It took us 13 years…. But we can finally play Jungle Joyride Day officially in 60 FPS with no frame drops, it took 2 console generations to let 1 stage run as intended, let that sink in
@@paulo547 it didn’t take me that long but I was playing other games simultaneously. I actually started with this level after a bit of a hiatus and I was terrible but it was a good time anyways
I don't care what anyone says, frame drops and all, this is my favorite boost level in the franchise, hands down. The variety of locations, the challenge, the camera angles, the GORGEOUS scenery, the length, the music...EVERYTHING comes together so well.
It took 12 years, plus 2 console generations, for this game to run properly at a consistent 30 fps without any frame drops. Sonic Unleashed was objectively ahead of its time.
@@Skaterkray it’s Sony they don’t like old games no disrespect but why make you pay for a streaming service to play old games if you own the disc (if you own it yourself)
I don’t like how the only songs people pay attention to in the Unleashed OST are Windmill Isle and Rooftop Run. This and other tracks are amazing and deserve more attention
I love how the music is utilized in Sonic Unleashed. If you get through the first area (the docks) flawlessly, this part 0:48 plays right as you enter the forest.
Yk this is also for sonic cd at collision chaos, if you start running the moment the zone starts metal sonic should fly away with amy as the song enters the second part
I love when video game background music syncs with the gameplay if you play well. I wish more games did that. Most tracks loop a couple times before you're even able to finish the level, or don't have a chance to loop at all.
This stage is a masterpiece. It has the most natural and fluent level progression, It has a decent difficulty that tests all of your skills with the daytime stages just before Eggman land. It has plenty of spectacle that changes in each act of the level. It is pretty long. It has the most unique setting for a Sonic game much less any platformer and looks gorgeous. And last but not least has this bomber of a track playing in the background. Truly peak Sonic
Tomoya Ohtani crafted the perfect beat for the perfect and most challenging stages of the game. Favorite level so far and favorite game. Hope he got something similar for Frontiers.
Seen many people play this stage before when I was just 8 years old, and didn't know the frustration of the levels. I played this three months ago and I now know what the pain feels like. The music just makes you all fired up and makes you feel like you can't give up yet!
+Shaknowne Chrono Is it possible to boost at the beginning without killing yourself? Because Sonic's Speed is maxed out at lvl 11 and he goes flying off the bridge before I can quick step. I saw Cobanermani456 do it with speed at lvl 5
Jacob Owen Are you implying that if you start out with boost, before you get any rings? I mean, i'd think it's possible. You'd most likely start off running on the water, unless your reflexes are godlike. But, if you could find a spot to jump back onto the pier area boardwalk, before your ring energy drains, you could do it.
Seeing the comments now... Oh, I wish you all would see how it plays now- we have finally achieved a crisp 60fps, after 2 long generations. It is finally ours. We can rest peacefully now, Unleashedbros. The battle has been won.
My favourite stage from ALL SONIC GAMES. EVERYTHING is perfect there. Collapsing ruins, beautiful views, dynamic actions and this music... MASTERPIECE. The best stage I ever played.
This song just does it as the last stage (excluding the eggmanland gauntlet) because it just has that feeling that when you just hear it you know you'll be put to the ultimate test of everything you learned in the game so far. Love the entire ost and personally think unleashed had the BEST ost hands down.
After many years this still my favorite track from Unleashed, maybe even my favorite in Sonic Franchise: it's just so catchy, everything is amazing. Love it!
I played this on my series s and the frame rate was smooth asffffff. Now that I've experienced this stage in all of its glory I can say with confidence that this is my favourite stage in the game.
the penultimate setting of this game, befitting the title of greatest stage design in all of Sonic. i swear, man, there isnt a single level in any other game that works with the games mechanics so perfectly, smoothly and excitingly, especially after several hours of already experiencing amazing level after amazing level. Jungle Joyride is everything about what it means to BE Sonic and be moving at the speed of sound and it is by far the most enjoyable experience one could possibly get out of any one stage in any Sonic game, imo
Funny story: So me and a friend where messing around in Lego star wars 3, when we got bored and decided to play Unleashed. I had beaten the game a dozen times by than, so I let him play. Instead of wanting to play an Early stage, he told me to give him the hardest stage in the game, and I chose this one. It took 45 minutes and over 40 deaths, but when he hit the end, we where both screaming in joy.
