Seconded! Great advice all around. I usually pick 3 tools to play with maximum (even that sometimes feels like it’s overkill depending on the scope of the tools.) I resonate with the final advice about small complete-able adventures to start. That goes for group roleplaying too! We all want the big epic campaign but that quickly leads to overwhelm and burnout for me. Start small and string adventures together to create something more grand over time. Loving the concept of jumping between characters and worldbuilding. Enigmara is the name of my solo RPG world and all d&d style games I run connect across that reality in some way or another.
Funny I found this video last night after sitting down to try out the new F.o.r.g.e anniversary edition. I decided to take an unexplored location from my solo world and run it just using the Forge pdf and work sheets, and man did it deliver. Keeping it simple save so much time flipping through different books and supplements it really helped the flow of the game, only dip into delving deeper once to convert something into OD&D. So now I have a new dark paladin leading a group into the local mountains to barricade passage to their temple beyond.
Great video, my guy. I especially like the point on setting boundaries for yourself, as in limiting the books and resources you allow per game and doing like Hemingway-purposefully pausing mid action/sentence to leave a cliffhanger for oneself to lighten the burden when picking up the pen once again. You do this so well in your last Kal-Arath video. When I first started with solo, I was able to resist the trap of perpetually preparing and then never actually beginning to play only because I've done that with so many other things before. I believe this video offers comments on exactly that as well as providing concrete advice on starting out yourself. Well done!
Great tips, thanks for sharing. I especially like "actually doing the thing is key" and not getting hung up on the perfect tools, etc. Just get started knowing you will (inevitably) iterate your process as you go. Also small adventures, yes, I find those the most fun - same character, different PCs, whatever takes my interest at the time.
That’s a really helpful tip about making your solo adventures completable rather than having a massive ongoing campaign with no breaks in it. I intended my solo Scarlet Heroes campaign to last years, but I haven’t played it for months because I was treating it as one massive long quest rather than a series of shorter adventures.
@@LoneHorizons Yeah, I think Scarlet Heroes might be especially suited to a series of shorter adventures that are strung together too, given its sword and sorcery influences!
Great tips! Definitely, fewer books, tables, and other tools mean more time playing the game. I remember when I started; I used to have thoughts like, "I need this book, I need that table," etc. As a result, I used to spend more time thinking about which table I should roll on rather than just playing the game.
All excellent points! Thanks. #5 really stands out since it's one that I have thinking about a lot in the past year; 'Keep adventures completable'. Breaking down a campaigns into small compleatable adventures has really be successful for me and one that makes game play easier when free time is not consistent. ALSO when you play in smaller adventures you can set the focus to cover something you want to explore. One game might be all about action and fighting, but another with the same character might be interacting with NPC at a fancy dinner party.
💥 Very well articulated! This was refreshing on so many levels. So many of us out here are trying desperately to solo play because we love and enjoy the concept of it but struggle to implement and create it to our personal tastes. What you’ve shared is precisely what we need more of. Not talking over or down at one’s audience but authentic coming along side with real helpful tips and ideas to encourage the solo hobby to flourish. You did an excellent job and I am encouraged for what you have in store for the future. Thanks for doing this. Much appreciated!
Great tips, mate. I find it useful to use a simple oracle (one page Solo engine or One Page Mythic) when I’m learning a new system or playing a crunchy system and use full Mythic with simple systems
Hello there, hope everything is fine I agree on all, but specially on not finishing stuff. It's important to be comfortable with ourselves, in the rules and oracles to use, in the setup, but also in the goal, which is having fun. Must of my games didn't get any finish story-wise, and sometimes I look back at this and feels a bit bitter, but all were fun and lead me to a greater gial thar was discovering and experience more and more games.
Great video, funny to think you've only been playing for a couple of years given all the quality material you've created! Wonderful video, I was playing around with your usage dice for henchman idea today, it's cool stuff.
This video is very good and everybody must watch it. It is not optional.
Thanks for the kind words! I'm hoping people get something out of it.
Seconded!
Great advice all around. I usually pick 3 tools to play with maximum (even that sometimes feels like it’s overkill depending on the scope of the tools.)
I resonate with the final advice about small complete-able adventures to start. That goes for group roleplaying too! We all want the big epic campaign but that quickly leads to overwhelm and burnout for me. Start small and string adventures together to create something more grand over time.
Loving the concept of jumping between characters and worldbuilding. Enigmara is the name of my solo RPG world and all d&d style games I run connect across that reality in some way or another.
