hang a curtain behind the cockpit so the rest of us see what is displayed on the screen in the factory. Anyone who builds a F35 for a game is only guessing by what they say what it can do.
It's a borderline scam, unfortunately, read about it. They are promising to deliver a high level of systems accuracy for aircraft that are classified, it's just not possible. The assets they are showing are just other peoples 3D models, that they have bought.
Track While Scam
Well obviously it´s not gonna be realistic as the real jets. A lot of that will be fictional data based on what is avaialable to the public. I dont think it´s a scam per se, but I dont think they know themselves what they are getting into. Estimated release to be near DCS is probably in 6 years minimum
the assets they are showing are other peoples, yes. But they are producing their own interiors. That is exactly what squad does. Use assets found on the shop, produce own interiors.
I'm also highly sceptical. To give benefit of the doubt, many other sims model classified systems with varying levels of success. We don't know numbers, but we know basically how the system works and that's all you need to 'model' it. Take radar systems for example, they all work in a pretty similar way and they're relatively easy to implement in the game. But the detection ranges, exact tracking capabilities etc won't be accurate. That's fine and it's the way tons of other sims do it. That being said, I'm giving this game like a 15% chance of being what it says it is
@@happydappyman I dont have doubts that they are trying, but wether or not they can manage it is another thing and even so it will take probably 5+years, until then I dont need to worry about them anyway.
visuals are great
fine
but... if its a flight SIMULATOR, the physics has gotta be ON POINT
that's a lot of math
not all that glitters is gold!
Not only. Weapon behaviors, air resistance, weights...
Track While Scam.
The devs are either in way over their heads, or completely intend to rip people off. The fact that they are already selling "Licenses" for up to ~$1800 makes me think it's the latter.
Either way, this will never see the light of day.
Are you sure that Chris Roberts of Star Citizen infamy is not lurking around the corner with a cleverly worded TOS document? Sounds like this is right up his alley.😆
I think that DCS has set the bar very high. It'll be hard to surpass DCS. About the planes detail level, it could be important when you're near another plane, I mean really close, not 1.2mile close, but a few meters close, if not, there are a lot of micro details that you'll never see because as the pilot you'll never see it. You cannot see your landing gear when you're in the cockpit. 🙂 Unless you go to F2 and zoom in. 🙂 So high level of details is important for creating action videos from a 3rd person perspective, when you look at your wingman's plane, or when you see your enemy in close combat. Apart from that, the most important part is the flight dynamics, those little things like the response of the engine of that specific aircraft that you're flying, the realism in the controls, switches, actions,... And DCS has done that marvelously. That's why I say that the bar is very high for a new simulator to compete with DCS.
It's just my opinion. 🙂
Great video, thank you for the content. 😁👍
Glad you enjoyed! Thanks for commenting :) And yes, the bar is high indeed!
Bms is better.
This is already and will continue to be a total DUD project.
Based on what?
@@Frindleeguy 404 on their website?
@@Frindleeguy videos proving it's a scam 😆
Actually, the 3D models of Track While Scam are very rough so far !
I'm a boomer Army vet, so Vietnam would be ideal for me. I am speculating (hoping) that someone somewhere is working on a map for it and will be here sooner than you might think.
Also, after checking out their site, they are using the DCS model for business with the cost of a module (single seat) at $109 per module (about $30 dollars higher than DCS modules as of now). The beautiful Goshawk T-45 is a free module allowing you to fly their map. We'll see how all that pans out in the future.
No-one cares if you were a stupid grunt in the cold war, it just marks you down as a half wit
@@colderwar You seem to be quite the dumbass, what makes you think I'm a half wit?
Its a scam 🤭
It's sad that the main competition for DCS is (and is going to be for a long time, I'm afraid) Falcon BMS, based in Falcon 4, released in 1998...
DCS player here, I have just started to play BMS and I am impressed by the dynamic campaign and the planning sections. If they add VR in the future then it will be extra cool.
@@MongooseTacticool They added it lol
Given how much and how far BMS has gone; we can only hope that sim keeps evolving. There's very few sims in history that's been allowed to (Phoenix) it's way on.
