📌 Matchmaking Rules in WoT Blitz Tank Tier -Players are grouped into battles with a ±1 tier difference. For example, if you use a Tier VIII tank, you may face vehicles from Tier VII to IX. -Some exceptions exist for premium or event tanks with special matchmaking. Team Composition -In standard 7v7 battles, teams must have a similar number of tanks of the same tier. -The matchmaker attempts to balance the number of each tank type (heavy, medium, light, and tank destroyers). -In special modes like Mad Games, Realistic, or Uprising, these rules may vary. Avoiding Unbalanced Platoons -If a platoon (two players teamed up) enters a battle, the matchmaker will try to place another platoon on the enemy team for balance. Distribution of New and Experienced Players -In lower tiers, new players are matched with other beginners to avoid frustration. -Win rate and average damage are not used as matchmaking factors. A player with a 70% WR can be on the same team as one with 45%. ❌ What Matchmaking Does NOT Consider -Player Skill: There is no system that matches based on performance (MMR, ELO). -Win Rate: No adjustments are made based on previous wins or losses. -Average Damage or Personal Stats: Past performance is not taken into account. 🔥 Why Does Matchmaking Sometimes Feel Unfair? -The system does not balance player skill, so matches may have experienced players on one team and weaker ones on the other. -Platoons can increase disparity in matches if the teammates are highly skilled. -If there are too few players in the queue, the system may widen matchmaking criteria to fill the battle.
Unfortunately they may have 'rules' that sound good but in practice are not adhered to. Vehicles with similar abilities are not matched up on a regular basis with one side having a far stronger array than the other. I can actually predict the outcome of many battles before the first shot gets fired just by looking at what vehicles each team has. When it comes to experienced players being put in with noobs, that happens very regularly with one side having far more experienced players than the other. this results in very predictable outcomes. I am yet to see platoon players on both sides in a battle. In my experience they are always just on one side. As it stands, matching just does not work and results in far too many unsatisfying 'turbo' battles.
and now you can also get shoot by any tank from the other side of the map and he doesn't get spoted.. TD s outspot mediums, TD s don t get spoted if they sit in the open..WG destroyed the game
And specially if you play with x boosters to grind. Like 5x, I get to play with utter imbecills. And out of 20 games I may win 1. I've started to look at the stats after the game and it's the same deal. With teammates with 15 to 20k games and with 40-45% winrate. And I cant choose to pick when to use x boosters. Stopped to play. Pissed me of to much.
It depends on server numbers, but as you point out it's all the time not just sometimes.
Broken indeed!
📌 Matchmaking Rules in WoT Blitz
Tank Tier
-Players are grouped into battles with a ±1 tier difference. For example, if you use a Tier VIII tank, you may face vehicles from Tier VII to IX.
-Some exceptions exist for premium or event tanks with special matchmaking.
Team Composition
-In standard 7v7 battles, teams must have a similar number of tanks of the same tier.
-The matchmaker attempts to balance the number of each tank type (heavy, medium, light, and tank destroyers).
-In special modes like Mad Games, Realistic, or Uprising, these rules may vary.
Avoiding Unbalanced Platoons
-If a platoon (two players teamed up) enters a battle, the matchmaker will try to place another platoon on the enemy team for balance.
Distribution of New and Experienced Players
-In lower tiers, new players are matched with other beginners to avoid frustration.
-Win rate and average damage are not used as matchmaking factors. A player with a 70% WR can be on the same team as one with 45%.
❌ What Matchmaking Does NOT Consider
-Player Skill: There is no system that matches based on performance (MMR, ELO).
-Win Rate: No adjustments are made based on previous wins or losses.
-Average Damage or Personal Stats: Past performance is not taken into account.
🔥 Why Does Matchmaking Sometimes Feel Unfair?
-The system does not balance player skill, so matches may have experienced players on one team and weaker ones on the other.
-Platoons can increase disparity in matches if the teammates are highly skilled.
-If there are too few players in the queue, the system may widen matchmaking criteria to fill the battle.
Unfortunately they may have 'rules' that sound good but in practice are not adhered to. Vehicles with similar abilities are not matched up on a regular basis with one side having a far stronger array than the other. I can actually predict the outcome of many battles before the first shot gets fired just by looking at what vehicles each team has. When it comes to experienced players being put in with noobs, that happens very regularly with one side having far more experienced players than the other. this results in very predictable outcomes. I am yet to see platoon players on both sides in a battle. In my experience they are always just on one side. As it stands, matching just does not work and results in far too many unsatisfying 'turbo' battles.
and now you can also get shoot by any tank from the other side of the map and he doesn't get spoted..
TD s outspot mediums, TD s don t get spoted if they sit in the open..WG destroyed the game
In their terms, noobs are those who have like 10 battles, not 2k battles.
Although Droodles keeps insisting that the noon match maker is up to 5000 battles - obviously he is wrong.
I went from 51.41% to 51.17% in about a month and a half, because of this exact situation, every game now, it a joke.
Same here
And specially if you play with x boosters to grind. Like 5x, I get to play with utter imbecills. And out of 20 games I may win 1. I've started to look at the stats after the game and it's the same deal. With teammates with 15 to 20k games and with 40-45% winrate. And I cant choose to pick when to use x boosters. Stopped to play. Pissed me of to much.