The Mathematics of Mechanisms (

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  • Опубликовано: 15 авг 2023
  • Entry for the 2023 Summer of Math Exposition
    Sources:
    - R. L. Norton, Design of Machinery: An Introduction to the Synthesis and Analysis of Mechanisms and Machines
    - D. Eberly, Intersection of Linear and Circular Components in 2D, www.geometrictools.com/Docume...
    The code used to make the animations can be found at:
    github.com/mtirado1/pantograph

Комментарии • 134

  • @YTomS
    @YTomS 11 месяцев назад +110

    Criminally underrated channel, what a nicely done video.

    • @godfreypigott
      @godfreypigott 10 месяцев назад +10

      Based on ONE video posted 3 weeks ago, where your comment was posted two weeks ago?

    • @slepenb
      @slepenb 8 месяцев назад +1

      The accent makes it tough to follow

    • @godfreypigott
      @godfreypigott 8 месяцев назад

      @@slepenb It is easy at 75% speed.

  • @Axman6
    @Axman6 10 месяцев назад +68

    I’m only a few minutes in, but I wanted to say this video is beautiful; the colour scheme, the sizes of everything, the animations, the fading in and out. These are little details that are hard to get right, well done- subscribed ❤

  • @bigbluebuttonman1137
    @bigbluebuttonman1137 11 месяцев назад +29

    The math of mechanisms is super fascinating to me.
    Going into a machine shop is like being a kid in a candy store for me. So much stuff, and every little detail has its reasons for being there in one way or another.

    • @magnuswootton6181
      @magnuswootton6181 8 месяцев назад

      yeh levers and cranks fit into maths perfectly.

  • @thecalculusofexplanations
    @thecalculusofexplanations 11 месяцев назад +22

    Brilliant, I taught some of this stuff to engineers once upon a time, I wish I'd had this video to show them. Well done

  • @JaredBrewerAerospace
    @JaredBrewerAerospace 10 месяцев назад +6

    Perfect! Deep and simple is more essential than shallow and complex. It doesn't matter how many times I have taught or been taught the same topics, everyone at any level has something to gain from the way you present these fundamentals.

  • @gianlaager1662
    @gianlaager1662 11 месяцев назад +11

    Very nice animations and great video. Please keep it going with videos like this.

  • @sundown456brick
    @sundown456brick 10 месяцев назад +6

    Im loving this movement, SoME is the best thing ive ever seen
    great to have found you, looking forward for more content, keep the good quality🎉❤

  • @philipmurphy2
    @philipmurphy2 10 месяцев назад +2

    Such a well produced video, Glad RUclips suggested it.

  • @ZimmervisionCZ
    @ZimmervisionCZ 10 месяцев назад +2

    This is really well done! Well-explained, beautifully designed and animated. This immediately makes me want to go out and program a 2D mechanism-based video game

  • @tenix6698
    @tenix6698 10 месяцев назад

    OMG, That's something I've been thinking about for a long time, but never got to it. Thank you for providing such a good video on this topic!!

  • @moralboundaries1
    @moralboundaries1 2 месяца назад

    so interesting and enjoyable, thank you for the lesson!

  • @bdzack2226
    @bdzack2226 10 месяцев назад

    This video is having too much knowledge and awesome way of representation. Crazy, keep up the great work. THANKS

  • @wellscampbell9858
    @wellscampbell9858 10 месяцев назад +1

    @mtirado Excellent video, flows well while covering the topic completely enough to serve as video reference material. It's definitely going in my tech reference links. Thanks!

  • @zacharytoth1065
    @zacharytoth1065 10 месяцев назад +2

    Im taking a Mechanical Design class right now, and am definitely sharing this video with my friends. Its a very clear and concise recap of some of the topics covered in class, and will be helpful in getting a better grasp of the topic.

  • @mani_mincraft
    @mani_mincraft 10 месяцев назад +1

    This is so cool! That circle approach is such an amazing method!

  • @Haagimus
    @Haagimus 10 месяцев назад +2

    Great video, very well explained mechanics, looking forward to your future content 🤙🏻

  • @zzznah
    @zzznah 10 месяцев назад

    Congratulations on making this very informative and beautiful video! As an aspiring RUclipsr I know how much hard work it takes

  • @derektauffner8828
    @derektauffner8828 10 месяцев назад +1

    Fantastic video and loved the animations. Well done.