Don’t forget the lack of stability of dcs
Great take, "T"! 100% agree on competition. I've flown "DCS" when it was Flanker and go way back to the early days of flight sims on PC. ED has provided me with an absolute dream of a combat sim and I am grateful they've survived all these years. That being said, without competition, we are destined for slow development and elongated delivery timeframes from ED. What we, the community, need is healthy competition in this combat sim market. It would be great for us, and probably good for ED as well. I'd suggest, with healthy competition on modern tech, that ED's releases would look completely different.
DID did it for Total Air War, and Eurofighter Typhoon. They were "study" level systems, but of course they were derived from their own intel and knowledge of how these systems are likely to operate. That's good enough for me as a combat flight sim enthusiast. I really think DCS should come out with DLC for these newer aircraft with those caveats.
no, go play warthunder
My opinion
I started playing DCS a couple of years ago, but I have been playing flight sims for about 25 years now, Il-2 series mostly.
DCS reached a brick wall when it comes to their engine. Yes, they will FINALLY make it multicore, yes, they will pimp the graphics, etc., but it's an old engine and is more of a relic now, than a viable engine.
BUT - there is more to DCS than graphics. There is systems, flight and damage models, the COMMUNITY and general fun to be had.
I am starting to agree with my friend's and fellow simmer's opinion that DCS should move to Unreal Engine. I don't know how viable that is, given their business model, but if they don't move forward and keep milking their current engine, they will soon reach the end of the line.
What you have to take into consideration, is the fact that making a good flight sim can take years, and we've seen so much development in hardware, both CPU and GPU that it's hard to keep up and not feel outdated.
Unreal Engine 5 is an evolution of a 30 year old engine. Nobody builds a engine from scratch, unless ready to dev it on 15 years like SC.
Looks like yet another one of those Dunning-Kruger effect projects where someone figures out how to do some basic stuff with copy/pasted store assets then says "I'm making the next AAA ___." Because "if ED took several years to get out a single plane but I can put this project together in 5 months then obviously I can do everything ED can but better."
Not trying to be a jerk, I know from experience--as a software engineer myself, I've learned this hard lesson several times that success with software in the real world is always far, far more difficult to achieve than it seems. 😅
they're biting off wayyyyy more than they can chew
It would certainly appear so!
Hey I'm all for competition. With all the flaws in DCS and their slow progress to improve the base engine, slow progress to fix missile dynamics, etc., we need it, they need it. Still a lovely game.
TWS could be a scam. The director of it; Ali Mahvi. just seems to be the kind of person who jumps at quick ways of making cash, for example he owned a company called Sharebert which is focused on E-sports events for games like Fortnite. TWS however at minimum is a real working simulator but very rudimentary, It was used in a event hosted in the Florida National Center for Simulation in 2020. It's basically just a clunky hornet sim for kids with the usual stuff but without any of the more complex A/A systems, no A/G and a simplified clickable cockpit and physics comparable to the old FC3. They later dropped it and just started using DCS on future events because it was just easier, the work is already done for them (but illegal!).
A lot of the TWS devs also seem to have no idea what they're doing also, not knowing simple terminology like what a RWR is. That being said Ali himself is passionate about aviation being a active DCS player and (AFAIK) dropping Sharebert despite it being successful to make TWS. So there is that glimmer of hope that they could get their crap together and actually make a proper product.
By the way - not sure if it was pointed elsewhere: it's not Track Whilst Scan but Training and War Simulation (source: their website). Trap & Wallet Scam is a reasonable suggestion too.
Their website makes it look like vaporware. On the discord are a few more believable snipplets. Not holding my breath on this one but one can dream.
That T-45 was superb, no matter what kind of hardware it was recorded on. I got really excited for a moment until I watched the whole thing. Then I got really disappointed, lol.
no Tail Draggers, Still not sure about the price. 109 bucks for one plane or helicopter and I can use the flight sim or do I have to pay over 900 to use the game and then buy mods.
What I read seemed like "just purchase the one jet or whatever OR you could pay the 900 or 1200 and get unlimited everything".
From their FAQ... player can earn in-game currency to unlock vehicle and also base building?
There was a long interview q/a discussion between TWS and Jabbers
The Eagle Dynamics CEO is laughing hard RN, and is also secretly shivering in fear...
The look is fantastic, but isn't that reflection a bit overdone? But perhaps they waxed it all over - I know we used black shoe wax on the tires when the vehicles were on military display. 😀 But in general, more reflection (of the mirror-like type) is more to impress than realistic. It still looks great, no doubt about that.
