[Edit on top so people can see] Thanks for some feedback! We are already working hard on the improved version which shouldn't take too long to come out! You can catch me on stream where i upgrade the level! Also difficulty in this version is NOT buffed YET! Riot and Mycrafted will handle it after we give them the level! Song Remix will NOT be used in the game. It's just here to not get copyright strike. [Old comment] Dramatic Intro ✔️ Legendary Demon in the title ✔️ Popular Level name in the title ✔️ Remix used instead of the original song ✔️ Everything is ready for the perfect extreme megacollab! But yeah, jokes aside. I really hope you like the outcome! Thanks for all of the support, and good luck to Mycrafted :)
The reason they took it out is because the original sonic wave by Cyclic did not have the let’s go in it. They felt it didn’t fit their needs for the level.
Let's be honest We all have to thank cyclic for this amazing level, If he never built and released the original, this masterpiece would exist. Thank you cyclic. ;)
As much hate as this level and its style gets, I honestly love this level. It looks really amazing and I think it recieves way too much hate. Sensational job to all the creators. Good luck on verifying, Mycrafted! :)
IT'S FINISHED FINALLY AFTER 22 MONTHS there's still some bugs to fix though. its fine... oh yeah i forgot that we had to verify it. oh yeah we have to make a epic description. oh yeah we have to get a few new graphic cards, my current one burned up. oh yeah we have to fund money for mycrafted's poor pc oh yeah we have to get more attention and make some thumbnails for progress.. oh yeah we have to make a video for verification. oh yeah... uh lol
At some point levels are either just going to be hitbox abuse, two hours long, or fucking invisible Because otherwise I simply do not see how the hell they could get any harder
You're gonna have to beat this eventually if you want to keep all the nine circles levels beaten. Many dumb nine-year-olds will try to pester you but hey, do whatever you want. You don't have to beat this.
Some changes/improvements i would suggest: -In your part zim, i would make something move or pulse more, its a bit too static atm, maybe the gears should move a bit with the rotate triggers (maybe even slowly). -The part at 44%, the one by Brittank or someone else has AWFUL gears, that is something you need to change asap, and also this part is too static too, so it can be definitely be improved. -The second cube is alright, the only thing i would do is lower the opacity of the modern air deco by a tiny bit, so that you can see better the contrast between blocks and air deco. -The mini wave part before the third cube is probably the one that fits the least... If you dont want to change any part (even tho i would suggest remaking this one), you could improve it by changing the colors a bit, removing those gray slopes that come out (or changing their color), but i really dont know what to suggest other than this. Amazing level, just a couple tweaks and it will be super super good!
I'm actually impressed that a top 1 level would be this cool (imo). I've seen a lot of top 1 extreme demons, many of them were nothing too special (most of the levels were red and pretty generic). I know this is a SW remake and some may just really disagree with me but this is what i have to say i guess... This is pretty well done for a top 1 tbh, i'm really surprised. Some parts are really static and empty tho but many of them are really nice and make the level look like something more than just GD. Some parts were super smooth (like the 2nd cube). This is actually decent. Not too bad. I'll rate it 4 stars.
In general, the level itself looks great, but it looks so dead. It may have been better to add move triggers and stuff, especially at the beginning of the level
Level looks cool in purpose moving triggers are used for style the level already looks too great to add moving triggers and other stuff in specifically this the hardest level in all the time in geometry dash.
Wow!! This level looks absolutely awesome! :O My favorite part is the one at 1:47 A few nitpicks: - 1st Cube (1:01) & 1st Wave (1:54): Maybe add rotation to the saws - Ship (1:14): Remove some of the vignette, the part feels a bit too dark - Ball-Wave-Transition (1:39): Add an SWI logo/art - 1st Wave (1:42) & 2nd Wave (2:29): The fake blocks that the wave has to pass through should be at a layer below the player - 1st Wave (1:54): The portals don't fit the rest of the level. Make it uniform - 1st Wave (2:01): The edges look a bit blurry because they are black. You may add some small but bright glow to the edges - 2nd Cube (2:07): The block deco looks too empty, add more detail - 2nd Wave (2:20): I think the moving objects are distracting, but this is just personal preference - 3rd Cube (2:40): This is a memory part so I think a ton of distracting effects and an overly dark vignette would fit this part Some questions: 1. Is this song going to be in the final level when published? 2. Is the gameplay by Riot already applied? 3. How is this level so incredibly amazing?! Merry Christmas! :)
1. No. It's here just for the sake of not getting copyright strike. 2. Not yet. All buffs will be done by riot and mycrafted after we handle them the level 3. We tried out best
I honestly love how the level turned out. Every part is great. You really made this level legendary. In my opinion, I like this more than the old version, which was just sonic wave but with a darker tone of blue. When people wait so much for a sequel to a level that has this kind of legacy you need to add something fresh, new that shows it's the level that it is, which remains in people's memories. After all times are changing, and a simple NC style of effect wouldn't have done this level justice. And yeah, the level isn't perfect, but it doesn't need to be. I appreciate that you are still trying to improve it and make it the best it can be. All I can say is congrats to everyone in the team. You've made a legendary sequel...
@@Malam_NightYoru Contrary to popular belief, yes it is still copyrighted then, and the artist can theoretically take the video down in some cases. Idk how they all get away with this, maybe they only use non-copyrighted music, it's not a problem for non-monetized channels tho.
This Sonic Wave is much better than the Riot version but, I would have liked it more if it was that in the part 2:06 they had put the background of the Riot version. Nice job.
