The Wrecking Ball: PF2e Build #6

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  • Опубликовано: 5 окт 2024

Комментарии • 422

  • @DHarbajan
    @DHarbajan Год назад +554

    Colby, I know the pf2e videos don’t get as much traction as the DnD ones, but I wanted to say how much I am enjoying your foray into pathfinder!

    • @DandDgamer
      @DandDgamer Год назад +13

      With how the algorithm loves comments, I suppose you saying so is a good way to incentivize more of these

    • @MrMokrar
      @MrMokrar Год назад +6

      Agreed. I can't get my group to try PF2e, so this is as close as I can get.

    • @XHobbiesPrime
      @XHobbiesPrime Год назад +7

      @@MrMokrar I play a bunch of Pathfinder Society games to get my fix.

    • @XHobbiesPrime
      @XHobbiesPrime Год назад +5

      @@MrMokrar In fact I am playing my great axe swinging Alchemist/Barbarian later.

    • @JordanCohen
      @JordanCohen Год назад +7

      agreed, these videos really help you understand the differences between the two systems in practice instead of in theory

  • @APerson863
    @APerson863 Год назад +291

    I really wish we could get more pathfinder content like this, cause its always a good time and it really helps in getting a better understanding of the system

    • @TheCasualGM
      @TheCasualGM Год назад +11

      Agreed, especially since I just got my PF2e Rulebook. Unfortunately his PF2 videos were underperforming so he's had to put more of a focus on his D&D content

  • @Max_Casual
    @Max_Casual Год назад +171

    Totally understand the trepidation behind Power Attack, but when playing critting on a power attack is a hell of a drug.

    • @justincampbell5987
      @justincampbell5987 Год назад +6

      Especially at higher levels

    • @9652769
      @9652769 Год назад +4

      Imagine a spellstrike!

    • @szegediadam8793
      @szegediadam8793 Год назад +8

      I have a player, who did not belived in power attack... Until they fought with an animated object with a hardness of 9... XD

    • @The_Yukki
      @The_Yukki Год назад +5

      Iirc math on power attacks makes it so you dont want to make it your first attack. Instead you wanna make normal attack first and then power attack

    • @xaropevic7918
      @xaropevic7918 Год назад +3

      I am starting to use power attack on a multiclass to get true strike, to cast before power attack, because that feels very satisfactory

  • @TheRulesLawyerRPG
    @TheRulesLawyerRPG Год назад +39

    That was a very... sensuous sponsored message, yum!
    As for that Clumsy 1 squishiness, sounds like a perfect time to have a Champion next to the Wrecking Ball. "Wanna hit the fighter? You'll have to deal with ME first!"
    Loving your (now monthly) guides PF2, just throwing some ideas out there (tho of course do what you're excited about!)
    -Taking one of your previous builds to Level 20? (High level play WORKS in PF2!)
    -The support caster who helps the martial's DPR shoot through the roof?
    -Pairing some of your builds together... what is the collective DPR of the fighter and rogue teaming up together, for example? Or your fighter being protected by a champion?
    EDIT: As you know, DPR is only measure, but I gotta say that frightening and tripping are great force multipliers for the whole party, making this build even more effective! (Also it's pretty cool that casters don't have a monopoly on debuffing and action denial in this game)

  • @couver73
    @couver73 Год назад +51

    And thus Colby comes around proving that despite the +2 Fighters have over other classes, 2e's math is extremely tight and hard to break.

    • @TerribleTom113
      @TerribleTom113 Год назад +1

      True! I personally love that (though I know it may not be everyone's cup of tea.)
      For me, especially me, the forever GM, I don't like having a power gamer at my table who makes everyone else feel bad at my table and impacts their mood and fun because they're so vastly more powerful than everyone or anyone else. I don't like it when my players are bummed out.
      To my players, and by extension me, a tight, balanced system like PF2e means everybody ends up having more fun, and enjoying game night even more, and IMO PF2e is far better in that regard compared to D&D5e.

    • @DeshCanter
      @DeshCanter Год назад +3

      Fighters are not OP, unless your entire campaign is combat. They’re boss in combat because they’re specialized in…….wait for it…….fighting. 🙄😳
      They’re largely worthless, and often a liability, outside of combat. I’m playing a 7th level fighter, well-spring Gnome, Flickmace, and yeah, he crits often. But he sucks exploring, deceiving, diplomatting, and many other routine aspects of role playing.
      It’s balanced.

  • @IndieGoFigure
    @IndieGoFigure Год назад +134

    Anyone notice how well the wrecking ball and the thief would work together?

    • @ninthant
      @ninthant Год назад +17

      Yeah I want to see an episode where he takes a party of four of his characters through a dungeon!

    • @rookie2128
      @rookie2128 Год назад +37

      that's the thing about Pathfinder 2e, it doesn't matter how strong your build is, you're always at your strongest when cooperating with your team

    • @georgeharris6851
      @georgeharris6851 Год назад +2

      Wrecking ball helps the whole team, especially if they go just after the enemy (delay?)