EDIT: And then I watch the rest of the video... I'm not afraid about DCS anytime soon.
Don’t know about this game, but clicked the video because this was the design of the VT-22 bird when I went through the squadron. It sadly was involved in a mishap but both aircrew are okay. I actually have some footage of it flying irl on my channel.
Interesting! :)
Track While Scam lol
Hahahaha :)
Trick While Scam :)
We need something like MSFS 2020 but for combat sims now and then one more step to realistic space flight sim
i don't think NOR comes close to DCS either yet, maybe the terrain generation and ground model detail
They've got some insane physics modelling that we don't have in DCS. It's not shown in the trailer though, but some first hand accounts seem to suggest it has true to life a2a refuelling physics modelling. Tricker has a good video on it :)
@@CommandT oh thanks, I didn't know that. I was mainly talking about visuals, also i saw in the trailer that a fox at the tip of the wing got detached immediately, but wouldn't it slide off like from a rail?
This TWS really smells like scam, though
@@CommandT so I've just watched his video on his short experience and I can say I'm a bit more intrigued now, my main concerns with DCS were the performance, especially in VR, and the world not being the whole world map, and if NOR came to the public consumers in the future, and it has great simulation and fidelity, and better VR performance, it would be dope! :)
The NOR terrain didnt look that great to be honest. About the same quality as DCS Nevada.
@@BlueSkiesVinny i mean that's true, but I'm more intrigued about the size, like I'd prefer something like in MSFS where you can visit the whole world
At this point, even if it could come anywhere close to competing with DCS, I don't think you'd see a lot of people transitioning. DCS is getting better every month, and most players are heavily invested in it. I just don't see a mass exodus happening.
F35 is cancelled and sold around the world. The F22 is also on its way out. We just retired 1/5th of the entire fleet with no new development taking place.. This may play into it. The A10C is not sold to any other country and the last gen of tech is fully accessible on DCS. You are still probably correct in assuming this is either overambitious or purely deceitful
I think this is a wait and see project, if they deliver on high fidelity 5th gen, it'll definitely have a place. I think it'd be possible to simulate a believable F-35, but not a 95%+ accurate F-35 at current levels of classification. We don't need the specifics to stealth around and lob AMRAAMs and GBUs at unsuspecting targets, but it does need to look and feel like a genuine simulation attempt.
If they will bring in a your guess is as good as mine version of the F35 they should bring in a version of the YF23 for those who wish for an alternate reality where the better jet had won out over political backroom deals.
DCS is really great. I agree that competition is needed, but if DCS could just make a move to Unreal Engine, support Vulcan and improve/enlarge the maps, that would come a long way. The great thing with DCS is really the community I think - they have gathered all fighter pilots and commercial aviationists (is that really a word by the way - just making it up) together with us hang-arounds that just love to mingle with you, the big boys 🙂
The problem is dcs runs on one core. And if cpus kept making their cores stronger the game world scale with modern systems better. But instead processors went with adding lots more cores instead of making single cores stronger. DCS is in the process of making their engine better utilize multi core systems
@@TexasGreed But EDGE multi core is all over the news letter from DCS
"just make a move to the unreal engine" - tell me you dont know how to code without telling me you dont know how to code xD
@@unusualbydefault "No other game engines suits, us - let's build our own". This is called the NIHS (Not Invented Here Syndrome). This was ok during Wolfenstein and Doom-days, but not in the 21:st century. xD
Absolutely agree that competition in any space is a good thing as it pushes both sides to be better. Also agree that there is no effing way that this company has ANY way of knowing the performance of F-22/F-35 systems. They might have a super broad basic idea but at that point how would that be any different or more accurate than the people who make mods for DCS of aircraft like that? If they somehow had gotten that kind of information the US government would be all over them before the product ever saw the light of day.
Also agree that DCS needs a Vietnam map in the worst sort of way at this stage. With so many Vietnam era aircraft modules out there already or soon(ish) to be out there (looking at you F-4) or at some point in the future (A-1 Skyraider) the lack of a Vietnam map to go along with already existing or coming airframes is an odd miss. The C-130 is going to be in game as well at some point and the developer hasn't ruled out an AC-130 depending on how sales go of the C-130.
