Комментарии •

  • @Dacinthewizard
    @Dacinthewizard 2 года назад +3

    Comments:
    2:08 This break is a precise mess, but as the later levels require wall jumps and key surfing, I don't fell bad for the level one bit.
    2:58 In my first run through this room, I didn't see this ON/OFF switch, so I had to play this twice...
    3:37 I'm super glad you can hide this layer 3 mist in Bizhawk, as it blocking your view would be very annoying.
    4:58 Skipping an escort missing feels great every single time.
    6:02 These wall jumps are just a minor annoyance that got slapped onto the level without really adding anything. I don't like them, especially as you can't see your subpixels due to SA1.
    6:08 It's nice to see this spring dupe used more often.
    6:50 SA1 makes null sprites give wings to yoshi.
    8:31 This para koopa jump is neat, but due to SA1, I have no idea how tricky it is.
    9:13 WoDM flashback intensifies.
    9:54 Whoops, I guess yoshi wings aren't intended then...
    12:09 We need more koopa transportation strats.
    12:54 This jump is very annoying without lua script.
    13:39 As far as I can tell, you have to key surf here.
    13:51 Nice big boo in slot 0
    14:46 I really wish you could just play all rooms in one go.
    15:37 This convoluted koopa setup is needed to let the camera scroll up far enough so you don't get blocked by it.
    16:11 fake goal tapes are awesome. Especially if they allow you to get different shell colors by beating the special world.
    16:54 This pencil jump is super nasty, as the hitbox of the outlined blocks is 1 tile higher that you expect it to be.
    19:30 I have no idea why the stunned chuck turns into a charging one. Now if only I had a lua script...
    21:00 This room was very painful. It's very easy to get an impossible magikoopa pattern here.
    21:19 I really like those scrolling red fish in the BG.
    21:50 despite having to wait a lot for a good dolphin pattern, this room was quite fun.
    22:56 I think you can turbo-A below the level here, jump on a dolphin and land on a different dolphin to get Yoshi through the door, but without a lua script, I can't tell what's going on down there.

    • @munozvilladamiguelangelhom5880
      @munozvilladamiguelangelhom5880 11 месяцев назад

      this is not a kaizo hard, it´s a pit

    • @munozvilladamiguelangelhom5880
      @munozvilladamiguelangelhom5880 11 месяцев назад

      or can a kaizo hard be harder than a pit?

    • @Dacinthewizard
      @Dacinthewizard 11 месяцев назад

      @@munozvilladamiguelangelhom5880 The confusing part is that kaizo::hard and pit are both used to describe the hack structure and the hack difficulty, interchangeably. While you could argue that this hacks might fall into the (easy end of) the pit difficulty, by virtue of requiring downward key surfing, from a hack structure standpoint, this is firmly a kaizo::hard hack, as it features multiple levels with distinct graphics, rather than different rooms / sections.

  • @UncleArk
    @UncleArk 2 года назад

    I've watched so many speedruns, but your videos are something different. Pure art

  • @Null42x86
    @Null42x86 2 года назад

    I like the mix of kaizo with Puzzle that this hack does

  • @user-dd2gk6ux7x
    @user-dd2gk6ux7x 2 года назад

    素晴らしい🤣

  • @evandrocayo6034
    @evandrocayo6034 2 года назад

    😎🙌✌

  • @g5autoeletricaemecanica287
    @g5autoeletricaemecanica287 2 месяца назад

    0:30 começo

  • @magias2111
    @magias2111 2 года назад

    what is the resolution did you put on the video?

    • @Dacinthewizard
      @Dacinthewizard 2 года назад

      1024 × 896. I upscale the footage 4x with ffmpeg, mainly to get 60 fps, which needs at least 720p.

    • @magias2111
      @magias2111 2 года назад

      @@Dacinthewizard omg thanks

    • @Vaneh_Br
      @Vaneh_Br 2 года назад

      @@Dacinthewizard that was helpful, thanks