YGO Community: "finally no more Tear mirrors! you've freed us!" Kashtira: "ohh I wouldn't say 'freed', more like "under new management" and manage they did, manage to make sure both players can't play
@@RBF__ Visas lore is just Anime Doctor Strange in the Multiverse of Madness, goes to different worlds only to see how he can fuck that world in new ways
Clearly, the way to fix this format, is the immediate banning of Hunter Dragon and Avatar of the pot. Hunter Dragon because it has a whopping 1700 attack, allowing it to easily overwhelm the rest of the metagame, and avatar of the pot, because it’s banning allows us to unban Pot of Greed. This is all we need to fix the metagame, nothing more, nothing less
@@oxcare5 Jerry beans man is a plant, meaning he does not get the benefits of being a dragon. Dragons > plants Jerry beans man cannot be summoned using silvers cry, and does not get an attack buff from the field spell peak. Jerry beans man cannot be summoned using Lord of D etc.
My issue with Kashtira is that it could lock out 9 zones. I don't care that it was the perfect hand that made it happen, that shouldn't happen under any circumstances. Hampering your oponnents play by locking out a few zones is fine, locking out 9 of 12 playable zones so that your opponent can't play isn't.
It is bullshit, but honestly there's a LOT of decks that can functionally ftk you with a 3 card combo and no interaction. Fuck I mean a deck literally no one has played in a year in a 3 card combo set up multiple omni negates and summon black chaos max in your draw phase to prevent you from activating monster effects.
@@gravekeepersven82 link joker lock only last for 1 turn and bushiroad releasing more card to fight the lock mechanic like unlock rear guard and the aichi boss vg card in climax s3 for example probably someday konami tcg will release generic card to unlock, but untill then ppl has to accept the game already determine by dice roll because lock zone is pretty much unfair mechanic
Albaz Lore: Gives us tons of cool & powerful decks like Branded, Swordsoul, Tri, and Spright and highly interactive formats (outside of D Barrier) Visas lore: gives us Tear 0 format & Kash :/
Hear me out: we gotta just accept that we've entered a new level of powercreep. Therefore, Konami needs to pump out more support for older archetypes to compensate. Thus, I propose that Konami releases OP support for BA, because I want to see how Farfa would react to that.
I returned to Yugioh in 2012, and haven’t played a single format people haven’t complained about since. Best part is 1/2 of them people then pretend to miss and have loved as soon as it’s over??? Goat format, maybe Edison, is the only historic format I feel people didn’t actually complain about nonstop during its actual duration.
It's probably a constantly repeating cycle of New meta comes ->no one really knows how to beat it -> Fear mongering happens (the death of YGO???) -> Strategies are being formed -> People realize it's not that bad -> Meta is well established -> New Meta comes.... And then people remember the time in which the meta was properly solved, which is frequently near the end
I feel like the current format is pretty much unplayable for Pendulum decks. All you have to do is block one scale and your opponent's entire deck is pretty much disabled.
My main problem with Kashtira is that I thought the zone locking would be a joke like every other zone locking card, but no it's actually viable and consistent.
I remember waiting for locals to open and people would talk about the Zone locking. I was like "Kashtira locks zones? I thought they were about banishing?" "Yea no they do both."
nah zone locking is fine, but the fact it banish your hand, field, AND HALF OF OPPONENT MOTHERFUCKIGN MAIN DECK using A BOG STANDARD KASHTIRA EFFECT MONSTER that cost jackshit to summon (EVEN AT THE OPPONENTS TURN) when opponent doing basically anything at all in their first turn is fucking bullshit no cost no skill, summon 3 basic kash (or one of the xyz), 1 kash spell trap, your opponent can only hope to have DRNM or EM in their hand on their first fucking turn or else theyre fucked. without even playing the game
"If you thought Gouki extra linking you during a format where all extra monsters had to be summoned to the EMZ was a horrible, noninteractive format where games were decided by the dice roll ... boy have we got good news for you." -Konami, probably
thats deep ... I hope you life will get better ma man, as someone who survived a crisis, you will come much stronger than you used to AND everything will look so small, coz you got an upgrade one way or another.
@@Ragnarok540 you still play counter traps in order to protect your backrow from evenly and be able to break boards using weighbridge or torrential (or gozen)
Can't wait till we get cards that read "If your opponent summons a monster with 4 or more effects, negate its activation and destroy it, and if you do draw 1 card." as a new form of powercreep prevention! lol :P
I say they should just limit Shangri-Ira. Then the deck can’t lock out all your Spell/Traps nearly as easily, and it makes the deck much more vulnerable to the Diablosis banish.
This could have the side effect of making the mirror match unplayably die-rolly. Goong second, what does the Kash player do if their only Ira gets ripped?
Ah yes Twitter Obviously the best place to get your opinions just look at how they tackled *insert current hot topic here* nothing but peace, dignity and respect
Y'all really like to act as if Twitter was the fucking boogeyman or smthn. These are takes posted by known Yugioh players and content creators, not by whatever strawman person you imagine Twitter as
@@azurabbit12 I dislike stawmaning as much as the next guy...but its VERY easy to find people on twitter that fit...or even exceed...every stereotype that people throw at them sadly... :(
@@Alienrun it's almost as if in one of the biggest social media platforms you can find a ton of people of a certain type if you specifically look for them and only them 😯
@@azurabbit12 No dude I'm not that kind of person. I don't use the internet that often (I used to, that's a different story) twitter even less so...I only check in on it every few months...the last time literately being today. I only had to look at like 10 posts and ALL of them had a political bias of some sort even if the post itself wasn't political. The reason it gets called out so much isn't because we all look for it a ton (like claiming a 5/10 game is horrible cause there's a few game breaking glitches that you have to search for) its because they stand out soooo much! Its almost impossible to involve yourself with any social online event without rearing your head into twitter...I literately can't avoid it even if I decide not to go on the website! Its litereatly just the way the website is designed. It just draws out people's worst qualities and incentivises arguing with each other. That...I believe...is the true reason why its referenced so much. Its very common for people to refer to twitter's opinion on something as if it were a person. You could argue something similar for Reddit or Twitch but they aren't quite at the same level...and you certainly couldn't say the same about say, youtube or facebook. I'm aware different people have different perspectives, and as a result we have different views of what "the internet" even is. But I'm a bit appaled that you claim that people having an "insane" temporment on twitter isn't the norm (for lack of a better term). Can you explain this to me more so I can understand better?! :O
The most funny thing about Kash is the fact that even after being this stupid, It took less tops that Tear in its hay day. It leaves more breathing room to other decks
Silly thing is, that's what new Superheavy Samurai do with the CYAC support. Actually the most robust FTK currently ever created (hyper consistent and have strong contingency plan when fail to do so.)
The counter play will be a card that lets you skip your own draw phase... Or Master Rule 6 will allow players to choose whether or not they draw or not... Oh boy! I'm so excited to see how degenerate this game will get in the coming years! Konami is so smart cause they keep making money at our expense! hahahahahahahahahaha!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D :D :D :D
@@Honest_Mids_Masher Wakaushi monster eff locks you into SHS after SS an SHS from deck The thing is it's pendulum effect(the best eff) didn't lock you into anything (aside the usual zero S/T in GY)
I don't get much time to play a lot of TCG so my exposure to Kashtira has and will likely be limited. That said, while learning how to beat the deck with the archetypes I like (such as Synchron) will for sure be difficult but hopefully rewarding. We can only wait to see how the meta develops to see if Kashtira truly needs hits on the same level that Tear got (although my experience with Tear was also very limited so I can't speak to whether those hits were fully justified or not). I'm excited either way
literally every single time you even press any button. A kashtira user will activate 30 thousand effects that are all focused on you being able to press less and less buttons.. kashtira users dont even play against their opponets they might as well play against Bots since youre not allowed to even play the game.