Also nice that you pointed out that the one great looking model is in a static setting and the moving aircraft don't look all that high fidelity. Game developers have long used the trick of static or controlled action set pieces to sell their game where they make it look better than the in game experience. It is childs play for a CPU/GPU to play a video or do a static scene versus a full up simulation with a ton of units in a multiplayer environment.
I'll just say super cautiously optimistic and leave it at that for the time being.
Great video I go along with what you're saying, but I will hold a caveat about the game itself.
I think this hasn't been fleshed out yet and they are checking for responses to the video they put out, I think if they see a huge interest, it could set their plans to bring it out sooner than later. I agree, it looks unfinished because it is, But these warning shots across the bow of ED will definitely wake them up (if not already) and perhaps they will put the pedal to the medal to get things rolling pronto.
I believe ED should increase their team membership by a couple of heads per team to start moving faster. I am a 3D graphics hobbyist and work with unreal engine and it is quite amazing, so not sure what the ED team is using, but they might have picked the wrong path. I am excited for the growth of the sim game space and I know ED sees the handwriting on the wall, they've had it quite easy for the last decade up until the last couple of years and now, they need to bust out the big guns and start improving their sand box to stay relevant. No matter what happens, -- THIS is the golden age of flight sims!
Wow. Seems like you missed a lot of the controversy. This isn't run by some defense contractors, but a bunch of amateurs from the crypto bro sphere who have no background in sim development. They T-45 video at the beginning was made by VNAO and isn't even their work. The F-35 image you've shown on their store is ripped right from turbosquid. And it just keeps giving like that.
In the six months that these guys have been trying to prey on the DCS community, we haven't seen a single piece of material that wasn't made of store assets and free plugins. A tech demo that was announced for three months ago has just disappeared, no notice given.
I did some extensive research on this project together with my community on Reddit as well as on Discord and I can tell you for sure that this project will never ever compete with DCS. Chances are it won't even see the light of day.
Why am I concerned these are the same guys who "quit the Hawk" in DCS?
Years of development remain. Unless the studio has hundreds of devs ready to make all that available to the public, we have time to see dozens of trailers on this game.
Just playing MSFs for 2 years, seeing its slow development pace, glitches everywhere on the ground, bugged flight models.. I think we under estimate greatly the time it takes to develop an accurate sim.
Having more sims on the PC market may be a good thing. That may force the dev studio to release faster. But a simulator will take more time to develop than a FPS, or STR game, because it's way more complex. Real physic, AI, avionics, even graphics to display from far away. Devs can't easily cheat on physics or graphics like a FPS.
And more sims also means splitting the community and its revenues between multiple games, like in the 90s. Not sure it will improve development time for DCS, considering the lack of IT engineers and its related cost. Managers and salesmen yes, there is plenty ^^
Feels like TWS is going to be something akin to ARMA/Squad and a slightly more involved Ace Combat flight experience. Personally doesn't sound too great imo.
Re-write a mil flight sim, I don't know if you really are thinking about it but I am a lot so reach out if you need an experienced dev
Most of the DCS community had this passed around. Everyone undoubtedly labeled it a scam including me. I have not changed my mind
Everybody says that full detality f35 is suspicious BUT NOBODY TALKS ABOUT FREAKING F22
Well I did... I mentioned the F-22 in this video :)
Well this would be a great video if the mic quality wasn't ear breaking.
I tried to dial the volume down so that I could barely hear the words, and that piercing voice would still feel like a razor to the ears...
What are the long lasting issues of DCS?
It's not the same kind of sim as DCS. You can't provide the level of detail they are promising for aircraft that are classified.
I'm all for competition, so we'll see how things go.
Also as a falconer, I gotta say it's Goshawk not gosh-hawk ;)
There's been a lot of light shed on TWS recently. The T45 shown here is a model that was bought and not developed by them. A lot of people are calling TWS a scam for asking upfront for around $3000 when there hasn't been any gameplay released yet. I am taking this with a HUGE pinch of salt, when there is no evidence of any actual simulation development apart from a cinematic of a model not developed by them, and no sign of any gameplay
If your suggestion about making a team for development of the fight sim is still active, I would be more than happy to sign in as an artist graduate with Unreal 4 experience.