the level looks amazing, the block design is fantastic and just every little detail makes it fantastic to look at. i think that it can still be improved. despite having some of the best block design ever, i still think that certain areas need to be more vibrant and alive with more moving / rotating objects. the first cube has probably my favorite block design in the level but it just seems so lifeless. i think brighter colors, moving saws (not sure if visual bug but i gotta point that out anyways), and a more flashy background would make it feel more sonic wave-y. i actually downloaded the original sonic blaster and played it over this video and it just didn't feel the same without the flashiness the level is known for. the ship part looks amazing as well, but i think giving it the same treatment as the first part with brighter colors, fast saws, and a moving background would help a lot. for the ball part, it looks great also. i love the objects bouncing when you land on it and the parallax effect given by the slopes. being a little brighter and again, faster moving saws, with of course a moving background would also help. the dual before the drop also needs that treatment, and maybe add a design in the area right before the first wave, as it's just black and some glow. a flash would be fitting, imo. at this point, i'm repeating myself but yeah. i'd like to see the background in the back move a bit more, and have the flashing nine circles effect in the wave be more prominent with vibrant colors. kinda goes for the entirety of the wave part. i'm honestly not sure what's up with the glowing octagons, but if the moved a bit and flashed it'll make them fit in a lot more. after that part, this is nitpicky, a few saws don't move. again, not sure if a visual bug but i want to point it out anyways. for the first wave, i'd just make it brighter with a faster nine circles effect. the ball actually works really well, with the dimmer colors fitting that particular part of the song. i still think it needs a moving background. for the wave part, it works great. however, after getting past the (reversal?) portals, it gets a lot flashier. i actually think the slower effects work in that case as it fits that portion of the song, i'd say just make the nine circles effect slower to fit better when paired with the previous part. the final section of the mid wave is great too, but saws aren't moving again. the galaxy in the maze ball part is amazing, i love how the planets get closer to the huge glow as the song accelerates. however, it starts moving too abruptly. it should be positions to move with you when it spawns to make it feel more natural, and i think the huge glow shouldn't shrink right before the drop, it should keep growing. as for the final wave, yeah. for the 100th time, i'd prefer faster nine circles effect, more vibrant colors, and a moving background. then the ending sequence. i thought it was edited in the video! i can't believe something that fantastic was made in geometry dash. the most spectacular effect i've ever seen in this game. can't wait to see Mycrafted freaking out on stream as that sequence plays. yeah, tldr: make the level flashier, vibrant, and more alive. it looks amazing in every aspect but just needs to be "more alive." if you actually read this most likely grammatically incorrect essay on a silly cube game level, thanks.
Good level but a couple parts I'd like to see have improvements. 1. The first cube. I personally like the block deco but having a insanely detailed block deco and an empty background just doesn't fit. It kinda ruins the first impressions of the level and the first cube. 2. The wave part from 1:53 - 2:00. This part isn't too bad, but there's a couple things that can be improved on. The effects is one of them. All of the other parts have flashes, NC styled decoration throughout the whole thing, pulses, etc. Then there's this part which feels a little static and uninteresting. The effects are kind of lacking as they are more subtle effects and the background doesn't even have effects. In this type of a level a background that's not black but has no effects is quite uninteresting. Maybe some pulses would help The second is small but would make it look better, the spike outline and saws don't exactly fit. The white outline on the spikes makes for a weird contrast, especially considering the blending in all of the other parts. It just makes it stand out and not in a good way. The "saws" are just blocks which doesn't fit with the rest of the level at all. The other parts use saws with decoration or effects, but this part uses blocks instead which is quite odd. I feel like saws with deco/effects instead of blocks would fit better. This is my opinion and I mean no offense by saying this. I just want to help improve the level a little bit. If you try it and it looks ugly to you then you don't have to do it. Just my opinion
The whole thing feels too static IMO. I super agree with this. The deco is 10/10 (great detail), but the theme (the mix of the decorated parts, and this is an inevitable downside of MCs), the excitement, and moving parts, everything else is max 5/10 for me. The outro is an 11/10 though which I'm sure everyone else agrees with.
Overall, I'm impressed! This level looks awesome with the futuristic style and detailed block design. But I do have a criticism: I think the feel of the 2nd cube (2:06) dosent really fit with the song or the original sw. It should give a more "open" feeling, not a "in a tunnel" feeling. Also the background I think should depict a vast open area, to give a sense of scale. But as I said earlier, I am really happy with the level and I really hope it gets #1 demon. Good job and good luck!
hey, if u oppened comments just to say that 2nd cube is empty or doesnt fit take this. i made a lots of tries to finish it and when i thought that i was done i decided to remake my part mostly because of bad structuring. this part was a nightmare to decorate. it is not my fault that i spent about 4 months on a part and was too tired to make something better than i did. idk how i didn't drop it. please, be understanding.
Dont worry bro, those guys just want the level to improve so yeah. Ur part looks awesome already tbh, but I do recommend a lil touch to your part so that y'know, it'd synchronize better with the level so yeah, congratulations.
It looks incredible honestly. The team have truly done an amazing job! One issue I do have is with balancing. Some parts in the pre-drop areas are pretty unbalanced (in the ball mostly), and some of the wave parts seem pretty easy (using my experience with the original sw) in comparison to others which look like literal hell. So, if there could be some rebalancing by the team or even brandon, that would make the level not only a tad harder (which difficulty isn't very important to the level imo), but also a better level as a whole.
@@ZimnyteGD All g! Just wanted to point that out because I feel that even if there is incredible decoration in a level, unbalanced gameplay can give it a bad reputation, and I understand keeping gameplay out of the hands of the building team. After all, the verifier will be testing it out the most! Good luck to Brandon, and I hope all goes well!
@Fabrizio Provenzale bro you must be intoxicated atm, the waves are basically challenges, this is also a superbuffed version of Sonic wave since youd notice a ton of chqnges in the gameplay so yeah, I'd rank this 10 and above in the demon list.
Those two cube parts in my opinion missing some stuff, first one I think the sawblades should be moving slightly since still sawblades makes it seem sort of dull, The cube maze's background had some issues untill it got fixed (probably from Zimnior) and the deco is not that good imo actually all cube bits are sort of lackluster in imo
I’m guessing the fact that the wave parts somewhat deviate from the standard 9 circles wave, so it doesn’t really have that trademark “ *ICANTSEESHIT* “look on it The level would probably be borderline impossible if that was the case though
This level will have a better vibe once the true Sonic Blaster is in place instead of the trash remix that is put in just to avoid a copyright strike from F-777
I like most of the parts in this, with the only thing genuinely bothering me being the first cube, the background just feels really bland to me, but I feel like darkening it could work nicely, I'm just not a fan of how the structures use basically the same shade of blue as the background, the block design is neat and I feel like a darker background color could make it stand out a lot more so yeah. This also applies to some other parts such as the end of the first wave and the last wave but the first cube is where it bothered me the most. Other than that, while I feel like the level isn't consistent throughout because it uses many different and very complex styles and because the transitions from one style to another are very brutal, nearly all parts look spectacular on their own. The outro is also amazing. As for the gameplay, this version is probably impossible in its current state and I don't see how someone could possibly beat this without nerfing it at least to their own taste, given that riot buffed it to his own convenience and how he wanted it to be, and that may not suit as well for a different player. I'm sure brandon will give this his best shot but if it does come to the conclusion that it needs gameplay changes I hope he will be allowed to change it within reason. Good level overall, I liked Viprin's SWI more because it was really simple and was easy on the eyes, and mostly because I feel like simple design suits SWI better, but it's nothing to do with the quality of this level, the creators did a superb job.
