Bitter Biters - Factorio 1.0.0 - Part 3

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  • Опубликовано: 10 янв 2025

Комментарии • 160

  • @ghostsmoke921
    @ghostsmoke921 4 года назад +28

    "We'll use an iron chest for this one." Aavak. Suddenly somewhere Bentham starts randomly twitching, getting angry, and thinking of heresy, but not sure why.

  • @vixshire3672
    @vixshire3672 4 года назад +3

    Mr,Aavak your voice and mannerisms give off such a welcoming,almost tutorial friendly, vibe but you then turn around and say things like “if I knew it would hurt their brains I’d have done it more “ and it reminds me that you can be quite the devil when given the opportunity

    • @Aavak
      @Aavak  4 года назад

      Dark Aavak is ever rattling his chains, waiting for the chance to pop out ;)

  • @diegogutierrez7149
    @diegogutierrez7149 4 года назад +17

    17:10 one of the most satisfying things I've seen in a while

    • @Aavak
      @Aavak  4 года назад +5

      Really glad you enjoyed it :D

    • @felix34ever1
      @felix34ever1 4 года назад +3

      Yes for sure! The timelapses linked to game sound are honestly so good because factorio sound design is so minimalist and yet impactfully beautiful at the same time so it just feels great to the ears

  • @timh.6872
    @timh.6872 4 года назад +1

    On miner density, you can increase it by undergrounding belts beneath power poles so that the miners are back-to back, leaving only 2 tiles mined by a single miner. It's ludicrously expensive for early on, but worth doing if you need to clear a patch in front of a bus or similar situation.

  • @kevinbagust
    @kevinbagust 4 года назад +4

    If you click and drag power poles on a placed blue print, starting from a power pole on the blueprint. It will only put the power poles where they are on the blueprint. Also buildings on the blueprint will be auto-setup, so assemblers will have the recipe set, any filter or conditions will be set. Finally I sometimes find that I can quickly populate a blueprint by placing the cursor over an item on the blueprint, then pressing Q, pressing the mouse button to place it, then press Q again, then moving on to the next item.

    • @Aavak
      @Aavak  4 года назад

      This is super helpful, thanks :D

  • @Nebulabomb
    @Nebulabomb 4 года назад +20

    I don't know why, but when you edited the building of the medium and large power pole automation it reminded me of old cartoons when they would quickly build up elaborate traps or other things and it made me chuckle.

  • @worthstream
    @worthstream 4 года назад +2

    A couple of answers to your questions in the video:
    The damage numbers you see on the ammo are base + upgrades. So 3 + 1 physical would be a total of 4 physical damage, of which 3 are the ammo base and 1 due to research.
    Blueprints before you have drones are good if you use the dropper, default hotkey "q". It would select from your inventory the correct item to place, and put it in the right orientation. It saves a lot of time in a few cases.

  • @yorickenters275
    @yorickenters275 4 года назад +11

    Aavak, I must admit that your editing just made me irrationally happy. Placing the buildings with rhythm @17:09 has to be one of the most unexpectedly satisfying things I've seen in a wee while. I've been watching your videos for years now and they always relax me after a long day. Take care and all the best.

  • @scrapheap339
    @scrapheap339 4 года назад +1

    Hi Aavak, a helpful building tip: if you press q when hovering over a built/ghost entity you will select that item in your hand. This can be useful when manually building from blueprints as you can quickly build the components.

  • @Maeyanie
    @Maeyanie 4 года назад +6

    46:00: One benefit, I think (unless this was from a mod) you can use Q on a blueprint structure to select the item to place, just like an actual built structure.

  • @Tondadrd
    @Tondadrd 4 года назад +2

    On inserters energy consumption: I am sure you are supposed to take into account the speed of the arm, which they handily provide now. So divide consumption by angular speed:
    Inserter: 13.6 kW / (302°/s) = 0.045 kW/°s
    Fast Inserter: 46.7 kW / (864°/s) = 0.054 kW/°s
    If Fast was as slow as regular it would consume 0.054 kW/°s * 302° = 16.3 kW/s.
    Or in other words, it consumes 20% more power per work done.

    • @Tondadrd
      @Tondadrd 4 года назад +1

      The logic behind this is that while Fast consumes more energy, if it moves the same load, it is active for less amount of time.