At this rate, with the way Konami is designing cards, nowadays, they will eventually make a card that literally says something like " Once per duel, during either player 's turn (Quick Effect): You can discard this card from your hand, send half your deck to the GY, the remaining time in this duel becomes 60 seconds and no additional time can be added to it. Your opponent can negate this effect by sending half of their deck to the GY. Until the end of the next turn, cards in the GY cannot activate their effects. Your opponent cannot respond to this card's activation. " They are stupid enough to make such cards, TRUST!
once per turn, during any player's turn : slap your opponent on the face. if they don't respond, you win the match. also your opponent owes you 20$, and take their credit card.
I think the big problem with Kash is that Diabolosis enables them to ramp up their zone locking much faster than they would otherwise, assuming an average hand you get 2, maybe 3 zones locked by turn 2, which should allow most decks to function, albeit restricted, and get to a potential out to either book arise/shagri-ira, or remove it and go off. Banning it would probably be the best balancing option konami has to check Kashtira's power without gimping the deck otherwise. It'd still be good, without the massive random power ceiling the deck has with optimal hands.
Of course in the first event after a while of people playing chess, everyone is going to take the best linear deck for consistent results, Kashtira just happens to be the easiest one to pilot and consistently get rewarded for doing a singular line of play
I don't get why people are so upset about this format. YGO has always been about letting your opponent play as little of the game as possible. But now we get to do it with *level 7s* YGO's most underappreciated level.
Tear format was so bad that everyone at my locals unanimously agreed to not play Tears because they were just annoying and boring to play every week. Kash is probably the exact same. The one positive I would say about Kash is that at least if they beat you it’s over quickly. A match against Kash would often last no more than 15 minutes whereas a match with Tear would take the whole time just to decipher the game state of turn 2 of game 1.
@@orga7777while you're at it, you can stop interacting with that crack pipe you smoking when you said that dumbass sentence about tears being great. Only a tear player will say the deck is fine since they are playing single-player mode
supply and demand. that's the market for ya. if the price is too high and people buy it, it's not too high. if it's too high, don't buy it. konami has never set individual card prices
@@dragon-id5uj go teach basic finance to whoever asked you. You don't even consider scarcity, that variable is capable of insanely increasing the price of something. The price is high AF and it's the entry price for this format.
after this event i am excited about the game and trying out some decks, i am taking a break right now because the i was treating the game like a second job after the ban list drop but i am excited to try stuff and get back into the game once i have finished detoxing for a bit.
If there's one thing that I do like about Konami nothing screams finding out what's broken like the YCS tournaments. It's a perfect way of figuring out what needs fixing/ what needs to be banned from future tournaments, but it still surprises me that they would even create a deck that denies the opponent from using monster or spell zones and not expect people to take advantage.
If Tear was GY shenanigans Kashtira is blocking monster, spell zones while being a better runick My concern's that they would have the balls to make an archetype that revolve around instant win like Exodia, but consistent
@@adityawiryawan560 maybe non-targeting quick shuffling back to deck? Also in-archetype monsters can all say this card cannot be banished. It will shoot up there real fast.
I just want to know why Kash is fine, but scythe and mine are "toxic". I see no difference except if anything scythe takes more creative deck construction because you have to be able to fire it on your opponents turn.
Scythe got banned because thrust can set sanctum. Mine was banned probably for money and probably because they player base was sick of it. And kashtira is fine because it is new
Kash is annoying, sure, but it just folds to so much targeted hate, and they kinda need to open the absolute nut to be able to resist it. SO many decks are rogue viable right now, it makes me excited to be playing the game again for the first time in forever
Every meta deck folds to targeted hate... The issue is not oh i can just Dark Hole them the issue is how much do you have to dedicate parts of your deck to the sole purpose of breaking boards and not hamper your chances vs other decks / grind games / actually winning after clearing a board. Good luck having a single chance vs Kash without relying on non-engines (or playing a deck that is full of non engine removals like Labrynth in the first place)
Your comment is funny because you are wrong. It folds to targeted hate, so its just a game of "do i draw the out or not", which simply isnt fun or skillrewarding, but thats not even 100% true. It folds to the targeted hate it chooses to not play around. Kashtira can play around almost every counter there is for the deck, but not at the same time. So its literally just a gamble of "does he play around the out i drew or the out i didnt". Its a pure guessing game.
Just bc it folds to target hate doesn't mean the deck isn't a problem. Just like tears, they are unhealthy for the game and are just one big middle finger to other decks
@@orga7777 maybe so, but I don’t want to spend 300$ on the only playable deck in the format to have the deck be almost completely banned in a surprise banlist
every time I lose to a deck I say it's a fair play, except when it comes to kashtira .I don't see any effort .It's very simple to win with it, you put Fenrir who banish any monster who dares to touch him and the rest will be easy peasy.
Kashtira loses to a Book of Moon, Eclipse, and Lunar Eclipse. ...in the same way Mystic Mine loses to Twin Twisters, Cosmic Cyclone, and Duster. Not gonna say anything about Kash, but we've certainly had this argument before.
Incorrect. The winning team were all playing Forbidden Lance for just that reason. It was what put them over the edge to win the event. I expect to see it pretty much in every build going forward. So... better draw Nib/Lava Golem. And hope they don't play around it like some top teams were doing by just going Ariseheart pass, which is enough sometimes.
@@orga7777 That's exactly what I was trying to get at with my comment lol Mystic Mine decks would play cards like Judgment and Beat Cop in a similar manner, that is, to counter the counters. This means the game would just boil down to "have the specific out in your deck, draw it, and hope your opponent didn't draw their out to the out."
Tear players last format: "if you can't have fun, at least I will" Kash players this format: "if you can't have fan, we'll it's fine cuz neither can I"
I am willing to deal with Kashtira if it means I can actually play my deck, because, I actually CAN play Labrynth and Marincess and Darkworld and Springans and Exosister.
Bro, the last time Yu-Gi-Oh! had a fun format was just after the most recent legendary duelist set, just before Power of the Elements, for like 3 weeks there was like 20 decks viable to compete with and it was amazing... then Spright and Tear released and threw balance out the window.
As someone who gave up Yu-Gi-Oh during the coin flip format and never looked back, it's been kinda fascinating to see the ongoing train wreck that is the Yu-Gi-Oh TCG from an outsider's perspective.
I wish that was the case but there are like 2-3 people who spent the money just because they basically just win for free. Even the best players in the store aren’t in it
@@ericpontarelli1690 well that's just boring XD but what's you're price support because even for winning locals (4rounds usually) you get 2 ots packs so it's literally not worth XD
How many times do i have to repeat that "as a Cardfight Vanguard player, I saw this coming a mile away." This would be less annoying if the deck had an actual tempo like Runick does. The fact that the mill deck is less toxic than Kashtira (which is just another glorified mill deck thats also Ojamas on crack) says a lot to be honest. Now as for Labrynth: I mean guys... You can still side backrow removal. You're not going to see it every time (its a card game at the end of the day, you're always at the mercy of probability), but to say you can't do anything is just horse shit. Labrnyth is just a different flavor of Eldlich, you'll figure this shit out eventually. Now, if Lord of the Heavenly Prison becomes too OP for Labrynth, we can ban that, but I just don't see Konami ever doing a widescale ban on all floodgates. Like, are we gonna just get to a point where we have to ban Summon Limit? I can't imagine how you guys will react when the Traptrix deck comes out and its just as busted as Labrynth, lol.
