The WORST PARTS of The BEST JRPGs!

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  • Опубликовано: 2 авг 2024
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Комментарии • 641

  • @davidvinc
    @davidvinc  3 года назад +17

    Want more? Follow me on twitch! www.twitch.tv/davidvincstreams or come hang out on the discord! discord.gg/NWUFCtmpfr

    • @RC-ve8dl
      @RC-ve8dl 3 года назад +1

      On Breath of Fire 2, I thought you were going to say Wise Tree memory or the collecting a mushroom to enter the Queen's body to kill her fat.

    • @theredking2495
      @theredking2495 3 года назад

      On Xenogears, I remember putting a rubber band over the X button on a 3rd party controller that had turbo after I would die so I wouldn't have to sit through the talking scenes. I would leave it while I ate dinner, come back, and they would still be taking.

    • @paulsmith9192
      @paulsmith9192 3 года назад

      @davidvinc I didn't wanna leave midgard. granted I loved all the towns and area,but I wanted to explore all of midgard. We are different

    • @Shatterglass23
      @Shatterglass23 3 года назад

      I don't love Chrono Trigger

    • @usaskjock
      @usaskjock Год назад

      i agree with all the listings but one huge miss that should easily take #1 is the entire end game section of Bravely Default. Such a GLORIOUS and super fun game that dives off a cliff at the end.
      Also you gotta say the whole bridge building section of Lufia is worse than Jerin's recruitment

  • @scottwagner2566
    @scottwagner2566 3 года назад +151

    I actually loved Midgar. I wanted that grungy, Dieselpunk feel for the whole game. I also realize I am in the minority.

    • @Cheerios4u98
      @Cheerios4u98 3 года назад +18

      I'm with you there! Not that I don't love the rest of the game (I do!) but Midgar is my favorite part.

    • @mochamadcorysaktitriwangsa1398
      @mochamadcorysaktitriwangsa1398 3 года назад +10

      I actually only likes midgar section only. Once the map open it starts downhill from there

    • @AegixDrakan
      @AegixDrakan 3 года назад +22

      I'm with you too, OP. Midgar is the best part of the game IMO. At least, storywise.
      You're facing off against an evil megacorp, reduced to guerilla operations, with understandable stakes, and a villain that's got more manpower than you can handle in a straight fight...
      And then suddenly the game turns into "chase after the insanely OP magical hair swordboi across just about the entire overworld doing random side-arcs that barely feel like they belong in that same world". :s

    • @codeninja1
      @codeninja1 3 года назад +12

      Midgar was awesome buddy

    • @Melodyofthesea78
      @Melodyofthesea78 3 года назад +1

      @@mochamadcorysaktitriwangsa1398 I like that it had an open world and Midgar was awesome.

  • @yordlop
    @yordlop 3 года назад +72

    Man, there's definitely potential for a whole series of "Most hated sequences in JRPGs". Almost every JRPG ever made has a sequence where the fun just decides to head out real quick.

  • @agustinpestoni6256
    @agustinpestoni6256 3 года назад +162

    "What if the entire game is in Midgard?!"
    - Final Fantasy VII Remake Part 1 has left the chat -

    • @AegixDrakan
      @AegixDrakan 3 года назад +9

      Not gonna lie, that's what made me interested in it (I feel like Midgar is the BEST part of FF7, at least in terms of story). Once I'm finally able to get my hands on a PS5, I'm going to grab it and love it.

    • @paulsmith9192
      @paulsmith9192 3 года назад

      @Aegix Drakan me too.in ff7 original I wanted to explore more of midgard.

    • @ryanpirosch3977
      @ryanpirosch3977 3 года назад

      I'm gonna come back to it, but I got "what did they do to my baby" vibes the entire time I played it. When I realized I was probably gonna be stuck in Midgard the whole time, I uninstalled and played some of my old games instead

    • @Blastimal
      @Blastimal 3 года назад

      One of many reason I will never play that pos

    • @autobotstarscream765
      @autobotstarscream765 2 года назад

      @@Blastimal That means it might be possible to start with Part 2 and sequence break!

  • @AKLFratGuy
    @AKLFratGuy 3 года назад +21

    The kalm flashback in ff7. Got to the world map and now stuck in an unskippable sequence that adds backstory but kills the pace of post midgar.

    • @briansmith8361
      @briansmith8361 3 года назад

      Although I was entertained by Cloud's story, I totally understand your point here!

    • @wowno5763
      @wowno5763 3 года назад +2

      Hows it kill the pace, its the perfect place for it after the rising action and resolution of the midgar section. Plus its just really well done.

  • @Kragehul
    @Kragehul 3 года назад +55

    FF6: Begining of the World of Ruin...Cid do I have to slap you with dead fish so you can hurry up and finish building that damn raft for me!

    • @windmage0168
      @windmage0168 3 года назад +7

      JRPGs make you say/think the most heartless things.

    • @InBedwithaBL
      @InBedwithaBL 3 года назад +1

      100% my #1

    • @richarddlee930
      @richarddlee930 3 года назад +7

      I use to have trouble with that but if you just get the fast fish it’s much faster. The slow fish are suppose to be sick or something and the fast fish are healthy so they keep him alive if I remember correctly

    • @JohnSmith-hs1hn
      @JohnSmith-hs1hn 3 года назад +1

      I love walkthroughs.

    • @Zchef85
      @Zchef85 3 года назад +3

      Thats a really good one, it's really tedious

  • @neverritt
    @neverritt 3 года назад +29

    That's funny, Torneko's chapter was my favorite part of DQ4. The way it influences you, a comparably average Joe, to leave your boring job (which barely pays) to explore risky dungeons for a chance of higher living and adventure is poetic to me.
    If I remember correctly, there were enemies which drop the required steel broadswords and iron armor semi-frequently.

    • @Dhalin
      @Dhalin 3 года назад +10

      The money grind isn't that bad if you're smart about how you do business, which _is the whole point of the chapter_ as you're playing as a merchant.

  • @everythingisbizzaaaaaro3694
    @everythingisbizzaaaaaro3694 3 года назад +64

    Haven't finished watching, but just gonna say it. FF12-The Great Crystal.

    • @shanesimpson4407
      @shanesimpson4407 3 года назад +8

      The fact that I beat the game and don’t know what you’re talking about tells me I need to replay it.

    • @Wasjash
      @Wasjash 3 года назад +2

      Haha I still haven’t finished 12 because it fizzles out so hard

    • @Terranigma23
      @Terranigma23 3 года назад +10

      The path of The Great Crystal (main quest) is quite short and easy, however it's another story for the optional path (Omega XII, Ultima). 😂😁

    • @Slappaccino
      @Slappaccino 3 года назад +4

      @@Wasjash damn tbh I thought 12 was great the whole way through except for the sandsea part.

