The numbering is given by the order in which the connections are fed to the part component. If you hoover your mouse on the connection output after plugging it in the part component, you will see the numbering of the connections.
If you check the CONN input of the Wasp_BasicPart component, you will see that each connection object has an id, that id is the numbering used for rules creation.
@@TempAutonArch I don't understand still. Going by your explnation, in the screenshot, Cube should be at 0 location, hexagon at both 1 and 2. Even after resetting, it doesn't come. I went to the location specified by you and labeled the points using list point component. Check the screenshot here. i.imgur.com/qXrnx2n.png
Not sure I understand, but you can use a Rule Generator to create the rules, an there is an option to prevent the same part or the same connection to connect. If then there are specific connections you want to prevent, you can use an Exclusion Constraint for that.
Thank you so much for this series!It's my 2nd day in wasp and I'm just lovin' it! However, I had a question.....Is it possible to work with an object that doesn’t have square face to connect with? TIA💗
You can work with any face type. As a matter of fact, the two faces connecting do not need to have the same geometry. All that matters is the position of the connection center and the orientation line. The Part geometry is used only to determine the Z direction of the connection plane.
Hi, it depends on which keyboard you are on. If you cannot find it on your keyboard, you can simply copy-paste it from here: | The ASCII character for it is 124. You can check out more info on how to type it if you are not able here: www.techwalla.com/articles/how-to-do-a-straight-vertical-line-on-a-keyboard Alternatively, you can also use the Wasp_Rule component to create your rules, and this will not need the | character.
CAn you do a settings video because I would like to know the display settings you have for the objects as mine looks very different very helpful video though
My settings are just the Rhino default settings in Arctic mode. The only problem might be that, if you are in Rhino 7, the materials are not used by default (everything is probably white). Just select the Arctic mode, go to Display Settings, and under Color & Material Usage select "Custom Material for all objects". Then it should look the same.
Fantastic series of tutorials. Thank you, Andrea!
Grande Andrea!
grazie!
Amazing, thank you!
Glad you liked it!
Grazie mille, veramente molto interessante!!
What is the logic of numbering like Hexa 0, Hexa1 ? How do I identify whether I have to type Hexa 0 or Hexa 1? Similarly for Cube 0 , Cube 1, etc. ?
The numbering is given by the order in which the connections are fed to the part component. If you hoover your mouse on the connection output after plugging it in the part component, you will see the numbering of the connections.
@@TempAutonArch , I do not understand. There is no component named as "part" . Can you share a screenshot via image sharing site please?
If you check the CONN input of the Wasp_BasicPart component, you will see that each connection object has an id, that id is the numbering used for rules creation.
@@TempAutonArch I don't understand still.
Going by your explnation, in the screenshot, Cube should be at 0 location, hexagon at both 1 and 2. Even after resetting, it doesn't come. I went to the location specified by you and labeled the points using list point component.
Check the screenshot here.
i.imgur.com/qXrnx2n.png
is there a way to make it so only connections of different types can connect.
Not sure I understand, but you can use a Rule Generator to create the rules, an there is an option to prevent the same part or the same connection to connect. If then there are specific connections you want to prevent, you can use an Exclusion Constraint for that.
when i open the rhino file there is no geometry shown. I can bake the grasshopper geometry though. also thank you for these tutorials and library
I think the geometry in the file is hidden. Check if all the layers are on, and use the command Show to make hidden geometry visible
Thank you so much for this series!It's my 2nd day in wasp and I'm just lovin' it!
However, I had a question.....Is it possible to work with an object that doesn’t have square face to connect with?
TIA💗
You can work with any face type. As a matter of fact, the two faces connecting do not need to have the same geometry. All that matters is the position of the connection center and the orientation line. The Part geometry is used only to determine the Z direction of the connection plane.
Got it! Thanks 🤗
how do you make the vertical division line in the panel???? T.T need help
Hi, it depends on which keyboard you are on. If you cannot find it on your keyboard, you can simply copy-paste it from here: |
The ASCII character for it is 124. You can check out more info on how to type it if you are not able here: www.techwalla.com/articles/how-to-do-a-straight-vertical-line-on-a-keyboard
Alternatively, you can also use the Wasp_Rule component to create your rules, and this will not need the | character.
CAn you do a settings video because I would like to know the display settings you have for the objects as mine looks very different
very helpful video though
My settings are just the Rhino default settings in Arctic mode. The only problem might be that, if you are in Rhino 7, the materials are not used by default (everything is probably white). Just select the Arctic mode, go to Display Settings, and under Color & Material Usage select "Custom Material for all objects". Then it should look the same.
Great