I am perturbed at the hold in which you have over my own will
Great tips! The advice I always give to know what your character's goal or objective is. Glad to see you're still at it!
All tips hit right on especially the first and the last. Great video.
Funny I found this video last night after sitting down to try out the new F.o.r.g.e anniversary edition. I decided to take an unexplored location from my solo world and run it just using the Forge pdf and work sheets, and man did it deliver. Keeping it simple save so much time flipping through different books and supplements it really helped the flow of the game, only dip into delving deeper once to convert something into OD&D.
So now I have a new dark paladin leading a group into the local mountains to barricade passage to their temple beyond.
Great video, my guy. I especially like the point on setting boundaries for yourself, as in limiting the books and resources you allow per game and doing like Hemingway-purposefully pausing mid action/sentence to leave a cliffhanger for oneself to lighten the burden when picking up the pen once again. You do this so well in your last Kal-Arath video. When I first started with solo, I was able to resist the trap of perpetually preparing and then never actually beginning to play only because I've done that with so many other things before. I believe this video offers comments on exactly that as well as providing concrete advice on starting out yourself. Well done!
Eccellent video! So many great ideas, this will be so helpful and so many helpful suggestions. Your last tip is golden! Love it!
@@mattjackson Thanks Matt! Appreciate it!
Great video. A good fresh view from someone new to the RPG and solo RPG.
Great tips, thanks for sharing. I especially like "actually doing the thing is key" and not getting hung up on the perfect tools, etc. Just get started knowing you will (inevitably) iterate your process as you go. Also small adventures, yes, I find those the most fun - same character, different PCs, whatever takes my interest at the time.
That’s a really helpful tip about making your solo adventures completable rather than having a massive ongoing campaign with no breaks in it.
I intended my solo Scarlet Heroes campaign to last years, but I haven’t played it for months because I was treating it as one massive long quest rather than a series of shorter adventures.
@@LoneHorizons Yeah, I think Scarlet Heroes might be especially suited to a series of shorter adventures that are strung together too, given its sword and sorcery influences!
Great tips!
Definitely, fewer books, tables, and other tools mean more time playing the game.
I remember when I started; I used to have thoughts like, "I need this book, I need that table," etc. As a result, I used to spend more time thinking about which table I should roll on rather than just playing the game.
Good comments, thank you.
All excellent points! Thanks.
#5 really stands out since it's one that I have thinking about a lot in the past year; 'Keep adventures completable'. Breaking down a campaigns into small compleatable adventures has really be successful for me and one that makes game play easier when free time is not consistent.
ALSO when you play in smaller adventures you can set the focus to cover something you want to explore. One game might be all about action and fighting, but another with the same character might be interacting with NPC at a fancy dinner party.
💥 Very well articulated! This was refreshing on so many levels. So many of us out here are trying desperately to solo play because we love and enjoy the concept of it but struggle to implement and create it to our personal tastes. What you’ve shared is precisely what we need more of. Not talking over or down at one’s audience but authentic coming along side with real helpful tips and ideas to encourage the solo hobby to flourish. You did an excellent job and I am encouraged for what you have in store for the future. Thanks for doing this. Much appreciated!
Really love your explanations on the **why** here
barbaric! thank you bro
Great tips!!!!
🙏🏼
“Anti Cleric Holy Crusade” is my gaming love language
Great tips, mate. I find it useful to use a simple oracle (one page Solo engine or One Page Mythic) when I’m learning a new system or playing a crunchy system and use full Mythic with simple systems
Great stuff and thanks for the shoutout!!
Very good advice!
Thanks so much Alex!
Hello there, hope everything is fine
I agree on all, but specially on not finishing stuff. It's important to be comfortable with ourselves, in the rules and oracles to use, in the setup, but also in the goal, which is having fun.
Must of my games didn't get any finish story-wise, and sometimes I look back at this and feels a bit bitter, but all were fun and lead me to a greater gial thar was discovering and experience more and more games.
Great video, funny to think you've only been playing for a couple of years given all the quality material you've created! Wonderful video, I was playing around with your usage dice for henchman idea today, it's cool stuff.
This an excellent video, full of good advice. I will try to take it on board.
@@andysimmons2648 Thanks, hope it helps!
Top tier solo content as always!
A fantastic video! Many thanks
Thanks for watching!
Great video with great tips!
Good job!
Great tips! 1 e 3 should be repeated like a mantra to old and new solo players!