    • @Terranigma23
      @Terranigma23 3 года назад +2

      @@Slappaccino at least it's more easy to have the map in the Zodiac Age version, also the two areas (ogir yensa sandsea/nam yensa sandsea) have new songs. 😁

  • @grandmastabrick
    @grandmastabrick 3 года назад +20

    The Torneko chapter is literally one of my favorite segments in a jrpg but to each his own.

    • @miguelbranquinho7235
      @miguelbranquinho7235 2 года назад

      The first section is literally nothing but waiting in the shop and saying YES when costumers come in. No interesting bartering, no consequences for dumb sales or purchases, nothing. It's boring. The rest is all right.

  • @eastcoasttone3952
    @eastcoasttone3952 3 года назад +26

    The part of the OG Breath of Fire where you have only have Gobi in your party is such a slog

    • @Dhalin
      @Dhalin 3 года назад +5

      Actually........due to how the levelup system works in the game, how XP is split amongst all group members, if you get him a levelup or two, and get him to where he can survive battle outside of town, you can make him OP as frick because he gets 100% of all the XP, and that 600-800xp you get outside of his hometown with those easy (after a few levelups..) fights is better XP than you get until right near the end of the game. For you to get more XP at the end of the game, you'd have to kill things that give 4800-6400XP and that's.... very rare in BoF1. Only a handful of enemies (Huge Gold Slimes and the Red Beaks along with the purple pigs) give that much. So... you can quickly take Gobi up to level 30+ and he will be powerful for a short amount of time. Best of it is, doing this also makes Karn overpowered as crap because everybody's stats are factored into Karn's stats when he uses his transformation abilities. Just bring a Mrbl3 with you before you board the ship in Auria, and use it when Gobi is by himself to get to his town safely, buy him some armor, and keep lots of herbs around, and use the E-Key (or the RageHR/FlameDR if you went to that floating tower and picked the locks there early) to kill the stuff until he gets a few levelups.

    • @hitkid2456
      @hitkid2456 Год назад

      The Mote part was much worse. It spins you around and around, and then the boss is a HUGE dick. I could not even make it through there the first time I played and thus my quest ended.

    • @akualung
      @akualung Год назад

      I liked that part the first time I played that game, because I hadn't played many rpgs where you could enter an underwater part of the game, and it was a nice change of pace (I only remember Final Fantasy Legend 2 and Ninja Boy 2 as the only games I had played so far that had underwater sections).

  • @Erock1985x
    @Erock1985x 3 года назад +23

    lol i'm sure everybody and their mother has played ff7 by now but when the game first dropped and you walked into Wutai for the first time not knowing wtf to expect....... I literally spent like a few fucking hours trying to figure that shit show out as a kid, then you get the shit back and its all fcked up and materia all over the place, I WAS SO GLAD to get TF out of that place by time i did it

  • @kirbyhm
    @kirbyhm 3 года назад +16

    The multiple trips through Osohe Castle and the underwater section in Mother 3.

  • @NemesisTomato
    @NemesisTomato 3 года назад +29

    "Magus Bitches Boss" - Love it.
    I disagree about Midgar. I actually really liked it, but you make valid points!

    • @Slappaccino
      @Slappaccino 3 года назад +4

      Midgar was my favorite part of 7 lol.

    • @azulichigo
      @azulichigo 3 года назад

      Same- I loved Midgar and how much effort was put into making the city seem run down and grungy. I was actually disappointed when I was kicked out to the overworld because I wanted to stay there longer and meet more of the characters. It does help that I started the game with no expectations, so I didn't even know a world outside the city would be playable.

    • @aaronheadley6836
      @aaronheadley6836 3 года назад +1

      What made Midgard suck was they jammed so many minigames in that did not make sense in the context of what was going on storywise or just destroyed all narrative momentum. That made what should have been an intense opening sequence into a drag.

    • @TheZettaiRyouiki
      @TheZettaiRyouiki 3 года назад +1

      @@aaronheadley6836 Jamming in random minigames is all of FF7 though.

    • @jenniferwaldner2646
      @jenniferwaldner2646 3 года назад

      Aerith got me through midgar 💚

  • @donstarlancer
    @donstarlancer 3 года назад +6

    LOL the 2nd disc of Xenogears could’ve been an email.

  • @trowa9960
    @trowa9960 3 года назад +10

    I actually really like the opening few hours in Midgard in FF7. The claustrophobic feel makes it all that much better when you finally leave.

  • @MiamiSunrise
    @MiamiSunrise 3 года назад +16

    Breath of Fire 2 - The final dungeon. I will keep this short. Its difficult, deadly and doesnt feel like it ends and there is a key situation that is missable before you fight the final boss where if you do miss it you cant beat the game. David this would make a solid series! Thank you!

    • @briansmith8361
      @briansmith8361 3 года назад +2

      I remember that part well. Kept me stuck for quite a while!

    • @IngusMalingus
      @IngusMalingus 3 года назад +1

      I missed it the first play through.

    • @usaskjock
      @usaskjock Год назад +1

      the encounter rate is insanely high in there too

    • @MiamiSunrise
      @MiamiSunrise Год назад

      @@usaskjock it really is. I felt like i fought SO MUCH in that game and when i got to the final dungeon i still felt kind of underpowered. At times that game can be real tough.

  • @pyranitar
    @pyranitar 3 года назад +4

    I don't really mind disk two of Xenogears being a visual novel that much because I dreaded the dungeon design of that game. I finally just get to kick back and relax and watch the story unfold without having to do anything. My one gripe with it is just how quickly some of it can go by where a lot of times I feel like I just missed something even though I was paying attention the whole time.

    • @usaskjock
      @usaskjock Год назад

      actually now that I think about it that's totally true - the dungeon design was EASILY the worst part of that entire game, utterly non descript mazes.

  • @ThePigKnight
    @ThePigKnight 3 года назад +16

    SMT Nocturne: The prison mirage. Holy shit. God help you if you don’t realize you can interact with the gate controls and not only do you have to remember a 3D map of the prison, you have to flip it upside down.

    • @RwnEsper
      @RwnEsper 3 года назад +5

      Literally my favorite dungeon in that game haha.

    • @bandrew1442
      @bandrew1442 3 года назад

      I feel like I had gone up and down like 20 times by time I finished that dungeon

    • @kerijizo
      @kerijizo 3 года назад

      For me it's the pyro jack mini game... It's still suck in HD remaster.