  • @guillegilcriado6879
    @guillegilcriado6879 10 месяцев назад +4

    This video is so well produced. Great explanation, simple yet complete. The animations are so cool and well made. Overall, amazing video!!! New sub here! ^^

  • @sahhaf1234
    @sahhaf1234 10 месяцев назад

    exactly the video i was looking for.. pls continue..

  • @agrathnam
    @agrathnam 9 месяцев назад

    Beautiful graphics and great explanation. Looking forward to more videos from you.

  • @jormando2002
    @jormando2002 9 месяцев назад

    Wow... It is amazing, thank you so much for this video ❤

  • @bubbaloo8049
    @bubbaloo8049 10 месяцев назад

    Gran video, el mejor por lejos. Muy bueno !!!

  • @senthilkr1970
    @senthilkr1970 10 месяцев назад

    Fantastic videos, amazingly done. 👏👏👏

  • @jerry-yu7yi
    @jerry-yu7yi 5 дней назад

    i really really love this video

  • @Mark-gd5yz
    @Mark-gd5yz 10 месяцев назад

    More! Please. You have a rare talent: Use it.

  • @Garglicious
    @Garglicious 10 месяцев назад

    Cannot wait for more videos from you !

  • @adissentingopinion848
    @adissentingopinion848 10 месяцев назад

    That last five bar linkage just threw me through a loop and subsequently jammed me such that √4ac = 0. Immaculate lesson into such a complex topic.

  • @yaacheese8643
    @yaacheese8643 8 месяцев назад

    You need to make more videos on Mechanisms! Awesome video, I subscribed hoping to see more from you in the near future!

  • @christianprice4049
    @christianprice4049 10 месяцев назад

    This is GORGEOUS!!!

  • @Jaylooker
    @Jaylooker 10 месяцев назад +2

    The discrete Fourier series describes a mechanism which can draw any closed curve using epicycles. If every coupler mechanism can only draw closed curves as well, then there must be an equivalence between two coupled discrete Fourier series and a single discrete Fourier series. Describing what mathematically represents the coupling between the two discrete Fourier series is difficult.

  • @TheMagicFellow
    @TheMagicFellow 10 месяцев назад

    Beautiful; breath-taking

  • @nttn3666
    @nttn3666 10 месяцев назад

    This is so cool, please make more videos on this topic.

  • @sashiyendamuri1018
    @sashiyendamuri1018 11 месяцев назад

    Very nicely explained with simple graphics...

  • @user-yb2qd7hx9l
    @user-yb2qd7hx9l 10 месяцев назад

    깔끔하고 멋지네요. 감사합니다~

  • @geraldopontes37
    @geraldopontes37 10 месяцев назад

    Excelente vídeo! Thanks you

  • @petrkisselev5085
    @petrkisselev5085 10 месяцев назад

    Great presentation !

  • @alfredovillal5263
    @alfredovillal5263 9 месяцев назад

    Exelent Video,, very nice.

  • @MissPiggyM976
    @MissPiggyM976 10 месяцев назад

    Very interesting, thanks!

  • @mrshodz
    @mrshodz 10 месяцев назад

    Great explanation.

  • @nahuelpiguillem2949
    @nahuelpiguillem2949 10 месяцев назад

    Wowwwww mannnnnn, it's greatttt. Pretty clear

  • @pierreabbat6157
    @pierreabbat6157 10 месяцев назад +1

    I've written a program to simulate the Chebyshëv linkage, which traces the Nilla curve. The bottom is nearly flat, while the top is nearly an arc. At four equally spaced times, it's at three points in a line on the bottom and at the middle of the top. It looks like the cross section through the middle of a Nilla cookie.

  • @simongross3122
    @simongross3122 10 месяцев назад

    This is so clever and fascinating

  • @ico-theredstonesurgeon4380
    @ico-theredstonesurgeon4380 10 месяцев назад +2

    This video Is really well done! I would love It if you could also talk about the forces that act on the mechanism. I am a robotic enthusiast and that would be really helpful

  • @sonu-jangir
    @sonu-jangir 8 месяцев назад

    So helpful video...
    🎉🎉🎉
    Thanks for sharing...
    ❤❤❤

  • @SimpleLangSolution
    @SimpleLangSolution 10 месяцев назад

    God tier video and explanation.

