That first RPG shot was a doozy! Awesome to see Far Cry. Those games were the first NPC battles videos I watched. Hope to see the earlier Far Crys make an appearance as well!
@@RiotNpcBattles Alright, so…might be a bit big standard, but two ideas loosely inspired by Wise from ages ago, plus one similar to this Viet Cong vs Zombies, or a DLC Enemy battle royale (That, plus the aliens from Mars) And “How many cultists to kill a Yeti?”
it's just so silly looking. in far cry 3-4 at least the heavies looked absolutely massive but in 5 they have clear weak points (no arm or leg armor) and are still super tanky
they are a lot less tanky. it makes more sense when a player is fighting them, they go down faster. Plus it'd take an army of AIs to actually kill one in 3-4, while here it takes a squad or two. AI fights just looks silly in general since NPCs don't actually shoot full auto, that's just for cosmetic. They deal damage in like 1 out of 5 shots, so it's more like shooting semi-auto. For example taking into account standard AI damage, cultist security defender take 7 shots to kill, while privateer defender/royal guard defender take 8 shots to kill. If we count the shots that don't deal damage, we are looking at 35-40 shots to kill. Which looks absolutely silly as those enemy types aren't heavily armored enough for that many rounds. Even snipers are guaranteed to miss 50% of their shots. this is the case so that AIs don't obliterate players who don't play stealth, or friendlies don't randomly clear camps for you.
I love how we're progressively expanding this concept to new games. I wonder how long it takes before we start having NPC fights in Cyberpunk 2077
The resistance also has a heavy. If you go to the radar station in the whitetail moutains and liberate it, youll find the guy near the entrance
That first RPG shot was a doozy!
Awesome to see Far Cry. Those games were the first NPC battles videos I watched. Hope to see the earlier Far Crys make an appearance as well!
Let me know if you want some custom enemies, or the low down on custom PVP maps or the EDITORMOD.
You're doing Far Cry videos now? Hell yeah.
Btw you should do how many cultist heavies it takes to kill a blood dragon.
The way he walks out of the smoke cloud going full rambo like he knows hes the main character was sick lol
Oooh, doing Far Cry stuff now? Mind if I give an idea or two?
Of course
@@RiotNpcBattles Alright, so…might be a bit big standard, but two ideas loosely inspired by Wise from ages ago, plus one similar to this
Viet Cong vs Zombies, or a DLC Enemy battle royale (That, plus the aliens from Mars)
And “How many cultists to kill a Yeti?”
@@irontiger2622 I love those ideas. I'll get to work on it asap
In other NPC battle vedios his looks pretty weak, but in this vedio he looks pretty tough
I love how all the assaulter NPCs we're hip firing 😂
it's just so silly looking. in far cry 3-4 at least the heavies looked absolutely massive but in 5 they have clear weak points (no arm or leg armor) and are still super tanky
they are a lot less tanky. it makes more sense when a player is fighting them, they go down faster. Plus it'd take an army of AIs to actually kill one in 3-4, while here it takes a squad or two.
AI fights just looks silly in general since NPCs don't actually shoot full auto, that's just for cosmetic. They deal damage in like 1 out of 5 shots, so it's more like shooting semi-auto. For example taking into account standard AI damage, cultist security defender take 7 shots to kill, while privateer defender/royal guard defender take 8 shots to kill. If we count the shots that don't deal damage, we are looking at 35-40 shots to kill. Which looks absolutely silly as those enemy types aren't heavily armored enough for that many rounds. Even snipers are guaranteed to miss 50% of their shots.
this is the case so that AIs don't obliterate players who don't play stealth, or friendlies don't randomly clear camps for you.
@@shaokhanwins1037i mean, i haven't played far cry 5 in a minute, but I'm pretty sure i've magdumped a few heavies and have still standing
@@dskdev depends what gun you're using. They are still just tanky, but a lot less tanky than 3-4 heavies
Nice vid dude i love fc5 in fact its gonna be delivered to my house at may 2nd
Resistance soldiers look like US soldiers
Arcade mode, though I'm not sure why he didn't just use the Hope County models.
How many vault 101 security to clear the brotherhood bunker
Great video
How many Oliver swannicks does it take to kill 10 bennys
How do you create NPC battle in this game??
Far cry 5 editor
Day 14 of asking for a hoard of Benny's to storm quarry junction
Heeeeell yeah