    • @bandrew1442
      @bandrew1442 3 года назад +1

      @@kerijizo After the first few levels, I just said "Fuck that" and looked up the solutions lol

    • @kerijizo
      @kerijizo 3 года назад

      @@bandrew1442 lol i do that too after getting stuck on lvl 9 or 10...the problem with that mini game is we can not stop halfway.

  • @erikabutler6893
    @erikabutler6893 3 года назад +11

    My prediction: FF9's Cid minigame in the Desert Palace is going to be on this list.
    EDIT: I liked the beginning of the 2nd world in FF5 after you escape Exdeath's Castle. It's just kinda fun. You're lost in the wilderness and have to find your way back, Regole is a delight to visit along with Galuf and Bartz's nighttime trip to the bar, and the Geomancer is OP AF in the swampy areas (which too bad go completely away in the 3rd world).
    EDIT 2: Oh yes, I completely agree with FF7's Midgar being on here! It made it so hard to even get into the game for me when it first came out. I always looked forward to finally getting out into the overworld. (And I think I commented on this before.)
    EDIT 3: I agree about the Earthbound one and the battle against the Department Store Spook.
    EDIT 4: Personally, I kinda liked the future; what I disliked was the sequences that came after, like when you're going through that water cave and then milling about trying to find the hero's medal. And I especially disliked having to go to the Prehistoric and then your Gate Key gets stolen!

    • @redclover5460
      @redclover5460 3 года назад +3

      I concur with your first edit; I liked the wilderness area in FF5. I'd say my least favorite sequence in it was the beginning of the third world, mainly because it was annoying not having Lenna, and because the Pyramid is a rather boring dungeon.

  • @diegoarmando5489
    @diegoarmando5489 3 года назад +16

    Oh those fucking Nocturne sewers in Xenogears.
    My least favourite lol

    • @jzblue345
      @jzblue345 3 года назад +1

      Fuck those sewers I've played the game 5 times and still haven't mastered those damn sewers.

    • @Terranigma23
      @Terranigma23 3 года назад +1

      Honestly I don't know one JRPG game with a good sewer dungeon ahah.

    • @diegoarmando5489
      @diegoarmando5489 3 года назад

      @@Terranigma23 Lunar Silver Star Story Complete's Meribia Sewers is not obnoxiously difficult or convoluted and is the first time you get the hear one of the greatest dungeon themes ever written.
      ruclips.net/video/qJ73AT6KIWw/видео.html

    • @Kefkaownsall
      @Kefkaownsall 3 года назад

      Doesn't help this is where Citan is at his worst

    • @TheBlazegeo
      @TheBlazegeo 3 года назад

      I'm at this part rn and I haven't came back to the game in months, I'll just look at a guide lol

  • @Eagleknight815
    @Eagleknight815 3 года назад +11

    Personally, you missed the other slog of FFIV - Edward and the Antlion Cave. I know it does show case Edward and his Llama Harp once received but man its just a crappy place with Rydia still low in magic/health and edward, his 60HP and his super ability to HIDE!
    ugh.....now I feel like that thumbnail. Off to grab a drink now.

    • @usaskjock
      @usaskjock Год назад +1

      Really/ I don't mind that cave at all - the enemies are easier than the prev dungeon and it;'s so short - only 3 rooms

  • @cristianparra5987
    @cristianparra5987 3 года назад +10

    Every Temple puzzle on FFX

  • @AnonymNobody
    @AnonymNobody 3 года назад +7

    FF VIII
    the whole section begins with Edea assassination attempt til saving the Garden from the missile attack.
    Every location of that got annoying parts
    Galbadia: Sewers and alot junction between party's
    Desert Prison: annoying roundabouts stairs - go down, go up, go down, go up, go down and junction, junction, junction
    Military Base: backtracking and boring but at least short
    Balamb Garden: Pro Cid - Pro Norg blah blah - run run ladder ladder

  • @jonnycoyote2782
    @jonnycoyote2782 3 года назад +13

    I said it one I’ll say it again xenogears needs a remake badly

    • @grey_wulf
      @grey_wulf 3 года назад

      Yup

    • @TNTITAN
      @TNTITAN 3 года назад +1

      Xenogears remark part 1, the entire first part of the series takes place in the sewer level!

    • @pyranitar
      @pyranitar 3 года назад +1

      It doesn't even need a remake it just needs to be fully made to begin with.

  • @JohnSmith-hs1hn
    @JohnSmith-hs1hn 3 года назад +5

    Those twin towers in Rogue Galaxy - the most grotesque and nauseating experience ever.

  • @radioactivechimp
    @radioactivechimp 3 года назад +8

    The Torneko chapter from DQIV was actually my favorite. Maybe that explains why I like games like Stardew Valley.

  • @Altercate
    @Altercate 3 года назад +9

    Lol straight into the Xenogears sewer dungeon! Can't say I'm surprised 😂

  • @HybridAngelZero
    @HybridAngelZero 3 года назад +5

    Oof, the part where you lose Paula in Earthbound is a nightmare. I got it even worse because I had put the Franklin Badge in her inventory and got obliterated by the PSI Thunder-slinging guitar enemies ;~;
    And I totally feel you on the Midgar thing in FFVII xD fortunately, at the time a friend's brother had already played far enough in the game to get to the world map, so I knew it was in there... but it still surprised me how long that section lasted

  • @yeethuus7009
    @yeethuus7009 3 года назад +1

    I've read that Xenogears is essentially an unfinished product. The designers had plans to create content for the entire second disc, then they literally ran out of budget and Square told them to deliver something IMMEDIATELY. The visual novel was jammed in at the last minute so that they could finish the story for the player. I've always hoped that someday we would get the Xenogears Snyder Cut, though it seems unlikely.

  • @matthewneal4011
    @matthewneal4011 3 года назад +10

    The final three dungeons in final fantasy 3. Six very hard boss fights, and no save points. It's the worst dungeon sequence I have ever played.

  • @KittyKatt_Luna80s
    @KittyKatt_Luna80s 3 года назад +5

    I will add here Fort Fermata of Eternal Sonata/Trusty Bell: The Dream of Chopin. That dungeon was a slog to get through!

  • @RuruFIN
    @RuruFIN 3 года назад +16

    FFX pre-Luca is hella boring... I just load a save after the blitzball tournament whenever I start a new game.