Honestly, I don't like either of these formats. Kash format almost never involves engine on engine action, almost every game comes down to who opened more blowout staples. Meanwhile Ishizu Tear was impossible to play if you weren't playing Ishizu Tear, and if you were then it was extremely enjoyable 4D Chess levels of gameplay, until you remember that whoever gets to Dweller first basically just wins.
I think for this format, the hardest hurdle to get over is the luck of the draw in a lot of the circumstances of how kash works. The deck gets slaughtered by things like lava golem, sphere mode, nib, and kaiju's but the main issue is trying to get those cards in the first place. I wouldn't be suprised if people started bridging small world to get specifically nib or golem, but we'll see how the format evolves overtime. Maybe Konami will bring back some crazy cards and make the whole format shake like a newborn child.
@@finbao There were outs. They just were not all consistent. The mirror match was so good that it doesn't matter. What does a mirror match of Kashtira look like? Depression is the answer.
From a gameplay perspective Tear actually has fantastic gameplay and engaging high skill lines, doesn't put up a million negates, has lines to win going first and second, and lots of direct interaction with its opponent. Tear is what Yugioh *should* look like, the problem is that its power level is so high that it pushes out everything else. Tear is what more yugioh archetypes should look like and be designed like. Tear itself is a power level problem and not a design problem and they should focus on making support for old archetypes that is similar to tear in terms of both play pattern and power level.
I'm inclined to disagree simply because of the basis that tear plays on both turns and prior to ishizu and somewhat still with it, it was a win/win roulette deck. Losing to a tear player milling the perfect cards isn't what yugioh should look like
I hate tear so much but what you’re saying does make sense I will give you that. I suppose it’s like a Magic solution at that point since every deck will have the high power broken cards so they’re on the same level by default. Only issue an have with that is there might be an issue with actually giving these older decks powerhouse tear level cards when some deck’s mechanics might not be able to keep up with tear from a design standpoint. Still you make a good point though.
Notes from an Ancient Gear Mechanic; Now I personally don't think Kash is THAT bad really. Sure, you gotta figure out a way to play around it regardless, but we had to do the same thing with Tear last format. A lot of more modern Yu-Gi-Oh players just tend to complain about "Such and such deck is horrible and the game is ruined.." l, never realizing that (or remembering, if their my age) that we've had some truly oppressive formats before this one and we'll be having more after .... Pilot Trevelyan signing off, Game Over!
@Bren you have to realize, I've been playing this since it literally first came out and I've been through every single format, emergency banlist and everything else Konami has come up with in-between. Believe me when I say that you can find a way to play around ANYTHING that comes up....
Honestly, I'm generally alright with this format, at least from how my games against Kash online went leading up to it, I haven't had a chance to hit locals yet but I think I might do alright this format considering how one of my decks was already built
This song in the background.... I've heard it before, in that one gacha game called Brave Frontier. This brings back so many memories. I am physically incapable of paying attention to the video because of this damn song
I'm excited for this format to be a new Edison with how many decks are good and they don't have to overtly prepare for Kash to compete unlike the last format. With the next set and all that it could be better or worse but for now, I welcome this format with open arms
@@claire6452 yea it was kind of a joke but not really. I genuinely believe this is currently one of the best formats ever if you don't take into account Kashtira. I don't believe Kashtira is too bad compared to other threats on it's level in the past, but it's still ridiculous and does bog down the format as the defacto best deck. Besides Kash though, the amount of representation is stunning. I was joking about the Kash part though
@@RayneDeoman Idk what you mean. What's the best things after Kashtira? Branded? WRONG. Labrynth. Floodgate. What's after that? Maybe you think Spright is good. W/e, it's just setting up negate boards. Ain't that fun. Go past that and yeah, you'll get to branded and swordsoul. Great, a format already beaten to death might crawl back into playability. The power level being lower isn't going to make rogue deck stand out more. Deck that couldn't beat swordsoul 2 years ago aren't going to do it now either. The only rogue deck that can steal win will be the ones that can monkey flip a floodgate and win on its back just like before tear happened. Labrynth is just the best at doing that right now.
Idk how to feel about Kash. You could limit a searcher or two, but then they'd feel sacky and worse. You could ban Shangri-La, but then the deck, well, does nothing. They're in a weird position where no matter what they hit in this deck, it either kills it outright, or doesn't do a damn thing. Classic Trollmoney.
@@fudouakio4759 I mean, you're still getting zone locked regardless. I do agree it stops having to buy two 100 dollar staples to compete. But that's why konami won't do that. They want you to have to buy more than one. That's the point.
Hits on Labrynth: Lady Labrynth to 2 Floodgates to 1/0 Go ahead. Deck is fairly playable again with their theme. Maybe Hit the Welcome To 2. Or the Big one to 2.
@@Shalour1 i hope so. I play them, but i personally dont like the Skilldrain/warlord/tcboo strat. Not my style. I can see why they do, and they are definitively prime targets for A limit/ban. And maybe their engine cards to a semi. That i can belive and Build around.
@@Honest_Mids_Masher Sort of Lady Labrynth in tandem with some of the cards is Sort of difficult to get rid of. Along with an effect that searches literally VERY strong One offs from the deck. Big welcome labrynth enables a specific combo line where you can search her add to hanf and special summon her back yo the field. Say... A big play for them Summon Her. Activate Big welcome Her effect triggers, searches for a Trap from deck. Now resolve Big Summon Lovely Return Lady to Hand Now Lovely triggers her Pop effect. And you COULD special summon Lady back from hand to the field. Then lovely can set Big welcome from graveyard to field... Rinse and repeat for a Hand loop of 2 that COULD be used during your opponents turn (IF you play the labrynth Small guys engine) Arianne and Arianna have one similar effect. Where they trigger when a card leaves the field by a trap effect. The Pink one is The better of the 2 since she can proc BOTH her effects on the same turn. Stratos does not, so an Easy Big welcome labrynth Target at resolution. Draw one and Special summon a Fiend or Set a trap from hand to field. So i can see a Hit to Big welcome and/or Lady Labrynth. Regular welcome Labrynth may not be as Oppresive, but its still a Card that searches for them. (screams Ash) The Floodgates do play a big Role. Maybe the VIRUS cards. So i expect those to be hit to an extend. Outside of them, i dont see any other card they run thats OPPRESIVE...maybe just Very strong to play against. (the Big welcome and the Lady Labrynth)
@@Rocktherio Ahh so what you're saying is she can search give and take and special summon Archfiend emperor to the opponent's field to lock them into fiends?
its really not that hard: Dear KONAMI please strop printing cards with: "zone-lockout, uneffected, can't be negated, your opponent cannot respond" type cards. (also while we are at it, could you like not make anything that restricts summoning?)
@@strangevol5264 I know, but i do thing that any one of those is just effect no cards should have, (maybe the god card support, i don't really care for that). As each and every effect like this will create an unfair/unfun situation.
@@Dori_Dorifto yes, so? I didnt said these mechanica will make a good deck, or anything like that. I just said, these mechanics will make for unfun gameexperiences. And while tear might have been tier 0, it gave space to back and fort gameplay. All these mechanics i listed decrese interactivity, while tears problem was too much interaction.
My only fear is spending a lot of money on a powerful deck, then witnessing in the ban list that the cards you spend a lot on is either ban or limited.