    • @perrystrimpel5325
      @perrystrimpel5325 Год назад

      ​@@rookie2128 4tii

    • @jhonea6535
      @jhonea6535 Год назад +11

      Almost like party synergy was a design goal

  • @aventuraenlafogata649
    @aventuraenlafogata649 Год назад +31

    That frustration from action economy is one of my favorite things about Pathfinder2e because while melee martials are better damage wise, getting and keeping the reach is tough. Your fighter can be a beast at damage, but they have to get there first. And so, disrupting actions is powerful.
    Because action economy is so tough, some archetypes make sense in a way that in 5e they don't. Like one hand duelist, high mobility skirmishers, and why even though spellcasting is not as strong, it's always ready, no need to draw weapons or move.

  • @dianalawnder5282
    @dianalawnder5282 Год назад +44

    Gunslinger also has fighter proficencies, i know you're sticking to core rulebook stuff for now but i really think you'll love the gunslinger, its all about best using pathfinder's action economy and the sniper subclass makes for an amazing stealth damage dealer that has a good chance to crit high ac BOSSES.

    • @draggo69
      @draggo69 Год назад +6

      Not to mention it also starts with expert (so an extra +2) on firearms and crossbows! Also the reloading actions are amazing! I love how you can play a support like gunslinger with Raconteur's Reload for example!

  • @BhopOwnz
    @BhopOwnz Год назад +67

    Gimli wanting Aragorn to throw him around makes a lot more sense now.

    • @spencervance8484
      @spencervance8484 Год назад +7

      Aragorn throws gimili.

    • @KevinVideo
      @KevinVideo Год назад +7

      @@spencervance8484 And promised to not tell the elf.

    • @BhopOwnz
      @BhopOwnz Год назад +1

      @@spencervance8484 Oops! That's right!

    • @trevorgreenough6141
      @trevorgreenough6141 Год назад +1

      "NOT THE BEARD!"
      when he tried to make a jump by himself. Haha

  • @Giozize
    @Giozize Год назад +31

    Hellll yeah! More PF2!

  • @aaronmorder1965
    @aaronmorder1965 Год назад +47

    Always a good time when there's new PF2 videos

  • @TenNoOkami
    @TenNoOkami Год назад +23

    This is a pretty cool build, i love thaqt you start as a dwarf with measly 20 movement as a base, then later you become capable of really gapcling in on enemies with satisfying mobility options such as jumping through the air and bouncing off walls even, thats really awesome ^^
    Makes me think of how limited some mobility options are in DnD really, cause in dnd jumping rules are clunky at best.
    Also, felling strike is an amazing feature: melee characters, specially in dnd have incredible disadvantages when dealing with fliers and other creatures who can just hang in the air.

  • @robertd4061
    @robertd4061 Год назад +13

    21:05 You actually are allowed to take the Seek action while Raging even though it has the Concentrate trait, because the Rage feature specifically says you can.

  • @Zakiel97
    @Zakiel97 Год назад +45

    I really dig the way 2e does fighters, in 1e pathfinder I was much more into dex or charisma based classes and spellcasters but lately I've been having a lot of fun with martial classes and the fighter does an amazing job at fulfilling that fantasy of absolutely bullying everyone around the battlefield and being a force to be reckoned with. Like dont get me wrong, barbarians are also a lot of fun but a fighter with a polearm tripping and shoving people around, making opportunity attacks left and right, that's the spice.

    • @ghostyuki-kfpinquisitor1038
      @ghostyuki-kfpinquisitor1038 Год назад +3

      Giant barb w/ fighter arch for the early attack of opp is also a lot of fun. Basically turn anyone that tries to run past you into a smear on the ground.

    • @Chadius
      @Chadius Год назад +6

      Fighters are about battlefield control (with consistently good damage.)
      Barbarians are about big damage spikes (at the cost of taking lots of damage)

  • @dedalesigma6755
    @dedalesigma6755 Год назад +34

    You can take the sylph uncommon heritage if you want more speed on your dwarves. Swift + Fleet + Unburdened Iron makes a sylph dwarf the quickest ancestry heritage combination in heavy armor. At level 5 you get cloud gazer and you can see through fog (which is one of the way the gm is gonna want to replace darkness, leaving your GM smoke or greater Darkness which dwarves get ancestry feets to remedy eventually. )

    • @blazegraves
      @blazegraves Год назад +5

      I think this puts them 5 feet slower than elves.

    • @dedalesigma6755
      @dedalesigma6755 Год назад

      @@blazegraves
      Elf : 30 base speed + 5 ancestry feat + 5 fleet - 5 heavy armor. Total: 35
      Dwarf Sylph: 20 base speed + 5 ancestry feat + 5 swift + unburdened iron (situational +5 ). Total: 30 + (5 situational)
      Furthermore there are the accessories with armor speed peny drawbacks like a bastion plate(trade one action for + 1 AC in melee) and a reinforced Surcoat (up to 5 resistance to the 3 physical damage type for about 4 gold). They are nice things for dwarves as they don't take the - 10 to speed due to the increased armor speed penalty thanks to the unburdened iron feet.