  • @1022darkar
    @1022darkar 8 месяцев назад

    exelente video sigue con tu contenido

  • @shivabalaji6668
    @shivabalaji6668 10 месяцев назад

    Extraordinary 🤩🤩🤩🤩😍 pls upload many more videos like this

  • @mohammadkaheel973
    @mohammadkaheel973 9 месяцев назад

    Amazing 👏

  • @user-gh2dj9nc6y
    @user-gh2dj9nc6y 9 месяцев назад

    Beautiful

  • @jairoc.peralta
    @jairoc.peralta 6 месяцев назад

    Buen video, compa

  • @danielpitts6913
    @danielpitts6913 10 месяцев назад +3

    Very nice. Makes me want to write a simulator for this. One more project to the backlog lol.
    It doesn’t seem like it would be too difficult to calculate some physical properties for these after determining big positions based on the constraints. Like torque or linear force.

  • @hjfreyer
    @hjfreyer 10 месяцев назад +1

    Very nice! I'd love to learn more about how you disambiguate between the cases with multiple solutions. Like, for each place with ambiguity do you just have to pick either the positive or negative root?

  • @AllenKnutson
    @AllenKnutson 10 месяцев назад

    ¡Que rico! And while manim has its place I'm especially pleased to see explorations of other visual options. (The rectangular boundary is an especially unusual choice and I wish I'd thought of it!)

  • @francomaccaroni795
    @francomaccaroni795 10 месяцев назад

    very nice video, good job

  • @chienbanane3168
    @chienbanane3168 10 месяцев назад

    This is great for developing walker linkages!

  • @Spiegelradtransformation
    @Spiegelradtransformation 9 месяцев назад

    Well Done.

  • @sifatahmed1413
    @sifatahmed1413 10 месяцев назад

    Excellent

  • @ToMMiTTo
    @ToMMiTTo 10 месяцев назад

    Big clap per your video! Awesome.. please do follow up videos. I would suggest to use a math editor for formulas (latex or similar), so they are more easily readable

  • @anandjoshi9716
    @anandjoshi9716 10 месяцев назад

    Really good

  • @juancarlossanchezveana1812
    @juancarlossanchezveana1812 9 месяцев назад

    Amazing

  • @user-wi6ee4db3m
    @user-wi6ee4db3m 10 месяцев назад +1

    Please make more video's like this.
    ( like if any one wants video's like this )

  • @polyhistorphilomath
    @polyhistorphilomath 10 месяцев назад +1

    The discussion of jamming position was interesting. I have to wonder if there is a way to limit or constrain the configuration space during synthesis such that the number of degrees of freedom can only ever increment or decrement (by one). Similar to the K-map concept the intent would be to prevent simultaneous changes and thus minimize undesirable or indeterminate behavior.

  • @_krzysio_6910
    @_krzysio_6910 8 месяцев назад +1

    In Robotics those are so simple mechanisms...
    We have really great methods there - check it out.
    We just use matrixes for everything.

  • @PeterNerlich
    @PeterNerlich 10 месяцев назад +1

    Fascinating video! I'm most interested in the inverse problem, finding a mechanism that produces a certain path. In your example, you show a how to derive a solution of an easy instance of this problem, where a simple four bar linkage is sufficient, and using only three "samples" of position+rotation of a segment that should be reached by the mechanism. But how would one go about synthesising for a path like the one in 13:32?

  • @farhatali3634
    @farhatali3634 10 месяцев назад

    Its a beautiful video. Thanks for all the effort and thanks for sharing with all of us. Simply amazing. Kind request to share which software or programming language you have used for creating those beautiful animations. Regards.

  • @herbertattema9890
    @herbertattema9890 2 месяца назад

    the algorithm did you bad, how am I only now finding this channel

  • @realcygnus
    @realcygnus 10 месяцев назад

    Quite nifty !

  • @tonyfarah7685
    @tonyfarah7685 10 месяцев назад

    Nice video, but i just wanted to understand more about equations, so i hope you will explain it in detail please
    I liked your visualization ❤

  • @emil_richard
    @emil_richard 8 месяцев назад

    This is so well produced! Can you recommend any program where anybody can test such configurations easily?