**In my opinion**all the individually parts look really good but they don't fit together and that makes the level look really really weird and awkward, turning it into a pretty meh level (1:59, 2:25 and 2:32 ,best examples) I've been waiting to see the final version of this level for a long time and I'm really disappointed, I expected this to be the best SW remake ever, but its behind AB, SWD and even SWR.The ending screen is sick af thought gj on that one
I cant say that these parts ruin the level, I cant even say that they look bad, yeah dont fit the level, but still level looks awesome overall, guys did a great job, every megacollab has at least one part like that
[My thoughts] *I suggest a litte bit more background for parts like the 1st and 2nd cube, cuz i feel a bit empty xd (but not toooo much to not distract). *Where are the creators names? :c (like luisluigi, zerosr...) these parts are literally void. *i think acknowledge the original creator AND (legal) verifier would be a nice gesture
ive watched the parts of the levels repeatedly to make this comment and for me the level overall looks beautiful; one of the best of the remakes (block design, background, everything about the looks). but kinda (in some parts) lacks musicality, like in some parts of the level it doesnt show the hype that its building or it doesnt show the strength of the beat if you could understand me for example the 1st cube (1:00) the lights in the background is following beat like turning on and off and when goes to the high note (1:07 and 1:10) its still just the lights in the background and it feels kind of empty. (ngl best cube design) the 1st ship (1:13) looks amazing it follows the beat i like how it has a black flash thingy when it gets to the high note. but my problem for this is the 2nd beat gets forgotten (is it called the snare drum? idkl), its there we can hear it but the level isnt showing it. (but this part looks sick and the remix is ehh, kinda ruined it for me) the 1st ball (1:26) the outlines flashing and not flashing sometimes may be a bug and its okay, i know it will get fixed soon. this is the build up of the song and im not getting hyped enough for the drop. the 1st wave (1:39) i dont know if the lights were meant to be random or in sync but i think it would look and feel better if there were some big lights that are in sync and can be seen and some small lights that are random. we cant really see the 9 circles effect; it looks like a beautifuly decorated non circles level. In the dual wave (1:50) there was a pulse in the beginning i was expecting to see that pulse (the 2 lines in the middle) every other beat and when it reached the transition (1:51-1:53) i was expecting some flashes to end that part of the song. the 2nd cube (2:06) the flashes were unsynced but maybe itll be fixed or just lag but it still feels kind of empty. the black flash in 2:16 is unnecessary. this part also needs more effects to it for the melody and beat. (cool looking part tho) the 2nd wave (2:19) i really liked this part because if it werent for the bugs, it would look okay; the song was on a kind of peaceful note so the design for this one was great and also the flashes. BUT, ive noticed in almost all the nine circles level the light in the waves dont match the melody or beat of the song it would be cool if it did but i get that its kinda meant to look that way i just think that in this part of the song that would be nice, specially in the slow wave part (2:21). 2:23 was really weird because some of the spikes did not move but that might be a bug i also dont really like it moving because its so small we cant really see it flash unlike in 2:21 the obstacles are filling the screen so we could see it clearly. i also think that 2:26 needs some kind of transition because the wave before it has a different color. special mention: fucking beautiful mini wave (2:33) I LOVE THE MINI WAVE PART AFTER (2:33). i did not notice it before but i noticed it now that flashes are synced with the melody it was just late. the gray thing that covers the walls should be applied to the 1st beat/crash drum sound when you enter that part because you will only hear that sound 3 times in that part: the start of it, the middle, and the end (if you get what i mean). you obviously cant place it in the end because its the build up of the song and a different theme with a beautiful background so i think it would be best to put it in the 1st crash drum sound. the 3rd cube (2:39) this is the calmest part of the level which i think it shouldnt because its the build up to the drop, it needs more things that are happening or flashing light syncs. the floating arrows to guide you where to go kinda covers the background and looks dirty like in a cyberworld dirty paint idk maybe its just me. the 3rd wave (2:48) the colors are pretty dark and doesnt match the intensity of the song, i get that this is a remix but im listening to the original as i watch this. the colors also look kind of the same so the nine circles effect isnt seen much but fix that and this part would look grood af. ending (3:00) 10/10 great ending just what i expected even the credits scene looked good. overall i think the level needs more hype and intensity because thats what it lacks, ive talked to my friend and he also said it looked "diluted". BUT if the level gets fixed this will be fucking amazing to watch and play.
two (pretty nit-picky) things: 1. The modern 2nd cube doesn't really fit. (don't spend the time to fix, just for future reference.) 2. Mycrafted uses glow and it isn't on the last screen. Other than that the level looks phenomenal!
One thing I think you nailed on the head is that SWI is harder than SW and the second cube being darker and boxed in fits the aesthetic VERY well! Edit: It's a great part on its own, but doesn't really mix with rest IMO
I can't wait to start verifying this beast of a level.
good luck! hope you verify this BEAST.
ozzy no care tho
@@thisisliterally4813 silence, *bean*
Get 240hz please if you don’t you suffer
gl
Funniest sonic blaster remix ever. Sounds like some dank meme...
Sans, earrape Titanic flute, gabe the dog... I hear theese xd
ItzGelert same
It has bad mixing, too much distortion, poor samples and no originality....
But u gotta agree the part at 2:21 is better than the original
@@sincostanle the hell u doing here ur supposed to be in tbc comments section
“Sonic Wave Infinity” also known as “wave challenge but it’s a full level”
No that’s sakupen hell
@@trumpetskeleton1418 no thats conical depression, literally
Marcos Marín oh yeah that
max_kittipop preanloedvorakul no I have, I just don’t see the level for more than 2 seconds
@max_kittipop preanloedvorakul someone dont like jokes here.
50% objects - level
50% objects - credits
Yes
@@spritememeberry5492 ok boomer
@@doltish17 ok zoomer
@@doltish17 What
@@doltish17 you gay
This level could probably get featured from the end credits alone
Baby Yoda your not wrong
[Edit on top so people can see]
Thanks for some feedback! We are already working hard on the improved version which shouldn't take too long to come out! You can catch me on stream where i upgrade the level! Also difficulty in this version is NOT buffed YET! Riot and Mycrafted will handle it after we give them the level! Song Remix will NOT be used in the game. It's just here to not get copyright strike.