Great video! For a new sim? Vietnam or Korea...I'm in! 😎
Thanks! Great! Vietnam it is :)
How about the falklands or the European theatres(Bosnia?) 👀
If this game doesn't charge for everything like grass, water , mountain, light, boats and planes..... then yes, it will be a competitor to DCS
Anything that might help push ED to a REAL graphics engine and DX12 is to be encouraged. Instead ED are stuck with trying to add multithreading to old legacy code. Just give in and rewrite the base layer. Flight dynamics, weapons and everything else sit on top of that and would need little if any change!
Apparently you didn't get it quite right. They're aiming for Vulkan because Dx12 isn't that much of an improvement, at all, not it's any direct port like some armchair programmers which haven't touched a single line of code ever seems to think. It's been a long way, but certainly it's coming, sooner than later actually. And this in particular doesn't seem to be so full fidelity as they promise…
@@sildurmank I do know that they are unfortunately going for vulkan and not DX12. I personally believe that's a huge mistake and my comment was really a wish list. I think the real reason is not to use a Microsoft standard 😢.
Vt-22 Golden Eagles
. Kingsville, TX baby.
Out side looks of a plane doesnt matter if the flight model is crap. I d give these guys 20 years to beat DCS.
Nope, that's all from me... I want to see some gameplay... Thanks for the coverage though! Great video
Compress your voice audio files. You go from normal conversation to screaming instantly.
It's just my average mic and my enthusiasm that don't go together very well :)
The fact they make wild claims and theres no gameplay yet makes it pretty much a scam
Maybe we can hope for something from microprose since they are making a new flight sim and have a world generation engine
I do wish you could properly communicate with the tower and AWACS in DCS rather than preprogrammed communications
Yeah amongst many other things!
...and their website is already offline. Time for speculations what happened.
Indeed!!
No it's not. They just changed the name slightly and redid the site to make it more functional.
Starting your own simulator? Believe me if you want a flight sim with your expectations you'd have to be a millionair to pull a team togheter.
Merry Christmas btw
Ha! Thanks! You too! Yeah I'm aware this is not a cheap endeavour :)
Or be a contractor for the DoD. 🙃
It's for the military only. Not civilian.
whats sad is NOR is by Meta immersive, which is owned by the guys that own DCS.
I've been looking into Meta, do you have a link to that info?
they seem to be more anticipating stuff and doing marketing than actually working on the game itself. it's kinda strange tbh
It’s probably gonna be closer to Arma than dcs in terms of being realistic
It’s just like Fighter Ops! So yeah, we’re unlikely to ever get to play it 😢
Seems to good to be true, it's been ONE year glad I didn't pre-order anything yet don't think it's coming...
These levels of promise should not be believed unless it’s coming from a developer with a record of some capability and success. They’re running the scam, but I blame anyone for believing them. At the very least, they need to provide free access to trusted content creators like Growling Sidewinder (DCS) so we know the software exists and is real.
I have seen, heard and got hyped about so many "promising" flight sims in the last 15 years, none which came to nothing.
So these kinds of videos mean nothing to me anymore.
Remember "Fighter Ops" ?
Yeah there was another one that promised a super realistic USAF training program using the NTTR assets and a T-38... I can't remember what it's called but I remember being super excited about that one too :(
@@CommandT fighter ops
So this game turned out to be a scam... ¯\_(ツ)_/¯
As i understand it, this video isn't from TWS. It's a competition video entry made for TWS by a third party.
Hell, you got one up on me because I can't even get on the website.
Competition is always good for the consumer.
Yep
I'm always down for a new flight sim, but this screams Unreal Store asset flip scam. Even ignoring the devs marketing aircraft with completely classified systems, think about how resource intensive DCS is. Now you're going to increase the fidelity of the ground/naval combat simulation, down to including customizable infantry models, on a 1-to-1 full world environment? Either the developers are absolute mad lads who heard the term 'scope creep' and took that as a personal challenge, or there's going to be a lot of angry simmers trying to get their money back in a couple years. I'd loved to be proven wrong, but I'm not holding my breath for this.
why does this feel like we are the pilots being trained for future combat i mean it feels like it alot of us are eather pilots in real life or really damn good at doing sim piloting cause it makes sence dont it
Indie devs have a long way to compete against anything
Whatever this turns out to be please after you buy it, let us all know just how good it is and if its worthwhile the rest of us buying it.
