The Pictomancer theory based on Relm has more layers if you dig into the character's backstory. Her father is the character Shadow, who is a ninja. And her grandfather is Strago, who is a blue mage, which in FF14 lore hails from the new world that we're going to.
The Tortuga into pirate thing makes sense and with the theme of pirates they tend to be searching for things and aka scouting so it fits with the gear too
Edit: lol I wrote this while actively listening to the video and didn't get to the part where Mr. Happy said what I wrote (WoL wearing pirate-esque gear, ninjas being the enemies of pirates)
As much as I see the logic I hope it's teasing the caster job and not the melee. I mean Meteor was overly obvious in the trailer. It's more exciting to think it's more of a clue that takes a bit more thinking. I personally am hoping for Geomancer or Artist/Painter/Pictomancer
Corsair and Ink Mage/Pictomancer Mount Rokkon introduced the new Onmyoji character and in that dungeon there is an ink tiger that comes to life from a poster. So I can see them kind of blending pictomancer and beastmaster together to summon forth ink beasts to attack. There were also 'Ink Mages' in the Heroes Gauntlet dungeon. Obviously Krile would be repping this new job while the WoL reps Corsair.
Yeah when I saw the Tiger painting come to life it was exactly how I imagined an inkmage would work. I am personally huffing the hopium for Corsair+Pictomancer, I would play both!
Oh and didn't Krile and Alphinaud's teacher do an aether lesson using ink during Endwalker? The ink beast theme also continues Krile's animal motif she has going on.
Just an interesting point to bring up for Pictomancer, it's pretty likely Krile is going to rep the new magic job, and an exclusive piece of gear for Relm is literally a cat ear hood. I really think the shirt is a double entendre and is for corsair & pictomancer.
@@GregTheFree yet I see nothing pirate about him, he is chilling in a raggedy robe and hood with a very non pirate looking sword that looks like it has runes on it.
I mean the robe is clearly to hide his new hairstyle first, and probably his new job too so you can't use that to judge it, just like the robes in the endwalker trailer were only there for the first shot to keep some suspense, but since they didn't reveal in yet unlike what they did with paladin it's very likely the job he'll use
My two favorite shirt theories are Pictomancer (because the turtles are named after famous painters) and Geomancer (because the kojin in SB use elemental magic, and kojin = turtle.) And I think Corsair/Pirate/Buccaneer/Swashbuckler/Musketeer are my frontrunner for what the WoL is based on the teaser. The hand seeming to rest on an invisible sword on the boat, and the seeming gun on hip from the upscaled seemed convincing to me.
I'm just gonna add in that the turtles are not named after just famous painters but artists that worked as sculptors as well, at least 2 of them iirc and it's not that far of a connection between sculptures and geomancy if you ask me
Geomancer would require severe retconning from Astro lore to be a DPS. Astromancy and Geomancy operate under essentially the same principle, locking Geo to the healer role if it's to be implemented in XIV.
@@farlado5459 Are we talking Eorzea lore or past Final Fantasy lore. The reason I make this distinction is because as much as Yoshi-P and team are inspired by past games past Final Fantasy lore isn't really valid as to how Final Fantasy games work in general. Also I will just say to leave the creative liberty to Square Enix, it is their game after all.
Im pretty sure its that I will go even foward and say krile (or other main caracter but surebits krile with how yoshi p said she will be more important) will be shown as the painter when we see the full trailer
@@francisforgues8464 This. They've said they wanna really use Krile in 7.0 because they felt they left her out too much in Endwalker a long while ago, not to mention the Art fiasco where Krile was left out of the Endwalker artwork with all the Scions and Venat on accident. And yet, of all the Scions, she's the only one we didn't see in the teaser. Following the logic Post-Stormblood has been doing, both new jobs have been shown in the trailers at least briefly. It'd be very weird not to see Krile here, especially given all of this.