@@debhen Thanks, and he had experience. He had 100% Generations a few years before the Unleashed thing; He and I kept reminding himself to hit X instead of A for a homing attack.
Just hearing this is giving me flashbacks to those awesome Wii vine segments. You can hate the Wii version all you want, but I freaking love this game.
@@connorcoco2152 Actually, Series X can't keep a locked 60 fps in Jungle Joyride Day Act 1. Both the first jungle segment and the first water running segment drop frames. Stays above 50, but still. What the fuck
@@connorcoco2152 Well, for a 2008 game running at 880x720 I would have expected 120fps. But, well, emulation. Hey, at least we have VRR, that makes it mostly unnoticable
@@davidfodre1375 game still looks gorgeous either way, and the texture filtering is better on the backwards compatible versions of the game, meaning the textures don’t look blurry from far away anymore AND there’s antialiasing to stop the game looking pixelated
@@ykgcaramel6515 I hate the piss filter with a burning passion tho. That died an unceremonious death when the 8th gen consoles showed up, and the world is a better place for it.
This game scored 100% from scenery to music to level design to essence of culture. This game was a god given masterpiece. I am so happy I got to have and experience this game as a child. 😭♥️ Nostalgia will never be forgotten
Everyone’s memeing the frame rate, but I don’t think they really understand why. The Hedgehog Engine rendering this stage in real time was simply too much for 7th gen consoles. Not many, if any maps in other games were as technically detailed as the map environment in Adabat. Optimization can only do so much. Unleashed was optimized through its teeth, but the hardware just wasn’t enough. Even the Generations project had to tone down the technical details, in which Generations is also a technically watered down version of Hedgehog Engine in Unleashed. In shorter terms, the Xbox 360 and PS3 simply couldn’t handle the technical fidelity of Adabat.
I still consider Sonic Unleashed the best modern sonic game to date. SEGA really went all out in this entry. This was the best creative, uniqueness, effort in the series by far. The most challenging Sonic game by far. The levels are so big and well culturally designed. The music is top tier. Everything was like a Disney Pixar quality of a video game. Unleashed was TRULY ahead of its time (hardware & graphically wise). It's a shame & depressing SEGA hasn't gotten to this quality yet still. It's not hard SEGA. Just do it again without the werehog system (which by the way wasn't to bad, but we definitely don't need it again).
Toothy the even the Xbox one has issues running this stage so no, they really couldn’t add more foliage. Why isn’t it lush enough? Looks like a dense Jungle to me.
It's crazy how this game is able to make my Xbox One S cry in despair as I play this stage, this game is 15 years old and still it can absolutely make recent hardware suffer
the sense of speed in this games day stages are why they are by far my fave part of any sonic game ever. out of all the sonic games its this one where he feels blazingly fast. I think the realistic environments kinda help sell you on that, in my opinion!
I recently noticed that this song shares that flute part with Back in Time from Sonic R! It makes me wonder if it's just a neat little coincidence or if they took some inspiration from it! ^_^
This lagged like hell on PS3 but on 360 it was a lot better. It only really dropped frames when running on water and when you get a waterspout erupt, apart from that no I had no issues playing it on 360. Ofc having played the Unleashed Project since then you get no frame drops at all either way.
This should've been picked for Sonic Generations. It being one of the latest levels, it would fit being near the end of Generations well. Combine that with all the water you run on being used like how they did in Seaside Hill, it would make a quite challenging level. Besides, Rooftop Run is the 4th city level. We've already escaped from 3.
sonic team making an xbox series x game in 2008 and porting it to the 360:
That's cuz XOne runs 360 games on an emulator, while Series runs them natively
@@KirikkSiSqNuh uh
@@koopiigot em
@@KirikkSiSq r/wooooosh
so true
It took us 13 years….
But we can finally play Jungle Joyride Day officially in 60 FPS with no frame drops, it took 2 console generations to let 1 stage run as intended, let that sink in
It was worth it tho because this level is fricking AMAZING
@@CuriousGuy_ If you know how to play it lmao.
@@paulo547 I didn’t and didn’t know what to expect and it was still amazing
@@jonathanodude6660 You can still like the level, of course. I mean, if you managed to get this far to the game, that means you like it a lot.
@@paulo547 it didn’t take me that long but I was playing other games simultaneously. I actually started with this level after a bit of a hiatus and I was terrible but it was a good time anyways
Welcome to Frame Drop Zone, how can we help you today?
i want this level to stahp frame dropping
Lol, played the unleashed project, never had a framerate drop with my gtx 660.
