Bad Apple!! But In The Unity Engine

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  • Опубликовано: 21 авг 2021
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    Since the pixels are just a square sprite prefab that turns on and off, this could be used for any 3d model or sprite. The possibilities are really limitless. (Except for the fact the its a 36x28 grid.)
    The "game" part was edited to sync with the video. I tried doing it in Unity but I was way too tired to figure out how. So if anyone wants to try and fix that be my guest.
    Oh yeah here's the source code btw
    github.com/Starpelly/BadApple...
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Комментарии • 3

  • @Sponf
    @Sponf 2 года назад +1

    sweet

  • @badarchive
    @badarchive 2 года назад +1

    Please chill for a minute dude how did you do this 😭