[Old comment]
Dramatic Intro ✔️
Legendary Demon in the title ✔️
Popular Level name in the title ✔️
Remix used instead of the original song ✔️
Everything is ready for the perfect extreme megacollab!
But yeah, jokes aside. I really hope you like the outcome!
Thanks for all of the support, and good luck to Mycrafted :)
GG
DLPR. Sonic Wave Infinity syndrome. But, Merry Christmas and Good Luck to Brandon/Mycrafted!!!
Already three replies huh
You also mentioned Riot
How can you possibly like this remix? Lol
"Mom can we have Sonic Blaster?"
"We have Sonic Blaster at home"
The Sonic Blaster at home:
What? I dont get it
@@LINK-is3oc the song
@@ellyserban8951 oh ok
Lmao
Yea this remix is trash
Geometry Dash: the $4 game that has art worth thousands.
edit: stop liking this comment pls
but idk if you can load this on mobile
ZAB it is very unlikely. This is 250,000+ objects so i doubt you’ll be able to load it on phone
/ William052007 \ mine can
you can probably run it on phones but not a lot of phones out there lol
there are phones that will likely be able to run this smoothly
0:39
Literally every extreme demon ever
True
Not really true..
There are extreme demons that really only took like 2 weeks to 1 month to be verified
Yes lol
It didnt get verified idiot
@@moz6388 yes, like Idols
When someone says that the credits can’t be the absolute best part of the level:
Sonic Wave Infinite: Hello there!
I thought that was editted until I saw the ending screen
yeah, ikr
Infinite?
RIP "Let's go"
Pretty sure it's back again
Pretty sure back now in 2021
Level looks fantastic don’t get me wrong but what the hell is that song man.
The original was copyrighted so, he had to change it. The remixed song won't be used in the level tho
Read description, but just like @Meme Doggo said, it might not be used in level
Pretty awful remix.
iNerd• it’s his opinion not urs
I dont understand you guys the song is cool and perfectly fits this amazing lvl
Pray for poor Brandon
xPixel lol
Pray for nSwish, Rori, Technical, and Brandon. *(not Brandon Larkin, mycrafted's name is Brandon.)*
@@sonicwaveinfinity7684 Why
One like, one more live brandon gets
Ok XD.
*When Dorami beat Sonic Wave*
Sonic Wave: I..I lost..
Sonic Wave Infinity: Not yet we haven’t..
He already did 2 days ago, the time when you commented XD
It's not over yet kid
Lel
SWI is right now the 3rd hardest level in gd, third only to Shinigami (second hardest) and Galaxy Collapse (hardest level).
@@xwyzywx Thought the second is Zodiac
Have fun brandon
loool
Brandon Blake lmao
Brandon Blake lmao
Brandon Blake lmao
@Brandon Blake I can't xDDD
That's got to be the greatest ending to a level I've ever saw
@ in the ending
Bass The Aceist it’s better than the entire level 😐
@@oscars9969 no
Idols : Hold my demon
It’s hard to believe it was made in geometry dash
Add the “let’s go” plz
Is this even sonic wave anymore?
I mean, I needs to have the “Let’s Go!” in it.
The reason they took it out is because the original sonic wave by Cyclic did not have the let’s go in it. They felt it didn’t fit their needs for the level.
Let's be honest
We all have to thank cyclic for this amazing level, If he never built and released the original, this masterpiece would exist.
Thank you cyclic. ;)
Cyclic made the layout for Sonic wave 4 years ago, he didn't participate in this
Nvm I misread ur comment
@@LDGRXR lol
@KingAlex21 yeah
@KingAlex21 cyclic made sonic wave to rival bloodbath.
As much hate as this level and its style gets, I honestly love this level. It looks really amazing and I think it recieves way too much hate. Sensational job to all the creators. Good luck on verifying, Mycrafted! :)
Levels too static bruh
@@MinecraftPlayer-tl5lx in your opinion
Minecraft1234000 Player22 that’s an opinion... your’s at least
Wait... So you hate the level... But you love the level...?
Blazzet huh...
IT'S FINISHED FINALLY
AFTER 22 MONTHS
there's still some bugs to fix though.
its fine...
oh yeah i forgot that we had to verify it.
oh yeah we have to make a epic description.
oh yeah we have to get a few new graphic cards, my current one burned up.
oh yeah we have to fund money for mycrafted's poor pc
oh yeah we have to get more attention and make some thumbnails for progress..
oh yeah we have to make a video for verification.
oh yeah...
uh
lol
and add ldm
@@gdriot7115 lol
oh yeah
2:39 That background transition really bothers my ocd
HotdogPlayz PH 4:14
@Vikrinox I don't know how move trigger work good but WHAT IF I BECAME HIM
It's just a theory
A Game theory
Who cares i beat every single extreme demon:D
mmmhmmmm
@@benjimcdonald7807 sure you did, I just beat cataclysm
3:01 this is geometry dash?
Butt ton of triggers
No this is patrick
Geometry Dash 2020 (Galaxy)
that needs so many time to make that
billions of objects
I feel like I'm in the movie cinemas
At some point levels are either just going to be hitbox abuse, two hours long, or fucking invisible
Because otherwise I simply do not see how the hell they could get any harder
New modes/faster speed portals could easily help push boundaries
@@_ehh yeah but 2.2 is gonna take like 100 years
goodbye Zodiac
Is it harder than Zodiac?
Bloodlust VS Orochi VS Zodiac VS Sonic Wave Infinity
Which one is harder
More like Goodbye Tartarus
Woodkid?
I know I’ve kinda fallen off the face of the earth but I’m so glad to have been able to participate in this level. It looks amazing in the end!!
incakola :u
2:23 It cost you $0 not to add that, and yet...
Sonic wave infinity gets finished:
Tartarus: OUR BATTLE WILL BE LEGENDARY!
naw fam SWI is way harder.
@@thebwabwa7949 true
@@thebwabwa7949 idk man the layout was basically beaten 2 years ago
@devourerofgods mycrafted is superbuffing this to #1 difficulty.
@@thedevourerofgods8192 mycrafted is superbuffing this lvl to the new #1 spot
just when i thought nothing could top the unfun-ness of generic wave
You're gonna have to beat this eventually if you want to keep all the nine circles levels beaten. Many dumb nine-year-olds will try to pester you but hey, do whatever you want. You don't have to beat this.
gay
are you still gonna try and beat it or no? I see no reason why you should tbh
That outro looked like movie credits! Amazing
Some changes/improvements i would suggest:
-In your part zim, i would make something move or pulse more, its a bit too static atm, maybe the gears should move a bit with the rotate triggers (maybe even slowly).