For me the main issue card I've faced at locals in relation to Kashtira is Diablosis, mainly as it triggers Shangri-Ira twice and swipes an extra deck card and between 1-4 cards from your deck(Depending on if riseheart was summoned) turn 1. For me an emergency ban of Diablosis is what's needed. Will it happen, probably not.
Konami needs to stop making floodgates on legs.That is a first thing for sure.Interruptions should only be in form of negates and some pops in my opinion,and ofc banning shifter because the only thing worse than floodgate on legs is a floodgate handtrap..
I’m actually coming back to Yugioh. Endymion actually has a fighting chance compared to the Tear match. Sure lock one of my pend zones, watch what I can do with just one :)
The most toxic thing in Yu-Gi-Oh is that both casual and competitive players recognize the toxicity of tier 1/0 decks but still spend their entire pockets in the cards they refer to as toxic. 🙃
I mean I kinda get it. Tears was just an expensive boring confusing deck that we just got out of. For as interactive as it was, it was still a mess. Kashitira is now closing out a ton of zones. The game just got rid of mystic mine and everyone rejoiced but now the game is instantly back to draw the out bruh. The difference between Kash and Tear is there is still variety out here with Kash.
Honestly Kashtira would still be the best deck if arise heart wasnt a macro cosmos, so... why. Also Konami pls implement cardboard where the text can retroactively be changed from Konami HQ.
See, this is why I’m happy that my locals is very casual, I get to avoid most of this nonsense. Granted, I’m someone who likes it whenever Konami nukes a format, or wants to see what’d happen if Maxx “C” were released for a single format. I like the Chaos.
Yeah I'm still blaming Visas for starting this whole mess since Tears
Visas alone is too powerful so they had to make decks that would give him a challenge
scareclaw when
Visas honestly makes it so that we need a new rule to make the GY way, way, way fucking weaker to never allow grass strats to ever comeback.
Don't blame Visas, the Scareclaws did nothing wrong
Bruh Scareclaw and Manadome were innocent
YGO Community: "finally no more Tear mirrors! you've freed us!"
Kashtira: "ohh I wouldn't say 'freed', more like "under new management"
and manage they did, manage to make sure both players can't play
From playing too much to not play at all
Literally the visas starfrost lore
When will people learn that nerfing top tiers just cause does not make for a better game! lol :P
When will people learn that nerfing top tiers just cause does not make for a better game! lol :P
@@RBF__ Visas lore is just Anime Doctor Strange in the Multiverse of Madness, goes to different worlds only to see how he can fuck that world in new ways
Clearly, the way to fix this format, is the immediate banning of Hunter Dragon and Avatar of the pot. Hunter Dragon because it has a whopping 1700 attack, allowing it to easily overwhelm the rest of the metagame, and avatar of the pot, because it’s banning allows us to unban Pot of Greed.
This is all we need to fix the metagame, nothing more, nothing less
u ppl need to adapt, I've been siding neck hunter and droll specifically for this matchup
The moment you ban Avatar of the Pot, only outlaws will make use of Avatar of the Pot.
So Hunter Dragon is not fine but Jerry Beans Man is? I smell some plant bias here
@@oxcare5 Jerry beans man is a plant, meaning he does not get the benefits of being a dragon.
Dragons > plants
Jerry beans man cannot be summoned using silvers cry, and does not get an attack buff from the field spell peak. Jerry beans man cannot be summoned using Lord of D etc.
y'all are sleeping on the REAL threat that is sonic bird up, sonic bird just makes the barrier statue ban compeletely irrelevant
Guys you can clog spaces all you want, just leave me 1 so that i can normal Alister
Guards, guards! An Invoked player got in the building, help!
Based
Based Phoenix
FOOL, how will you activate Invocation if they block your S/T zones?????
Thats all it takes too.
"which of the last 2 formats did you like more" is like asking which world war was better
My issue with Kashtira is that it could lock out 9 zones. I don't care that it was the perfect hand that made it happen, that shouldn't happen under any circumstances. Hampering your oponnents play by locking out a few zones is fine, locking out 9 of 12 playable zones so that your opponent can't play isn't.
Link Joker from Cardfight Vanguard did it first.
It is bullshit, but honestly there's a LOT of decks that can functionally ftk you with a 3 card combo and no interaction. Fuck I mean a deck literally no one has played in a year in a 3 card combo set up multiple omni negates and summon black chaos max in your draw phase to prevent you from activating monster effects.
@@stuckmeister7750 is that Drytron or smthn?
@@ashikjaman1940 yep
@@gravekeepersven82 link joker lock only last for 1 turn and bushiroad releasing more card to fight the lock mechanic like unlock rear guard and the aichi boss vg card in climax s3 for example
probably someday konami tcg will release generic card to unlock, but untill then ppl has to accept the game already determine by dice roll because lock zone is pretty much unfair mechanic
Albaz Lore: Gives us tons of cool & powerful decks like Branded, Swordsoul, Tri, and Spright and highly interactive formats (outside of D Barrier)
Visas lore: gives us Tear 0 format & Kash :/
visas had to assert dominance somehow
As powerful as Kashtira is Albaz lore gives you alot of choices to choose from and all are viable to play both casual and competitive.
You're forgetting Scareclaw, the 3rd sibling no one likes to talk about.
@@ratioed1438 true
@@ratioed1438 the comment doesn't fit the name :(
Hear me out: we gotta just accept that we've entered a new level of powercreep. Therefore, Konami needs to pump out more support for older archetypes to compensate. Thus, I propose that Konami releases OP support for BA, because I want to see how Farfa would react to that.
I agree. Can I get support for Kosmo like how y'all got for BA?
I BEG for broken Sylvan support.
....Eater Bugs support please
Fortune Lady Tier 0 please
That is one solution.
The other one, is completely revamp the banlist.
I returned to Yugioh in 2012, and haven’t played a single format people haven’t complained about since. Best part is 1/2 of them people then pretend to miss and have loved as soon as it’s over???
Goat format, maybe Edison, is the only historic format I feel people didn’t actually complain about nonstop during its actual duration.
Edison is amazing, is so fucking diverse
Toss is a good format and people still complain, let alone whatever comes after
Goat sucks hairy goat balls
@mrsquadbot toss format is gonna make a comeback, give it more time it'll get there
It's probably a constantly repeating cycle of New meta comes ->no one really knows how to beat it -> Fear mongering happens (the death of YGO???) -> Strategies are being formed -> People realize it's not that bad -> Meta is well established -> New Meta comes....
And then people remember the time in which the meta was properly solved, which is frequently near the end
I feel like the current format is pretty much unplayable for Pendulum decks. All you have to do is block one scale and your opponent's entire deck is pretty much disabled.
So what you are saying is that there are some silver linings to this format. ;)
I mean... Without Kash locking them, Pend Will still be death, lol
doesn't matter, pend best deck can still play through that
It's shown that konami hate pendulum but to make a deck that completely kills it is going way too far.
My main problem with Kashtira is that I thought the zone locking would be a joke like every other zone locking card, but no it's actually viable and consistent.
Nah. Must have been unaware of the combos showcased after the new support was revealed
Yeah... locking out 5 zones on the first turn isnt exactly hard.
I remember waiting for locals to open and people would talk about the Zone locking. I was like "Kashtira locks zones? I thought they were about banishing?" "Yea no they do both."
nah zone locking is fine, but the fact it banish your hand, field, AND HALF OF OPPONENT MOTHERFUCKIGN MAIN DECK using A BOG STANDARD KASHTIRA EFFECT MONSTER that cost jackshit to summon (EVEN AT THE OPPONENTS TURN) when opponent doing basically anything at all in their first turn
is fucking bullshit
no cost no skill, summon 3 basic kash (or one of the xyz), 1 kash spell trap, your opponent can only hope to have DRNM or EM in their hand on their first fucking turn or else theyre fucked. without even playing the game
"If you thought Gouki extra linking you during a format where all extra monsters had to be summoned to the EMZ was a horrible, noninteractive format where games were decided by the dice roll ... boy have we got good news for you." -Konami, probably
At least this time it dowsnt take forever to lose.