    • @oliver4693
      @oliver4693 3 года назад +4

      The cloister of trials and the 200 lightening bolts put me off even bothering

    • @RuruFIN
      @RuruFIN 3 года назад +1

      @@oliver4693 bolts are okay for me these days, not that challenging. There are more frustrating sigils than that one, like Wakka's and Kimahri's for example. :D

    • @notafbiagent473
      @notafbiagent473 3 года назад

      @@RuruFIN I mean you can basically break Blitzball with Cid, Biggs and Wedge and I didn’t have too much trouble with Kimari’s celestial weapon. My main problem is with Chocobo racing. Fuck Tidus’s celestial weapon, I spent more than 5 hours trying to get a time of 0.00 seconds.

    • @RuruFIN
      @RuruFIN 3 года назад

      @@notafbiagent473 The chocobo shit is pretty RNG, I've got it sometimes on first try, and sometimes it's hard as fuck.

  • @Xanderlise
    @Xanderlise 3 года назад +9

    Watching now, suikoden 5 the first 8-10 hours. The first time you play it isn’t bad because it is world building but man replaying that game and I hate the start.

  • @briansmith8361
    @briansmith8361 3 года назад +1

    David, you're awesome! Love your channel! JRPGs are like my bread and butter, you could be the brother/twin that I didn't know I had! I had no idea about the second disc of Xenogears-OUCH! I Guess I have that to look forward to (or not). My first time playing through Final Fantasy IV I got stuck on Baigan. I rented the game and didn't know the pattern for defeating him, so you're not the only one. I actually enjoyed the Midgar part of Final Fantasy VII, but I would agree that the game sticks you there for too long. Here's one of my picks on this topic: the dreaded card game tournament in Final Fantasy IX. I wasn't good at cards, and I didn't really care about cards, but in this scenario the game FORCES you to participate. I would always save my game just before the tournament in case I screwed up, because I never really knew what I was doing (ditto for Final Fantasy VIII's card game). I never understood how to play blitzball in Final Fantasy X, either.

  • @Parallelepiped2
    @Parallelepiped2 3 года назад +2

    Thanks for this list, David ! I actually enjoyed Taloon’s chapter in DWIV because it felt so unique to me compared to other DW gameplay. I have to mention for 7th Saga, after getting the first 6 runes but before going to Barluca. I usually try to grind up 20-30 levels , but that is literally 2 weeks of just grinding in my free time

  • @Interlink98
    @Interlink98 3 года назад +6

    You know it's a good video when it starts with "Hi there, this is David..."

  • @PkmariO64
    @PkmariO64 3 года назад +11

    EarthBound is perhaps my favourite game of all time, and part of that has to do with Magicant, specifically the otherworldly atmosphere. The Sea of Eden is so beautiful and serene, and the fact that you can only visit this place once makes it all the more special. But at the same time, Magicant is also the most annoying section in the game for a couple of reasons.
    The enemies are just obnoxious, with the Carefree Bombs being a pain in the ass to deal with, and the Loaded Dice making me wish that Ness could equip a loaded shotgun to deal with them. And if you forgot to bring the Sea Pendant with you, the fight against Ness’s Nightmare is impossible, because the Flash attack instantly kills you without it. The Earth Pendant does protect characters from Flash attacks, but only 50% of the time, which I found out the hard way. All of this is made worse by the fact that the only save point is back at the beginning.

    • @usaskjock
      @usaskjock Год назад

      I don't mind magicant I get bored of the desert section before fourside

  • @nanoglitch6693
    @nanoglitch6693 3 года назад +6

    Man...there are so many classics I'd love to replay but then I remember certain parts or god-awful forced mini-games and don't even bother starting. :(

  • @paulrainey4990
    @paulrainey4990 Год назад

    The Torneko (or Talon as we knew him as back in the day) Chapter was actually really novel for its time. By the time Dragon Warrior 4 came out, a lot of people had played RPGs but never had a chance to actually be one of the shop owners. Dragon Warrior 3 had a merchant class, but you weren't able to play that character actually running a store. I wouldn't want that game mechanic to play out for the rest of the game, but it was a cool addition for Chapter 3.
    The reason the second disc in Xenogears is so bland is because right in the middle of the game's development, Square moved a bunch of its resources to focus on Final Fantasy VII. So the Xenogears team had to finish the game on a shoestring budget with a looming deadline. The second disc kind of is what it is, but I think many of us wonder what it would have been like if it were an actual expansive world where your characters had some agency, like the first disc.

  • @insaneasock3156
    @insaneasock3156 3 года назад +1

    That text box at 7:20 wouldn't fly in this PC world we live in.
    Great video

  • @KaskelotenZebbe
    @KaskelotenZebbe 3 года назад +5

    While I love the game, I remember getting the Nei weapons in Phantasy Star II being so brutally hard due to the dungeon designs, I had to use the hint book for the last dungeon. It was included with the game, but still.

  • @InBedwithaBL
    @InBedwithaBL 3 года назад +10

    nah, Midgar was one of my fav environments. the worst part is in the first town outside when cloud tells the story. I hate battles that offer no benefit. you got not Exp, items, or anything. I would rather just text or a cut scene. the whole time in Midgar i spend dreading that part.
    I would put FF6, the ruined world map. the encounter rate was insane and i didn't know where to go. I took a wrong turn somewhere and all the battles gave like 2 exp and there were like every 2 steps. one of the first and only times I stopped playing a game I paid money for. Kefka really did win lol

    • @somethingsomething9006
      @somethingsomething9006 3 года назад

      My favorite part about the flashback fights is that is viscerally shows you just how terrifyingly powerful Sephiroth actually is.
      Here you are, being comfortably strong with your current equipment and magic, then you have Sephiroth using tier 3 spells and one shotting giant enemies that instantly kill you.
      It establishes the gap between Sephiroth and you, which adds to the fear and presence he commands.
      I agree that battles without reward can be annoying, but they can be effective when done right.

    • @InBedwithaBL
      @InBedwithaBL 3 года назад +1

      @@somethingsomething9006 yeah, i understood that. but it was so annoying. FF10 did that with seymor, and your get AP. it was just so long and pointless. a cutscene would have been way better. I dropped a save after it so i never had to do it again. which sucks cause i loved midgar.

  • @baralai12
    @baralai12 3 года назад +1

    Every opening in Persona which takes about 2 hours to get to the first dungeon,
    chasing Dhoulmagus' staff in DQ, when you have to repeat all the crystals in Bravely Default

  • @DJgroupmath
    @DJgroupmath 3 года назад +2

    I don't have any dreaded sequences in JRPGs I love, except for the entire concept of timing or twitchy-gameplay based mini-games that are required for story progression, because I generally feel like I am having a good time when I am playing games and have literally no taste. That being said, I could definitely see what you were getting at with your choices because your video was so well explained.