  • @SoFishtry
    @SoFishtry Год назад +18

    Would be very interested in seeing a video for a caster/alchemist of some type where different damage types come into play. One of the things that's a bit misleading in these damage breakdowns is that normal weapon strikes are very 'vanilla' in a way that other damage types aren't, with a larger variety of variance in both damage profiles (persistant damage!) and the need for mixing up which tool you apply. With a fighter, it's fairly trivial to figure out what you'd do on a typical turn, but with an alchemist it's way more complicated. Might make for an interesting video just looking at how different spells/items would do against different types of enemies as an exercise in exploring jack of all trades vs minmax builds.

  • @ASnakeintheGrass
    @ASnakeintheGrass Год назад +22

    Imagine being a goblin, minding your own business, when all of the sudden a massive adventurer kicks in your door and says "I'm here to do one thing: smash." 5:09

  • @ollywright
    @ollywright Год назад +26

    Oh yes, i've been hoping for this video. Targeting two different saves = great optimisation imho (trip / intimidating strike). I still think your methodology has over-estimated the Thief dpr.

    • @klauskeller6380
      @klauskeller6380 Год назад +3

      intimidating strike doesnt target a save it targets AC

    • @Oscar_Milde
      @Oscar_Milde Год назад +5

      The benefits of assuming flat-footed are definitely bigger for a rogue than they are for a fighter. For one, the +2 is more impactful for lower to-hit/crit ranges than it is for higher ones, because static increases have a larger relative benefit when applied to lower chances to hit/crit.
      Sneak attack's obviously a big deal, too, because a rogue that can't sneak attack doesn't hit harder than any other melee character.
      Perhaps even more importantly, though, is that the thief's ability to make an enemy frightened via demoralize (and so count them as flat footed with Dread Striker) doesn't do any damage, whereas the fighter's Improved Knockdown strike does. For that reason, just assuming constant flanking shortchanges the fighter's ability to trip on hit (at least from higher levels onward), not to mention their increased crit chance translating into even more trips when swinging a hammer or the rogue's having to constantly switch targets to re-demoralize.
      Maybe the most important issue with always assuming best case scenarios is less specific to any one interaction, though. The issue is that it overvalues inherently swingy damage dealers (like rogues) and undervalues more consistent damage dealers (like fighters).
      The rogue is a sports car that can go 180mph but can also fly off the road at a moment's notice and requires either great tactics or great luck to handle successfully.
      The fighter is a reliable, economic, safe family sedan that remains in the right lane & obeys the speed limit at all times.
      Both will get you where you're going just fine.

  • @WillverineDirus
    @WillverineDirus Год назад +29

    Trying to get more into Pathfinder and these builds are helping me learn about lots of the various feats and such. Thanks!

  • @misterb6
    @misterb6 Год назад +31

    Love the PF2e content! I gotta say I'm a bit surprised with all the love you've developed for bastard swords that you didn't go that route here.

  • @patrickrothwell1498
    @patrickrothwell1498 Год назад +23

    Thank you for continuing with these PF2e builds, despite the lower views. I really love the content!

  • @chingodingo
    @chingodingo Год назад +9

    Colby, love your PF2E stuff man. Just so you know, my group has migrated to PF2E from 5e, and your builds continue to be my best source for what to even look at. PF2E just has so many options, these builds just create a beachhead for me to theory-craft, and know what my players might be interested in. Thank you so much for all your help!

  • @greg4051
    @greg4051 Год назад +19

    The picture slowly sliding out of place and then suddenly disappearing was a great little subplot. Glad to see another Pathfinder vid!
    Although it's much harder to quantify, continually knocking enemies prone will also increase all of your allies' chance to hit/crit (as opposed to flanking which only makes the enemy flat-flooted to the players flanking it)

    • @Eruvadhril
      @Eruvadhril Год назад

      This is one of the big things that is easy to overlook with character builds. Tripped and frightened and things like aren't direct damage-dealing skills, but they increase the DPR of the three or four other people fighting alongside you.

  • @jessehull8097
    @jessehull8097 Год назад +3

    Really missing his Pathfinder 2e content. Hopefully Colby will continue making some more.

  • @windpeoples
    @windpeoples Год назад +15

    Love your PF2 content. My group switched from 5E to PF2 a few months ago, and we are enjoying it very much. Perhaps a video about the salient points of the various PF2 books once in a while?

  • @BasementMinions
    @BasementMinions Год назад +33

    Having you crunch the numbers on this was a relief. I was always worried that the fighter was a bit too strong, but now knowing the numbers are more even really helps. And as you said there is more to role-playing then combat, and the other classes can excel in different fun ways there!
    Always so excited when I see a Pathfinder video from you! :)

    • @KyouTGD
      @KyouTGD Год назад +2

      Fighter hits often and crits often, but all the other martials get bonus damage somehow. Rage, sneak attack, spellstrike and arcane conflux, personal anathema. Fighters are mostly basic and simple and just hit things a lot. And somehow that +2 attack does about as well as all those bonus damage effects.

  • @linkatronic
    @linkatronic Год назад +24

    Seems like Pathfinder has so many more options for customizing builds! Loved this character build!

    • @LightningRaven42
      @LightningRaven42 Год назад +8

      You have no idea. He's only using the Core Rule book. Pathfinder has at least 10 books with player options.

