WIP SHINE updates - Guardian Dogs Temple - IKEMEN Go MUGEN

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  • Опубликовано: 18 дек 2024

Комментарии • 10

  • @Ra_hulkk
    @Ra_hulkk 2 месяца назад +1

    I love this. It increases the immersion and makes it feel like the real deal. Only cosmetic issue I have is that on Alpha sprites the shine silhouette becomes too thick literally looking like two fighters standing side by side instead of just a reflection off their bodies.

    • @SebastianVazquezFerrero
      @SebastianVazquezFerrero  2 месяца назад

      Thanks! With my system you can easily adjust thickness of the shade via stage parameters, until you find the thickness you like. :D

  • @regicorp6514
    @regicorp6514 2 месяца назад +1

    They did something similar in KoF Final Attack Mugen.

    • @SebastianVazquezFerrero
      @SebastianVazquezFerrero  2 месяца назад

      @@regicorp6514 this has been done before, but never in a universal way, out of fullgames

    • @regicorp6514
      @regicorp6514 2 месяца назад +1

      @@SebastianVazquezFerrero
      Yeah. I still wondering why they had all that hard work instead of just use Ikemen Go.
      Mugen it's obsolete by now 😐

    • @SebastianVazquezFerrero
      @SebastianVazquezFerrero  2 месяца назад +1

      @@regicorp6514 some people just don't want to move on...

    • @PedroAndrade25
      @PedroAndrade25 2 месяца назад

      @@regicorp6514 KoF Final Attack's developer has a hate boner for Ikemen GO. So I guess he just prefers to do things the hard way.

  • @viniciusgoncalves5948
    @viniciusgoncalves5948 2 месяца назад +1

    Should work with chars that it has Glowing effects + Rainbow effects