How to make open door with key in Studio lite

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  • Опубликовано: 13 дек 2024
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    Script :
    SLN_Lite Script
    --print("Hello, World!")
    local door = script.Parent.Parent
    local prox = script.Parent
    prox.Triggered:Connect(function(Player)
    if Player.Character:FindFirstChild("Key") then
    prox.Enabled = false
    print("door opened")
    door.Transparency = 1 -- Make door invisible
    door.CanCollide = false -- Make it so you can't touch the door
    -- Suppression de la clé du joueur après l'avoir utilisée
    local key = Player.Character:FindFirstChild("Key")
    if key then
    key:Destroy() -- Supprime la clé
    end
    else
    print("DOESN'T HAVE KEY GRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR")
    end
    end)

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