Also unable to play = dealing wit those 4 negate boards, nothing new.
it is different. now we have the outs, like A LOT of them, just pick them.
"Why do I still play this game?" The same reason I'm still alive Farfa, I want to see it get better.
thats deep ...
I hope you life will get better ma man, as someone who survived a crisis, you will come much stronger than you used to AND everything will look so small, coz you got an upgrade one way or another.
As a Labrynth Enjoyer i have vowed to myself to never use continuous floodgates. And i am proud of it.
You go plus 5 when a normal trap resolves in that deck so continuous and counter traps feel really bad.
well yeah, you don't benefit from it. you use normal traps. plus you can loop Time Seal, which is better.
@@strangevol5264 looping time seal is really bad
@@Ragnarok540 you still play counter traps in order to protect your backrow from evenly and be able to break boards using weighbridge or torrential (or gozen)
So you have vowed to never play the other good cards. It's like a combo deck vowing to not play handtraps.
Can't wait till we get cards that read "If your opponent summons a monster with 4 or more effects, negate its activation and destroy it, and if you do draw 1 card." as a new form of powercreep prevention! lol :P
I say they should just limit Shangri-Ira. Then the deck can’t lock out all your Spell/Traps nearly as easily, and it makes the deck much more vulnerable to the Diablosis banish.
Most times, I only need one to lock all the opponent's zones.
Why not just ban diablosis?
This could have the side effect of making the mirror match unplayably die-rolly. Goong second, what does the Kash player do if their only Ira gets ripped?
So after the limit to Shang, the only way to beat the deck is… play diabolosis? Ie play kash?
@@crescendo614 I'll take the die roll mirror over the "no one gets to play the game" situation we have right now
While I can agree the Tear mirror is interesting no one wants to see or play only that for entire tournaments.
and who are you exactly ? everyone ? talking like you represent every single player on earth is a bit presumptuous imo.
@@ulqi my man wasted all his money on tear lol
For real the tourney even the judges were forgetting whose turn it even was.
I wish all Tear players who bought the deck right before the banlist for the full price a pleasant evening :^)
@@Eric-ih5mb "The tear mirror was fun" sounds like your boss saying "look work is fun"
Kashtira didn't ruin Yu-Gi-Oh. It gave us the fleeting hope required for us to feel disappointment again.
Ah yes Twitter
Obviously the best place to get your opinions just look at how they tackled *insert current hot topic here* nothing but peace, dignity and respect
Y'all really like to act as if Twitter was the fucking boogeyman or smthn. These are takes posted by known Yugioh players and content creators, not by whatever strawman person you imagine Twitter as
Just look at how they tackled Hogwarts Legacy...
@@azurabbit12 I dislike stawmaning as much as the next guy...but its VERY easy to find people on twitter that fit...or even exceed...every stereotype that people throw at them sadly... :(
@@Alienrun it's almost as if in one of the biggest social media platforms you can find a ton of people of a certain type if you specifically look for them and only them 😯
@@azurabbit12 No dude I'm not that kind of person. I don't use the internet that often (I used to, that's a different story) twitter even less so...I only check in on it every few months...the last time literately being today. I only had to look at like 10 posts and ALL of them had a political bias of some sort even if the post itself wasn't political. The reason it gets called out so much isn't because we all look for it a ton (like claiming a 5/10 game is horrible cause there's a few game breaking glitches that you have to search for) its because they stand out soooo much! Its almost impossible to involve yourself with any social online event without rearing your head into twitter...I literately can't avoid it even if I decide not to go on the website!
Its litereatly just the way the website is designed. It just draws out people's worst qualities and incentivises arguing with each other. That...I believe...is the true reason why its referenced so much. Its very common for people to refer to twitter's opinion on something as if it were a person. You could argue something similar for Reddit or Twitch but they aren't quite at the same level...and you certainly couldn't say the same about say, youtube or facebook.
I'm aware different people have different perspectives, and as a result we have different views of what "the internet" even is. But I'm a bit appaled that you claim that people having an "insane" temporment on twitter isn't the norm (for lack of a better term). Can you explain this to me more so I can understand better?! :O
The most funny thing about Kash is the fact that even after being this stupid, It took less tops that Tear in its hay day. It leaves more breathing room to other decks
Not having to worry about Bystials is so nice for most rogue decks too! It let Despia and Labrynth actually do their thing
@@asandynovella Labrynth doesnt give 2 shits about bystials...
@@Jaddas it does if you lovely gets into the graveyard
Which is definitely something that can happen
@@milesandrews6711 Lovely is a great card but it getting banished is not the end of the world, lady is by far the better boss monster anyways
Dani, you know that full power tear still slaughtered full power kashtira like, 70% of the time right?
all we really need to do to fix the metagame is limit ulti-cannahawk again
I feel like this has been a learning curb on how Konami should design cards
next yugioh deck will be inflict 8000 points of damage during the draw phase
shut up
Silly thing is, that's what new Superheavy Samurai do with the CYAC support. Actually the most robust FTK currently ever created (hyper consistent and have strong contingency plan when fail to do so.)
@@MVAS-mp9oo Ok maybe SHS need archetypal locks on some of their new cards Jesus Christ.
The counter play will be a card that lets you skip your own draw phase...
Or Master Rule 6 will allow players to choose whether or not they draw or not...
Oh boy! I'm so excited to see how degenerate this game will get in the coming years! Konami is so smart cause they keep making money at our expense! hahahahahahahahahaha!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D :D :D :D
@@Honest_Mids_Masher Wakaushi monster eff locks you into SHS after SS an SHS from deck
The thing is it's pendulum effect(the best eff) didn't lock you into anything (aside the usual zero S/T in GY)
I've just come to accept that yugioh has pretty much come down to who wins the dice roll 👍
I don't get much time to play a lot of TCG so my exposure to Kashtira has and will likely be limited. That said, while learning how to beat the deck with the archetypes I like (such as Synchron) will for sure be difficult but hopefully rewarding. We can only wait to see how the meta develops to see if Kashtira truly needs hits on the same level that Tear got (although my experience with Tear was also very limited so I can't speak to whether those hits were fully justified or not). I'm excited either way
Clearly the way to beat kashtira is to play triple ground collapse.
To defeat the kashtira, you must become the kashtira.
That would screw them over hard lol
literally every single time you even press any button. A kashtira user will activate 30 thousand effects that are all focused on you being able to press less and less buttons.. kashtira users dont even play against their opponets they might as well play against Bots since youre not allowed to even play the game.
At this rate, with the way Konami is designing cards, nowadays, they will eventually make a card that literally says something like " Once per duel, during either player 's turn (Quick Effect): You can discard this card from your hand, send half your deck to the GY, the remaining time in this duel becomes 60 seconds and no additional time can be added to it. Your opponent can negate this effect by sending half of their deck to the GY. Until the end of the next turn, cards in the GY cannot activate their effects. Your opponent cannot respond to this card's activation. "
They are stupid enough to make such cards, TRUST!
One per turn (Quick Effect): You win the Duel.
Hey redditor.
once per turn, during any player's turn : slap your opponent on the face. if they don't respond, you win the match. also your opponent owes you 20$, and take their credit card.