    • @Aavak
      @Aavak  4 года назад

      That makes a lot of sense, thanks for the info :D

  • @pigcatapult
    @pigcatapult 4 года назад

    46:00 That's actually a really good accessibility feature for folks with impaired working memory. I can forget what something looks like in the split second it takes to move my eyes from my reference to what I'm working on. Having the reference as a ghost on top fixes that.

  • @tales9476
    @tales9476 4 года назад +1

    I'd taken a fairly long hiatus from watching your videos (a good 3ish years), and I must say your videos is as brilliant as ever. Loving this return to factorio. Brings back fond memories of that Multiplayer 'AAA' Factorio series you did with Steejo and Arumba back in 2015. There's also a small tinge of sadness, seeing your videos get so few views, despite how much time has passed. I'll definitely be doing my fair part of watching your videos going forward. Hopefully the youtube overlords will be kinder to you.

  • @meagain177
    @meagain177 4 года назад +1

    When Aavak sped up the building of the video it was oddly satisfying to watch the belts being laid down.

    • @Aavak
      @Aavak  4 года назад

      Glad you enjoyed :)

  • @UltimatePerfection
    @UltimatePerfection 4 года назад

    A tip regarding mining stuff and production in general: Build chest buffers. They will hold onto the excess resources and will feed back into the main bus when it is running low. This gives you more time to fix any production bottlenecks such as depleted nodes. This is something I've learned early on and it is very useful.

  • @Anonymouzor
    @Anonymouzor 4 года назад +1

    Aavak! Don't forget to change your character's color!
    you can do that in the character tab in your inventory

  • @venic-c8f
    @venic-c8f 4 года назад +2

    It hurt my soul to see that inserter for the research center not powered. Just glad you noticed, lol! Love the content!

  • @K-o-R
    @K-o-R 4 года назад

    52:15 Stone furnaces are used to make boilers, so they have relevance until quite late in the game.

  • @corvisanatares408
    @corvisanatares408 4 года назад +1

    Hey Aavak, since you have been focused on power conservation, I would suggest using power switches and tying them into some sort of logic. This will greatly reduce your idle power draw, local pollution, and overall pollution. As examples, set a power switch at the output of your mining fields to detect when the belts are full and power off. Or the head of a production stack and tie it into the chest such that when target number of items is reached the stack powers off. On my most recent game I did it from the start and made it a habit. Now its in all of my blueprints and saves me metric tons in coal.

    • @Aavak
      @Aavak  4 года назад

      It's a neat idea, though with miners and most assemblers, they do not have an idle power draw, so it's unnecessary to shut them down with a power switch due to belt fullness, as once they fill the belt all the way up to their output, they shut down anyway.
      That said, using power switches in general is a very good tactic, but I feel it's best used in combination with accumulators, where the switch can check if the accumulator charge is dropping below certain thresholds, at which point it can shut down non-essential production in order to extend the battery life for essential devices.
      To some degree this already happens, for example lasers get power priority over miners, etc. But by the time this happens you're already suffering brownouts, using the accumulator as a check you can start addressing problems before they get so severe :)

  • @godofgods300
    @godofgods300 4 года назад +3

    I never thought I would like this as much as I like watching you play factory town but you're editing makes it so much better

    • @Aavak
      @Aavak  4 года назад +1

      Thank you ^^

  • @YaaMan42
    @YaaMan42 4 года назад +2

    So happy to see you back in the Factory. I love your style of play and it's refreshing to see. It was in fact your coops with arumba, mangled pork and steejo that got me in your channel. I haven't regretted that yet.

  • @Nofurtado
    @Nofurtado 4 года назад +21

    Ah dear Aavak! Hope life treats you well, as well as life could of course. As always you bring much joy to us in Sweden. But to quote you rougly, " Its the steel thats gonna kill us" This is something i noticed after I started anew. My god how the factory just gulp all of it. Just a heads up.
    Take care

    • @Aavak
      @Aavak  4 года назад +2

      Thanks for the heads up :)

    • @gamingking1
      @gamingking1 4 года назад

      I dont know exactly, but my intuition and experience was that steel accounted for about half of the iron consumption of a typical end-game factory. It's a lot.

  • @closertothewake
    @closertothewake 4 года назад +3

    Great editing, thanks for the extra effort !