Of course :)
about the f35, either is gonna be yet again some military contract stuff or its actually not ment to be a simulator atleast not one thats based on the real thing just more of an arcady thing, like helicopters in arma or squad. it could also be some sort of scam? time will tell
maybe its just me but that naval bessel gif looks like ship simulator 2022 trailer part
Feels like a Scam. Reminds me of escalation 1985
The first step to recovery is admitting you have a problem. Talking about getting your own team together to make a better sim like you'll ever stumble across anything significantly better than what already exists. First you need to come to terms with the fact that no video game will ever accurately simulate flight. You can get close enough that it's passable entertainment to make you feel like you're actually doing something you're not, but it's never going to be a true simulation.
Everyone wants more. Better. Nicer. But flight simners are already a super minority group and flight simmers with PCs capable of supporting a truly realistic looking flight sim are even more niche. The development cost it takes to make such a thing needs a return on investment that's worth doing it. There's no way they can do all that for such a small audience and not charge thousands upon thousands to see any returns. And of those people who are going to actually pay it? And of those that do, who's actually going to be happy with it? People bitch and moan about free to play games. Imagine if they had to pay a few thousand to access it 🤣
Get real
I dont feel like there will ever be a good combat flight sim game until one comes out that doesnt have every plane locked behind a 15 to 60 or more dollar paywall. In my opinion war thunder sim is better than dcs just because it doesnt require you to pay to play a wide variety of aircraft. It also has way more aircraft than any of the other sims. Il2 is a close second but is still a pay for modules games. Yes there are modules you can buy in war thunder but you have 100s of planes that arent behind a paywall not just 2. I get that the planes arent a full dive into each planes systems with every button working but it also is way easier and cheaper to get into than other sims. They also have miles better control scheme systems and while not perfect a better way to monetize the game. I would jump into dcs in a heart beat if they had say a 10 or 15 dollar subscription per month that unlocked all modules, but as is it isnt worth playing to me even with the rotating aircraft that come around free to play on trial.
There is a reason high fidelity aircraft take years to be released in DCS.
There's a 1000% chance this will NEVER be released, and if it ever was, it absolutely has no chance whatsoever of looking even remotely close to this. What system could possibly run a sim with hundreds of aircraft that are this detailed, plus loading hundreds or thousands of miles of terrain along side it???
The answer: literally none. I don't gaf if you have 4 x RTX 4090s running in SLI with a 32 core threadripper system.
It. Won't. Happen.
The website is down (March 2023)...
Couldn't believe and really.probably.shouldnt believe.
well when someone says "unreal" engine for a flight sim, that already seems to raise a flag for me... sure it's great for graphics, but a sim is not just the graphics and if they plan on having the whole planet covered - with unreal engine level of graphics? dunno but that's a higher technical achievement than even MSFS - then you notice the planes announced, that are clearly not declassified and you have to wonder if it's even real. Seems like a scam...
Hey can you do a video with ur dcs axis controls and setting for it tracking in the f18 please
We want the hole world. Nothing less. Looks intereting with TWS....
this looks like another star citizen situation except way worse, skeptic alarms on high alert.
This is flight sim version of Star Citizen.
when will this game be released?
To be fair it's in prealpha. They are far from polishing it. Prealpha you're lucky to get anything over minecraft level graphics.
Made by Paul "Voss" Hinds?
Can we talk about how DCS is only immersive if you have a 6hr time block?
An entire gaming community used to feed/populate the DoD's AI engine/DB's. And we get to pay for the "privilege"? No thanks.
SBF behind TWS? Not holding my breath.
Nothing about the shitty, low frame rate "walk around" of the T-45 screams "this is in engine". It's just a render with baked lighting. it looks like they just ripped the T-45 out of MSFS
Jabbers did a video on this flight sim and turned out it was a scam.
Yeah, gonna be a great sim. Really, the end of DCS, as it's reached it's engine limits. On their webpage, you can find their Discord link. This is where the devs are hanging out, and you can directly ask them questions.
its a fucking trailer! please DCS is unmatched.
It is full of red flags. The amount of manpower alone for the amount of content to be modelled exceeds what even big studios could lift within a reasonable time frame. And yea, to promise 5th gen fighters is somewhat giving it away. This will not be happening, nope.
Yeah agreed!
These days every Joe and his dog is churning out "competitors for DCS". Half-assed SFM mods with random 3D models fell out of fashion with the release of UE5, it seems.