My favorite theory ive heard has to be for Sword Saint (Kensei) from tactics based on how similarly Wol in the trailers looks to cidolfus orlandeaus (with the hooded cape and single sword). They also found that someone named Ken Kensei was an actor in tmnt 3. Ive never played tactics, but the class looks really cool! :)
Sword saint would never be a job in Ffxiv. It was a unique job only assigned to Cid in FFT, and for a good reason, it was OP af. They already gave some of the swordsaint abilities to paladin with the EW rework aka falling blades of light e.t.c so I wouldn't hold my breath for swordsaint.
@@Amateracu1991DFFOOsword saint combined the abilities of all swordmaster styles (holy knight, dark knight, templar, arc knight) yes it shares abilities like the paladins confiteor, but that doesnt preclude it from existing entirely, sword arts would make a fantastic addition to the game especially in terms of visual flare, and knowing that the WoL throughout has been a dark knight and a paladin and even samurai they could definitely learn all sword arts
@@jesserebelo3583 just putting this out there, what if it was rune fencer? according to several wikis Rune Fencer was named 魔導剣士, Madō Kenshi, which has a literal translation of Sorcery Fencer, but instead of it being a two handed sword tank, it got treated as a one handed sword dps since they made DRK a tank this time around.
@@jesserebelo3583 That would make the sword saint the red mage of the melee dps classes. I really hope it will be sword saint since I already hoped that it would be this class in Endwalker.
I suspect they may do some teasing in game like they did for Reaper, pay careful attention to Kryle cutscenes in 6.5 and 6.51 as she is almost certainly going to be the new caster
@@TiztasticallyWicked yeah but she's been largely benched since Stormblood. Back in Stb she was on the front lines, working as a healer alongside Yshtola, but since then she's been paired with Tataru in non combat roles
There's actually another good reason why it might be Corsair as well. It was not only released in the 3rd expansion of FF11, but it was released alongside Blue Mage in a treasure expansion with Mamool Ja. Considering the New World is where Blue Mage is from, it's the land of Mamool Ja, and Gulool Ja Ja is the current ruler in both that FF11 expansion and Dawntrail, it seems more than just coincidence
I think one of the jobs will be Corsair with the pirate theme but the turtles were created by chemicals which makes me think maybe Chemist or Alchemist but then also Pictomancer with it being linked to all the names of the turtles being all artists for sure could be a thing.
@@talancorwellthere is two jobs coming in 7.0 Pirate is legit the WoL which is melee TMNT tshirt is for the caster which is chemist They already tried to do chemist in 6.0 and decided to go with sage, as they didnt feel chemist to be right for the healer role (yoshi p words)
There were some comment that were talking about the kojin particularly in the 4 lords questline and that he was a geomancer. They’ve teased geomancer back in the astrologian job quests and you think about the 4 elements of the four turtles. It could be melee or caster depending on how they stylize it. IIRC the base job for geomancer was monk in war of the lions/tactics. Or because again geomancy is closely linked to astrology, they read the lands instead of the stars. If we’re going with pirate theme, the geomancer represents the “new land” or the “new world.” They could serve as the navigator when on the ship and help with discovering and prophisizing buried treasure or the city of gold. If they’re a caster they could use painting or drawing tools as part of their kit. I’m stretching cause I want a geomancer job, but I think you could spin it and make it thematically important for this new world theme.
It's worth mentioning with Green Mage that Green Mages are both buffers and debuffers. An iconic spell in their list is Shell (Turtle shell, get it?) I personally would be a big fan of them being implemented as a magical support equivalent to Dancer but for the casters. Lower personal DPS but higher raid DPS, maybe with some big utility cooldowns that help the party in various ways, for example: Protect, Shell, Haste. It could also possibly be a DoT Mage to bring back that playstyle. This is mostly fuelled by my enjoyment of supports and I'd like to see another support added to the roster and a caster support would be refreshing.
@@Dharengo in normal FF rules yes but in FF14’s world white and black magic work differently to the normal rules and don’t have any of the typical buff and debuff spells that Green would have. It’d be very easy to give it its own identity independent of the other magicks.