  • @sirp1zza
    @sirp1zza Год назад +10

    I always love that while strength is optimal for melee martials in pf2e, dex provides much needed utility in skills and is a reasonable option to build despite the lower amount of damage.

  • @InvaderZim07
    @InvaderZim07 Год назад +11

    Very nice rebuttals about how the three action economy, while nice, definitely was intentionally designed with some limitations.
    Though, at least in my experience, it feels like there are skills and abilities across the various classes and feats that are also REALLY good at consolidating and improving your action economy.
    Sure, you’ve gotta actually Pick those and Build for it, but it gives a nice impression of growth.
    Either way this video is awesome! Can’t wait for the next Pathfinder Build!

    • @ArceusShaymin
      @ArceusShaymin Год назад +5

      I don't remember where I saw it, but I remember seeing a post that made a lot of sense. Many of the combat focused feats and features in Pf2e tend to fall into one of three categories:
      1.) Getting around the MAP. Feats like Double Slice, Spellstrike, Power Attack, and the like all are effectively ways that you can get "more" out of your attacks, either by giving you an extra effect on top of two normal Strikes, or allowing two Strikes at the same MAP, or even (in Power Attack's case) just being more damage than a single Strike for when you can't afford to risk MAP.
      2.) Cheating the 3-action economy. When you start out as an adventurer, you're limited to your puny slightly-above-average limitations and what those things can do in only 3 actions, but when you get further down your road, you start to find tricks that can squeeze more than 3 actions' worth of stuff in your turn. Double Slice is notable here, for doing both 1 and 2 when most feats pick one, and it's plenty strong for it. But there's also, say, the Gunslinger's Reload feats/features which allow them to do something *and* Interact to reload, or the Ranger feat that allows you to quickly fire off two shots with a Reload 0 weapon, or Monk's Flurry of Blows.
      3.) "Math-fixers" which are typically niche situational buffs that require a specific build or a specific situation to give you a momentary edge. Stuff like Hunt Prey or Investigator's Known Weakness, and arguably many of the buff spells in the game fall into this.
      The 3-action economy, MAP, and tight math are intended to feel a little restrictive early on, so that when you pick up that cool-looking feat a few levels down the line that bends those, it feels REALLY empowering.

  • @robertd4061
    @robertd4061 Год назад +6

    Something to keep in mind when thinking about the amount of damage the Thief rogue can put out compared to the others: a good amount of that damage is coming from Sneak Attack in the form of precision damage, and there are enemies that are just flat out immune to precision damage, like most constructs, oozes, and some incorporeal creatures. So in fights like that, this fighter who doesn’t rely on precision damage might end up leaps and bounds ahead of the poor rogue. Just something to consider.

    • @Testosterone.and.Steroids
      @Testosterone.and.Steroids Год назад

      Would a magical weapon circumvent that immunity? Or are there feats that help? Genuine question, only newly getting into pf2e.

  • @PsyrenXY
    @PsyrenXY Год назад +5

    I do appreciate how you take the time to explain all the fiddly miscellaneous bonuses and penalties that typify PF2, makes this easy to follow

  • @Ciofey
    @Ciofey Год назад +5

    Sounds like you found your footing with Pathfinder. Stacking bonuses, dice, and generating more actions is DnD. Stacking debuffs and status effects is Pathfinder. Awesome character build!
    Your Pathfinder builds also sound so inspired and full of designer joy. You obviously are enjoying Pathfinder, and it shows. I will be with you on your wonderful Pathfinder travels. Keep up the good work!

  • @Xhalo1183
    @Xhalo1183 Год назад +20

    I would think that the Thief and this guy would make an awesome combo.

  • @DeadpoolAli
    @DeadpoolAli Год назад +9

    I don't have a group that plays pf2e but hopefully one day I will. These videos will be essential.
    When I first got into DnD 5e I started watching your channel and was very confused, cuz I didn't understand the ins and outs of the game. Now some good time later I enjoy rewatching them and everything clicks in place. I have no doubt that will be the same for when I can play and learn pf2e :)

  • @dji7732
    @dji7732 Год назад +8

    Fantastic concept and build! This comment is here to boost pf2e vids, us pf fans need it.

  • @alextrollip7707
    @alextrollip7707 Год назад +2

    Every one of those videos of pathfinder is giving me that extra motivation to delve deep into learning the game.
    Just need to know enough so I can teach my friends and get them to try it out.

  • @zarekodynski9077
    @zarekodynski9077 Год назад +10

    Keep up the amazing content! I love seeing the Pathfinder 2E content! Your D&D 5E builds are amazing as well, but I’ve just seen so many D&D 5E builds that Pathfinder 2E characters are more new, and interesting feeling to me!

  • @aislingc2993
    @aislingc2993 Год назад +3

    I know that these get fewer views but I love them! I will be re-watching them to make sure I get everything as my grasp of Pathfinder mechanics is not as good.
    I truly love a dwarven fighter! I think it is right and proper that fighters are just better at using weapons than other classes. That's their thing!