Robert Williams The only time frames drop for me is when I'm running on the water and that big thing falls over
I'll have 2 water sections with a side of quick-step.
This level is godlike if you play it in the Generations engine using the Unleashed Project mod. 120FPS the whole way through.
I don't care what anyone says, frame drops and all, this is my favorite boost level in the franchise, hands down. The variety of locations, the challenge, the camera angles, the GORGEOUS scenery, the length, the music...EVERYTHING comes together so well.
The frame drops weren't even enough to ruin the stage. I had more drops fighting enemies as the werehog.
In the absolute obstacle course that sonic stages are the low framerate is just another obstacle
This requires you to use EVERY skill you got up to this point.
I played this game a lot and never had any issues with the frame rate dropping. What part is everyone talking about?
@@TheAlphazoneYT Jungle Joyride. But you're not playing the Wii version are you?
It took 12 years, plus 2 console generations, for this game to run properly at a consistent 30 fps without any frame drops.
Sonic Unleashed was objectively ahead of its time.
🤣🤣🤣
It still glitches out on my ps5 lol
@@Skaterkray because that’s ps now
@@Skaterkray it’s Sony they don’t like old games no disrespect but why make you pay for a streaming service to play old games if you own the disc (if you own it yourself)
@@Skaterkray bruh, thats why, its a PS5
You need 120 Sun Medals to play this damn stage
MojoMaster you really should
Uhh, played through the game again and needed 22 more sun medals when i got to this level. Pain ensued
Костадин Тодоров I haven’t played in 6
I haven’t played since yesterday because of psnow
i have 128 i can't play it... lmao just u need finish shamar in night + the boss in day stages for playin adabat day
I don’t like how the only songs people pay attention to in the Unleashed OST are Windmill Isle and Rooftop Run. This and other tracks are amazing and deserve more attention
True
Jungle Joyride and Dragon Road Day easy top 2 over those, hell even Skyscraper Scamper Night is an incredible song id rate over those
Dragon Road is my favourite
They did make a remix of Cool edge day for sonic team racing
those two are iconic as hell tho
I love how the music is utilized in Sonic Unleashed. If you get through the first area (the docks) flawlessly, this part 0:48 plays right as you enter the forest.
For me I get to the jungle in 0:40
Yk this is also for sonic cd at collision chaos, if you start running the moment the zone starts metal sonic should fly away with amy as the song enters the second part
Unless you suck at the game (ie youre me)
I love when video game background music syncs with the gameplay if you play well. I wish more games did that. Most tracks loop a couple times before you're even able to finish the level, or don't have a chance to loop at all.
I will always associate 1:00 with sonic doing the 360 on the rail right before the flying robots
I love how they nailed the “Late-game jungle stage” feel
Is that actually a thing?
@@megapulsar9244 sorta
@@megapulsar9244 Donkey Kong Country 2 and 3 have late-game jungle stages, in stark opposition to the first Donkey Kong Country.
One of my favorite music types in gaming
For some reason there is a trend of making jungle stages more end-game and difficult. You can even see this in Terraria.
Yeah, sex is cool, but have you ever tried listening to this?
*lenny face goes right here*
Why not both?
Ok can yall stop mixing these two together .-.
@Meem Deox yeah i know
its so obvious that jungle joyride is much better
I would never compare these two, but Jungle Joyride is better.
Edit: I would never compare these two.
I just noticed how the tune that plays at 1:54 is literally used note for note in Sonic R's "Back in Time." I love little callbacks like that.
I JUST CAME FROM THE SONIC R SOUNDTRACK AND NOTICED THAT TOO AND I WAS SO SHOOK LMAO
You got a nice ear for identifying such a thing. Respect.
It's a stock sound effect, it's probably a coincidence that both songs used it.
Holy I got noticed right now too
and I think the main melody (0:48) is a callback to His World too
Power Point Panic Zone
Frame Drop Jungle Zone
Slowdown Speedway Zone
Take your pick.
thatquirkyredhead Slowdown Speedway
thatquirkyredhead Power Point Panic
Slowdown Speedway sounds oxymoronic.
Cooper calls it Frame drop Joy ride.
Frame Drop Jungle
Jungle Joyride: [Frame Rate Drops]
9th Generation Consoles: Allow us to introduce ourselves!