@@TheSattocs WHM had Protect, it would have had Shell if it wouldn't have done the same thing as Protect. Protect was removed, only coming back as duty actions. There's no way they'd be bringing it back just for a magic color that shouldn't exist. "Red Magic" isn't its own separate thing, it's just someone who uses both white and black. "Blue Magic" is magic learned from monsters.
@@Dharengo it HAD protect. It no longer does. Now it’s signature spell (that it also no longer has) is stoneskin which ties into the conjurer theme. There’s no lore in 14 that says Protect is a WHM spell and they could easily come up with someone way to make Green work. It could be a unique combination of magic or it could be a primitive form of magic (make it seem somewhat Druidic in nature.) My point is they aren’t limited by what it was or wasn’t in previous games, they can create it however they want. I made a point of saying this is just my personal wish anyway.
@@TheSattocs The fact that they had protect at one point makes it part of the world. Plus the fact that it was removed also means they're not bringing it back. Green mage makes no sense. It never did.
Id imagine corsair is teased in the trailer by the WoL and the shirt is actually pictomancer. Reasoning being if the theme is the new world i can see the warrior of light learning the corsair job from the pirates or sailors of limsa lominsa and learning a new type of blue magic variant from the natives of the new world ( pictomancer)
My original theory was Geomancer, and that each eyeband represents a different element. Purple: Lightning Orange: Earth Red: Fire Blue: Water Not to mention Kojin.
If it is Pictomancer, that takes care of the Beastmaster job, since Pictomancer is an offshoot of Beastmaster. You just create the beast you control, instead of capture them.
Tortuga is also the island that Pirates would go to as a safe haven in "Pirates of the Caribbean" Sotheby's Island name supports the corsair job class.
One other thing about Artist/Pictomancer/whatever they'd end up calling it is the fact that many people theorize that with Krile getting a "bigger focus" in 7.0 according to Yoshi P that she may end up getting a costume/job change over to the caster DPS class that they've confirmed, and with Krile already being named after one classic young girl character from the series her combat job being a callback to another young girl character would be plausible.
Except that in reverse Krile has yet, up to 6.4, to really show that she even can draw, compared to Alphinaud. It wouldn't have been hard to show it somewhere. Other scions usually had some kind of logic in going to their new job, but pictomancer makes zero sense for Krile, or am I missing something? Also, wouldn't it make more sense for Krile to get a job that Kryle could be in FFV rather than some she could not, if we're using that reasoning? (AFAIK, Geomancer and Time Mage for example fit the bill for casters that we don't have yet)
If it is Pictomancer, then Alphinaud (who we've also not seen properly in the trailer) should be the one switching to it. Krile not being in the trailer could be the devs baiting us into thinking she's the one that switched, when in fact she's still a conjurer.
@@DarthSanguine alphinaud can be seen behind the WoL at the end of the trailer, when the camera zoom out. He didn't change from his sage outfit. More likely, he wasn't shown more directly because someone else would then be in the camera angle. Like Kryle or... Zero, who will most probably both be part of WoL 's team in the incoming competition.
The magic dps is probably esper. The first appearance of espers in the series was final fantasy legends, where it’s English localized name was “mutant”
Another facet that could technically be in the Pictomancer's favor for magic dps is that we've seen such a concept in action back in the Sigmascape as well with the 2nd boss of that tier.
Another little thing for the Painter+Relm theory. We're going to the new world, the home of Blue magic in 14. Relm's home village was home to ancient magic in 6, and her grandfather was the party's blue mage.
Yoshi's clues have always been VERY direct, even with the spider-man one with him stating that he liked the Sam Raimi films. I think one will definitely be corsair and that his shirt should be focusing more on the DPS caster.