  • @zalmute423
    @zalmute423 3 года назад +1

    Midgar and Paula rescue mission didn't bother me. Frankly I found Midgar extremely compelling because it has amazing world building.
    Paula part is interesting because you as a player never see it coming and kind of take her for granted considering how powerful she is. Once you have you her back you never want to see her gone again.
    I have a theory that many gamers have a small tolerance to being inconvenienced and hearing your take on the the Paula section reminded of that. Imo sometimes being inconvenienced can make a game more interesting on the first playthrough. But I think that's a larger conversation.

  • @taipan9604
    @taipan9604 3 года назад +3

    Here's one that I'd like to add: Bravely Default! When you fight the final boss and have him nearly defeated, he wipes your party with an unblockable special death attack! This alone made me hate that game.

  • @SirVyre
    @SirVyre 3 года назад +1

    Let's see, 10 sequences in JRPGs that I really, really hate... Hmm...
    10 - Balencentine Castle - Wanderers From Ys III - It's an action RPG, and it's hard as balls. I hate the castle sequence, because it's very long with many bosses. The regular enemies are rough, you want to jump over or dodge them outright if you can. The traps practically one shot you if your timing's off. The music is cool, but man...
    9 - Thamasa - FFVI - I hate being restricted to Locke and Terra. Shadow being in the mix made me excited, but he's immediately taken from you for the duration of your exploits. I don't like Relm at all, and there aren't very many good Lores to learn with Strago's intro stage, essentially. The burning house is exciting on a first playthrough, but it's literally just hallways with Bombs. Boring, samey. Especially compared to other dungeons in the game.
    8 - Kid's Poisoned - Chrono Cross - I hate this sequence very much. I hate it all the more for the fact that you have to pick the puss cake dummy pants option to get Glenn. I would have never known that without a guide. One thing I can say is at least it's not a but thou must, but for the love of god. You do the right, obvious thing, and you get saddled with Korcha... At least it's not long.
    7 - Gold Bar Bullshit - Breath of Fire - As a kid I did not have good money management skills in RPGs. I did not manage items well, either. You wind up needing, what, 3 Gold Bars? 1 for Gobi. One for Thief's Town elder... One for something else, I think? That's 195,000 G! Jesus christ.
    6 - Sima Fort - Yeah I hate that sequence too, David. As a kid it actually got me stuck on my first two attempts of trying to play the game. I literally gave up on my favorite entry in the Breath of Fire series, twice, over that sequence.
    5 - The Catacombs - Dark Souls - Reanimating skeletons with key Necromancers that you have to kill... They inflict bleed. Spike statue traps. Spiked flipping bridges. Perputal Motion skeletons riding spiked wheels... Almost more of a side area, since it doesn't loop and interconnect to the rest of the Dark Souls 1 world to boot. Ewww.
    4 - Billy's Intro - Xenogears - I hate Billy, ok. I don't like him. The translation of that segment is weird too. It kinda felt like the game suddenly went off topic, but nope, it's all related and there are big plot drops. It gets ok once you get to go to Zeboim.
    3 - Manaan - Knights of the Old Republic - Yeah, I strayed out of JRPG territory again. Sorry David! But I hate this planet in an otherwise stellar sequence of planets. It's original to the game, afaik, and is never seen in the movies. It's basically a bunch of annoying, strung together set pieces. A Sith base. An underwater facility where everyone's going mad. A fraction puzzle if you want light side points. I generally wind up doing it last because you get no new party members there. It really, really sucks.
    2 - Shadow Temple - Legend of Zelda Ocarina of Time - Action RPG again, heh. I hate this segment, though. You have to learn the Song of Storms as an adult. Go play it as a kid. Go in the well, get the Lens of Truth after a disturbing mini boss. Go back to being an adult. Make sure you've beaten the Water Temple. Sequence trigger Sheik fighting invisible monster in Kakariko. Make sure you have Din's Fire. Then, finally, you're treated to a creepy ass, unsettling music filled dungeon that's soaked with blood and illusion. 3-D Wall Masters or whatever can suck it. I hate that place, so much.
    1 - Post Game - Lunar 2 - Uhh, I actually have never finished it. Opting to look it up instead. The endgame through Zophar was enough of a slog for me. As much as I love the Lunar games I do not go for grindy post game just to see the happy ending they should have already provided me with.

  • @tiosuke
    @tiosuke 3 года назад +1

    Dude this is a great top 10! One of a kind. Also nice thumbnail pic lol XD

  • @newageBoundhippie
    @newageBoundhippie 3 года назад +1

    Talah Rama's monkey cave is one of the few points in EarthBound where I still NEED the guide....but there are 2 parts WORSE for me, despite it being my favorite game of all time: the Threed tunnel ( difficulty spike...those damn ghosts...and the Slimy Little Pile miniboss that constantly causes the party to either cry or feel strange ) and Magicant ( only Ness for the majority of it...and enemies are insanely op because of course there's a difficulty spike... ).
    with Chrono Trigger, I always dreaded the Tyranno Lair for some reason...
    I got confused when you said Cara talking about Final Fantasy V...was that Krile's name in a fan translation or something?
    also IMO:
    Cyan's dream in Final Fantasy VI
    Chapter 34 in The Last Story ( I always get stuck on the Mitra boss fight... )
    Atlantica in Kingdom Hearts II
    the forced Tetra Master tournament in Final Fantasy IX ( I despise forced minigames period for the most part )

    • @briansmith8361
      @briansmith8361 3 года назад

      Thank you for commenting on that last one!

  • @ryanlftwflex
    @ryanlftwflex 3 года назад +5

    Oh cool. I can get behind this
    Xenogears sewers.... 1000 yard stare 6 seconds in

    • @numberone2836
      @numberone2836 3 года назад

      The thing i hate are the impossible fights in games. Wont let you beat rico no matter what. Or always missing Wiseman.

  • @jmendoza2007
    @jmendoza2007 3 года назад +1

    Honorable mention for me should be the whole woren-gold plain fiasco in BoF4. It took me days to actually understand how to traverse the damn plains, and it was hours of just random encounters galore. That was painful.

  • @sonatina3
    @sonatina3 3 года назад

    This is a great video topic heh. I think I definitely have this compounded by story stuff and especially when thr game's just depressing, like you had with the CT future section.
    Also with books - - more specifically when something is cringey and embarrassing or the characters make horrible choices I just want to stop or skip that part. Trying to think of any parts of games like this, I'm sure there are some.