Not the switch 🥴
It runs like butter 🧈 on Xbox series X
sonic team released a 9th gen console game back in 2008
@@theunknown0887 ok we asked
@@calibvr yeah we did
This stage is a masterpiece. It has the most natural and fluent level progression, It has a decent difficulty that tests all of your skills with the daytime stages just before Eggman land. It has plenty of spectacle
that changes in each act of the level. It is pretty long. It has the most unique setting for a Sonic game much less any platformer and looks gorgeous. And last but not least has this bomber of a track playing in the background. Truly peak Sonic
This is practically peak modern Sonic level design period.
The setting feels unique because South East Asia (what Adabat is based on) rarely appears in popular media
I like how the XBOX version was more jungle themed and the Wii version was more village themed. Pretty neat.
Best stage in the game and i must say this Song is AMAZING.
2:17 always gets me.
00:48 always gets me
0:00 always gets me.
1:56 always gets me
Tomoya Ohtani crafted the perfect beat for the perfect and most challenging stages of the game. Favorite level so far and favorite game. Hope he got something similar for Frontiers.
I hope they bring this back
He sorta did.
Incredibly underrated song honestly, people really don't talk about this one as much
Sonic Unleashed is easily one of my favorite OSTS such a childhood classic to me and i still come back and listen to the tracks to this day!
Seen many people play this stage before when I was just 8 years old, and didn't know the frustration of the levels. I played this three months ago and I now know what the pain feels like. The music just makes you all fired up and makes you feel like you can't give up yet!
tfw you flawless this stage first try
I think i've had to restart this stage like, 29 times just to get the first half right.
+Shaknowne Chrono i've nver been here...cuz my copy of teg game broke😭
+Shaknowne Chrono Is it possible to boost at the beginning without killing yourself? Because Sonic's Speed is maxed out at lvl 11 and he goes flying off the bridge before I can quick step. I saw Cobanermani456 do it with speed at lvl 5
Jacob Owen Are you implying that if you start out with boost, before you get any rings?
I mean, i'd think it's possible. You'd most likely start off running on the water, unless your reflexes are godlike.
But, if you could find a spot to jump back onto the pier area boardwalk, before your ring energy drains, you could do it.
Everyone: complains about frame drop & 120 Sun Medals
Me: *Laughs in Wii*
FACT
And PS2
PlayStation 3 Framerate Drop
Too bad the wii version of this stage was kinda dull compared to the xbox one
@@lazykirby57 hard disagree on that one champ.
Technology has finally caught up to Unleashed. NO MORE FRAME-RATE DROPS WOOOO
Welcome to 5 FPS Zone!
Sonic Unleashed boasts a huge Frame Rate of just 2 FPS at all times!
LMAO
12 FPS .-.
I had 20 - 50 FPS
Had the same
**We get it. The frame rate is bad! Now talk about the actual music.** Jesus.
Wake Wind
Music gud
But I digress
Ima frame out.
That's quite a dark frame to put on the CPU storage, frame it more positively and you can frame someone else for your First-person-shooter crimes
@GalacticHypernova
Sonic R
Regal ruins
Yeah really I want you TO TAKE ME BACK IN TIME
This is sum good ass slide show music
Pin. This. Comment.
Strange how most Sonic jungle stages get pretty ominous pretty fast.
Angel Island
Green Forest/White Jungle
This!
What about Lost Jungle from Heroes? It has a frickin croc trying to eat the player!
everyone is out here talking about the medal requirement and then there's me who showed up with the stage already unlocked lmfao
Thats called being a good player and collecting everything you see
Me replaying the levels that I loved over and over again as a kid led me to a very high medal count
Same
Ayyy nice, 120 likes just like the medal requirement, nice coincidence.
Same 😅
How do the citizens of this land live with all the frame drops??
They're NPCs... They ARE the frame drops
brilliant comment.
They get groovy
@@yaka3213 Bruce Campbell style
Very slowly.
Best stage in Sonic Unleashed.
+Absolute Ċнαоs! and the second hardest
Love it
+Matheus Tramont Hoffmann Hard as hell but I'm getting the hang of it! Just made a C rank my highest so far lol
Jacob Owen me too, I finished without game over
I think I got a game over first time around
Seeing the comments now...
Oh, I wish you all would see how it plays now- we have finally achieved a crisp 60fps, after 2 long generations. It is finally ours.
We can rest peacefully now, Unleashedbros. The battle has been won.
frfr ong
what about 4/8k, hdr, and homing attack on x/a instead of square/x?
