so odd interaction with cursed tower annoyance stacks on the insolent tower BEFORE the slime tower eats it. when that happens the temp buff becomes permanent. infinite stacking annoyance tada!
shouldn't you prioritize nulification tokens too? so that you can remove every tower that you don't need, you could even wait until you kill a boss, just so you can nullify a rare tower and just get princess and slime towers way more often
thought I had the strongest build for the royal tower figured out with milk cat having reached 15 billion at turn 70 with my first serious try of it with stair way to heaven. Insolent slime clearly scales faster though once it gets enough tower levels. Real burning question is at what number value would the game break.
I can tell you, the game break when you reach xE306, either dmg or hp, this is related to the max number that can be presented in the binary system (code) It happened to me at the 128th round
@@theflashyturtle just read in the patch notes that the game will cap off a chunk before that point now to prevent crashes. Thing is endless dark mode actually has the boss grow stronger even faster with each turn. So the question is can you hit the cap before the boss does.
I think it would have been awesome if you had picked the nullification token ( 45:11 ) and used it to get rid of all the malicious towers besides the insolent tower and tower of debt. That way the jester would have given you almost always insolent towers. Would have been amazing to see.
I think if any one of them is the real Beer Tower, it's Iron - to me the Iron Tower looks shaped like a large tankard / stein, complete with the handle on the left 😅
Maybe putting 2 Princesses next to each other while skaling slime and bear next to them. in front of the slime the insolent tower and next to that 2 princesses again and before that a tower of debt
That’s a great idea, indeed. However, the game crashes once you reach xE306. I hope they increase the limit so we can try it again, but for now, it’s not worth the effort.
You got a bit stuck in the bear build i think, after a certain point a single level in the slime or insolent tower are infinitely more valuable than a bear since bear offers a flat percentage based multiplier, while slime and insolent are exponential. i think the final form of this build would be one forgotten and one debt tower behind the royal tower and then five princesses, a slime, an insolent then two more princesses since slime levels scale faster. since you had a forgotten tower you could have pivoted to something like this with the removal tokens
The game currently caps dmg/hp at xE306, the maximum value supported by the coding system (double). So, it's not possible to go beyond that point, my game just crashed when I've reached
30:00 you buying those tokens at that price is basicly you saying i think that in 27 rerols i won't find one insolent tower which i don't think is right.... you wasted so much gold this way it is maddening.
@@ZackRahmoun Yep mate, as I explained, you purchase by 5 and you get back 5 when you combine, it's instant so the gold doesn't change, you can check the description of the flowers tower you will understand
You need to level up the insolent tower to be over 100% of the stats when it comes back, at level 1 it retains only 16%, each level increase it by 16%, so you need the insolent tower to be at least level 7
@@theflashyturtle no, I know the effect... but the tower jumps to the next free space at the end of the round and that is usually or in my case always the place where the honey for the flower tower was
flower cannot get past round 70ish. Totally cannot break endless. the only tower that can hit 177, with E306 atk/hp is Insolent tower. It would be strong only if he changed ALL towers except slime and insolent into princess. Insolent can get 500%+ per remove, and slime can remove 20+ times each round, but would hit E306 way earlier than 177.
Finally someone broke this game
allready did 2 days ago :D
146.2E306 damage game is crashing wave 172🤣
Omg this was the best play I ever saw for this game. Pls do more with different tower combos
That's the plan
Absolutely insane build. into the quadrillions!
Way to get stair way to heaven 🤣 insane video keep ‘em up!
Fool me once not twice haha
so odd interaction with cursed tower annoyance stacks on the insolent tower BEFORE the slime tower eats it. when that happens the temp buff becomes permanent. infinite stacking annoyance tada!
Oh that's something
shouldn't you prioritize nulification tokens too? so that you can remove every tower that you don't need, you could even wait until you kill a boss, just so you can nullify a rare tower and just get princess and slime towers way more often
Good take, Noted for the next time
thought I had the strongest build for the royal tower figured out with milk cat having reached 15 billion at turn 70 with my first serious try of it with stair way to heaven. Insolent slime clearly scales faster though once it gets enough tower levels. Real burning question is at what number value would the game break.
I can tell you, the game break when you reach xE306, either dmg or hp, this is related to the max number that can be presented in the binary system (code)
It happened to me at the 128th round
@@theflashyturtle just read in the patch notes that the game will cap off a chunk before that point now to prevent crashes. Thing is endless dark mode actually has the boss grow stronger even faster with each turn. So the question is can you hit the cap before the boss does.