  • @Zchef85
    @Zchef85 3 года назад +4

    The flashback in kalm after leaving Midgar. You finally get out of that place and then more delays ugh

  • @acarbonbasedlifeform70
    @acarbonbasedlifeform70 3 года назад

    Hey David, what's up with the mic/sound? Starting from the Final Fantasy 7 sequence, I start hearing a low humming noise in the background, which honestly drives me crazy :((
    A fantastic video and I totally agree with you on everyting I have experienced!

  • @Gurasola
    @Gurasola 3 года назад +2

    I'd say the series of battles in Final Fantasy Tactics from the initial battle to the one on one with Ramza and Wiegraf to the stupid rooftop fight where chances are you'll lose instantly because Rafa/Malak will wander into instant death from the Marquis's ninja assassins in the first turn. One of the most infuriating parts of the whole game. Especially if you end up making it to that last section only to instantly lose all your progress due to your guest character's suicidal AI. Definitely not a section most people would ever want to revisit.

    • @redclover5460
      @redclover5460 3 года назад +1

      I was lucky enough to have a decent setup against Weigraf, but the "Save Rafa" fight afterward can eat a live porcupine (so can the other fights involving those demon assassins). I also hated the rematch with Balk; just his pet hydras would make it arguably the toughest fight of all, even without him making your life miserable with that gun.

  • @SamuraiJim09
    @SamuraiJim09 3 года назад

    Dragon Quest II has the Path to Rhone. The search for the five Crests was bad enough, but then there is a long maze of a cave with poisonous swamps, pitfalls, and high encounter rates with tough monsters. And if you make it through, you still have to travel a long way with even tougher monsters. (including one that has Sacrifice/Kamikaze that will instantly kill your whole party) before you reach a save point.

  • @dddd-hz5xf
    @dddd-hz5xf 3 года назад

    Oh Dave! that was perfectly said! All those areas had me dreading certain parts too. When You said you cried in chrono trigger when the people had no food, or Robo got beat up..that was so fricking cute! lol! I understand tho! thats the magic of the MMORPG. Fantastic video man! keep putting out this great content handsome! :)

  • @rabbyd542
    @rabbyd542 3 года назад +3

    I thought the whole game would be Midgar too. I was extremely excited to leave....and then the whole Kalm, 45 minutes of torture came right as I had to go to sleep for school. Simafort was a spot I got stuck on during an entire rental. I spent hours before realizing I had to tell frog lady about her boyfriend, smh.

  • @tdblackboxx6866
    @tdblackboxx6866 3 года назад +13

    One of my most dreaded segments has to be Tales of the Abyss, post Absorption Gate . It's like 2-3 hours of "let's go to Daath! Let's go to Yulia City! Let's go to Baticul! Let's go back to Daath! etc., etc., etc."... Wish there was a skip button.
    Then, I'd have to say the beginning of disc 3 of FF9. An hour or two of Zidane becoming a mopey sop. Not that Final Fantasy is any stranger to moping, but it was so unbecoming of Zidane that it just hurt to go through.

    • @PissedGrunty
      @PissedGrunty 3 года назад +1

      Agree on both. Why did Luke have to be the messenger to everyone who mattered in person after every dungeon? We have NPCs for that sort of stuff usually.

  • @douglasammirati8450
    @douglasammirati8450 3 года назад +3

    Dragon Quest XI S / definitive edition: the extra chapters in between act 1 and 2

  • @Fauntleroy.
    @Fauntleroy. 3 года назад +2

    DQ4 Real Ones know that Chapter 3 is the best! :p

    • @henrytownshed5304
      @henrytownshed5304 3 года назад

      I liked chapter 3, how about the first few hours of Dragon Warrior 7

  • @aroundthefur1210
    @aroundthefur1210 3 года назад

    I love your videos and I really like that we all have come to equate you to searching for friends. Playing your videos and always hearing that song in the back ground with your great voice always makes me smile. Thank you for that.

  • @akatsukikitsune5711
    @akatsukikitsune5711 3 года назад +1

    What about that section in Tales of Vesperia right after the first visit to Myorzo?

  • @jonathanabgrall6075
    @jonathanabgrall6075 3 года назад +2

    For me its rarely particular sequences, its often the mini-games as they're usually both surprisingly hard and grindy. Both triple triad and the card game in FF9 killed some of my playthroughs before, for example.
    They're required to 100% the game but doing that grind also completely destroys the flow of the game. Specially in FF8 where you have to win cards from specific characters that only appears during important story segments.

  • @mark837042
    @mark837042 3 года назад +1

    I can't believe the Chaco sequence in Suikoden 2 didn't make the top 10. I've quit two playthroughs of that game because I just forgot how annoying that whole thing was... and Chaco never gets any comeuppance. He just gets to join your army as a VIP for the rest of the game.

  • @ninototo1
    @ninototo1 3 года назад +2

    I'll riot if the tower of babel isn't on this list
    Edit: Ok I'm fine with second disk actually, good pick.

  • @igors4279
    @igors4279 3 года назад +7

    Kingdom Hearts 1: Atlantica world...

    • @ace-trainer-aj
      @ace-trainer-aj 3 года назад

      Deep Jungle, as much as I like the world, getting the Cure spell is a lot of trouble.
      But I agree that Atlantica (and Monstro) is obnoxious.

    • @diegoarmando5489
      @diegoarmando5489 3 года назад

      Kingdom Hearts is so janky compared to its sequel.

    • @Flutterdark_
      @Flutterdark_ 3 года назад

      @@ace-trainer-aj luckily you can skip atlantica

    • @ArcCaravan
      @ArcCaravan 3 года назад

      I am now obligated to say this despite it being completely optional.
      Kingdom Hearts 2 Atlantica.
      Also KH1 Gummi Ship sections.

  • @gargervon8697
    @gargervon8697 3 года назад +2

    10. Early game (Final Fantasy XII). Not having access to your gambits because the game hasn't given you the gambit tutorial yet. 😡
    9. Lava Dome (Final Fantasy Mystic Quest). Too long for how tedius the battles are if you don't buy 99 seeds and blow through everything with your magic. Still tedious even then, though. Just less so. Also, it's the only big crystal dungeon in the game where you don't get any cool new weapons.
    8. Beginning of Disc 2 (Final Fantasy VII). Losing my party members, even temporarily, is really annoying.
    7. Cave of the Phoenix (Final Fantasy VI). Really long and confusing.
    6. World of Continent (Final Fantasy Legend/SaGa, for the fussy ones). You have no resources and you are very weak compared to the monsters you need to fight to get even minor resources. You could use monsters, if you understand the transformation system, but you need a chart on hand to really take advantage of it and the meat and monster encounters make two different random factors for each step.
    5. D-District Prison (Final Fantasy VIII). STOP MAKING ME SHIFT MY JUNCTIONS AROUND!
    4. Either of the big towers (Final Fantasy IV). They killed my first run of the game. Too boring and too repetitive, couldn't keep at it. Only soldiered through them years later.
    3. First half of Disc 3 (Final Fantasy IX). "Garnet can't concentrate!"
    2. Krelian's laboratory (Xenogears). Been a long time, but I remember just hating how lost you can get because so many rooms look the same and there's no in-game map.
    1. Silph Co. (Pokémon Red/Blue/FireRed/LeafGreen). I detest teleporter mazes, and I don't think I personally have played a game with a worse one than this.