  • @TheRabbitman3000
    @TheRabbitman3000 Год назад +3

    I love Fighter being legitimately worth playing without feeling like you're missing out on flavour and abilities compared to other classes, also continuing to love your dip into Pathfinder content Colby, great stuff (and the world isn't ready for you finding the Advanced classes and additional non-core options)

  • @joseph6889
    @joseph6889 Год назад +3

    Man I am falling more and more in love with PF2e. We are prepping our next campaign and I am all in on a Ratfolk fighter ( not optimized I know) that is a dual wielding - intimidating machine!

  • @ragerequiem6323
    @ragerequiem6323 Год назад +3

    My group is slowly working its way towards a Pathfinder 2e campaign and these kinds of videos are really helping me understand the systems in place as a group that plays a lot of 3.5 and 5e I am mostly afraid of version confusion

  • @crowroadaw
    @crowroadaw Год назад +5

    Something you may have missed with Advantageous Assault (at least, you didn't mention it at level 6) is that if your attack is a failure (but not a critical failure) you inflict the bonus damage (only) to your target. So it's likely to do *something*.

  • @torn180
    @torn180 Год назад +6

    I really like how you're building based on both mechanics and theme. It's really cool to see this work and I feel like it sells the pf2 system more.
    Also this character reminds me of Azeas from knights of last call. Really freaking cool. I hope we get more PF2 content from you.

  • @rolandlaboulaye6502
    @rolandlaboulaye6502 Год назад +6

    I definitely agree that the Thief Rogue makes a far better Rogue than a Rogue Archetype Fighter. In addition to the reasons you listed, it also can provide great flexibility by being very competent at ranged combat when necessary. Also, with regards to the Thief's sensitivity to flat-footed that you mentioned in the video, it's important to note that feats like Gang Up increase the probability that a Thief's foe will be flat-footed.
    If you really wanted to push the Fighter's DPR to its limit, I would recommend an Alchemist Archetype Fighter who also grabs Monk Dedication through Multitalented and Monk's Flurry at level 10. Combining the Bestial Mutagen with Fighter Accuracy, Flurry of Blows, and the Agile Grace feat from Fighter leads to insane damage.

  • @Feralhyena
    @Feralhyena Год назад +8

    There are a few Agile Two-handed weapons, but the damage is quite low on the surface, but the Swashbuckler/Mauler build is an interesting niche build.

  • @okagisama
    @okagisama Год назад +15

    For max damage, i'd choose Greatpick with both its crit specialization and crit effect.

    • @natewelch1643
      @natewelch1643 Год назад +4

      Played a great pick giant barbarian for a one shot, dealt something like 45 damage on crits at level one

  • @iceytonez
    @iceytonez Год назад +2

    heads up Colby, you can actually estimate enemy saves the same way you can estimate their AC! on p. 62 of the Gamemastery Guide, there’s a table that does the same Extreme, High, Moderate, Low, Terrible matrix that can help you for future calculation

  • @BloodiedShingle
    @BloodiedShingle Год назад +4

    Great video, and well worth the wait!
    One minor note: The Initiative bonus granted by Battlefied Surveyor and by Incredible Intiative are both circumstance bonuses, so it's good that you didn't take Incredible Intiative- they wouldn't have stacked.
    On a slightly spicier note, since it's come up a few times- the way PF2 handles actions. I have a preference, but I'm not defending or condemning in this case, just laying out a philosophy for those looking at the system; it's up to everyone whether this is to their taste or not. At low levels in PF2, a character is at their most mundane. Pretty much everything takes one or more actions. As they level, part of their growth is being able to bend the action economy through feats they take (Sudden Charge, Twin Takedown, Quickdraw, and Kip Up are all examples). In D&D 5e, a number of these efficiencies are baked into the base rules and others (Extra Attack and Cunning Action come to mind) are rewards for progress. PF2 reserves those not just for progress but also for specialization: if you want those efficiencies, you spend a feat for them, and the opportunity cost is something else you could have taken. If you prefer not worrying about the nitty-gritty you'll prefer the 5e method, and the granularity is appealing to PF2E fans, but there's no right or wrong in this case. I recently reminded my GM that I hadn't drawn my light hammer before a fight and accepted the consequences, so I'll let that decision speak for me.
    A great video.once again, and I also find myself really enjoying hearing your thoughts on the nature of online theorycrafting, as well as being grateful that you're keeping the PF2 content up- it's very much appreciated! Take care!

  • @ShinDonovan
    @ShinDonovan Год назад +3

    If you pick Assurance Athletics in your first skill feat, you can do a trip action with your third action without the -10, because with Assurance you have a total roll 10+proficiency without any bonuses or (more important ) penalties ( like your multiple atack penalty ).

  • @undersci
    @undersci Год назад +6

    As much as I like seeing PF2 content, and as much as I like the Dwarf with the weapon and feats you've chosen, I think the Barbarian archetype is a trap. It's not just the really bad effects on your AC - it's also the attack you often lose on the first round activating rage. Taking this into consideration, unless combats are really long, the rage damage boost is really small, and you don't get the other key benefits of rage for the most part, such as a raging resistance. A small damage boost + a big AC nerf doesn't seem good to me, especially when there are so many other useful archetypes.

  • @JohnJackson66
    @JohnJackson66 Год назад +3

    This is a great contrast to my Hobgoblin Barbarian build who also took Titan Mauler but with Marshal archetype. He also was using intimidation with sweep and swipe from a large 2 handed axe.

