Elden Rings Raytracing performance is so cursed
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- Опубликовано: 9 фев 2025
- 151p internal resolution (DLSS Ultra Performance) with Low Setting (High AA) and Low RT is GPU bottlenecked on an RTX 3080 at 43fps.
Changing RT from Low to Off increases frame rate threefold to around 144fps.
Set the in-game time to morning at a site of grace, and then afterwards warp to the "East Raya Lucaria Gate" Site of Grace to replicate this scene.
Did you even press r2?
why
Ray Tracing, not right trigger....