    • @Aavak
      @Aavak  4 года назад +1

      You're very welcome :)

  • @FATxAZZxGONExCRAZZZY
    @FATxAZZxGONExCRAZZZY 4 года назад +1

    I love the derps, stay because of little things like picking up the stone at like 02:00 minutes in.

  • @notagoat281
    @notagoat281 3 года назад +1

    4:12 Oh trust me, I know. It was only a few days ago that I saw a text post that was grammatically correct that used the word "had" _11 freaking times in a row._ And then there's the infamous grammatically correct sentence that you can make with nothing but the word "buffalo".

  • @yunomakyuu
    @yunomakyuu 4 года назад +1

    I'm loving this series. You are the reason I bought Factorio years ago and you are also the reason I'm playing Factorio nowadays

  • @yemendel
    @yemendel 4 года назад +2

    I’m enjoying this so much, and it got me to play along by abandoning my old spaghetti save from an earlier version and start from scratch with v1.0.
    I’d also vote for a lighting mod, just to make it a little easier for night time to show up on vid.

  • @diegogutierrez7149
    @diegogutierrez7149 4 года назад +2

    The only thing that can help me do my homework without falling asleep

  • @ab900ify
    @ab900ify 4 года назад +4

    I've literally checked your channel 2 or 3 times a day for the past week to see if you've uploaded this video. It's been a long time since I was so excited for a youtube series!

    • @Aavak
      @Aavak  4 года назад

      It really makes me happy to know you're so excited to see the series continue!

  • @OMEGATEAM473
    @OMEGATEAM473 4 года назад +4

    Aavak. Your voice feels like home.

    • @Aavak
      @Aavak  4 года назад +1

      Such a lovely thing to say, thank you ^^

  • @tacobell222122
    @tacobell222122 4 года назад +1

    What I would consider the most useful part of blueprints before bots is the interaction with power poles. Dragging a powerpole over the blueprint will place only on the blueprint similar to how it spaces them when you click and drag. This can be useful when you don't want the poles spread out (with the 2 spaces of no power between them).

    • @Aavak
      @Aavak  4 года назад

      This is a super useful feature I wasn't aware of, thanks!

  • @ExtraRaven_
    @ExtraRaven_ 4 года назад +1

    i think the magazines actually only do physical damage, the + is just the increase from researched damage bonuses. i love how you prioritize looks over optimal-ness, it really makes for an interesting playthrough. loving the series, keep it up :D

    • @Aavak
      @Aavak  4 года назад

      Yeah, it can be a bitter pill to swallow for some, but I hope enough people enjoy my 'form over function' play style enough to balance it out xD

  • @notoriousgoblin83
    @notoriousgoblin83 4 года назад

    also, i like how you bemoan the size of the small electric poles just as electric energy distribution researches at 12:55

  • @RuiApostolo
    @RuiApostolo 4 года назад +1

    While not quite as satisfying as ONI's xylophone sounds, Factorio building sounds in your well edited timelapses come very close. :)

  • @NetworKrakle
    @NetworKrakle 4 года назад +4

    “Don’t need more than one stack of engines”
    Except Chemical Science requires engines...

    • @gamingking1
      @gamingking1 4 года назад +2

      And electric engines which is used for robot frames, which is used for high tech science. So yea, it's worth making a big block of engine assemblies early on. :)

  • @RobUnplanned_
    @RobUnplanned_ 4 года назад +1

    Quite happy that Aavak has been producing Factorio content again - when 1.0.0 came out, I started watching the old playlists, and then the new series came out :D - The advice is always helpful to get your head around the game for a newbie - Whilst Aavak can spend many hours on circuits, I do wonder if this will be more casual of a play through... the 0.16 series abruptly ended, whilst Aavak had spent many hours with his Trains and Circuits heh

    • @Aavak
      @Aavak  4 года назад

      Yeah we're going to avoid getting (too) into combinator stuff as I felt that series had a very niche audience as a result xD

    • @RobUnplanned_
      @RobUnplanned_ 4 года назад

      @@Aavak haha no worries :) - Although you have shown quite the talents in circuits - that might be in a "pro video series" :D - but very much looking forward to seeing where this 1.0.0 series goes :D

  • @doomsday9831
    @doomsday9831 4 года назад +2

    I've got red ammo production going on, and I don't really know what to do next. I kind of used this base as a guide of what to do, but with a couple changes. I've read up about how you should set up a main bus and all that, but right now I just want to build a car and explore haha

  • @TNTNinja2
    @TNTNinja2 4 года назад +10

    Aavak, repair packs require iron *gears*, not iron plates. So you haven’t produced one since you set it up.