  • @arkadiusz4133
    @arkadiusz4133 9 месяцев назад

    I would be very pleased if you will make a few videos how to solve some practical tasks about power, inertia, moments etc. In mechanisms

  • @databang
    @databang 10 месяцев назад +1

    Thanks for the video. Very nice illustrative presentation that’s easy on the eyes and labeled well. I’m curious what software you use to construct models and animate them, is it Adobe AE or something more specific?

  • @disaffected_npc
    @disaffected_npc 10 месяцев назад

    So, I've been trying to figure out how to visually represent some stuff - I'm quite hypermobile/have some pretty peculiar stuff going on with my nervous system and I want to find a way to create a hard map of the range of motion of my bones/joints, and then somehow overlay that with my internal/imagined map of my body. For most of my life I've had a bunch of involuntary tics, and since I was a child they were dismissed as a baked in problem of being a flappy autistic person and thus to be pretty much ignored - but upon realising that they were a manifestation of problems with connective tissue/rooted in weird stuff with my nervous system, I started engaging with/adjusting some of them - one in particular had been constantly subluxing my jaw and had (as wild as this sounds) resulted in me losing an enormous range of my sense of touch/pressure detection. Fixed the issue with my jaw and trained myself to pay attention to what my body was actually trying to do and over the past two years my sense of touch/proprioceptive map has exploded outwards from my neck/shoulders/spine. I feel like this kind of map of where my body actually can move, and being able to mark onto that which ranges - while possible, were destructive/overstretched joints would be incredibly useful. It also feels like something that someone must already have done to some degree. Do you have any suggestions on resources to look into? I'm not a mathematician/programmer of any kind - but this feels like the most promising tool with which to build the physical/mechanical part of what I need to create to make useful/discrete statements about what's been happening

  • @hbenzd5301
    @hbenzd5301 10 месяцев назад

    Gooood..

  • @onadja
    @onadja 7 месяцев назад

    Excellent animation and great explanation!
    What editing software did you use?
    THANKS !

  • @tombouie
    @tombouie 10 месяцев назад

    Interresting,
    Giving an arbitrary output motion, ?might the entire linkage soultion set be solved for?

  • @SimplexonYt
    @SimplexonYt 8 месяцев назад

    at some parts of the video u have to get the square of a vector or multiply two vectors with each other But how are you supposed do do that should i multiply/square the single components of the vectors, should i take the cross product of them, should i use the dot product or something different?

  • @M0rshu1
    @M0rshu1 10 месяцев назад

    This is essentially the math you will be doing in the last 3 semesters of a mechanical engineering bachelor’s.

  • @HannyDart
    @HannyDart 8 месяцев назад

    Some time ago i was trying to analyze a rather complicated 3d mechanism using this "distance & circles" approach but for some reasons my equations were no longer symbolically solvable. Ive verified my numerically obtained solutions several times and they were correct so the equations had to be correct too.
    Since then I was interested in a proper way to do the math behind it...

  • @labkome
    @labkome 10 месяцев назад

    Please create more videos bro, respect from indonesia

  • @foxprojects247
    @foxprojects247 10 месяцев назад

    I love this!

  • @xenorzy9331
    @xenorzy9331 10 месяцев назад

    Nice.

  • @pavelperina7629
    @pavelperina7629 10 месяцев назад

    I once tried to simulate heusinger gear of steam engine and failed at combination lever.
    If I recall problem is that contrain is something like end and mid point are allowed to move on two circles and distance is defined by distance of mechanical joints. Third point is on some curve which I cannot properly describe. Other link has the same or similar contrains and intersection of these curves is a solution. Maybe it can be solved for tens of possible positions, drawing line segments between solutions, repeating for other links, finding intersections of line segments approximating these two curves and subdividing intervals to get more precise result. I just can't imagine how people designed that 150 years ago or so, because solving something like 4-5 equations with trigonometric functions is hard. Maybe tthey did not need to know precise position of joint, they just made sure that it satisfies number of degrees of freedom and that it combined movements of two levers with a proper ratio and made some smaller model from sheets of metal with holes and rivets.

