in the game you can sink carriers with battleships when you put the BB in front of a port an the carriers come out then they are directly in range (but thats the only way i know)
I'm playing for the first time, UK. Germany is absolutely slapping my convoys and the home fleet is only just trading with their surface fleet. I'm worried I've fallen behind with the fleet. My only good news is that the Mediterranean fleet has been absolutely slapping the Italians, having even sunk their pride of the fleet as well as just absolutely bodying their cruisers and destroyers and all of that.
After I research a technology, such as infantery equipment, do I have to restart the serial production of infantery to prevent the produced units to be outdated or will every infantery that is "produced" from now on have the new techs? In HoI 2 they had names like infantery 1939, so I knew. And in hoi2 it stated the serial production bonus. none of that is there in 3, so I am unsure how it works.
New to me that admiral gains skill faster if they are 1 stars. I knew land generals do though, but that is because they are leading combat units vs a higher command.
41:18 I mean... if you even let your escorts die to expose any of your valuable super expensive and long to build and replace capital ships in the first place, then you already fucked it up either way. It' pretty much like letting you artillery regiments exposed in the frontlines in EU4 battles. Or am I wrong? Also, another question: Are Battlecruiser/Light Cruiser based fleets a good idea? I know Battlecruisers are often deemed as "just worse Battleships", but as you said over the 48:15 mark, the general idea is to have as much of a bigger fleet as you can without getting the stacking penslty which is based on the total hull size points of all your ships on the fleet and, well, BCs and CLs seem to be the ships that provide the most bang per hull size in this game in their respectives classes of Capitals and Escorts. Might be quite a bit risky because BCs are somewhat glass cannons and thus more prone to being sunk than Battleships, but the sheer amount of firepower found in the sheer quantity of these ships before the stacking/positioning penalty can even start to hurt in a single battle should offset this con, right? Can't be sunk if you sink them first... Btw, this is playing as Italy. Also, yes. Of course I'm not gonna upgrade the hull in my Battlecruisers if I decide to follow this idea. Edit: Oh, wait. I did a little math over here. The Battleship _does_ provide more Sea Attack per Hull Size given the same year of hull tech. Oops! But the first question still goes on...
As Italy I typically just go with carriers, even if it takes awhile. If you're going to build BB or BC, do it at the very beginning (without upgrades) to take advantage of your starting practical. Any capitals you have will be good for shore bombardment so definitely keep the old ones. In the Med., you can use interceptors to provide air cover and won't need carriers right away (put them on the "air superiority" order), although carriers will help for amphibious invasions at Gibraltar and Suez, where air cover is more tricky.
@@RobsRedHotSpot Eh, usually I can manage North Africa and the Suez quite easily as Italy. I just build some infra and send some few armored corps (just 1 tank brigade each for the armor bonus) along with standard infantry divisions and they do the trick very easily if I micro them individually. Or just blitz storm Egypt right away with marines as soon as I enter the war with Germany after getting Greece. The big problem is when I accomplish this and ask: "Okay, what now? They keep sinking my convoys (though to be fair I haven't gotten Gibraltar, so...)". Keep in mind that I can't quite seem to sink many of their ships in battle in most of my games, even with Carriers involved. Just damage them and watch as they escape, with the exception of one match that I mostly attribute it to luck (and it wasn't even with Carriers for the most part). And then I also turn to see how AI Germany's doing against the SOV and their response/situation most of the time is usually something along the lines of _"Das Leben leidet!"_ (bad or stalemated). Though I think I'll go with Carriers anyway. If I can take the Med. and have to keep going outside of it, then it seems like a good choice if you say so. Also, my bad for repeating the same two paragraphs in my OP. Something went wrong in the editing process and I already fixed that. Nice channel and videos, btw. Subscribed.
I play it, but it would be very difficult to do a guide this detailed for BICE. There's so much going on, and the sheer number of historical (especially OOB-spawning) events tend to throw off strategies. TBH I think the strength of Black Ice is mystifying the player in an immersive way and discouraging them from trying to control every aspect of the game. In vanilla, you sort of "plan well then win", whereas in BICE you "respond to whatever happens in the best way you can think of".
thank you so much for this video, i'm currently playing as the UK and had a hard time understanding fleet compositions. This helped me a lot
Glad it helped!
I'm really enjoying this tutorial, it's perfect explained. I love HOI3. Thank you!
rob is the only nigga id watch and listen to for 1 hour, your hoi3 tutorials are full of information for a minmaxer player like me, god bless u
This is really great content thanks for taking the time to make these!
in the game you can sink carriers with battleships when you put the BB in front of a port an the carriers come out then they are directly in range (but thats the only way i know)
I'm playing for the first time, UK. Germany is absolutely slapping my convoys and the home fleet is only just trading with their surface fleet.