GreenMage wasnt just a debuffer but a buffer as well. Also another theory im behind is Geomancer - Turtle (which in one of the trials/quest was a geomancer.). Secondly, my personal reason why I think it could be geomancer - during the Atrologian Class quest in Kugame, you are helping geomancers. They say they are not that great at healing. Add the fact they mentioned astrologian is getting a rework - wink wink :). So maybe Astro and Geomancer will be the same as Scholar and Summoner. Basicaly you start as astro, but can respec to geomancer to go the attack rout. Plus I can be wrong, but astro/geomancer are actually know by the Sharlians and the new continent is in cotanct with them. Since geomancer is nature atuned, which is literally one of the motos for the new contintent, that they are more nature oriented and less to technology... So my bet is on Geomancer, Corsair/Pirate and possibly greenmage. And if they add limmited job, id say beastmaster. And a really farfetched idea, not related to trailer but to Krylie, would be Yellow Mage which is a not very known FFclass considered to be only mentioned as a lore thing.
I hope for pictomancer for the reason they might implement a drawing/painting feature with it, and same as bards, we could see artists paint portraits or landscapes around the world. That would greatly add to the social aspect ! 😄
This is how you get dicks everywhere in your game and have to invest more ways to report/mod stuff. They probably won't do it because it's a huge risk to their game rating as well.
@@rikku942 I don't see how much more resource intensive it is from banning people for being toxic/insulting/harassing. They'd just have to be extra strict the day it's being implemented for people to get the memo.
Because it adds a greater workload ontop of all the gil bots and other reports that already exist... plus, like I said, the ability for people to draw questionable stuff risks their teen rating. That's why they had to edit plates so people couldn't do those kinds of things as easily in their character pictures... which is dev time being pulled away from other things.
The trailer scene with the fire splashing onto the WofL made me think his weapon would ignite afterwards. A spellblade from FFTA2 would also fit the scouting armor or even the caster job depending on how they twist it.
I’d like to add a bit to your idea, as I had the same one from a different angle. I’ve paused the video at Green Mage, so maybe this gets brought up, but Mystic Knight is a spell blade like you mentioned, and a real possibility. It’s been a job in FF since 5 to the best of my memory. Four turtles, all different colors. Red, flame. Blue, ice. Purple, thunder. Yellow… Well you got me there, could be a couple things. Point is it makes sense to me.
Maybe it's Berserker/Vikings. The TMNTs start off as normal turtles then turn into mutations just like Vincent Valentine's berserk limit breaks. Vikings are big on sailing and the trailer advertises sailing the sea like the game Black Desert Online. Also, the turtle that is most visible on Yoshida's shirt is the turtle that dual wields. Vikings / Berserkers dual wield one-handed axes.
The actor playing Donatello is named Shamon. Close to Shaman; which would suit the Mamool Ja theme. Another interesting one is that Genbu (turtle) is a geomancer.
@@xierotron Geomancer would seem much more likely if the AST guestline didn't tell us that geomancy is basically like the Doman version of astrology, with reading the future and such. I wouldn't completely write it off, though, since I'm not sure if we ever saw anyone properly using it or even referred to healing people with it. It might well be a more offensive version. EDIT: Oh, and also the fact that Conjurer / White Mage kinda already took the wind/water/earth themes.
Whm can keep it, especially after ShB saw them move away from earth and into light, whilst a Geomancer could formulate the same elements offensively as we see all of the Auspices of SB do. Especially noteworthy; Genbu, who blu mage even learns offensive water spells from *edit: similar types and it’s been too long… I may be thinking of swallow’s compass, but the effective results are the same; water attack push
I love Time Mage, and while I don't think it's the safest bet there is something about the trailer that not a lot of people have mentioned so far. Not that I have seen, anywhere. The song not only starts with the word "time", but it's repeated throughout.
Corsair clicks the easiest for me with the hint, but I do also see where people are going with pictomancer. I think we also need to consider the caster job in relation to Krile, since they pretty much confirmed she's getting a job in 7.0. In that case I think pictomancer or something similar would be a good fit for her. Hell, when they teases in 6.4 that she would be coming with on the big adventure, I immediately thought they were teasing that she was gonna become, like, a Scribe or something similar. It's entirely possible that the turtle shirt is teasing both jobs lmao and if so it works REALLY WELL for both Corsair and Painter.