  • @dgeata
    @dgeata Год назад +2

    The Balrog picture slowly slanting more and more as the video goes on is just... *chef's kiss*

  • @anaalvensleben789
    @anaalvensleben789 Год назад +5

    Leaving a comment for the algorithm! I am definitely biased towards PF content and always like to tune in to good channels and yours is one of them!

  • @KennyGDM
    @KennyGDM Год назад +2

    I love these pf2e videos! Please keep making them. These are the only ones I watch at this point! Thanks, Colby!

  • @canhaoambulante9329
    @canhaoambulante9329 Год назад +3

    Hey Colby, what about a crit fishing build? Like dual welding picks (a normal pick and a light pick) with double slice and making use of the pick weapon specialization of dealing 2 extra damage per weapon damage die (so 4 damage). They have the fatal trait, so the build would really explode in damage against enemies with lower AC

    • @Alaaen
      @Alaaen Год назад +2

      Dual picks is one of the usual high DPR choices, yeah. That and dual flickmace.

  • @SilvrSavior
    @SilvrSavior Год назад +3

    I think there should be 2 categories of numbers for these builds. Namely the best outcome and worst outcome dpr. Shows the highs and lows of the builds. This would please both crowds I think. Maybe throw in a few percentage columns that would allow for your assumptions of when you say "we get this 75% of the time."

  • @yodaleiaheehoo9960
    @yodaleiaheehoo9960 Год назад +6

    As a GM that’s gearing up to make the switch over to PF2e I’m really enjoying these videos they are helping me become more familiar with combat mechanics. Also I was gonna be disappointed if the outtakes didn’t include any dialogue from Fellowship happy to say you delivered😁

  • @Lizaeus
    @Lizaeus Год назад +4

    Anyone else enjoy watching the balrog picture slowly fall off the wall behind Colby? Starts at around 41:30 and then is completely gone by 43:17.

  • @amingusamongus
    @amingusamongus Год назад +4

    Really enjoying the P2 content! One thing to be mindful of with barbarians is that Rage precludes actions with the Concentrate trait, and that’s a surprisingly long list that includes some things you might not expect (eg Demoralize.)

    • @amingusamongus
      @amingusamongus Год назад +3

      Doh, you said that. I just missed it on my first listen. My bad. Keep up the fine work!

  • @KevinVideo
    @KevinVideo Год назад +4

    I hope when you do another Pathfinder 2e build, you do a scythe build called the Grim Reaper. Maybe a cleric. That sounds awesome. I'd recommend one for 5e, but sadly we don't get scythes.
    I love the blue light behind you this episode. I think that might be my favourite ambience you've used yet. Gives you a holy light look.
    Funny enough, Mythbusters did an episode where they did bulls in a chinashop, and debunked the myth. Bulls actually do what they can to expertly skirt around china and shelves.
    Appreciate you taking the time to do a cool build while also potentially debunking the idea that PF2 fighters are somehow OP.

  • @cameton_youtube
    @cameton_youtube Год назад +3

    Fun video! I really have to plan some pathfinder one shots for my 5e playgroup...

  • @9652769
    @9652769 Год назад +3

    Your mastery is becoming more and more subtle.
    Also, power attack is more interesting on your second attack if you have two actions left.

  • @valdimarinn
    @valdimarinn Год назад +2

    Really love the Pathfinder videos you are making. Top notch

  • @nicholaswells4572
    @nicholaswells4572 Год назад +7

    We back to watch pathfinder vids boys!

  • @davidfoltz4207
    @davidfoltz4207 Год назад +2

    I follow mainly for the pathfinder content. I love your takes.

  • @JackalTornMoons
    @JackalTornMoons Год назад +5

    Hell yeah more Pathfinder content!

  • @voicetest6019
    @voicetest6019 Год назад +2

    Thank for you continuing to do PF builds. Its been a great learning process to go through alongside you.

  • @soulcatcher770
    @soulcatcher770 Год назад +1

    I'm making sure to like all your Pathfinder videos. You've been helping me really get into Pathfinder, and I want to keep the series alive.

  • @ML-zv6tr
    @ML-zv6tr Год назад +3

    I'd be interested in seeing what you could do for a Persistent Damage focused character for PF2E 👀 best I've had so far is a Tyrant Champion using a Blade Ally Javelin before switching to instrument of slaughter at 16th, and if you have Free Archetype Oracle of Flames to pick up Incendiary Aura

  • @knavesquill9198
    @knavesquill9198 Год назад +3

    This is a great breakdown of the leveling and concept behind a fighter in PF2. I'll take any PF content you put out!

  • @Oneofthecoments
    @Oneofthecoments Год назад +1

    Love the bouncy ball of doom build. Also, watching that picture slowly fall off the back wall was a hoot 😅.

  • @alandcapelari
    @alandcapelari 7 месяцев назад +2

    I love this kind of content! I just found it on youtube while I was looking for pf2e content and I loved how deep you went in the analysis. Thumbs up and looking for more.