I'm worried I've fallen behind with the fleet.
My only good news is that the Mediterranean fleet has been absolutely slapping the Italians, having even sunk their pride of the fleet as well as just absolutely bodying their cruisers and destroyers and all of that.
I was wandering whether fleets upgrade at all. Thanks for clarifying!
After I research a technology, such as infantery equipment, do I have to restart the serial production of infantery to prevent the produced units to be outdated or will every infantery that is "produced" from now on have the new techs?
In HoI 2 they had names like infantery 1939, so I knew. And in hoi2 it stated the serial production bonus. none of that is there in 3, so I am unsure how it works.
New to me that admiral gains skill faster if they are 1 stars. I knew land generals do though, but that is because they are leading combat units vs a higher command.
With further consideration I'm not 100% on the admirals gaining skills faster at 1 star. I'll double check and post and edit if needed
@@RobsRedHotSpot I thought they had diluted bonuses for their fleets the higher stars they are?
Roughly half of all the fleet carrier losses in WW2 were from submarines even later in the war.
41:18 I mean... if you even let your escorts die to expose any of your valuable super expensive and long to build and replace capital ships in the first place, then you already fucked it up either way. It' pretty much like letting you artillery regiments exposed in the frontlines in EU4 battles. Or am I wrong?
Also, another question: Are Battlecruiser/Light Cruiser based fleets a good idea? I know Battlecruisers are often deemed as "just worse Battleships", but as you said over the 48:15 mark, the general idea is to have as much of a bigger fleet as you can without getting the stacking penslty which is based on the total hull size points of all your ships on the fleet and, well, BCs and CLs seem to be the ships that provide the most bang per hull size in this game in their respectives classes of Capitals and Escorts. Might be quite a bit risky because BCs are somewhat glass cannons and thus more prone to being sunk than Battleships, but the sheer amount of firepower found in the sheer quantity of these ships before the stacking/positioning penalty can even start to hurt in a single battle should offset this con, right? Can't be sunk if you sink them first...
Btw, this is playing as Italy. Also, yes. Of course I'm not gonna upgrade the hull in my Battlecruisers if I decide to follow this idea.
Edit: Oh, wait. I did a little math over here. The Battleship _does_ provide more Sea Attack per Hull Size given the same year of hull tech. Oops! But the first question still goes on...
As Italy I typically just go with carriers, even if it takes awhile. If you're going to build BB or BC, do it at the very beginning (without upgrades) to take advantage of your starting practical. Any capitals you have will be good for shore bombardment so definitely keep the old ones. In the Med., you can use interceptors to provide air cover and won't need carriers right away (put them on the "air superiority" order), although carriers will help for amphibious invasions at Gibraltar and Suez, where air cover is more tricky.
@@RobsRedHotSpot Eh, usually I can manage North Africa and the Suez quite easily as Italy. I just build some infra and send some few armored corps (just 1 tank brigade each for the armor bonus) along with standard infantry divisions and they do the trick very easily if I micro them individually. Or just blitz storm Egypt right away with marines as soon as I enter the war with Germany after getting Greece. The big problem is when I accomplish this and ask: "Okay, what now? They keep sinking my convoys (though to be fair I haven't gotten Gibraltar, so...)". Keep in mind that I can't quite seem to sink many of their ships in battle in most of my games, even with Carriers involved. Just damage them and watch as they escape, with the exception of one match that I mostly attribute it to luck (and it wasn't even with Carriers for the most part). And then I also turn to see how AI Germany's doing against the SOV and their response/situation most of the time is usually something along the lines of _"Das Leben leidet!"_ (bad or stalemated). Though I think I'll go with Carriers anyway. If I can take the Med. and have to keep going outside of it, then it seems like a good choice if you say so.
Also, my bad for repeating the same two paragraphs in my OP. Something went wrong in the editing process and I already fixed that. Nice channel and videos, btw. Subscribed.
I'd love a black ice version to this if you play it.
I play it, but it would be very difficult to do a guide this detailed for BICE. There's so much going on, and the sheer number of historical (especially OOB-spawning) events tend to throw off strategies. TBH I think the strength of Black Ice is mystifying the player in an immersive way and discouraging them from trying to control every aspect of the game. In vanilla, you sort of "plan well then win", whereas in BICE you "respond to whatever happens in the best way you can think of".
@@RobsRedHotSpot I meant more specifically a navy tutorial to blackice as that changes a whhhhhole bunch.
I had a dream, about a submarine
Yellow I presume
Хули у меня название видео на русском, а говорит какой-то англичанен.
Хз, а у меня на английском