*Keep in mind, Malf is winning because of the interaction with Lucky Pants. Touch though doesn’t require that and the damage is amazing!* Also, everything 1600 or higher does the same damage in this activity.
It’s so hard to truly gauge outbreaks dps.. it scales higher with more people using it but there is also an rng element to how high the damage can scale
Any thoughts on how solar warlock needs some serious reworks? None of the aspects focus on burning or healing. And of the aspects themselves icarus dash can't buildcraft and ToF doesn't change any builds. Unlike ToW which adds stasis crystals and thus stasis crystal fragment/aspect buildcrafting, or ToS which gives lightning nades jolt and thus buildcrafting with at least 1 fragment.
Malfeasance's slug explosion damage doesn't work with Lucky Pants, but overload handcanon makes it for whatever reason. Thats why it hits so high when others dont
I noticed that, it seems at some point, Bungie added extra animations to exotics that didn’t exist before, to give them more style and depth. Merciless now has a billowing fire in the exhaust of its barrel, while Touch of Malice has a sickly green glow around the remnants of Oryx’s cruel, black heart, which matches the eldritch theme of the gun.
This happened months ago, and I noticed it immediately that very day. I play on a 60-inch tv and I was like wtf happened to weapons lol my 7th seraph revolver detail was insane
@@midnightnine Ah, didn’t realize it was that long ago that Bungie touched up the weapons visually. I appreciate their efforts in paying attention to the little details. It makes you appreciate the iconic Exotic weapons even more.
A numbered list most powerful to least powerful primary would be nice. I’m a noob and I don’t know the weapons very well all I know is my osteo striga is the best weapon I’ve come across so far :)
This type of test doesn’t really matter it’s just for fun. Primary weapons you use for small enemies not bosses, just use the ones you like with good perks
@@digiorno1142 okay so the special and heavy is used for taking out the tougher enemy’s ? And thank you for the useful knowledge guardian, may the light forever be with you🙏🏻💙
@@digiorno1142 also my osteo striga is a beast. It does great for everything except when they have shields but even then if I keep shooting the poison hurts them so it just takes a little less ttk. Osteo is my go to for everything
For solar weapons that scorch, I think you also want the fragment that makes your ignitions apply scorch, it should get you to your next ignition sooner.
Honestly with the touch catalyst I wish it made it that using the blight shot did a damage over time effect like witherhoard for better dbs when in use
If they ever buff tricksleeves they should replace the critical health damage boost with the old suprise attack mod that was used for sidearms, maybe they can have it so your side arm consumes your charges of light and converts it into a damage boost, i mean shit they could do something really cool with them and give the exotic a unique animation, maybe you hold reload to do some sort of spring loaded arm holster type of shit consuming your armor changes into a damage boost for the magazine
man i wish hawkmoon would receive some more love, this list was pretty lit and i plan on farming revision zero more because of it but hawkmoons ability to comfortbly handle yellow bars shouldnt be slept on. vid was fun to watch love to see content rolling in .
I agree. We should give Mechaneer’s Tricksleeves the same ability that Luck Pants has, but keep the buff it already has to sidearms when critically wounded.
iv been using mal and lucky pants since this DMG was a thing, melts champs like crazy, even with strand suspense being nerfed, u can kill any champ with one suspense and mal in master
Primary DPS these days looks stacked with so many good options. Now I think it's time for Heavy DPS testing? I've been a bit lost in the Heavy department for some time now. Everyone said to grab the recent Retrofit with FTTC/TL from Banshee, and I did, but honestly I'm not vibing with it.
I can’t see a situation in which lucky pants isn’t nerfed in some capacity. Don’t get me wrong, I LOVE lucky pants. I was rocking it even before the malfeasance vorpal meta. Had a ikelos HC with triple and vorpal when the rework was first introduced and I was always talking about it being amazing.