  • @kyleharder3654
    @kyleharder3654 Год назад +4

    Good video! Taking giant instinct is just the coolest one, even being clumsy 1 is cool flavor

  • @Ilithrya
    @Ilithrya 9 месяцев назад

    Thank you for making this video. Just started Pathfinder a few weeks ago and I was trying to piece this build together last night for Pathfinder Society games.

  • @TheIlluvatar619
    @TheIlluvatar619 Год назад +1

    im glad you did build for pf2!
    couple of things i notice: -disrupted prey is a reaction as opportune attack is ,plz choose one/
    -for your ranger: consider having an animal compagnon instead of double slice; they benefit from flurry too, its 2attck for 1 action. (max dmg outpout should be higher)
    -for the wrecking ball: i prefer barabarian+mauler archetype, size bonus+ earthquake is amazing, and you get higer dmg. (moove+2attck is close to your calc according to pf2 dmg calc)
    note as well that from my last game, close to the final boss arc; i unleashed few specter on my team : no precision dmg + a nasty mind control.
    dont be affraid to be "op" your gm got the answer if needed ;)

  • @zanzaklaus2496
    @zanzaklaus2496 Год назад +2

    Best part of knocking enemies prone as a fighter is that they have to Stand to remove the penalty, which lets you attack of opportunity. There's a reason why the Gnome Flickmace was considered the "optimal" weapon for years before they nerfed it. It was a flail reach weapon with the trip trait, so enemies would trigger your attack of opportunity before even getting adjacent to you, and if you crit you'd knock them prone with the flail crit specialization, or you could just trip them normally on your turn. Then if they try and stand you can AoO again and potentially knock them prone again. And the higher fighter class feats can give them extra reactions for attack of opportunity. You can potentially eat an enemy's entire turn.

  • @apollosungod6673
    @apollosungod6673 6 месяцев назад +1

    So glad to see you making pf2e content! I tried playing the system yesterday and I love how much everything can matter and how imperative teamwork is in the game. Just getting flanking alone can change a fight. But seeing you make optimized builds outside of 5eDnD is sooo refreshing. I worried that you would eventually reach the point of making virtually every "build" possible in the game that could be made viable and optimized. But pf2e is so different and has so many cool classes. I'm excited to see more of your pf2e content!

  • @TsurugisFlame
    @TsurugisFlame Год назад +3

    I've been saying for years that the fighter isn't actually that busted, glad the numbers add up

  • @gottogoho6583
    @gottogoho6583 Год назад +1

    Took me a bit of time to join the PF2 train, but with One D&D keeping on digging its own grave, i really can see myself playing it soon.

  • @joshuaclendenon
    @joshuaclendenon Год назад

    "Don't worry... Be happy..."
    Makes me happy every time you sing, man. 😁

  • @tomek3470
    @tomek3470 Год назад +7

    All hail to "The Wrecking Ball" for breaking damage value of previous competitor, Thief!

  • @hyena8302
    @hyena8302 Год назад +1

    Nice video. Something that I like that is related to the 3 action economy, few enemies have attacks of opportunity which makes you more mobile than 5e since you rarely have to worry about taking damage.

  • @francescocazzola2440
    @francescocazzola2440 Год назад

    For builds who plan to get into heavy armor asap (and have heavy armor proficiency starting out) the armored skirt is an amazing item.
    Putting it on medium armor turns the armor into heavy, increases armor check penalty by 1, the str requirement by 2, and lowers maximum dex by 1, but grants +1 AC which if you're planning to stay at 10 dex is usually a net gain in terms of AC, and a chain mail with added armored skirt ends up at 8 gp which is the same as a breastplate, essentially getting the same AC as splint mail for 5 gp less but at the cost of -3 stealth due to noisy.

  • @bettsdn
    @bettsdn Год назад +1

    Great build and overall comentary on the "fighter best" school of thought.

  • @ghostyuki-kfpinquisitor1038
    @ghostyuki-kfpinquisitor1038 Год назад +1

    One of the things that makes more attacks (dual wielding) better in pathfinder is the number of per hit things you get (runes, weapon specialization, etc). Your damage mod (especially as a barb) tends to lead to more dmg than the single big swing would (especially since a good number of multi attack feats like flurry of blows tend to combine the dmg for resistances which would usually be their niche. It's one reason power attack is generally considered underwhelming.
    Strong-blooded dwarf is a common pick because of how common poison is among enemies.
    There's a recently added dwarf weapon called the dwarven dorn-dergar. Basically a maul with a dice 1 smaller for reach. Also messes up shields and things considered objects.
    Barb resiliency is the only kind a class with 10 hp/level can take leading to a frankly comical amount of hp if you take a lot of the feats.
    Actually did a similar build to this on a character before. Works pretty well.
    Additional benefit to jumping is you ignore ground effects like difficult terrain (outside the initial stride if you don't have quick jump)
    For 6, i'd suggest shatter defenses since you took intimidating strike (the two are kinda made for each other) and use the two if the enemy chooses not to get up. IS will frighten them and since they're still prone they're flat-footed and the frightened condition won't decrease (if SD hits) making their situation even worse. They get to choose getting bonked on standing (and potentially knocked down again) or more debuffs. Combine all this with a crushing rune (borderline mandatory on bludgeoning weapons) and they're going to have a really, really bad day.
    Twice the cost, twice the bulk, and twice as terrifying to see someone carrying around.
    I'd suggest using the extra feat fighters get at 9 for sudden leap. Lets you use 2 actions to high jump (using the long jump calc) and drop the enemy 120 ft if you hit (if combined with felling strike). No wall necessary. If you crit, they can't leave the ground immediately either.
    A potential alternate route for this would be marshal (specifically dread marshal). Gives you (and allies) a dmg boost that scales as you level without nerfing your ac. You're already built for intimidation (and this would give expert for free at 2). It also means you and your allies frighten on crit which continues the theme. No giant weapon though and dmg is slightly lower.