  • @zachbundy7026
    @zachbundy7026 Год назад

    There's only 2 things about getting Jean in BOF2 that's good: once you get him you can get the 2nd level dragon spell, & if you go to the restaurant before the tower you can get the chop chop spell.

  • @TylerMire
    @TylerMire 2 года назад

    Nice video! I agree with nearly all of this. Been playing BoF2 and the Jean sequence... woof! I life Midgar tho, but that’s just a preference :)

  • @bandrew1442
    @bandrew1442 3 года назад +2

    I feel you on FF7, I recently tried to play it for the first time and actually found it kind of hard to get into and had to take a break from it. I plan to come back to it and I'm sure it gets much better, but I didn't have the best first experience.

  • @platinumpixel7819
    @platinumpixel7819 3 года назад

    My top 5:
    5: ff7 midgar - it takes forever
    4: smrpg bowser’s keep - puzzles
    3: ff8 seed mission - the bosses take forever to beat
    2: ff6 beginning - it’s a drag without sprint shoes
    Honorable mentions:
    Ff6’s dayrl’s tomb - the bosses have so much hp
    Ff6 magitek factory - the encounter rate is so high
    1: ff9 hourglass

  • @Robert-pz4wg
    @Robert-pz4wg 3 года назад +3

    I get the sense that you don’t like dark, dreary settings. IMO they are useful for plotting purposes but I agree not that fun to explore.

  • @bentanner4192
    @bentanner4192 3 года назад +1

    Surprised you didn't mention the endgame for Bravely Default. I have never seen a game so transparently copy and paste its own content without any changes for filler time

  • @ProfDragonite
    @ProfDragonite 3 года назад +1

    The opening sequence of Kingdom Hearts 2. The Ice Path in Pokemon GSC. That entire three episode slog in the middle of FE: Path of Radiance before Ike gets promoted.
    Yeah, I get this.

  • @hbarudi
    @hbarudi 3 года назад

    Ahh that area in chrono trigger is where I am stuck and got rekt by the robotic monsters in the area as I was trying to walk through the sewers to the next area where the game is supposed to continue the story.

  • @robadams2274
    @robadams2274 3 года назад

    What version of FF4 are you playin there? It looks great!

  • @CadeDubsOG
    @CadeDubsOG 3 года назад +1

    I kinda liked that 2. world part in FFV, Galuf going to the rescue was pretty badass and that bridge sequence had one of the best BGM in the whole series. :D

  • @casualtom82
    @casualtom82 3 года назад +1

    Interesting choice for Chrono Trigger. For me, I dread the first visit to 65,000,000 BC. Waiting for those guys to drill those holes is jus the worst, plus you get no actual money from battles. Glad to see FFIV's Lodestone Cavern get mentioned, though. Honorable Mention - The desert in the end of Breath of Fire III.

  • @akualung
    @akualung Год назад

    Square has a golden opportunity in front of them if they remake Xenogears and make a properly playable second disk. They would swim in cash, as lots of people are asking for it to happen. I just hope that, if it happens someday, they don't change the visual aspect too much. That 2D-HD live-a-live style but with camera rotation and higher resolution textures would fit like a glove in this game.

  • @samuelline9573
    @samuelline9573 2 года назад

    Valak mountain in Xenoblade Chronicles.
    Pros: the idea of climbing down a mountain rather than up it is interesting. It looks really pretty at night.
    Cons: The area has a mission narrow paths that lead to nowhere, the skip travel parts are too few and far between. You have to walk to the cathedral, get a cutscene and then go all the way across the map to get the lava stone to access it. The division between levels of the mountain and how to move between them are unclear.

  • @TimBitten
    @TimBitten 3 года назад +1

    I don’t know how people hate the Xenogears sewers so much but *don’t* hate the final major dungeon. OH. MY. GOD. It’s so freaking huge and samey and you just cannot possibly hope to not get massively lost. Despised that part. (Also, Phantasy Star 1 & 2 have some real painful dungeons, but the cake really goes to my somehow still beloved Shining in the Darkness, which is nothing BUT a giant, painful dungeon!)

    • @NiNjARaY1
      @NiNjARaY1 3 года назад +1

      All three times I’ve played through Xenogears I couldn’t bring myself to slog through that last dungeon and lost interest. stopped playing. Every time. I finally picked it up again last year and made myself do it, but man is it terribly designed and not fun.

    • @TimBitten
      @TimBitten 3 года назад

      @@NiNjARaY1 THANK GOD someone else finally sees it!!! 😂 ughhhhh why is it so HUGE with almost zero landmarks!?

  • @Mattlovesanime64
    @Mattlovesanime64 3 года назад

    The only ones that come to mind for me right now are 1. The entire opera sequence in Final Fantasy VI and 2. The forest checkpoint before Grand Chokmah in Tales of the Abyss. I’m miserable at stealth stuff so I was at least glad they give you the option to fight your way through it but only after failing so many times. Every time I can almost hear a Japanese developer say “Oh, is this too hard for your puny American brain? That’s ok, we’ll let you fight your way through like the American brute you are.”

  • @Faceless_time_traveler
    @Faceless_time_traveler 2 года назад

    Final Fantasy III on the NES . Once you obtain the ship that allows you to leave the floating island into the overworld . It was exciting to know that the real world is much bigger than the island on which we start , but the world is flooded by the oceans and there's very little place to land , and my excitement quickly died out when I got lost trying to find where I can land and continue the game

  • @kiza-chan5258
    @kiza-chan5258 3 года назад +2

    Loved this, definitely agreed with a lot of them. Mine has to be the ff6 scenario switch, ff8 time limit missions(Or any time limit in any video game), and the beginning of star ocean 3, or wild arms 1-3.