Btw final warning is better because you only need the box to turn red for the damage and you can tap fire so you dont need to charge it basically at all you honestly could maybe not double but close to double that number
@aztecross I know this isn't probably your fav content. As much as you do it. With usually similar results. But thanks for the "community service" 😂 Seriously appreciated
Unless Bungie adds another encounter, Crota doesn’t have a dmg check boss, unless we consider the witch encounter? Maybe bungie changes that so it’s an actual encounter?
I know you didn't test it but I think warden's law lucky pants is gonna be a sleeper pick. The 2shot burst plus it can get FTTC and Vorp. It's gonna be nasty
Will most likely still run striga (maybe thorn?) And necrotic grips. Not suspend build... I much prefer grabling for general movement and powered melee (and buffed threadlings)
cross didn't even optimize final warning, you don't need to wait for the discharge you can fire as soon as it's fully charged, the extra time is to allow for locking onto targets.
Has nobody explained to Aztecross why the malfeasance bug is increasing damage? Basically with lucky pants you need to ramp up the dmg with each shot and for some reason with the overload mod the explosions after 5 hits count towards the stacks so without the mod you need more than 5 hits to reach max stack with the pants and with the ovl mod you have max stacks after 5 hits so the rest of the shots do max damage which is why it increases the dmg so much.
Outbreak is a weird one right? Like it works as a team, its primary, does add clear well, and is forgiving. On top of that, it *used* to be one of the better options for multi-phasing certain bosses. But it really doesnt feel like it stacks up anymore.
Heads up for compulsive reloader for dmt while its amazing its also useless if you're using flared magwell and ophidian aspect. Your reload stat is at 100 the entire time so you use vorpal or something like that
didnt i see a video not long ago where the wipe screen damage report is actually wildly inaccurate and instead there was some other way to see damage dealt accurately? think it was the destiny damage tracker overlay
Thank you for your sacrifice, Aztecross. I will forward this video to every goober that keeps saying Crimson does better dps than Malfeasance with Lucky Pants.
Cross throwing telling everyone to just hold the trigger you can literally see on the gun when it reaches max damage you're making it take twice the time per burst
They could let malfeasance fly due to crota not having any bosses. ir yut had the health of just a normal yellow bar and crota needs to be killed by the sword so there’s no area where malfeasance damage gives you an edge
*Keep in mind, Malf is winning because of the interaction with Lucky Pants. Touch though doesn’t require that and the damage is amazing!*
Also, everything 1600 or higher does the same damage in this activity.
Solar hunter with On Your Mark reload speed might be good too
Grav lance since it's buff
It’s so hard to truly gauge outbreaks dps.. it scales higher with more people using it but there is also an rng element to how high the damage can scale
Any thoughts on how solar warlock needs some serious reworks?
None of the aspects focus on burning or healing. And of the aspects themselves icarus dash can't buildcraft and ToF doesn't change any builds. Unlike ToW which adds stasis crystals and thus stasis crystal fragment/aspect buildcrafting, or ToS which gives lightning nades jolt and thus buildcrafting with at least 1 fragment.
@@adelynn3501 touch of flame is the only way to get restoration ×2 with the subclass alone, and its literally vital to sunbracers damage builds
Probably Malfeasance with Lucky Pants
100% don’t even need to watch the video 😂
But we should watch the video because cross is the boss!
Weapon alone, Malice wins. Weapon plus exotic, most probably Malfeasance. Even after the Overload HC bug gets fixed.
Touch is best kinetic dmg alone no help. But malfeasance, with lucky pants will do better bc your using a d buff from your exotic
Yeah. Ik somebody who got it up to 3 million on a single dmg phase on GoA ogre
Malfeasance's slug explosion damage doesn't work with Lucky Pants, but overload handcanon makes it for whatever reason. Thats why it hits so high when others dont
Hello Cross’s editors, I hope y’all are doing well. You guys are half the content sometimes and I appreciate the work you put into the vids.