@@Shiirow yes I'm aware, however I think at this point it's safe to say that FF14 Krile has grown far beyond the realm of FF5 Krile. She's her own character, and it would be wrong to bind her just because "FF5 Krile wouldn't do this"
I do honestly believe that the TMNT was so deliberately chosen to indicate both new jobs. The Turtle Tortuga indicating Corsair and the Artist names indicating Pictomancer. Not to mention, we didnt see Krile at all in the teaser trailer. Hiding her for the full showcase to show the new job. Reason being? In FF6, Relm the Pictomancer can equip the Cat Ear Hood to upgrade their Pictomancer ability, Sketch into Control or something like that. Who's magical, who wears a cat ear hood, whos missing from the trailer? If they did actually plan it so thoroughly to tease both with one shirt, then that is some 4D level chess going on there. Corsair, regardless of what name it ends up as, is pretty much a given. WoL looks like hes straight up out of Pirates of the Carriebean, and theyve always dressed WoL up in job gear (Warrior, Dragoon, Monk, Samurai, Dark Knight, Paladin). You can see him having those belts on their outfit for storing flintlocks even.
@@DozleZabi MCH uses a variety of weapons and isn't a limited job. Tbh I don't even know why stats are based on the gun, anymore lol. Reassemble takes a wrench to your gun, but Drill is its own separate machinery
I see the TMNT thing would mean Geomancer as caster DPS to oppose AST Healer from the AST Quest Line since one of the fights in SB, the last boss, was a Turtle Geomancer. The melee part would probably be Trickster because of Mikey. Trickster could probably work with Ninja.
Yea those were the two I instantly thought off as well, Corsair and Painter. It seemed really obvious to me that if they wanted to tease something using TMNT that painter would be something you could deduce, however if they are teasing melee first it would have to be something with the weapons, but I wouldn't know how they would make a weapon master class work. My only other guess is a dual-wielding class since 3/4 turtles dual-wield.
I think it's important to also consider the possibility that the WoL in the trailer might not even be a new job yet. NOTE: I don't think this is the case at all, but I'm not dismissing it entirely until we know more. Similar to how in the Shadowbringers trailer, he switched jobs various times until being a Dark Knight. He may still be a Paladin. Consider the following: 1, That COULD be the Paladin Artifact Gear. It wouldn't be the first time we've had Tank gear that is more cloth/leather focused than metal. I highly doubt it is, but again. Not completely dismissing the idea. 2, He could be wearing the armor for whatever job is the new job, but just is still using a sword. He might throw his weapon aside, or it breaks, then he pulls out a new weapon from under his cloak and starts using that while also fully revealing the armor set. 3, His gear could just be attire for all classes, like some of the casual glamours you obtain later in the game. It wouldn't be the first time that the WoL in the trailers was seen wearing something that isn't job specific, or previously obtainable. Such as in the beginning of the Shadowbringers trailer, when he's an Archer. His attire may change after a certain point in the full trailer.
I get the feeling that the shirt hints more towards the fact that the new class would be using scouting gear as scouting in its current state is usable only with Rouge/Ninja. And what happens to be on the shirt… Ninjas.
Well he did say we should think outside the box, but with how outside the box we think it might actually be so outside it goes back inside and it's just "ninja is ninja" or "green is green"
so far my favorite deep cut for corsair is "corsair is cyclops' dad, cyclops is a mutant", and also "the director for mutant mayhem is Jeff Rowe = boat = corsair"
Jobs across different Final Fantasy games have often varied in their abilities despite their name. Considering how proud Yoshi P was about the plants in the graphics update, I could see a re-imagining of Green Mage as a mage associated with plants. Give it a small heal and rez like Red mage and spell effects similar to Nophica and Green mage could easily have its own identity not linked to previous games outside of name.
The wildest theory I had was an arcane trickster type of rogue class because the turtles when first created were under MIRAGE comics at the time. My actual theory is it's a pirates vs ninja reference so we getting a pirate theme job
I'm really hoping that thief branches off into Corsair, like summoner/scholar. They would share the scout armor sets and the weapon would be the change I guess.but also they don't share levels like the other pair. If not, it would be expected the job class unlocks at higher story levels and you'd be playing it at like 70-80. Love the idea for both pictomancer and Geomancer.