-The part at 44%, the one by Brittank or someone else has AWFUL gears, that is something you need to change asap, and also this part is too static too, so it can be definitely be improved.
-The second cube is alright, the only thing i would do is lower the opacity of the modern air deco by a tiny bit, so that you can see better the contrast between blocks and air deco.
-The mini wave part before the third cube is probably the one that fits the least... If you dont want to change any part (even tho i would suggest remaking this one), you could improve it by changing the colors a bit, removing those gray slopes that come out (or changing their color), but i really dont know what to suggest other than this.
Amazing level, just a couple tweaks and it will be super super good!
Geometry Dash Reda he won’t change his part (zim). Not really surprised that his is the worst part. He thinks it’s good
Agreed
Geometry Dash Reda Zim doesn’t understand that pulses/movement are necessary.
Ultimate Silent Dorabae Sonic Wave XYZ Infinity Finale Cataclysmic Toxin Fusion Hell Ice Carbon Demon Diablo Plasma Forsaken Stereo Wave Speed of Light Core BuTiTi Funk Circles On Track Full XL Unnerfed Redux Rebirth Remake v2 v69 v420 [+18] Prelude Premiere VIP+.
Santiago Benavides the Dorabae just got me 😂😂
Santiago Benavides I liked the stereo
Santiago Benavides sounds like something you’d buy on wish
There had to be speed of light. XDDDDDDDDDDDDDDDDDDDD
The Golden:U cant defeat me
Tartarus: i know but he can
(Points at Sonic wave infinity)
I was expecting a larger level.. you know, with the ‘Infinity’ part...
NexxGD infinity has been in the name ever since the first version
Well now I guess the infinity is the end screen haha
no sonic wave infinity is just a remade version
@@louiemartinrocacorba8801 not only remade but super buffed
Credits.
I'm actually impressed that a top 1 level would be this cool (imo).
I've seen a lot of top 1 extreme demons, many of them were nothing too special (most of the levels were red and pretty generic).
I know this is a SW remake and some may just really disagree with me but this is what i have to say i guess...
This is pretty well done for a top 1 tbh, i'm really surprised. Some parts are really static and empty tho but many of them are really nice and make the level look like something more than just GD. Some parts were super smooth (like the 2nd cube).
This is actually decent. Not too bad. I'll rate it 4 stars.
Kry zodiac
@@phubar4855 Zodiac isn't really anything special in my opinion.
@@kreal7058 imo Zodiac is the worst top 1 ever lmao
@@mitrena ice carbon diablo X
dont bring up demon park i love it too much
@@mitrena it's better than icdx
No one
Litteraly no one
Sonic Wave at 2050
Medium demon
k now u rlly need to stop this is so old
In general, the level itself looks great, but it looks so dead. It may have been better to add move triggers and stuff, especially at the beginning of the level
5iriu5 Plays agreed
Yea it’s no moving objects
Level looks cool in purpose moving triggers are used for style the level already looks too great to add moving triggers and other stuff in specifically this the hardest level in all the time in geometry dash.
My main issues are that there isn’t enough movement and where it is used it feels forced. Also the credits look amazing but are way too long.
Idk any good usernames why care about the credits? You’re only going to see them once 🤷🏻♂️
The end is so perfect, i dont even recognize it was gd at all :0
This levels outro is so long when someone beats it they’re reaction will be over before the level is over
Mycrafted: *Gasps* YES YES YES YES YES OH MY GOD *YES YES YES YES!*
Bug in Credits: *Hello*
Then he will just fix the bug then noclip the level like Zephal did on stalemate redux
Moment!
Hilo Indeed.
a very mobile friendly level :)
Epic Gamer
Bruh
Wow!! This level looks absolutely awesome! :O
My favorite part is the one at 1:47
A few nitpicks:
- 1st Cube (1:01) & 1st Wave (1:54): Maybe add rotation to the saws
- Ship (1:14): Remove some of the vignette, the part feels a bit too dark
- Ball-Wave-Transition (1:39): Add an SWI logo/art
- 1st Wave (1:42) & 2nd Wave (2:29): The fake blocks that the wave has to pass through should be at a layer below the player
- 1st Wave (1:54): The portals don't fit the rest of the level. Make it uniform
- 1st Wave (2:01): The edges look a bit blurry because they are black. You may add some small but bright glow to the edges
- 2nd Cube (2:07): The block deco looks too empty, add more detail
- 2nd Wave (2:20): I think the moving objects are distracting, but this is just personal preference
- 3rd Cube (2:40): This is a memory part so I think a ton of distracting effects and an overly dark vignette would fit this part
Some questions:
1. Is this song going to be in the final level when published?
2. Is the gameplay by Riot already applied?
3. How is this level so incredibly amazing?!
Merry Christmas! :)
1. No. It's here just for the sake of not getting copyright strike.
2. Not yet. All buffs will be done by riot and mycrafted after we handle them the level
3. We tried out best
Me: mom can I please have sonic wave infinity?
Mom: no we already have sonic wave infinity at home.
Sonic wave infinity at home:
Auditory breaker.
I honestly love how the level turned out. Every part is great. You really made this level legendary. In my opinion, I like this more than the old version, which was just sonic wave but with a darker tone of blue. When people wait so much for a sequel to a level that has this kind of legacy you need to add something fresh, new that shows it's the level that it is, which remains in people's memories. After all times are changing, and a simple NC style of effect wouldn't have done this level justice. And yeah, the level isn't perfect, but it doesn't need to be. I appreciate that you are still trying to improve it and make it the best it can be. All I can say is congrats to everyone in the team. You've made a legendary sequel...
Anyone miss the high pitch version of the song? No? Just me? Cuz the remix sucks.
i wanted to use it but even if it was a remix it still got copyrighted :/
Song in GD will be just Sonic Blaster.
@@ZimnyteGD ah i see
@@ZimnyteGD Hey zimi, if you put the song and the artist credit on description, this still copyrighted?
@@Malam_NightYoru Contrary to popular belief, yes it is still copyrighted then, and the artist can theoretically take the video down in some cases. Idk how they all get away with this, maybe they only use non-copyrighted music, it's not a problem for non-monetized channels tho.