@@tl1882 resolution idk but homing attack in a/x is possible by modding on a 360 emulator
From 0:37 too 1:24 is hands down the best part of this soundtrack
Frame rate aside, the visuals on this stage looks beautiful to look at! The game has aged pretty well!
By far my fav level, despite the frame drops, its so thrilling! Truly a joyride
60fps on Xbox Series X|S!
1:53 - Sonic R - Back in Time
It sounds very alike!
This has GOT to have roots in Back in Time
ha knew i heard from somewhere
It’s not just me that hears that!
Good ears guys!
My favourite stage from ALL SONIC GAMES. EVERYTHING is perfect there. Collapsing ruins, beautiful views, dynamic actions and this music... MASTERPIECE. The best stage I ever played.
but horrible framerate... which is one of the most important things here
@@moonlightact1792 Imagine SEGA remaking this game for Switch, PS4, and Xbox 1. We would have the great game, and hopefully no framedrop.
@@koolmckool7039
Switch?
I'm not sure about that one, but the rest I agree with.
@@zap648 I mean, SEGA and Nintendo are good friends at this point so it wouldn't be surprising.
@@koolmckool7039
Actually, yeah.
I had something else in mind, but it took one search to realize I was wrong.
Sounds like it could of been in Sonic Riders!
And/or Sega Racing.
TeckGeck yea it kinda has the digital dimension stage in sonic riders feel to it
ChiefAtlatl Digital Dimension, Babylon Garden and Green Cave
Thats why i like this track so much. Sonic Riders soundtrack is epic.
@@Vitor20XX fr
Wii Adabat: 2’15 for an S-Rank seems rather strict...
PlayStation 3 Adabat: It's "killing" itself trying to render all that foliage...
Xbox 360: haha funny frame drops weeee
@Gallo xsx be like:
I’m really tempted to buy a Series X just to experience Sonic Unleashed without any frame drops. (I really do hope SEGA ports Unleashed to Steam)
I heard on google they did in Japan but yeah and emulating or ripping your own copy ti pc is hard
This song just does it as the last stage (excluding the eggmanland gauntlet) because it just has that feeling that when you just hear it you know you'll be put to the ultimate test of everything you learned in the game so far. Love the entire ost and personally think unleashed had the BEST ost hands down.
this should have been in generations
and do not forgett this too c:
/watch?v=uOdnFGEuem4
gar-dev-oir I agree
ellie_gouldfish I could imagine what it would sound like in Generations
Pokemon the Grass or Water Gym Leader
But is only rooftop run
Me: *start playing Jungle Joyride in Sonic Unleashed*
My Xbox 360: this will be my final battle
After many years this still my favorite track from Unleashed, maybe even my favorite in Sonic Franchise: it's just so catchy, everything is amazing.
Love it!
You're not the only who thinks this is the best track in the entire franchise, m8.
I played this on my series s and the frame rate was smooth asffffff. Now that I've experienced this stage in all of its glory I can say with confidence that this is my favourite stage in the game.
1:54 this portion kinda takes me Back in Time for some reason I can’t explain
The little flute in the back of Back in Time is exactly the same theme, note for note
It has been said many times before but YES, sonic unleashed was truly, ahead of it's time
the penultimate setting of this game, befitting the title of greatest stage design in all of Sonic. i swear, man, there isnt a single level in any other game that works with the games mechanics so perfectly, smoothly and excitingly, especially after several hours of already experiencing amazing level after amazing level. Jungle Joyride is everything about what it means to BE Sonic and be moving at the speed of sound and it is by far the most enjoyable experience one could possibly get out of any one stage in any Sonic game, imo
I’m glad you said this because I was thinking the same. the energy in this song always felt like a pre climatic feel
This stage alone would turn the switch into a nuclear warhead
0:57 The way this drop is made is exactly why Sonic Unleashed will never compete against any other Sonic game for the title of "best sonic game"
🕺“We exchanged FPS for BPM”🕺
Not anymore! 60fps on Xbox Series X|S!
Hands down one of my favorite levels to S-rank. This song is, in my opinion, better than Rooftop Run.
Funny story:
So me and a friend where messing around in Lego star wars 3, when we got bored and decided to play Unleashed. I had beaten the game a dozen times by than, so I let him play. Instead of wanting to play an Early stage, he told me to give him the hardest stage in the game, and I chose this one. It took 45 minutes and over 40 deaths, but when he hit the end, we where both screaming in joy.
