Divide and Conquer v5.2 Beta: Gondor [16] Retaking Lands

Поделиться
HTML-код
  • Опубликовано: 13 дек 2024

Комментарии • 9

  • @aorakisamaragatha37
    @aorakisamaragatha37 11 месяцев назад +12

    Boromir simply on his way walking straight to Mordor

  • @sullivanlaramie2901
    @sullivanlaramie2901 11 месяцев назад +3

    Alternate title: "What are you doing, Steppe Archers?"

  • @alphaluda
    @alphaluda 11 месяцев назад +1

    Augimund babyyy, let’s go with another Gondor LP

  • @The0Major1
    @The0Major1 11 месяцев назад +3

    You must build the great roads of Gondor. Make the road at least stone in all your territory’s so you can get some income and these roads make your troop movement faster in those area with better roads so you can have a backline recruitment area that can pump out troops for the front.

  • @Manwu5
    @Manwu5 11 месяцев назад

    Hye buddy great content! One question what does this patch adds to the game? The 5.2 beta

  • @redstar96gr57
    @redstar96gr57 11 месяцев назад +1

    Finally Denethor takes the field,and makes me wonder how he does not get anything better than the standard bodyguards given he's the Steward of Gondor.
    EDIT:Holy shit I've never seen Dol Amroth folding that much when fighting multiple factions,usually this happens to Gondor

  • @Iask1234
    @Iask1234 11 месяцев назад

    You should probably start building ports. The game doesn’t correctly forecast the increased income. Just look at the trade income from Lond Galens trade tab and see how much of its income is from sea trade.

  • @gkuhn2589
    @gkuhn2589 8 месяцев назад

    You know you can control 20 units max on the battlefield , in the battle of Linhir bridge Denethor has 8 star command that mean he can lead 17 unit in battle included himself his army has 14 units
    I dont see why you let the IA control your renforcement It is not against your rules to ontrol yourself the renforcement it is 16 UNITS FOR THE GONDOR RENFORCEMENT INCLUDED

  • @Diog3nes
    @Diog3nes 11 месяцев назад

    Will the AI be fixed in the next version so it does't stay idle with huge stacks in the middle of nowhere? it's killing the game, otherwise great job, DAC is my favorite game...