I think the big problem with Kash is that Diabolosis enables them to ramp up their zone locking much faster than they would otherwise, assuming an average hand you get 2, maybe 3 zones locked by turn 2, which should allow most decks to function, albeit restricted, and get to a potential out to either book arise/shagri-ira, or remove it and go off. Banning it would probably be the best balancing option konami has to check Kashtira's power without gimping the deck otherwise. It'd still be good, without the massive random power ceiling the deck has with optimal hands.
Ban "Lady Labrynth of the Silver Castle"? The card isn't even a problem...
Of course in the first event after a while of people playing chess, everyone is going to take the best linear deck for consistent results, Kashtira just happens to be the easiest one to pilot and consistently get rewarded for doing a singular line of play
I don't get why people are so upset about this format. YGO has always been about letting your opponent play as little of the game as possible.
But now we get to do it with *level 7s*
YGO's most underappreciated level.
True, it is rare to see a format with more than 2 top decks, let alone those top decks creating interactive games of Yugioh.
seven hundred seventy-seven quintillion seven hundred seventy-seven quadrillion seven hundred seventy-seven trillion seven hundred seventy-seven billion seven hundred seventy-seven million seven hundred seventy-seven thousand seven hundred seventy-seven
Aren't dragon rulers lv7?
I thought level 5 was the most unappreciated
Seriously. People act like the Yata-lock never happened, or that's different.
Tear format was so bad that everyone at my locals unanimously agreed to not play Tears because they were just annoying and boring to play every week. Kash is probably the exact same. The one positive I would say about Kash is that at least if they beat you it’s over quickly. A match against Kash would often last no more than 15 minutes whereas a match with Tear would take the whole time just to decipher the game state of turn 2 of game 1.
Tear is great. People hating one of the most intricate and interactive decks ever. Actual silliness.
Why didn't anyone play Lightsworn against Ishizu tears smh
@@orga7777 Interactive in term of dealing a full tear board the moment I activate monster effect when going first?
@@orga7777 Then its play this deck or lose. Its bad.
@@orga7777while you're at it, you can stop interacting with that crack pipe you smoking when you said that dumbass sentence about tears being great.
Only a tear player will say the deck is fine since they are playing single-player mode
The main problem with Kashtira is that it's expensive as hell. Not even Zoodiac was that expensive.
supply and demand. that's the market for ya. if the price is too high and people buy it, it's not too high. if it's too high, don't buy it. konami has never set individual card prices
@@dragon-id5uj go teach basic finance to whoever asked you. You don't even consider scarcity, that variable is capable of insanely increasing the price of something. The price is high AF and it's the entry price for this format.
That could be a good thing lol. The more expensive it is, the less people would buy it. 😅
How is that a bad thing? You want these fucks to make Kash faster?
From the marincess deck profile seems like the best counter to diabolosis is don't let your opponent make one.
Meh, Kash players won't read Marincess cards anyway so is ok. You just lose to Ariseheart which rarely comes up anyway am I rite :-)
@@arobnugzo6818 idk man the guy went undefeated and went against the winning kashtira team twice and won both times while his branded teammates lost.
I just play masterduel sometimes but i find it interresting what happens in the tcg
Me: Joel actually went to Brazil.
Farfa viewers: What?
Me: Yes.
WhoLetHimJoel
I miss the days when people were complaining about revolt being one of the biggest problem card a year and a half ago
"Korean boarder control", absolutely caught me off guard.
after this event i am excited about the game and trying out some decks, i am taking a break right now because the i was treating the game like a second job after the ban list drop but i am excited to try stuff and get back into the game once i have finished detoxing for a bit.
Lava Golem , Sphere mode , Nibiru and or mass boardbreakers that don't destroy are very great right now.
@@gravekeepersven82 thanks for the advice!
@@OMGJoel Evenly Matched, Destructive Daruma Cannon, Weighbridge are all good too
If there's one thing that I do like about Konami nothing screams finding out what's broken like the YCS tournaments. It's a perfect way of figuring out what needs fixing/ what needs to be banned from future tournaments, but it still surprises me that they would even create a deck that denies the opponent from using monster or spell zones and not expect people to take advantage.
The real question is how are Konami going to top this? We all know what comes next is going to be worse.
If Tear was GY shenanigans
Kashtira is blocking monster, spell zones while being a better runick
My concern's that they would have the balls to make an archetype that revolve around instant win like Exodia, but consistent
@@adityawiryawan560 maybe non-targeting quick shuffling back to deck? Also in-archetype monsters can all say this card cannot be banished. It will shoot up there real fast.
@@arobnugzo6818 Could be, but the shuffle part is more of a controller type like Exosister.
Every. Deck. Is. Kashtira.
Your opponent goes though half of their deck with Blue Eyes, Synchron, Lab, whatever and then BOOM Kashtira engine
I just want to know why Kash is fine, but scythe and mine are "toxic". I see no difference except if anything scythe takes more creative deck construction because you have to be able to fire it on your opponents turn.
Scythe got banned because thrust can set sanctum. Mine was banned probably for money and probably because they player base was sick of it.
And kashtira is fine because it is new
The difference is that against kashtira you want to draw outs, and against tearlament you couldn't draw any out.
Kash is annoying, sure, but it just folds to so much targeted hate, and they kinda need to open the absolute nut to be able to resist it. SO many decks are rogue viable right now, it makes me excited to be playing the game again for the first time in forever
Every meta deck folds to targeted hate... The issue is not oh i can just Dark Hole them the issue is how much do you have to dedicate parts of your deck to the sole purpose of breaking boards and not hamper your chances vs other decks / grind games / actually winning after clearing a board. Good luck having a single chance vs Kash without relying on non-engines (or playing a deck that is full of non engine removals like Labrynth in the first place)
Your comment is funny because you are wrong.
It folds to targeted hate, so its just a game of "do i draw the out or not", which simply isnt fun or skillrewarding, but thats not even 100% true.
It folds to the targeted hate it chooses to not play around. Kashtira can play around almost every counter there is for the deck, but not at the same time.
So its literally just a gamble of "does he play around the out i drew or the out i didnt". Its a pure guessing game.
I agree
@@malmarci that's not a bad thing. No deck should be 100% engine.
Just bc it folds to target hate doesn't mean the deck isn't a problem. Just like tears, they are unhealthy for the game and are just one big middle finger to other decks
Joel died in Brazil for filming men with guns on motorcycles wearing balaclavas
I love having 2 unplayable formats back to back
I dont care if kash isnt tier 0 its still a stupid deck
Tear was an awesome format. Loved watching it compete. Fun to play and play against.
@@orga7777 maybe so, but I don’t want to spend 300$ on the only playable deck in the format to have the deck be almost completely banned in a surprise banlist
@@user-hy5ju6gl2b Every good deck is around that price.
every time I lose to a deck I say it's a fair play, except when it comes to kashtira .I don't see any effort .It's very simple to win with it, you put Fenrir who banish any monster who dares to touch him and the rest will be easy peasy.
Kashtira loses to a Book of Moon, Eclipse, and Lunar Eclipse.
...in the same way Mystic Mine loses to Twin Twisters, Cosmic Cyclone, and Duster.
Not gonna say anything about Kash, but we've certainly had this argument before.
Same as usual with Yu-Gi-Oh! Meta “you can’t do anything but 1-2 mechanics, now try and break my multinegate board or scoop”.