I agree
Just coming off the 7 hour grind for this video and Cross finally let me out of the editing shed 💀Much love man
@@Halozenicoh god, I hope you escape one day. I’m truly sorry to hear abt this
@@africanpenguin3104hopefully he’s good I’m sure he gets payed really well
Simp
I noticed that, it seems at some point, Bungie added extra animations to exotics that didn’t exist before, to give them more style and depth. Merciless now has a billowing fire in the exhaust of its barrel, while Touch of Malice has a sickly green glow around the remnants of Oryx’s cruel, black heart, which matches the eldritch theme of the gun.
This happened months ago, and I noticed it immediately that very day. I play on a 60-inch tv and I was like wtf happened to weapons lol my 7th seraph revolver detail was insane
@@midnightnine Ah, didn’t realize it was that long ago that Bungie touched up the weapons visually. I appreciate their efforts in paying attention to the little details. It makes you appreciate the iconic Exotic weapons even more.
You should try testing Needlestorm's damage again to see whether or not the threadling buff affected its damage.
The threadlings that spawn from needle storm were unaffected apparently.
It was buffed. Visually it wasn't. However, Aegis did testing and the pixels are about 410K now.
Outbreak will always be in my inventory. I got it through the mission before it was sunset. It has carried me through the all legendary campaigns.
Curious to see how Osteo Striga fits in to the primary damage test.
Curious about this too
Osteo Striga with necrotic grips does crazy damage i heard.
Ditto :)
The exotic that has scorch should be tested like outbreak to see how much you can get with the ignitions.
I love the dps check videos. They're great for listening to while I'm at work
This isn't as much dps as it is total damage over a phase cause if it was dps things jump up and down based on the time like the Seraph pulse
@@Mounttaintop damage per second, damage per phase. It's clear that I was talking about the form of the video.
A numbered list most powerful to least powerful primary would be nice. I’m a noob and I don’t know the weapons very well all I know is my osteo striga is the best weapon I’ve come across so far :)
Also thank you this was really helpful and great place to get me started on exploring the weapons of destiny ❤️
This type of test doesn’t really matter it’s just for fun. Primary weapons you use for small enemies not bosses, just use the ones you like with good perks
@@digiorno1142 okay so the special and heavy is used for taking out the tougher enemy’s ? And thank you for the useful knowledge guardian, may the light forever be with you🙏🏻💙
@@digiorno1142 also my osteo striga is a beast. It does great for everything except when they have shields but even then if I keep shooting the poison hurts them so it just takes a little less ttk. Osteo is my go to for everything
@@DizmalxD Yes always use a heavy weapon for bosses
So sad to see that Devil's Ruin didn't get tested. It has surprisingly high damage output with its laser mode.
For solar weapons that scorch, I think you also want the fragment that makes your ignitions apply scorch, it should get you to your next ignition sooner.
Honestly with the touch catalyst I wish it made it that using the blight shot did a damage over time effect like witherhoard for better dbs when in use
Touch of malice and banner of war my favourite thing to run now
For me the standout is Final Warning. Great add clear, great single target. Doesn't take anything else to stand out.
Just wish it had a faster charge time
I love tarrahbah so much, hope it gets a catalyst and maybe another ornament
If they ever buff tricksleeves they should replace the critical health damage boost with the old suprise attack mod that was used for sidearms, maybe they can have it so your side arm consumes your charges of light and converts it into a damage boost, i mean shit they could do something really cool with them and give the exotic a unique animation, maybe you hold reload to do some sort of spring loaded arm holster type of shit consuming your armor changes into a damage boost for the magazine
man i wish hawkmoon would receive some more love, this list was pretty lit and i plan on farming revision zero more because of it but hawkmoons ability to comfortbly handle yellow bars shouldnt be slept on. vid was fun to watch love to see content rolling in .
Heirachy of needs can get higher dmg the range needs to be greater the homming arrows do around a little over a full draw shot
I agree. We should give Mechaneer’s Tricksleeves the same ability that Luck Pants has, but keep the buff it already has to sidearms when critically wounded.