  • @AegixDrakan
    @AegixDrakan 3 года назад

    **GASP** How dare you dunk in Midgar! That's the best part of FF7!
    After the plot goes from "dealing with evil megacorp in the city they own, sneaking around, doing guerilla operations, etc" to "Chase OP magical hair swordboi across the entire overworld getting into random side arcs as he's always 2 steps ahead of you" it becomes less interesting IMO. (With the exception of Cosmo Canyon which I enjoyed, although like almost every side-arc it feels stapled on for the sake of "Now this character gets their backstory/chapter" and barely feels like it belongs in the world it takes place in).
    As a teen it was a neat game and I really liked it. Looking back on it as an adult though, I seriously think the game's plot was at its best in Midgar.
    I mean, your opinion is valid, but I just happen to *COMPLETELY* disagree. 100%

  • @asiu19
    @asiu19 3 года назад

    Terranigma - The part where you revive the animals and you have an escort mission with the cub of the lions. He is so unbelievably slooooooooooow. And so full of himself, that little fuzzy bastard. The jingle that plays in the background the entire time becomes so annoying, my boyfriend is getting war flashbacks whenever he hears it.
    Secret of Evermore - the whole section where the dog is alone in Gothika.

  • @z3ll58
    @z3ll58 3 года назад

    I’ll start by saying that we had shared experiences with these choices. I too thought maybe midgar would be all of disc 1 (also want to add that the flashback right after midgar is also a groan fest) I too hate the Jean section of BOFII and feel like it was filler added just to make the game seem longer. And I also totally agree with your thoughts on #1.
    If I were to add to it I would say the floating continent in FFVI, you have to take shadow who is starting to show his levels of suck plus he has no magic. You can’t leave the way you came and the difficulty seems to spike here.
    The trials in FFX, especially when you learn that in order to get a powerful aeon you need to uncover the secret chest. Thankfully there are no random encounters in those sections.
    FFI I think it was the marsh or swamp cave? The difficulty spike hits hard there and up to that point the game was not grind heavy. Honorable mention to that volcano dungeon.
    The Malak and Rafa part of FFT. It’s the hardest part of the game that if you are not prepared for can cause you to have to start the game over from the beginning, then when you get them they end up being the most worthless special characters!
    When what’s her name stops talking in suikoden II. Dude I know she has been through some stuff but I don’t want to read “. . . . . . . . . . . .” Every other chat window!

    • @lanegunnell1218
      @lanegunnell1218 3 года назад +1

      Oh the Marsh Cave! The childhood memories are trauma inducing. And the part in Suikoden II you mentioned, David had the most hilarious comment in another of his videos that I'll never forget. "I just want to throw Pilika in a wood chipper!" Couldn't agree more.

  • @ArcCaravan
    @ArcCaravan 3 года назад

    First thoughts were Ixa'taka from Skies of Arcadia (areas were annoying to navigate and finding the second dungeon by random discoveries) and Chapter 4 from Paper Mario and the Thousand-Year Door (going back and forth on Twilight Trail 3-5 times with party stolen).

  • @dluxx7283
    @dluxx7283 3 года назад +2

    Beyond the Beyond for the PS1. Samson being cursed almost the entire first half of the game really annoyed me.

  • @quezcatol
    @quezcatol 3 года назад +1

    Persona 5 - mementos! luckily royal improved it with some new music in it and flowers to collect which can be traded for powerful sp items and some extra personas to collect there now. Solid list otherwise David, good job! ps! as you trashed disc 2 10:25 I just realized how great the music back in xenogears was/is :) hopefully the same composer will do the music in xenoblade 3 which will be announced in 4 days at e3 ;) I have faith in that!

    • @davidtimmer596
      @davidtimmer596 3 года назад

      I mean, the character interactions do make Mementos more bearable, and it's kinda fun to role play as if you were there with them. However, Okumura's palace can get crushed by a goddamn black hole, because that dungeon was a goddamn nightmare.

  • @freeflare6338
    @freeflare6338 3 года назад +1

    You're not wrong on the Xenogears 2nd disc, but the short explanation is that they ran out of time/money. That's why it's like that.

  • @xxBG06xx
    @xxBG06xx 3 года назад

    I memory serves, Xenogears Disc 2 issue was due to lack of complete funding for the game.
    They needed to trim down the game, but instead opted to finish their story but had to compromise by cutting down gameplay time at the end.
    I also didn't like that, but at least they got to tell the story they wanted and it was good.
    Too bad they never got to finish Xenosaga, which was suppose to lead into Xenogears, as Xenogears was actually the 5th story in this series. Wonder if they would have changed Xenogears if they ever got to make Episodes 4-6.

  • @ismaeljrgania
    @ismaeljrgania 3 года назад

    I realy want to replay breath of fire 3, but some of the dungeon puzzles just require you to have a guide open while playing the game, samples are the blackship part of the game and the lighthouse.

  • @adamclark8994
    @adamclark8994 3 года назад +3

    I can't remember the name of it but the part in Tales of Graces F when you visit where Sophie came from. It just felt like one dungeon after the other. Tales of Symphonia I love to pieces but the human ranch's was always a bore.

  • @nugrahadwianggoro
    @nugrahadwianggoro 3 года назад +2

    The electric and dark summon dungeon in Tales of Symphonia are such drags!

    • @diaeitsch
      @diaeitsch 3 года назад

      Volt's temple is annoying for sure, but nothing beats Ymir Forest for me.

  • @GunarmDyne
    @GunarmDyne 3 года назад +2

    #1 - From reaching the Cleyra settlement to getting the airship in FF9.

    • @gargervon8697
      @gargervon8697 3 года назад

      That's a large chunk. I actually kind of like the scenes in Alexandria there, but I am definitely onboard about Desert Palace and Oeilvert.

  • @MondoJohnny
    @MondoJohnny 3 года назад +3

    I feel like just about every jrpg has at least one of these! That Xenogears thing made me so mad! I was super invested until that! Couldnt get back into it. Also that while Mogu sequence in BOF is even more frustrating considering he is such a useless load!

  • @Grayald
    @Grayald 3 года назад +1

    Xenogears second disc is a slap-in-the-face because everyone knows how good the game was supposed to be. How it should have been. But since Square was running out of money, and hated the idea of Xenogears even existing, we got what we got.
    Now that we're this far out and it's commonly pretty high up in so many favorite jrpg lists, you think someone would want to do it justice, but I'm not holding my breath for any kind of re-release to ever happen.

  • @jrsanders1212
    @jrsanders1212 3 года назад +1

    Grabbed the remaster of SMT: Nocturne last night and kept remembering that I love the game, but I hate the underpass section horribly. Agree on most of there though. I do wish we could see a completed version of Xenogears in remaster format. It was a shame that it was rushed and pushed out without the second disk really being complete.