@@markjacobs3232 I mean...I don't think Kash by itself puts up ANY negates whatsoever, just zone locks, macro cosmos, and the Ariseheart banish
Incorrect. The winning team were all playing Forbidden Lance for just that reason. It was what put them over the edge to win the event. I expect to see it pretty much in every build going forward. So... better draw Nib/Lava Golem. And hope they don't play around it like some top teams were doing by just going Ariseheart pass, which is enough sometimes.
@@orga7777 That's exactly what I was trying to get at with my comment lol
Mystic Mine decks would play cards like Judgment and Beat Cop in a similar manner, that is, to counter the counters. This means the game would just boil down to "have the specific out in your deck, draw it, and hope your opponent didn't draw their out to the out."
Tear players last format: "if you can't have fun, at least I will"
Kash players this format: "if you can't have fan, we'll it's fine cuz neither can I"
I am willing to deal with Kashtira if it means I can actually play my deck, because, I actually CAN play Labrynth and Marincess and Darkworld and Springans and Exosister.
After all this time, Konami still hasn't learned to how to design cards. The power level of this deck is only artificial, being a floodgate turbo.
Any "you can't play yugioh, just give up" strategy is bad
Bro, the last time Yu-Gi-Oh! had a fun format was just after the most recent legendary duelist set, just before Power of the Elements, for like 3 weeks there was like 20 decks viable to compete with and it was amazing... then Spright and Tear released and threw balance out the window.
Yep that was when I left. Spright first then Tear.
I like this format more cause of deck variety. I don't care about cashtira is not fun, I can play madolche and have a chance to win, so I am happy
As someone who gave up Yu-Gi-Oh during the coin flip format and never looked back, it's been kinda fascinating to see the ongoing train wreck that is the Yu-Gi-Oh TCG from an outsider's perspective.
join the madness :)
@@Habertod Not a chance, lol! Happily playin' LoR now.
Yyeah i also only play with my friends now. Tag is still civilized i guess except those ancient leaf users.
"Laby Labrynth needs to be banned" bruh no
"What's wrong with Peru"
LOL
LMAO even
Locals are fun because no one is spending money for Kash to play at locals😂✨
I wish that was the case but there are like 2-3 people who spent the money just because they basically just win for free. Even the best players in the store aren’t in it
@@ericpontarelli1690 well that's just boring XD but what's you're price support because even for winning locals (4rounds usually) you get 2 ots packs so it's literally not worth XD
Unfortunately not, I went to my first locals just the other day and I shit you not all my match ups were playing Kash
"that time of the year" is just everyday
How many times do i have to repeat that "as a Cardfight Vanguard player, I saw this coming a mile away."
This would be less annoying if the deck had an actual tempo like Runick does. The fact that the mill deck is less toxic than Kashtira (which is just another glorified mill deck thats also Ojamas on crack) says a lot to be honest.
Now as for Labrynth: I mean guys... You can still side backrow removal. You're not going to see it every time (its a card game at the end of the day, you're always at the mercy of probability), but to say you can't do anything is just horse shit. Labrnyth is just a different flavor of Eldlich, you'll figure this shit out eventually. Now, if Lord of the Heavenly Prison becomes too OP for Labrynth, we can ban that, but I just don't see Konami ever doing a widescale ban on all floodgates. Like, are we gonna just get to a point where we have to ban Summon Limit?
I can't imagine how you guys will react when the Traptrix deck comes out and its just as busted as Labrynth, lol.
If they just give us more volcanic support then this wouldn't even be a issue.
I havent played Yugioh irl since before link summoning came out and this is unfortunately the format that I’m going to be playing since then
"it is this time of the year again"
more like it is this time of the month again lol
Honestly, I don't like either of these formats. Kash format almost never involves engine on engine action, almost every game comes down to who opened more blowout staples. Meanwhile Ishizu Tear was impossible to play if you weren't playing Ishizu Tear, and if you were then it was extremely enjoyable 4D Chess levels of gameplay, until you remember that whoever gets to Dweller first basically just wins.
I think for this format, the hardest hurdle to get over is the luck of the draw in a lot of the circumstances of how kash works. The deck gets slaughtered by things like lava golem, sphere mode, nib, and kaiju's but the main issue is trying to get those cards in the first place. I wouldn't be suprised if people started bridging small world to get specifically nib or golem, but we'll see how the format evolves overtime. Maybe Konami will bring back some crazy cards and make the whole format shake like a newborn child.
Unban Mind Master with P.U.N.Ks around, I wanna see blood!
At least Kash is super beatable. Tear was overwhelming and forced you to play the deck if you wanted to win.
It's beatable not super beatable but it's still pretty unfun and puts people in a draw the out situation
Tears was like if they were on Meth and they learned how to abuse the matrix.
@@Honest_Mids_Masher Tear there was literally no out... why is no out better than draw the out?
@@finbao There were outs. They just were not all consistent. The mirror match was so good that it doesn't matter. What does a mirror match of Kashtira look like? Depression is the answer.
From a gameplay perspective Tear actually has fantastic gameplay and engaging high skill lines, doesn't put up a million negates, has lines to win going first and second, and lots of direct interaction with its opponent. Tear is what Yugioh *should* look like, the problem is that its power level is so high that it pushes out everything else. Tear is what more yugioh archetypes should look like and be designed like. Tear itself is a power level problem and not a design problem and they should focus on making support for old archetypes that is similar to tear in terms of both play pattern and power level.
I'm inclined to disagree simply because of the basis that tear plays on both turns and prior to ishizu and somewhat still with it, it was a win/win roulette deck. Losing to a tear player milling the perfect cards isn't what yugioh should look like
I hate tear so much but what you’re saying does make sense I will give you that. I suppose it’s like a Magic solution at that point since every deck will have the high power broken cards so they’re on the same level by default. Only issue an have with that is there might be an issue with actually giving these older decks powerhouse tear level cards when some deck’s mechanics might not be able to keep up with tear from a design standpoint. Still you make a good point though.
Notes from an Ancient Gear Mechanic;
Now I personally don't think Kash is THAT bad really. Sure, you gotta figure out a way to play around it regardless, but we had to do the same thing with Tear last format. A lot of more modern Yu-Gi-Oh players just tend to complain about "Such and such deck is horrible and the game is ruined.." l, never realizing that (or remembering, if their my age) that we've had some truly oppressive formats before this one and we'll be having more after ....
Pilot Trevelyan signing off,
Game Over!
@Bren you have to realize, I've been playing this since it literally first came out and I've been through every single format, emergency banlist and everything else Konami has come up with in-between. Believe me when I say that you can find a way to play around ANYTHING that comes up....
Im looking forward to the future yugioh format where you flip a coin and which ever side it lands on is the winner
‘Looking Forward’? Formats been like this for years 😂
@@Dat_WEEB 😂😂😂 i was thinking that but didnt want to be too mean it isnt that bad if you open bloss
*activates cup of ace*
JUST DON'T MISS! DON'T MISS!!!! - Farfa...probably
Honestly, I'm generally alright with this format, at least from how my games against Kash online went leading up to it, I haven't had a chance to hit locals yet but I think I might do alright this format considering how one of my decks was already built
This song in the background....
I've heard it before, in that one gacha game called Brave Frontier. This brings back so many memories. I am physically incapable of paying attention to the video because of this damn song
Imagine putting a random word BrASIL on the vídeo Just to harvest some brasilians audience (and here i am sir :)
"...that's probably Brazil."
HEY!
Kasthita is the ojama that we have never asked but the one that we needed
6:44
Wow nice personal attack.
lmaaaao
I'm excited for this format to be a new Edison with how many decks are good and they don't have to overtly prepare for Kash to compete unlike the last format. With the next set and all that it could be better or worse but for now, I welcome this format with open arms
Lol. If you're not "preparing" for Kash you're not winning shit.