Little did cross know, that oathkeepers damage buff to bows requires a charge time, so it actually wasn't being applied
really want to see the monty with winters guile since the damage stacks... I feel sorry for the one thrall that was stabbed with 338,000 damage
Discord VC join sound freaking me out even though I'm not in a VC is always a mood
I enjoy these videos! Please keep making them
iv been using mal and lucky pants since this DMG was a thing, melts champs like crazy, even with strand suspense being nerfed, u can kill any champ with one suspense and mal in master
Bro Lucky Pants are TOO good
I just realized that Vex Myth is UNSTOPPABLE this season!!!!!! Fuck yea!!!!
I can’t wait to see how well a Fourth Times/Vorpal Wardens Law works with Lucky Pants.
Primary DPS these days looks stacked with so many good options. Now I think it's time for Heavy DPS testing? I've been a bit lost in the Heavy department for some time now. Everyone said to grab the recent Retrofit with FTTC/TL from Banshee, and I did, but honestly I'm not vibing with it.
I can’t see a situation in which lucky pants isn’t nerfed in some capacity. Don’t get me wrong, I LOVE lucky pants. I was rocking it even before the malfeasance vorpal meta. Had a ikelos HC with triple and vorpal when the rework was first introduced and I was always talking about it being amazing.
Absolutely love the ToM buff devour warlock slays with it
Btw final warning is better because you only need the box to turn red for the damage and you can tap fire so you dont need to charge it basically at all you honestly could maybe not double but close to double that number
As a less than mediocre player, I gotta' tell you, Az, I really appreciate videos like these.
I really wish there were control tests for the handcannons and bows without Lucky Pants or Oathkeepers
For instance I really want to know how Malfeasance performs against Touch of Malice without Lucky Pants for anyone not on hunter
Having the caty when aztecross dosnt feels pretty nice
@aztecross
I know this isn't probably your fav content. As much as you do it. With usually similar results. But thanks for the "community service" 😂 Seriously appreciated
Unless Bungie adds another encounter, Crota doesn’t have a dmg check boss, unless we consider the witch encounter? Maybe bungie changes that so it’s an actual encounter?
I can't wait to get my hands on Warden's Law with 4TTC + Vorpal just to see if it at least beats out 7th Seraph Officer Revolver with Lucky Pants
Add-clear with DMT is why you should've kept a Subsistence roll ;)
You had surge mods on for final warning btw
I know you didn't test it but I think warden's law lucky pants is gonna be a sleeper pick. The 2shot burst plus it can get FTTC and Vorp. It's gonna be nasty
Would have been nice to see Malfeasance without Lucky pants to compare against Touch
Will most likely still run striga (maybe thorn?) And necrotic grips. Not suspend build... I much prefer grabling for general movement and powered melee (and buffed threadlings)
Realize you cant text everything but Transfiguration scout with rewind rounds and kinetic tremors would be cool to see. Never have to reload.
If you to know when exactly do they show all the damage numbers it's 18:46
I did Winter's Guile with Monte Carlo and it actually did more damage than Titan's do with max stacks but it can be a bit tedious to set up-
Winter Guile is a 275% while Syntho is 200% and war banner is 40% (Melee everything else is 10%)
What cape is that? That glow is really cool.
cross didn't even optimize final warning, you don't need to wait for the discharge you can fire as soon as it's fully charged, the extra time is to allow for locking onto targets.
Has nobody explained to Aztecross why the malfeasance bug is increasing damage? Basically with lucky pants you need to ramp up the dmg with each shot and for some reason with the overload mod the explosions after 5 hits count towards the stacks so without the mod you need more than 5 hits to reach max stack with the pants and with the ovl mod you have max stacks after 5 hits so the rest of the shots do max damage which is why it increases the dmg so much.