Ah ok good. I was not a fan of that remix lol
This Sonic Wave is much better than the Riot version but, I would have liked it more if it was that in the part 2:06 they had put the background of the Riot version. Nice job.
the level looks amazing, the block design is fantastic and just every little detail makes it fantastic to look at. i think that it can still be improved. despite having some of the best block design ever, i still think that certain areas need to be more vibrant and alive with more moving / rotating objects.
the first cube has probably my favorite block design in the level but it just seems so lifeless. i think brighter colors, moving saws (not sure if visual bug but i gotta point that out anyways), and a more flashy background would make it feel more sonic wave-y. i actually downloaded the original sonic blaster and played it over this video and it just didn't feel the same without the flashiness the level is known for.
the ship part looks amazing as well, but i think giving it the same treatment as the first part with brighter colors, fast saws, and a moving background would help a lot.
for the ball part, it looks great also. i love the objects bouncing when you land on it and the parallax effect given by the slopes. being a little brighter and again, faster moving saws, with of course a moving background would also help. the dual before the drop also needs that treatment, and maybe add a design in the area right before the first wave, as it's just black and some glow. a flash would be fitting, imo.
at this point, i'm repeating myself but yeah. i'd like to see the background in the back move a bit more, and have the flashing nine circles effect in the wave be more prominent with vibrant colors. kinda goes for the entirety of the wave part. i'm honestly not sure what's up with the glowing octagons, but if the moved a bit and flashed it'll make them fit in a lot more. after that part, this is nitpicky, a few saws don't move. again, not sure if a visual bug but i want to point it out anyways. for the first wave, i'd just make it brighter with a faster nine circles effect.
the ball actually works really well, with the dimmer colors fitting that particular part of the song. i still think it needs a moving background.
for the wave part, it works great. however, after getting past the (reversal?) portals, it gets a lot flashier. i actually think the slower effects work in that case as it fits that portion of the song, i'd say just make the nine circles effect slower to fit better when paired with the previous part. the final section of the mid wave is great too, but saws aren't moving again.
the galaxy in the maze ball part is amazing, i love how the planets get closer to the huge glow as the song accelerates. however, it starts moving too abruptly. it should be positions to move with you when it spawns to make it feel more natural, and i think the huge glow shouldn't shrink right before the drop, it should keep growing.
as for the final wave, yeah. for the 100th time, i'd prefer faster nine circles effect, more vibrant colors, and a moving background.
then the ending sequence. i thought it was edited in the video! i can't believe something that fantastic was made in geometry dash. the most spectacular effect i've ever seen in this game. can't wait to see Mycrafted freaking out on stream as that sequence plays.
yeah, tldr: make the level flashier, vibrant, and more alive. it looks amazing in every aspect but just needs to be "more alive." if you actually read this most likely grammatically incorrect essay on a silly cube game level, thanks.
Totally agree. I want the wave to have the Nine cricles flashy effect, to me without that effect it makes it look easier
ok chill
@@itsbr0k3n lol
This comment is underrated i agree in everything
Good level but a couple parts I'd like to see have improvements.
1. The first cube. I personally like the block deco but having a insanely detailed block deco and an empty background just doesn't fit. It kinda ruins the first impressions of the level and the first cube.
2. The wave part from 1:53 - 2:00. This part isn't too bad, but there's a couple things that can be improved on. The effects is one of them. All of the other parts have flashes, NC styled decoration throughout the whole thing, pulses, etc. Then there's this part which feels a little static and uninteresting. The effects are kind of lacking as they are more subtle effects and the background doesn't even have effects. In this type of a level a background that's not black but has no effects is quite uninteresting. Maybe some pulses would help The second is small but would make it look better, the spike outline and saws don't exactly fit. The white outline on the spikes makes for a weird contrast, especially considering the blending in all of the other parts. It just makes it stand out and not in a good way. The "saws" are just blocks which doesn't fit with the rest of the level at all. The other parts use saws with decoration or effects, but this part uses blocks instead which is quite odd. I feel like saws with deco/effects instead of blocks would fit better.
This is my opinion and I mean no offense by saying this. I just want to help improve the level a little bit. If you try it and it looks ugly to you then you don't have to do it. Just my opinion
I agree with all you said, there are little points that should be improved in order to get a better level for them and the community
I agree with the wave but I think the cube looks great
The whole thing feels too static IMO. I super agree with this. The deco is 10/10 (great detail), but the theme (the mix of the decorated parts, and this is an inevitable downside of MCs), the excitement, and moving parts, everything else is max 5/10 for me. The outro is an 11/10 though which I'm sure everyone else agrees with.
also the background at 2:40 not moving during the transition looks shit
Not really a surprise that’s zims part is the worst part.
That ending is literally this sickest thing I have ever seen
Overall, I'm impressed! This level looks awesome with the futuristic style and detailed block design. But I do have a criticism: I think the feel of the 2nd cube (2:06) dosent really fit with the song or the original sw. It should give a more "open" feeling, not a "in a tunnel" feeling. Also the background I think should depict a vast open area, to give a sense of scale.
But as I said earlier, I am really happy with the level and I really hope it gets #1 demon. Good job and good luck!
He made the concept like, worn hole, maybe...
OtStep Wormholes aren’t futuristic machines with a bunch of spikes on structures.
Watch 2:33 and examine how this part is more garbage than the second cube
For #1 demon we'll have to wait for orochi. That beast can get to first place easily
@@tompo6177 wait untill shinigami is finished and verified
APTeam: *Builds a NC level with 250k objects*
Zobros: "You weren't supposed to do that!
Also easy."
nSwish when he beats it 6 hours after the release: oh yay i beat it oh wait my phone is ringing
Didn’t Riot quit...
He hosted the collab before he quits the game so credits still goes to him
Schrez ok
he still helps other creators in the community.
He's back now
He was streaming a few days ago pretty sure he returned
Nobody:
Literally no one:
Wargack: done! Ez
Wagack beat this in 10min
@@psuna2120 *seconds
" The long-awaited legendary level"
Me: Cool I new level remake that came out of nowhere!
well not really now where
Oh...
@Skye Not to be that guy, but SWI was originally made by riot.
hey, if u oppened comments just to say that 2nd cube is empty or doesnt fit take this. i made a lots of tries to finish it and when i thought that i was done i decided to remake my part mostly because of bad structuring. this part was a nightmare to decorate. it is not my fault that i spent about 4 months on a part and was too tired to make something better than i did. idk how i didn't drop it. please, be understanding.