  • @WarzoneMasters
    @WarzoneMasters 9 месяцев назад +1

    you need to put anice song or melody as an intro it will make the video better. all the video is amazing

  • @neycorelbolanos8910
    @neycorelbolanos8910 9 месяцев назад

    Gracias. No te imaginas cuanto tiempo estuve buscando un vídeo o un canal como este.
    Por ahí 10 años buscando , en mi idioma español bo existe tal cosa .
    En inglés hay mejores vídeos pero éste es el mejor , justo lo que necesito.
    Gracias.

  • @xhulioballa8606
    @xhulioballa8606 9 месяцев назад

    When can I find the book

  • @jakobr_
    @jakobr_ 11 месяцев назад +3

    Can complex numbers be applied to this math? I’m curious because there’s a lot of rotation, and complex numbers seem to fit in wherever you see rotation.

    • @mtirado
      @mtirado  10 месяцев назад +5

      Complex numbers are just 2D vectors, so yes!

    • @derektauffner8828
      @derektauffner8828 10 месяцев назад

      This is close but not entirely true. There is an isomorphism between 2D vectors and complex numbers. And you need to be careful on how you treat the two if you want one to be the other! There is a fantastic answer on Math Stack Exchange if you google 2D vectors as complex numbers. @@mtirado

    • @dsgowo
      @dsgowo 10 месяцев назад

      You can also use conformal geometric algebra to describe not just rotation, but also translations as well as the circles defining the possible positions of P2 and P3 (or similar circularly constrained points in a linkage). Many of the calculations done in this video, such as finding the intersections of two circles or constructing a circle from three points on its perimeter, are expressed very elegantly in this language. To top it off, it generalizes very elegantly to 3D and higher dimensions, so you can get all the benefits of the complex numbers as well as quaternions and dual quaternions inside CGA.

  • @seeker4430
    @seeker4430 10 месяцев назад

    Could you please make more such videos

  • @nad2040
    @nad2040 11 месяцев назад

    i think arglin kampling likes this stuff

  • @MrAminmohamed
    @MrAminmohamed 7 месяцев назад

    Please make another video of more examples of building mechanics without anything just basic geometry. This way kids in middle schools will be able to use their compas and rulers to draw prototypes

  • @bradhayes8294
    @bradhayes8294 10 месяцев назад

    A crank slider is a four-bar linkage also.

    • @mtirado
      @mtirado  10 месяцев назад +1

      Yes but it has a prismatic joint. I focused on revolute joints only.

    • @bradhayes8294
      @bradhayes8294 10 месяцев назад

      @@mtirado I had a mechanisms class as an undergraduate mechanical engineering student and an advanced analysis and synthesis of mechanisms class as a graduate student. We used primarily the vector loop-closure method for mechanism analysis. We used both analytical and graphical methods for mechanism synthesis. One of the final projects we had was to derive the position, velocity, and acceleration equations for a 10-bar John Deere level-lift mechanism. I also had an advanced dynamics of machinery class as a grad. student. One of my favorite analysis methods was the Chace vector analysis method for 3-dimensional mechanisms.

  • @FrostyHandled
    @FrostyHandled 8 месяцев назад +1

    anyone else feel bad for the universe for having to do so much computation

  • @coledavidson5630
    @coledavidson5630 10 месяцев назад

    Machine dynamics!

  • @alcyonecrucis
    @alcyonecrucis 10 месяцев назад

    Wow good job. Do these paths have equations ??

    • @mtirado
      @mtirado  10 месяцев назад

      They have, but I didn't take the time to obtain them.

  • @RajSingh-ln1mn
    @RajSingh-ln1mn 10 месяцев назад

    Bolo zuban kesari , I really needed this video , really helpful and informative, keep sharing these . ❤

  • @Maria-ig6yd
    @Maria-ig6yd 10 месяцев назад

    But egual identicall component on a movements pedals not have a problem, on a movements, but if not is, have a problem

  • @raylopez99
    @raylopez99 10 месяцев назад

    the old 4-bar linkage mechanism.

  • @PSS_1
    @PSS_1 4 месяца назад

    I need help with a certain mechanism

  • @BradleySlavik
    @BradleySlavik 10 месяцев назад

    At 9:43 the |U|^2 is represented by |U| in the bottom equation that threw me until I saw the mistake.

  • @sape1312
    @sape1312 8 месяцев назад

    Magique...