Me with 60+ deaths on first run: wow
But seriously, great story man!
@@debhen
Thanks, and he had experience. He had 100% Generations a few years before the Unleashed thing; He and I kept reminding himself to hit X instead of A for a homing attack.
@Gallo technically that's 2.5 levels mixed into one, plus he never learned the Warehog gameplay. Plus, we were both playing for the day time stages.
Just hearing this is giving me flashbacks to those awesome Wii vine segments. You can hate the Wii version all you want, but I freaking love this game.
Unleashed ost is better than frontiers tbh
The song represents the stage and country it’s trying to replicate so well!
The flute section sounds extremely similar to Back in Time from Sonic R.
I found this song through Back in Time actually.
I think the sample was on purpose
腹立つ程難しいステージな思い出だけど、改めて聞いても曲はバッチリ格好いい
I like the jungle joyride it goes fast at first then there’s a segment where it a slow type I love it
Jungle Joyride:exists
My Xbox:RRRRREEEEEEEEEEEE
Now that the Series X can run Unleashed at 60 fps, I can safely say Jungle Joyride is the best stage.
This uses aspects from "Back in time" a Sonic R song
The name didn't missed out its really a jungle joyride
People: *need 120 sun medals*
Wii players: "heheheheheheheeeeee siuuuuuuu"
That awesome feeling when you clear the dock part in the beginning without slowing down.
I slowed down lol 🤣
@Gallo What if you run out of boost?
0:48/0:49
Best part holy shit
ONG
Every joke about "frame drop zone" is now even more outdated as this game now runs at *60FPS* on Xbox Series X|S consoles. Wow.
Now we need a resolution boost. 880x720 isn't that great...
@@connorcoco2152 Actually, Series X can't keep a locked 60 fps in Jungle Joyride Day Act 1. Both the first jungle segment and the first water running segment drop frames. Stays above 50, but still. What the fuck
@@connorcoco2152 Well, for a 2008 game running at 880x720 I would have expected 120fps. But, well, emulation.
Hey, at least we have VRR, that makes it mostly unnoticable
@@davidfodre1375 game still looks gorgeous either way, and the texture filtering is better on the backwards compatible versions of the game, meaning the textures don’t look blurry from far away anymore AND there’s antialiasing to stop the game looking pixelated
@@ykgcaramel6515 I hate the piss filter with a burning passion tho. That died an unceremonious death when the 8th gen consoles showed up, and the world is a better place for it.
More like Frame Drop Joyride, amirite?
Xbox Series X/S: *No.*
This game scored 100% from scenery to music to level design to essence of culture. This game was a god given masterpiece. I am so happy I got to have and experience this game as a child. 😭♥️ Nostalgia will never be forgotten
It sounds like its building up to something, only to start building up to something else, and it ultimately doesn't build up to anything but itself.
Everyone’s memeing the frame rate, but I don’t think they really understand why.
The Hedgehog Engine rendering this stage in real time was simply too much for 7th gen consoles. Not many, if any maps in other games were as technically detailed as the map environment in Adabat. Optimization can only do so much. Unleashed was optimized through its teeth, but the hardware just wasn’t enough.
Even the Generations project had to tone down the technical details, in which Generations is also a technically watered down version of Hedgehog Engine in Unleashed.
In shorter terms, the Xbox 360 and PS3 simply couldn’t handle the technical fidelity of Adabat.
Similar between Adabat in sonic series and Kumandra where Raya lives it means, Southeast Asia.
I still consider Sonic Unleashed the best modern sonic game to date. SEGA really went all out in this entry. This was the best creative, uniqueness, effort in the series by far. The most challenging Sonic game by far. The levels are so big and well culturally designed. The music is top tier. Everything was like a Disney Pixar quality of a video game. Unleashed was TRULY ahead of its time (hardware & graphically wise). It's a shame & depressing SEGA hasn't gotten to this quality yet still. It's not hard SEGA. Just do it again without the werehog system (which by the way wasn't to bad, but we definitely don't need it again).
Raya is on Disney animation studios not Disney Pixar.
@@amyarlington7682 who the hell is Raya, and where in my paragraph did I mention that?
@@TheHistorianKing Raya is home is Kumandra, the similar for Adabat and Kumandra is Southeast Asia.