Dont worry bro, those guys just want the level to improve so yeah.
Ur part looks awesome already tbh, but I do recommend a lil touch to your part so that y'know, it'd synchronize better with the level so yeah, congratulations.
The part itself doesn't look bad, it just is a completely different style compared to everything else
StarDust231 [cherry] LOL it looks to empty as well
Some parts are too static
Do you ever think Robtop is scared of his own community....
It looks incredible honestly. The team have truly done an amazing job! One issue I do have is with balancing. Some parts in the pre-drop areas are pretty unbalanced (in the ball mostly), and some of the wave parts seem pretty easy (using my experience with the original sw) in comparison to others which look like literal hell.
So, if there could be some rebalancing by the team or even brandon, that would make the level not only a tad harder (which difficulty isn't very important to the level imo), but also a better level as a whole.
Gameplay changes is something to be applied by verifier! This video has a purpose of showing the decorations
@@ZimnyteGD All g! Just wanted to point that out because I feel that even if there is incredible decoration in a level, unbalanced gameplay can give it a bad reputation, and I understand keeping gameplay out of the hands of the building team. After all, the verifier will be testing it out the most! Good luck to Brandon, and I hope all goes well!
Important thing!:
Can we get an extension that we all wanted (lennyface)
Get it bloodlust
"in production for 22 months"
and you really couldn't bother to fix the move trigger of the background at 2:40
It will be fixed in the future
Wait its already fixed, check mycrafted stream
@Fabrizio Provenzale how is deception dive an extreme demon and this is an insane one
@Fabrizio Provenzale
Appreciate what u cant do
Fabrizio Provenzale are you thinking straight??
@Fabrizio Provenzale bro you must be intoxicated atm, the waves are basically challenges, this is also a superbuffed version of Sonic wave since youd notice a ton of chqnges in the gameplay so yeah, I'd rank this 10 and above in the demon list.
Remix is awful but cool lvl
I like the remix
Remix is okay if pitched so it doesn't hurt my ears
Not awful
The Shark God yeah right? Kind of has a futuristic yet industrial feel to it, like the levels design.
This remix really fits with the swi's decoration style
My favourite parts:
First Cube
Last Cube Maze
Outro
I really like glowy and core levels this looks amazing!
Those two cube parts in my opinion missing some stuff, first one I think the sawblades should be moving slightly since still sawblades makes it seem sort of dull, The cube maze's background had some issues untill it got fixed (probably from Zimnior) and the deco is not that good imo actually all cube bits are sort of lackluster in imo
this popped up in my recommendations and i thought it was verified :(
Like: Sonic Wave Infinity
Cmt: Bloodlust
Liek= SWI
Lyke=Galaxy Collapse
Both
blood
dont beg for likes
I can’t see why anybody would have any reason to not like this version at all...
epilepsy
I’m guessing the fact that the wave parts somewhat deviate from the standard 9 circles wave, so it doesn’t really have that trademark “ *ICANTSEESHIT* “look on it
The level would probably be borderline impossible if that was the case though
@@randombuildingintorontocan8962 actually in this level it still has that factor just with fuckin more deco and lag
Bro the outro is just fucking amazing.
Just think about it: if Zobros never made nine circles, this level would not exist, and neither would the original sonic wave.
Mhhhmm and if demon park was never made, demons wouldn’t exist
mhhhhm and if robtop never made geometry dash, there wouldn’t be any levels at all
Rohan MISHRA wOah that’s deep
What is life
RobertHD I don’t know man, I just wanna die
the first cube have the most gorgeous block design I have ever seen on a sw remake lol
Cant wait for sonic wave to be number one again
This level will have a better vibe once the true Sonic Blaster is in place instead of the trash remix that is put in just to avoid a copyright strike from F-777
Lol, he could've just used the dual remix of Sonic Blaster
Bloodbath buff = bloodlust
Sakupen hell buff = kenos
Sonic wave buff = sonic wave infinity
Allegiance buff: Renevant
Sunix wave infinity buff = cosmic cyclone
words cant describe how amazing this looks
when sonic wave is now infinity
contradiction : 4:43
True
Video starts at 1:00
now i know why this level took so long to make...
that damned end card
not bad
Sonic Blaster but every 10 seconds its a different level its a good way to describe this level
Everyone talking about how amazing the level is, I'm here dying from the lack of sidechain in the remix.
-Auditory breaker has left the game
The most awaited legendary extreme demon.
Music: GAYYYYYYYY
Me:wow the song and the music matches perfectly!i love it!
Sees chat:why the heck
Out of all the remakes of the songs this one is by far my favorite
Why does this sound like a movie pre-view/stops at 1:00
just one thing. the first part needs a background for sure
True. Zimnior himself said that he would make one.
I refuse to believe the credits weren't visually edited outside of the level.
I like most of the parts in this, with the only thing genuinely bothering me being the first cube, the background just feels really bland to me, but I feel like darkening it could work nicely, I'm just not a fan of how the structures use basically the same shade of blue as the background, the block design is neat and I feel like a darker background color could make it stand out a lot more so yeah. This also applies to some other parts such as the end of the first wave and the last wave but the first cube is where it bothered me the most. Other than that, while I feel like the level isn't consistent throughout because it uses many different and very complex styles and because the transitions from one style to another are very brutal, nearly all parts look spectacular on their own. The outro is also amazing. As for the gameplay, this version is probably impossible in its current state and I don't see how someone could possibly beat this without nerfing it at least to their own taste, given that riot buffed it to his own convenience and how he wanted it to be, and that may not suit as well for a different player. I'm sure brandon will give this his best shot but if it does come to the conclusion that it needs gameplay changes I hope he will be allowed to change it within reason. Good level overall, I liked Viprin's SWI more because it was really simple and was easy on the eyes, and mostly because I feel like simple design suits SWI better, but it's nothing to do with the quality of this level, the creators did a superb job.
**In my opinion**all the individually parts look really good but they don't fit together and that makes the level look really really weird and awkward, turning it into a pretty meh level (1:59, 2:25 and 2:32 ,best examples)
I've been waiting to see the final version of this level for a long time and I'm really disappointed, I expected this to be the best SW remake ever, but its behind AB, SWD and even SWR.The ending screen is sick af thought gj on that one
1:59 is something we still try to fix in some way since the structures there were awkward and change of the style leads to weird looking empty space.
@@ZimnyteGD music in video its remix?