I really hope you are trolling...
@@claire6452 yea it was kind of a joke but not really. I genuinely believe this is currently one of the best formats ever if you don't take into account Kashtira. I don't believe Kashtira is too bad compared to other threats on it's level in the past, but it's still ridiculous and does bog down the format as the defacto best deck. Besides Kash though, the amount of representation is stunning. I was joking about the Kash part though
@@Jaddas kind of? Read my earlier reply if you wanna hear my take
@@RayneDeoman Idk what you mean. What's the best things after Kashtira? Branded? WRONG. Labrynth. Floodgate. What's after that? Maybe you think Spright is good. W/e, it's just setting up negate boards. Ain't that fun. Go past that and yeah, you'll get to branded and swordsoul. Great, a format already beaten to death might crawl back into playability. The power level being lower isn't going to make rogue deck stand out more. Deck that couldn't beat swordsoul 2 years ago aren't going to do it now either. The only rogue deck that can steal win will be the ones that can monkey flip a floodgate and win on its back just like before tear happened. Labrynth is just the best at doing that right now.
I love how he said this format is either a murder scene or korean border
Idk how to feel about Kash. You could limit a searcher or two, but then they'd feel sacky and worse. You could ban Shangri-La, but then the deck, well, does nothing. They're in a weird position where no matter what they hit in this deck, it either kills it outright, or doesn't do a damn thing. Classic Trollmoney.
Just ban Diablosis
@@fudouakio4759 I mean, you're still getting zone locked regardless. I do agree it stops having to buy two 100 dollar staples to compete. But that's why konami won't do that. They want you to have to buy more than one. That's the point.
@@Shmackle123 you’re not getting zone locked nearly as hard without diablosis
Fenrir to 1, ban mindhacker, deck is fine
Everything about their cards are poorly realized.
Hits on Labrynth:
Lady Labrynth to 2
Floodgates to 1/0
Go ahead.
Deck is fairly playable again with their theme.
Maybe
Hit the Welcome To 2.
Or the Big one to 2.
Deck is never gonna get hit lol
Is it even that oppressive of a deck?
@@Shalour1 i hope so.
I play them, but i personally dont like the Skilldrain/warlord/tcboo strat.
Not my style.
I can see why they do, and they are definitively prime targets for A limit/ban.
And maybe their engine cards to a semi.
That i can belive and Build around.
@@Honest_Mids_Masher
Sort of
Lady Labrynth in tandem with some of the cards is Sort of difficult to get rid of.
Along with an effect that searches literally VERY strong One offs from the deck.
Big welcome labrynth enables a specific combo line where you can search her add to hanf and special summon her back yo the field.
Say... A big play for them
Summon Her.
Activate Big welcome
Her effect triggers, searches for a Trap from deck.
Now resolve Big
Summon Lovely
Return Lady to Hand
Now Lovely triggers her Pop effect.
And you COULD special summon Lady back from hand to the field.
Then lovely can set Big welcome from graveyard to field... Rinse and repeat for a Hand loop of 2 that COULD be used during your opponents turn (IF you play the labrynth Small guys engine)
Arianne and Arianna have one similar effect.
Where they trigger when a card leaves the field by a trap effect.
The Pink one is The better of the 2 since she can proc BOTH her effects on the same turn.
Stratos does not, so an Easy Big welcome labrynth Target at resolution.
Draw one and Special summon a Fiend or Set a trap from hand to field.
So i can see a Hit to Big welcome and/or Lady Labrynth.
Regular welcome Labrynth may not be as Oppresive, but its still a Card that searches for them.
(screams Ash)
The Floodgates do play a big Role.
Maybe the VIRUS cards.
So i expect those to be hit to an extend.
Outside of them, i dont see any other card they run thats OPPRESIVE...maybe just Very strong to play against.
(the Big welcome and the Lady Labrynth)
@@Rocktherio Ahh so what you're saying is she can search give and take and special summon Archfiend emperor to the opponent's field to lock them into fiends?
its really not that hard: Dear KONAMI please strop printing cards with: "zone-lockout, uneffected, can't be negated, your opponent cannot respond" type cards. (also while we are at it, could you like not make anything that restricts summoning?)
kashtira only has one of those things.
@@strangevol5264 I know, but i do thing that any one of those is just effect no cards should have, (maybe the god card support, i don't really care for that). As each and every effect like this will create an unfair/unfun situation.
also while we are at it, any kind of turn skips and handloop cards. (and i guess even removing cards from your opponents extra)
literally tearlament didnt have any of those u listed and still was tier 0 so
@@Dori_Dorifto yes, so? I didnt said these mechanica will make a good deck, or anything like that. I just said, these mechanics will make for unfun gameexperiences.
And while tear might have been tier 0, it gave space to back and fort gameplay.
All these mechanics i listed decrese interactivity, while tears problem was too much interaction.
That comment at the end hit too close to home. I haven't played since last April
I'm on that gold pride cope, surely CYAC will give us something decent
I'll cope with you brother those cards are hella cool
My only fear is spending a lot of money on a powerful deck, then witnessing in the ban list that the cards you spend a lot on is either ban or limited.
For me the main issue card I've faced at locals in relation to Kashtira is Diablosis, mainly as it triggers Shangri-Ira twice and swipes an extra deck card and between 1-4 cards from your deck(Depending on if riseheart was summoned) turn 1.
For me an emergency ban of Diablosis is what's needed. Will it happen, probably not.
I feel called out by the ending comment
In all fairness, I watch yugioh videos now more than I actually play yugioh
Spicy tech, you can't diablos me if I don't have an extra deck
I'm still playing this game because I'm a masochist, obviously lol
Konami needs to stop making floodgates on legs.That is a first thing for sure.Interruptions should only be in form of negates and some pops in my opinion,and ofc banning shifter because the only thing worse than floodgate on legs is a floodgate handtrap..
I honestly love this format. its so easy to out a kashtira board
I’m actually coming back to Yugioh. Endymion actually has a fighting chance compared to the Tear match. Sure lock one of my pend zones, watch what I can do with just one :)
The most toxic thing in Yu-Gi-Oh is that both casual and competitive players recognize the toxicity of tier 1/0 decks but still spend their entire pockets in the cards they refer to as toxic. 🙃
If you want to win you play the best decks it’s very simple actually
It’s what they like, they just hate when their on the losing end.
No shit, people like winning
Was tearelements toxic?
People playing the best decks for a better chance at winning?!!? 😱😱😱😱
Is it wrong for me to just have said “screw it im gonna try and get good in duel links”
I mean I kinda get it. Tears was just an expensive boring confusing deck that we just got out of. For as interactive as it was, it was still a mess. Kashitira is now closing out a ton of zones. The game just got rid of mystic mine and everyone rejoiced but now the game is instantly back to draw the out bruh. The difference between Kash and Tear is there is still variety out here with Kash.
Tear was like a third of the price of Kashtira. It wasn't that expensive.
I just waiting for the superior zone lock out deck to rise up let's go Ojama it's your time🫡
Honestly Kashtira would still be the best deck if arise heart wasnt a macro cosmos, so... why. Also Konami pls implement cardboard where the text can retroactively be changed from Konami HQ.
Farfa trying to calm down people dont scream "sponsored content"
See, this is why I’m happy that my locals is very casual, I get to avoid most of this nonsense.
Granted, I’m someone who likes it whenever Konami nukes a format, or wants to see what’d happen if Maxx “C” were released for a single format. I like the Chaos.