  • @SideBit
    @SideBit 4 года назад +5

    Sweet sustenance, I have found thee!

  • @tomaselizondo92
    @tomaselizondo92 4 года назад +1

    I love these videos. The editing is super good.

  • @azariusflashfang5716
    @azariusflashfang5716 4 года назад

    That is a really great looking base you've got going on there so far. It's far more efficient than anything I've ever put together in my plays of the game.

  • @gabrielsantos2430
    @gabrielsantos2430 4 года назад +15

    I'm early! I never was so happy to be interrupted in the middle of my studies by YT notifications

  • @tcregan83
    @tcregan83 4 года назад +1

    I found your channel because I started playing Rise of Industry and wanted a better tutorial/better idea of how to play. Then I fell down your rabbit hole of amazing videos. Then I watched this playlist and bought Factorio the next day. You're a bad influence, sir. And by that I mean thank you.

    • @Aavak
      @Aavak  4 года назад +1

      Hehe, I'm both sorry and not sorry. Glad you're enjoying your time on the channel :D

  • @Epinephrine86
    @Epinephrine86 4 года назад +1

    Just got in to Factorio and I must say your videos and design are so good and please my OCD! LOL Thanks for the great content!

    • @Aavak
      @Aavak  4 года назад

      You're more than welcome :D

  • @ameliadriscoll8634
    @ameliadriscoll8634 4 года назад +1

    Woo train hype! It would actually be kind of cool if that was a land bridge in the far south, perfect chokepoint for dealing with biters.

  • @Rhyzal_
    @Rhyzal_ 4 года назад +2

    The editing cuts were so satisfying

    • @Aavak
      @Aavak  4 года назад +1

      I'm really glad you're enjoying them :D

  • @Jazz1984
    @Jazz1984 4 года назад +1

    Yay been waiting for the next episode, thanks Aavak

  • @Cuthawolf
    @Cuthawolf 4 года назад +1

    Really enjoying this series, it's just so much fun to watch.

  • @fishpop
    @fishpop 4 года назад +3

    This series is making me want to play the game even though i really don't have the time to...
    I have 38 games on my laptop and they all collect proverbial dust cos i'm too busy trying to catch up on my subscriptions. It doesn't help when i keep nodding off, there's multiple 1-5 hour videos and i keep getting distracted by videos that aren't in my sub box for hours at a time. There's just not enough time and my laggy internet does not help in the slightest.

    • @Aavak
      @Aavak  4 года назад +1

      This is a problem many of us struggle with I think xD

  • @Tondadrd
    @Tondadrd 4 года назад +1

    31:05 0.5 is the research upgrade.

  • @elduderino672
    @elduderino672 4 года назад +1

    Amazing, I was hoping that there would be another one! So relaxing which is weird!

  • @UltimatePerfection
    @UltimatePerfection 4 года назад

    43:49 Actually whether "defence" or "defense" is correct largery depends where you live. Defence is British (and in English-speaking countries that recognize the Queen such as Australia, New Zealand, Canada, etc.) and defense is American. So both are technically correct - don't worry! 😄

  • @2danandrews
    @2danandrews 4 года назад +2

    Stone furnaces make pretty good walls

  • @Dorsidwarf
    @Dorsidwarf 4 года назад +1

    Got randomly recommended factorio vids from you, hooked immediately

    • @Dorsidwarf
      @Dorsidwarf 4 года назад +1

      Oh and that Terra Nil game

    • @Aavak
      @Aavak  4 года назад +1

      Glad you're enjoying the channel so far :)

    • @Dorsidwarf
      @Dorsidwarf 4 года назад

      @@Aavak I enjoy how long and involved a lot of your episodes are, rather than tiny bite sized chunks

  • @ScriptCoded
    @ScriptCoded 4 года назад +1

    I need one of these each other day so that I can watch them on my way to work!

    • @Aavak
      @Aavak  4 года назад

      I'll try but we're probably a little ways off daily content yet, still getting back up to speed in general xD

  • @mclain3031
    @mclain3031 4 года назад +1

    Love this and love you Avak!!!