@@TheHistorianKing Raya is a princess her home is Kumandra, similar for Adabat and Kumandra is Southeast Asia.
Okay, the drop at 1:23 gets me every time, I mean, it's so energetic despite mostly being carried by the drums.
the perfect running song!
i would have really liked adabat if the scenery were more lush -- but that's just me. i really love jungles.
If it was any more lush, the FPS would be a consistent 0.5 FPS xDD
The problem was the scenery being too lash so the framerate shit the bed lol
Toothy the even the Xbox one has issues running this stage so no, they really couldn’t add more foliage. Why isn’t it lush enough? Looks like a dense Jungle to me.
bois, we did it
You cannot convince me that this music doesn't belong in Sonic Riders.
Every sonic fan: port the game to switch
Sega: *laughs in jungle joyride*
steam
i dont even think they could port it to switch even if they wanted to because its Nintendo's property
It's crazy how this game is able to make my Xbox One S cry in despair as I play this stage, this game is 15 years old and still it can absolutely make recent hardware suffer
i know this stage has frame drops but the music slaps HARD
Not anymore for Xbox series s and X! It's finally happened 60fps locked.
@@Adalz27 i know but still thanks
This level for this song. The map is beautiful.
4:09 you think the song is about to end and then this banger comes through
0:48
No jodas
Cómo adoro esta parte cuando voy en los rieles o uso el homin atack
Para destruir a los robots
Tremenda obra maestra 👌🏻
20/10
Sonic R sound sample!
I see comments about framedrops, I'm glad I first played this on the series S at 60 frames.
That's good because it's struggles to keep 5 on 360, and 15 on One S
the sense of speed in this games day stages are why they are by far my fave part of any sonic game ever. out of all the sonic games its this one where he feels blazingly fast. I think the realistic environments kinda help sell you on that, in my opinion!
With the release of the Xbox series X, technology finally exists to let us play this level.
This level looked so Perfect so it dropped the Frame rates
I recently noticed that this song shares that flute part with Back in Time from Sonic R! It makes me wonder if it's just a neat little coincidence or if they took some inspiration from it! ^_^
It was amazing playing this stage on the Xbox series S with 60fps
Now at the 0:49 mark you can see Premy viewers' spike.
BEST day theme in this game. Better than rooftop run. Fight me
don't act like your opinion is a fact
@@Safalmao urs may not be...
@@SafalmaoBut it is a fact
all the day themes are objectively great, you can only pick your favorite, there is no best.@@NeonBlueLight
This lagged like hell on PS3 but on 360 it was a lot better. It only really dropped frames when running on water and when you get a waterspout erupt, apart from that no I had no issues playing it on 360.
Ofc having played the Unleashed Project since then you get no frame drops at all either way.
ps3 lagged like hell *in general*
Im so glad they fixed the frame rate of this level for Series X. It is heaven~
Yeah but the frame rate still breaks down in the water running section. Goes from 60 all the the to 40. Still 1000x better than the gen 7 hardware.
bro i played this level on series x and i couldn't even tell that it lagged. @@Darth_Tyrannosaurus
It’s flying battery had a child with angel island
YES, I FINALLY FOUND THIS DAMN TRACK, My fav in all game.
Beautiful
Anyone listening to this amazing song in 2020?
2021😤
They ported this game to the PS2 that’s impressive
the ps2/wii version is not a port its a whole different game with different level design for the stages
1:53 The "Back in Time" from Sonic R reference is a nice touch.
Flute or wind instrument was used from back in time in sonic R if it wasn't I'll eat my hat
YEAAAAAAAAAAH 60FPS LETS GOOOOOOOOOOOP
AHHHH I NEEED TOOO RUUUUUUNNNNN
This should've been picked for Sonic Generations. It being one of the latest levels, it would fit being near the end of Generations well. Combine that with all the water you run on being used like how they did in Seaside Hill, it would make a quite challenging level. Besides, Rooftop Run is the 4th city level. We've already escaped from 3.
@@connorcoco2152 Fans chose the levels in a survey
Remaster Sonic Unleashed for PS4 with sonic generations mechanics and 60fps. Best sonic game ever.
“Cough cough unleashed project’” mhmm sorry something on my keyboard
Yeah, but this probably will never happen. It's fucking sad, I know...
The closest thing to that we have now is the Xbox One version.
@@CrimsonNeo Yeah.
Damn right dude. If they made it, it will be amazing.
😍😍😍