I think it would have been awesome if you had picked the nullification token ( 45:11 ) and used it to get rid of all the malicious towers besides the insolent tower and tower of debt.
That way the jester would have given you almost always insolent towers.
Would have been amazing to see.
Good take, Noted for the next time
i did a build similar to this with flowers, honey, and obbi walls but died at the first billion boss, this is just way better
I think if any one of them is the real Beer Tower, it's Iron - to me the Iron Tower looks shaped like a large tankard / stein, complete with the handle on the left 😅
True 🤣
I enjoyed your video man, but please give more info on what the towers do or how they combo with each other. Cause in new and i don't know anything
Thanks for the support, mate!
Got it; I’ll make sure to pay extra attention to this next time.
55:42 Trillion > Qa (Quadrillion)
Added to my vocabulary!
Thanks
Maybe putting 2 Princesses next to each other while skaling slime and bear next to them. in front of the slime the insolent tower and next to that 2 princesses again and before that a tower of debt
That’s a great idea, indeed. However, the game crashes once you reach xE306. I hope they increase the limit so we can try it again, but for now, it’s not worth the effort.
You got a bit stuck in the bear build i think, after a certain point a single level in the slime or insolent tower are infinitely more valuable than a bear since bear offers a flat percentage based multiplier, while slime and insolent are exponential.
i think the final form of this build would be one forgotten and one debt tower behind the royal tower and then five princesses, a slime, an insolent then two more princesses since slime levels scale faster.
since you had a forgotten tower you could have pivoted to something like this with the removal tokens
The game currently caps dmg/hp at xE306, the maximum value supported by the coding system (double).
So, it's not possible to go beyond that point, my game just crashed when I've reached
@@theflashyturtleI think this was fixed Yesterday. Check the Patchnotes. I hope i am not misstaken there. Also Check bear vs Beer ;)
@@GamerGER I will have a look, thanks
30:00 you buying those tokens at that price is basicly you saying i think that in 27 rerols i won't find one insolent tower which i don't think is right.... you wasted so much gold this way it is maddening.
Well at the end of this run when the game crushed I had 7k gold 😂
At some point I was tired of rerroling
Maybe would be cool’s to remove the bear token behind the first princess and put another princess, so the it double scales
Yep that's a good idea indeed
what round was it
The game crushed at 128th round when reaching xE306 DMG
Memory tokens next to flower?
Could you explain a bit more, please?
Just so you know, I already abandoned the run since the game crashes when damage/HP reaches xE306 !
@theflashyturtle Already saw it is deleted😂
Have you noticed all the flower towers are free after the first one , is this a bug or a game feature
It's not a bug. Flowers return gold when they gain experience. Combining towers grants them 5 experience points, so you receive 5 gold in return.
@theflashyturtle I don't know if we are on the same boat but when you purchase flower , your gold will remain the same
@@ZackRahmoun Yep mate, as I explained, you purchase by 5 and you get back 5 when you combine, it's instant so the gold doesn't change, you can check the description of the flowers tower you will understand
@@theflashyturtle ahh now I get it , ty for replying man ❤️❤️
I think the boss will catch up to you in about 40-50 rounds
he didn't, The game crushed at the 128th round when I did reacj xE306 dmg
@theflashyturtle wow, what was he at?
@@balasandreiandrei4633 far behind, around xE150
is not working with slime tower and insolent tower
You need to level up the insolent tower to be over 100% of the stats when it comes back, at level 1 it retains only 16%, each level increase it by 16%, so you need the insolent tower to be at least level 7
@@theflashyturtle no, I know the effect... but the tower jumps to the next free space at the end of the round and that is usually or in my case always the place where the honey for the flower tower was
i wanna know how long the round is
The game crashes when you reach xE306 dmg/hp. It happened to me during the 128th round.
💪💪💪
55:42 quadrillion i guess
Wow cool Deutschland
the numbers are unbearable
worthless run cuz way to many mistakes
1) honey was free +20% stats for flower
flower cannot get past round 70ish. Totally cannot break endless.
the only tower that can hit 177, with E306 atk/hp is Insolent tower.
It would be strong only if he changed ALL towers except slime and insolent into princess. Insolent can get 500%+ per remove, and slime can remove 20+ times each round, but would hit E306 way earlier than 177.
Well, the game crashes when you reach xE306 anyway. It happened to me during the 128th round.
@@theflashyturtle Have they patched it? I coulden't get past E288 at round 104
@kristianvk3159 yep a couple of days ago