@@ZimnyteGD the 2md cibe looks better with the planet background imo but i assume you changed it because it was too empty
I cant say that these parts ruin the level, I cant even say that they look bad, yeah dont fit the level, but still level looks awesome overall, guys did a great job, every megacollab has at least one part like that
@@Infinite_03 well yeah
This level is still amazing but not as amazing as i thought
9/10
If you have already beaten the original Sonic Wave, you can beat the level easily
Where do you think this would be placed on the demons list if it were verified today?
No.3, some parts are easy in my opinion, but hopefully riot/mycrafted buffs this
Sakupen Hell:Kenos
Erebus:Keres
Sonic Wave:Cosmic Cyclone
COOLEST LEVEL THAT I EVER SEEN
AND HOW DID ONE OF THE CREATORS
DID THE ENDING THATS LEGENDARY
@@redsruby OK BOOMER
@Quantum [GD] Ok Boomer.
OK. BOOMER.
-_-
FINALLY THE LEGENDAY DEMON
*Gets rated hard
The sound is so different from all the parts that aren’t the wave
It's just a remix being used so the video doesn't get insta striked by F777
Never have I never
Seen a level hosted by Zimnior12 as a huge legendary megacollab having a end credit that's less then 45 seconds.
[My thoughts]
*I suggest a litte bit more background for parts like the 1st and 2nd cube, cuz i feel a bit empty xd (but not toooo much to not distract).
*Where are the creators names? :c (like luisluigi, zerosr...) these parts are literally void.
*i think acknowledge the original creator AND (legal) verifier would be a nice gesture
Riot doesnt want any nerf, so its up to mycrafted if he is gonna buff it to zodiac difficulty
Time for the new hardest. Let’s zodiac down. Big GL to Mycrafted :)
BTW no extension huh????
Nhan Anh the extension was scrapped a long time ago due to it being inconsistant, buggy, and the fact that it made the level impossible.
Sonic Wave: Classic important game to the community
Sonic Wave Rebirth: Distracting background decoration
Sonic Wave Infinity: holy fricking god
ive watched the parts of the levels repeatedly to make this comment and for me the level overall looks beautiful; one of the best of the remakes (block design, background, everything about the looks). but kinda (in some parts) lacks musicality, like in some parts of the level it doesnt show the hype that its building or it doesnt show the strength of the beat if you could understand me for example
the 1st cube (1:00)
the lights in the background is following beat like turning on and off and when goes to the high note (1:07 and 1:10) its still just the lights in the background and it feels kind of empty. (ngl best cube design)
the 1st ship (1:13)
looks amazing it follows the beat i like how it has a black flash thingy when it gets to the high note. but my problem for this is the 2nd beat gets forgotten (is it called the snare drum? idkl), its there we can hear it but the level isnt showing it. (but this part looks sick and the remix is ehh, kinda ruined it for me)
the 1st ball (1:26)
the outlines flashing and not flashing sometimes may be a bug and its okay, i know it will get fixed soon. this is the build up of the song and im not getting hyped enough for the drop.
the 1st wave (1:39)
i dont know if the lights were meant to be random or in sync but i think it would look and feel better if there were some big lights that are in sync and can be seen and some small lights that are random. we cant really see the 9 circles effect; it looks like a beautifuly decorated non circles level. In the dual wave (1:50) there was a pulse in the beginning i was expecting to see that pulse (the 2 lines in the middle) every other beat and when it reached the transition (1:51-1:53) i was expecting some flashes to end that part of the song.
the 2nd cube (2:06)
the flashes were unsynced but maybe itll be fixed or just lag but it still feels kind of empty. the black flash in 2:16 is unnecessary. this part also needs more effects to it for the melody and beat. (cool looking part tho)
the 2nd wave (2:19)
i really liked this part because if it werent for the bugs, it would look okay; the song was on a kind of peaceful note so the design for this one was great and also the flashes. BUT, ive noticed in almost all the nine circles level the light in the waves dont match the melody or beat of the song it would be cool if it did but i get that its kinda meant to look that way i just think that in this part of the song that would be nice, specially in the slow wave part (2:21). 2:23 was really weird because some of the spikes did not move but that might be a bug i also dont really like it moving because its so small we cant really see it flash unlike in 2:21 the obstacles are filling the screen so we could see it clearly. i also think that 2:26 needs some kind of transition because the wave before it has a different color.
special mention: fucking beautiful mini wave (2:33)
I LOVE THE MINI WAVE PART AFTER (2:33). i did not notice it before but i noticed it now that flashes are synced with the melody it was just late. the gray thing that covers the walls should be applied to the 1st beat/crash drum sound when you enter that part because you will only hear that sound 3 times in that part: the start of it, the middle, and the end (if you get what i mean). you obviously cant place it in the end because its the build up of the song and a different theme with a beautiful background so i think it would be best to put it in the 1st crash drum sound.
the 3rd cube (2:39)
this is the calmest part of the level which i think it shouldnt because its the build up to the drop, it needs more things that are happening or flashing light syncs. the floating arrows to guide you where to go kinda covers the background and looks dirty like in a cyberworld dirty paint idk maybe its just me.
the 3rd wave (2:48)
the colors are pretty dark and doesnt match the intensity of the song, i get that this is a remix but im listening to the original as i watch this. the colors also look kind of the same so the nine circles effect isnt seen much but fix that and this part would look grood af.
ending (3:00)
10/10 great ending just what i expected even the credits scene looked good.
overall i think the level needs more hype and intensity because thats what it lacks, ive talked to my friend and he also said it looked "diluted". BUT if the level gets fixed this will be fucking amazing to watch and play.
R.I.P Sunix...
in case you dont know sunix is not verifying this
Mycrafted*
This is probably one of the best levels I’ve ever seen
two (pretty nit-picky) things:
1. The modern 2nd cube doesn't really fit. (don't spend the time to fix, just for future reference.)
2. Mycrafted uses glow and it isn't on the last screen.
Other than that the level looks phenomenal!
i tried to make the cube part to fiil like its sw but it was really bad, i decided to remake this part at the end
One thing I think you nailed on the head is that SWI is harder than SW and the second cube being darker and boxed in fits the aesthetic VERY well!
Edit: It's a great part on its own, but doesn't really mix with rest IMO
Why do you guys brag that the second cube is trash, what about you watch the mini wave before the 3rd cube, that part is the worst part
Its all everyone's opinion I just shared mine. Personally, I like that mini wave.
@@LINK-is3oc that thing is just offdated