  • @MrWhiteVzla
    @MrWhiteVzla 4 года назад +2

    *watches inserter take iron directly from the bus*
    Hello, Inquisitor. Yes, this is the man who committed heresy. Please come quick

    • @Aavak
      @Aavak  4 года назад +1

      By the time they get here my heresy will be so dense even an exterminatus wouldn't be able to clean it all away!

  • @blaine3193
    @blaine3193 4 года назад

    Did he see the labs are unpowered? Hey Aavak, those labs are unpowered. For the love of god and all that is holy, the labs are un... oh, he saw it.

  • @spritemon98
    @spritemon98 4 года назад +1

    4:11 I can attest to this. And I agree that english is very clunky

  • @Joel-jb3zi
    @Joel-jb3zi 4 года назад +2

    Just a heads up. You did a derp setting up the repair units.

    • @Aavak
      @Aavak  4 года назад

      Oh dear T_T

  • @QuiranPup
    @QuiranPup 4 года назад +1

    Aavak: people gonna hate me for this herecy
    *Pulls iron from main bus*
    You know, herecy gets punished.
    And you punished yourself for it.
    Because this doesn't work.
    Repair packs don't use plates.

    • @Aavak
      @Aavak  4 года назад

      Indeed -_-

  • @TheHuntermj
    @TheHuntermj 4 года назад

    I would have thought the determination of whether something is deserving of a spot on the bus is how many factories you are saving by not making them on site.

  • @TheHuntermj
    @TheHuntermj 4 года назад

    I make my bus section for each material the width of an underground belt and run the underground belts running perpendicular the whole length of each bus section, then when I expand the number of belts in a bus section the amount of rearranging is minimal.

  • @Tondadrd
    @Tondadrd 4 года назад

    29:06 might I suggest putting output priority on incoming splitters, to reduce energy consumption?

  • @erikakerboom2101
    @erikakerboom2101 4 года назад +3

    Ah yes my happiness has arrived

  • @Zerakis
    @Zerakis 4 года назад +1

    For the last episode, you should have Bentham come and nuke the factory just to get rid of all the iron chests.

    • @Aavak
      @Aavak  4 года назад

      Or I should deconstruct the whole factory an use the resources to rebuild a factor whose only purpose is to build more iron chests.

    • @Zerakis
      @Zerakis 4 года назад

      Well, we know what Aavak has been drinking today.

  • @TheDarkMaw
    @TheDarkMaw 4 года назад

    "It can't be a fire base because there's no fire involved~~"
    Idk the actual quote.

  • @erikmulderij1184
    @erikmulderij1184 4 года назад

    oh how i love the build montages

  • @scrapheap339
    @scrapheap339 4 года назад +1

    In your haste to melt people's brains, your repair packs have been setup incorrectly, I feel there is a lesson here... 😉

    • @Aavak
      @Aavak  4 года назад

      -_- Yes, yes there is.

  • @kylieborn7445
    @kylieborn7445 4 года назад +1

    Hey Aavak you should do a let’s play on little wood! It similar to stardew valley and animal crossing. I just started playing a few days ago and I’m really enjoying it!

  • @kyris1158
    @kyris1158 4 года назад

    Yay! Rimworld and Factorio

  • @pmanha
    @pmanha 4 года назад

    I know its a bit late, and haven't seen the rest of the episodes, but: Its not the piercing ammo that has a diferent sound. its the different weapons have different sounds from each other and their sounds were changed since you last played on camera

  • @reverendbrown
    @reverendbrown 4 года назад +2

    Form before function 👌❤️

  • @Skipmunk85
    @Skipmunk85 4 года назад +1

    I listened to this whole video in my sleep last night whoops

    • @Aavak
      @Aavak  4 года назад +1

      lol, hope you had interesting dreams ^^

  • @flabort
    @flabort 4 года назад +1

    Sad I can only watch less than half during my break. Will finish after my shift.

    • @Aavak
      @Aavak  4 года назад

      Hope you enjoy the second half :)

  • @Reddevil95128
    @Reddevil95128 4 года назад +1

    I take from the main like in my base!

  • @Self-replicating_whatnot
    @Self-replicating_whatnot 3 года назад

    Is there any way to recycle or at least atom smash the stuff you no longer need? Old electric poles, burner drills, wooden/iron chests that sort of stuff?