  • @Taliesyn42
    @Taliesyn42 Год назад +2

    A lot of folks have talked about the dual-weapon fighter using a pick and a light pick doing the most DPR overall. However, unlike your build, it's REALLY spiky, as it relies on the insane Fatal dice that picks get on crits. (A pick does 1d6 base, but on a crit, it does 2d10 base. Light picks are 1d4/2d8 Agile weapons. That REALLY adds up.)
    My current party, on the other hand, has a dwarf fighter using dwarven war axe and shield. I've seen him at level 5 crit two side-by-side mobs using Swipe for over 70 damage each thanks to swipe and the axe critical specialization effect. Mauls do knockdowns, which are amazingly good, but being able to hit an adjacent mob on a crit is also really handy at times.
    I don't personally like taking Martial Disciple on fighters because that means they end up having to learn both Athletics and Acrobatics, and one of them isn't going to be great. Instead, I like backgrounds that give Assurance in Athletics, or else Field Medic for Medicine and Assurance: Medicine.

  • @jedbex7070
    @jedbex7070 Год назад

    Thank you for keeping to create more Pathfinder content. I’ve struggled to find content on 2E and it’s nice that even with WOTC backing off a little there’s still creators who haven’t immediately gone back to 5e exclusive content.

  • @russveld
    @russveld Год назад

    It's so much more interesting watching you break down a more mechanically deep system!

  • @imilegofreak
    @imilegofreak Год назад +2

    I was building a fighter just today, that video is a godsent :D

  • @GryphonDes
    @GryphonDes Год назад

    I am absolutely adoring these Pathfinder Builds!!!

  • @BinxyBrown
    @BinxyBrown Год назад +1

    I love pathfinder week, I'm a dnd player that is kind of learning the system through your videos. thank you so much.
    I wonder if there is a gish build using the standard sorcerer or wizard where you can make them kind of a bladesinger, maybe it wouldn't be as mechanically satisfying as a magus but maybe it would be more consistent damage wise and bring a bit more possible utility when you weren't going to dps town.

  • @JadenT_VA
    @JadenT_VA Год назад

    I was so distracted by that picture. As it slowly but surely becoming more and more crooked between each take, was laughing when he took it down!

  • @mtknight5141
    @mtknight5141 Год назад +2

    Excellent video as always. Thanks for keeping up the PF2e content

  • @loud_ratel2726
    @loud_ratel2726 Год назад +1

    Loved the flavor! And, I recognize that trading the damage boosts and lowering chance to hit may have lowered the crit damage potential.

  • @Buckship
    @Buckship Год назад +3

    I don't play pathfinder but I always enjoy your videos

  • @justatoad1088
    @justatoad1088 Год назад +1

    I love these pf2e videos so much and seeing you explore the game! Could you please make a video on the new Kineticist? I'm so curious on what crazy stuff you can cook up with a new crazy class!

  • @Phoenix58585
    @Phoenix58585 Год назад

    I’m getting into pathfinder and your learning pathfinder as a dnd veteran and pathfinder build videos have been great! Please make more if you can 😃

  • @IronicCliche
    @IronicCliche Год назад +1

    I really like this build. It's super fun

  • @zanzaklaus2496
    @zanzaklaus2496 Год назад +1

    Fighter is incredibly fun in practice. Their +2 is not only to hit, but to crit, and combined with appropriate team synergy (flanking, some status penalty to AC from a caster or charisma character, maybe a Bless or Inspire Courage on your side) you can basically guarantee your hits on even abysmal rolls, and get your crits on constantly. It also allows Fighters to go toe-to-toe with higher level monsters better than any other class. Their feat selection is also amazing. I archetype into Fighter all the time, since it lets you grab Attack of Opportunity at level 4 (most martials get it at level 6, if at all) and access to excellent combat feats for your different weapon fantasies, like Combat Grab, Dueling Parry, or Two-Handed Assault for your "one handed weapon and no shield" builds, or Double Slice for your dual wielding weapon builds, etc etc etc. They are super adaptable to whatever combat fantasy you want to aim for, and their proficiency means they'll always be powerful.
    They are also the best class for utilizing Advanced weapons. Usually you need to take the appropriate ancestry feat to reduce the category of a weapon from Advanced to Martial. Fighters are trained in Advanced weapons from the get-go, and get a class feat at level 6 to benefit from their full boosted scaling with advanced weapons.

  • @hectorvivis3651
    @hectorvivis3651 Год назад +4

    Woop woop! PF2E content!