6:39 son just chillin in the back 😄
6:32 he’s watching the destiny man at work 😂
Outbreak is a weird one right? Like it works as a team, its primary, does add clear well, and is forgiving. On top of that, it *used* to be one of the better options for multi-phasing certain bosses. But it really doesnt feel like it stacks up anymore.
I LOVE these types of videos.
I’ve only ever used Crimson for PVP. Looks like I was wrong that thing slaps
Heads up for compulsive reloader for dmt while its amazing its also useless if you're using flared magwell and ophidian aspect. Your reload stat is at 100 the entire time so you use vorpal or something like that
Randy's Throwing Knife with Kinetic Tremors. The perk pops more quickly.
didnt i see a video not long ago where the wipe screen damage report is actually wildly inaccurate and instead there was some other way to see damage dealt accurately? think it was the destiny damage tracker overlay
I feel like I might get malfeasance purely for the day 1 raid this Friday even though I don’t play hunter too much - the damage is just too crispy
I two phases oryx with a whole team only using touch shit was dope
I just ate Pringles for the first time in 19 years . Wow they are delicious!
Are loadouts back?
damn, I didn't have outbreak and I was struggling with calus from lightfall until I used Lemon. Lemon carried me all the way.
oh the malfeasance explosions are counting as shots , thats why the damage is big
Thank you for your sacrifice, Aztecross. I will forward this video to every goober that keeps saying Crimson does better dps than Malfeasance with Lucky Pants.
Since seventh seraph hc was so good with lucky pants last time you tested i think wardens law will be better.
Cross throwing telling everyone to just hold the trigger you can literally see on the gun when it reaches max damage you're making it take twice the time per burst
They could let malfeasance fly due to crota not having any bosses. ir yut had the health of just a normal yellow bar and crota needs to be killed by the sword so there’s no area where malfeasance damage gives you an edge
Why did it start saying vorpal weapon on DMT? Wasn't he using the compulsive loader one? And it didnt say that on the FTTC one.
I keep telling people not to sleep on Final Warning! That thing is wicked!
Last word with radiant Dance Machines
Was hoping for a sunshot test, o well
Crota only takes give sword damage so they won’t worry about malfeasance
Pls try the guns without lucky pants for other classes
I want you to try glaives with Banner of War and Syntho
Got to try the other solar bow
I miss one phasing scourge final boss with outbreak.
I wonder what collective obligation when fully leached can do? The suppression and weaken would buff numbers right?
I would love to see Devil's Ruin on these tests one day ^^
Hawkmoon with Lucky Pants? I know the final shot doesnt get buffed, but idk
"I think we're good" he says lol 🙏
U can still get 8 sniper shots with fourth times the charm its just a bit harder to do
Should test out Monte Carlo with synthoceps
Have they unlocked the loadouts yet?
I don't know about anyone else but for me Kinetic Surge only works for the Blight on Touch of Malice amd not the entire gun.
"I think we're safe, Bungie's gonna let this one fly."
If we have another caretaker/warpriest situation, god only knows what'll beat Outbreak
How would Lumina and Sunshot hold against Malfeasance?
Can someone tell me what shader he is rocking? That guardian looks awesome
Hierarchy of Needs is spicy too
why i never seen sunshot with lycky pants in here? is it don't work with each other?
Does roaring flames effect Polaris Lance explosions?
Cross doing the damage test for Bungie so everyone has fair shot for day 1.
Can we get a heavy GL testing this season, we have the new Cataphract GL3 with interesting roll of EA, and B&S
What about the warlock helmet that tripples scorch damage
Anyone try Luna’s Howl with Lucky Pants? Contest mode caps at 1790 and you hit that with the rest of your gear being 1810/ 1600 Luna’s.
What does malf do without lucky pants?
bungie should let us use touch of malice as melee somehow too like monte carlo
Do lucky pants stack with hawkmoon final shot?
What about doom of chelchis with vorpal and frenzy?
Day 1 Raid race is gonna be over in 30 minutes if everyone is running Lucky Pants + Malfeasance