  • @fishpop
    @fishpop 4 года назад +1

    If ground pipes need normal pipes then they aren't building cos the pipe storage chest takes all pipes before the ground pipe manufactorum gets any.
    And you don't get purple science materials from biters/biter bases anymore?

    • @Aavak
      @Aavak  4 года назад +1

      Nope, you don't get any biter candy anymore. And yes the ground pipes will compete with the storage chest initially, but once there's a backup of pipes then the ground pipes will fill up :)

  • @Silverhawk75
    @Silverhawk75 4 года назад +1

    Yay!😃👍

  • @vantave9946
    @vantave9946 4 года назад +1

    more! i need more!

  • @UltimatePerfection
    @UltimatePerfection 4 года назад

    Also the way medium power poles are crooked really triggers me. Why can't they be vertical like the long-range and wooden poles?

  • @DocDictator
    @DocDictator 4 года назад

    O hai there good sir, the sudden break scared me a bit, hopefully everything is fine.

  • @belial0077
    @belial0077 4 года назад +1

    More Aavak vids! More comments for The Algorithm!

  • @jamesscroggin5266
    @jamesscroggin5266 4 года назад

    You have the best chocolate and I want some lol

  • @itismesds5506
    @itismesds5506 4 года назад

    looking good

  • @bumble1213
    @bumble1213 4 года назад

    Whelp time to send death threats 6:35

  • @TheBloodRedDragon
    @TheBloodRedDragon 4 года назад +7

    No special timelapse sound effects?
    Surprisingly, I'd kinda fallen out of interest of Factorio. Seeing your return has reignited my passion for it, as it originally did, all those years ago.

    • @Aavak
      @Aavak  4 года назад +5

      Nope, no special background sounds, just the pleasant "plop, plop, clunk" of me putting things in place :)

  • @mr.sunflower3461
    @mr.sunflower3461 4 года назад +1

    need more

  • @vixshire3672
    @vixshire3672 4 года назад

    Mr,aavak do you do the cluster episodes or do you record play record play record
    Cuz I don’t think the second is sustainable

    • @Aavak
      @Aavak  4 года назад

      Are you asking if I record videos in a batch, or whether I record them one at a time? It depends on how much I want to interact with the viewers, but generally the former.

  • @BeeLeaf_Martine_FatHobbit
    @BeeLeaf_Martine_FatHobbit 4 года назад +1

    Hey Aavak, i've been watching you for sometime now, not everything as I don't like everything :) But but but i would really like you to play Spiritfarer. I love the way you think and it would offer me a different way of thinking to watch you play this game. I am already loving Lady Shelab playing this game, please join her. Thank you. *Love&Peace*

    • @Yggdrasil42
      @Yggdrasil42 4 года назад

      Play Frame also has a nice Let's Play of Spiritfarer. Just a few episodes in for now.

  • @canadianrocketman3475
    @canadianrocketman3475 2 года назад

    Why is the main bus only 1 wide?

  • @gdrriley420
    @gdrriley420 4 года назад

    lots of places your being bottle necked by not using blue arms.

  • @isibboi
    @isibboi 4 года назад

    So, does he have the blueprint tools right from the beginning because of a mod, or is it a new feature in 1.0.0?

    • @Aavak
      @Aavak  4 года назад

      It's always there from the beginning now, in vanilla :)

  • @ainumahtar
    @ainumahtar 4 года назад

    Yay more Aavactorio!
    "we really don't need more than one stack of engines" You're going to need them for electric engines (and as such for robots!) as well as science, so you will need thousands upon thousands of engines soon:tm:
    I noticed you did not restrict the production of piercing ammo at all, I'm not sure if that's intended, but I for one generally upgrade to better ammo or lasers before using up 48 (slots of a steel box) x 200 ammo, that's a whopping 9600 ammo, that's a heck of a lot of iron and steel to be spending this early in your factory's life, and I am not 100% sure on your lifestyle but I kind of expect based on your previous let's plays that whichever way you intend to defend your base and outposts in the long run, I really kind of doubt you will at any point use 9600 ammo in one go, so having 5 or 6 slots (or a logistics network maximum of 1k or so) available might be prudent.

    • @Aavak
      @Aavak  4 года назад

      I never stop using gun turrets, and it'll be a while before we upgrade to uranium.

    • @ainumahtar
      @ainumahtar 4 года назад

      @@Aavak Fair enough, then it makes perfect sense!

  • @pigcatapult
    @pigcatapult 4 года назад

    Does pollution dissipate if you stop making more of it? Would it be possible, though probably against the spirit of the game, to just turn off your generators for a while to shrink your pollution cloud?

    • @Aavak
      @Aavak  4 года назад

      Yup. You can totally clean up that way.

  • @mbielcik
    @mbielcik 4 года назад +1

    🖤

  • @MikelNaUsaCom
    @MikelNaUsaCom 4 года назад

    wouldn't electric inserters work for power plant as long as you left 1 burner inserter to bootstrap the power?

    • @BillH2949
      @BillH2949 4 года назад

      Technically yes, but why have an additional drain on the power when it's not needed?

    • @MikelNaUsaCom
      @MikelNaUsaCom 4 года назад +1

      also, note there was no cannibalism in this episode.

    • @wieszak1746
      @wieszak1746 4 года назад +1

      Actually i think there is no difference. You should not run out of power at all, and in this very rare moments you could start boilers by hand. And when it happens it usually means that there is something wrong with coal mining so fact that inserters are still working makes no difference.
      Power? Well, it maybe be worth checking if using coal for inserter itself is more or less efficient than using that coal to make electricity to power that inserter.

    • @Anson_AKB
      @Anson_AKB 4 года назад +1

      @@wieszak1746 mostly just a matter of personal taste. i like the ability to easier kickstart the powersystem after a brownout, or just when setting it up for the first time while still having burner miners and full belts. it also gives a little advantage when i see lights flickering because i start running out of power: electrical inserters would slow down and thus speed up the process of shutting down completely even while there is still enough coal on the belt. but yes, very soon electrical miners will not have filled the belts and everything goes down anyway. still, i would be able to place a few burner miners to let the system kickstart itself instead of mining manually and filling boilers manually.
      this also sometimes applies to coal train stations where i might use one burner inserter and for all other chests electrical inserters, or one burner inserter and one stack inserter to fill the locomotive with fuel so that it doesn't leave with no fuel after inactivity from electrical inserters (so that it can go back and forth to get more coal from an outpost)
      @Michael Carter : a single inserter might not be fast enough and a single boiler might not be powerful enough to feed enough coal and produce enough power for kickstarting the system and making the electrical inserters (remember that all of the factory will start running too, maybe even faster and thus using more power after belts have continued running and might be partially empty) run fast enough for continuous normal operation.

    • @ainumahtar
      @ainumahtar 4 года назад

      @@Anson_AKB "electrical inserters would slow down and thus speed up the process of shutting down completely even while there is still enough coal on the belt" If there was enough coal on the belt there would be no problem and therefore no slowdown, so this just contradicts itself. Burner inserters are pretty bad: they use up more fuel than their electric counterparts do because you burn the coal in the inserter instead of the much more efficient electricity boilers, so you actually accelerate running out of fuel even if they work slightly faster for a tiny bit longer until the factory browns out.
      Also, if you mine electrically (which I imagine once you go beyond one boiler you will be) the supply will also end, so one way or another you will need to manually do something if you brown out. Whether that's indirect, by putting fuel on the belt for burners to pick up, or direct (and as such also faster): just stuffing fuel into boilers, is mostly personal preference. I tend to leave a self feeding burner miner quad around until pretty late game for the manual restart in case I forget to upgrade coal mining soon enough, but aside from maybe one burner to start with, I never bother with them.

  • @Ragnaracc
    @Ragnaracc 4 года назад +1

    I really want you to do robots

  • @equod_7947
    @equod_7947 4 года назад +2

    What is worse, heresy or talking about committing heresy and then failing to do so? Any experts around? (You derp'd your repair pack production)
    Paving the world OR using exoskeletons? Why would you restrict yourself to one of those? ;)
    The "5 + 0.5 Physical" means basic ammo has 5 base damage and an additional 0.5 due to researched damage bonuses; all damage is physical.
    "The reality there is, I don't think we need that much engine production." For personal use that's fine; for use in the factory, oh, how wrong you are… *cough* blue science *cough*

  • @yetimacho4809
    @yetimacho4809 4 года назад +1

    No views and three likes, what kind of a platform is this xD

    • @DocDictator
      @DocDictator 4 года назад

      such is the power of Factorio.