I would love to see Geomancer. It would be a good fit for melee with magic (could even be melee with basic heal and rez, that would fun). It already exists in the game world and lore also. I love the idea of pictomancer and adding a ff crossover with Relm too! I'm trying not to speculate, but am very intrigued to see what they are!
With that new zone also having painted mountains, a cool job tie in is already there. Plus Krile has never struck me as someone to pursue geomancy. She already used stone and wind magic presumably, so sticking with that wouldn’t make her as strong as she desires.
If it’s for the caster, the three I hear are 1. Pictomancer, because art and the turtles go hand and hand with the names. 2. Geomancer because the main turtle like being we see is the Kojin which the Far East and the Kojin do Geomancey in some form. And then, 3. Time Mage. Cause Turtles Through Time. I want Time Mage so bad pleak
It's obviously gonna be Necromancer. Definitely. When Yoshi-P teased Red Mage, he wore a Scarlet Witch shirt. Dark Knight = Batman shirt. Those were easy, so he stepped up his game. Spider-Man shirt was Samurai, because the movie was directed by Sam Raimi, which sounds roughly similar to Samurai. New shirt is TMNT: Mutant Mayhem. Two of the big voice actors of the movie are Nicolas Cantu as Leonardo and Seth Rogen as Bebop. You take the Nic from Nicolas and the Ro from Rogen and you get Nicro, which is basically the same as Necro. It's absolutely clear that this is exactly what the shirt is supposed to show. Plus, real-life necromancy was mostly popular in modern culture through Voodoo from Haiti and Louisiana, which are both part of what was at the time known as "The New World" (as in: "The Americas"). It all works out.
Been long waiting for a pirate themed class. Really hoping this is it finally. Preferably sword/pistol even with a sort of reverse Red Mage rotation. I can dream.
YoshiP also wore another shirt in a recent live letter with a drawn smiling cat with a few different icon looking pictures above it. With the "cat-earred hood" also being associated with Pictomancer in the past, I think it could be a likely job for Krile, who they've also mentioned previously as playing a big role in 7.0. It wouldn't surprise me to see both a Corsair/Pirate class -and- a Pictomancer/Artist class with the TMNT shirt playing into both in it's own ways.
The morphing one, ya know we have Transformation magic and so far only a couple of people have used it. It would be real cool if Krile used it. Magic that allowed her to stand on her own and be of use in any kind of situation.
One thing that I feel is worth mentioning, in a lot of the previous cases of expansion reveals there is a job that is clearly shown in the trailer and then a second job hinted at through Yoshi's t-shirts. In a lot of these examples the t-shirt hint has nothing to do with the job in the trailer. Some examples are: Sage was in the EW trailer but his t-shirt referenced Reaper. Samurai was shown in the SB trailer but his t-shirt referenced Red Mage. Gunbreaker was in the (initial) ShB trailer but his t-shirt referenced Dancer. It has happened enough times that I feel it's probably fair to say the TMNT t-shirt might not be a reference to the job that Meteor seems to be in the DT trailer.
@@desaranfenrir9295 you’re forgetting that the trailer is shown in parts with bits removed and he wears different t-shirts for different fanfests. In the initial reveals he wears a different t-shirt to what’s in the trailer. Admittedly ShB is maybe an exception because I can’t remember if Dancer was in the very first trailer or not. You can’t view the original chopped up trailers anymore.
@@TheSattocs I don't remember Yoshi wearing a t-shirt for Dancer. He wore a Bugs Bunny shirt to announce Viera, which was shown in the full trailer AS a dancer, but it was a tease for the race, not the job. Admittedly, I don't remember if he wore a different shirt earlier in that keynote, but I do remember the Bugs Tee pretty clearly.
@@TheMazrem as I said I can’t remember the ShB teases as clearly, it’s possible I got that one backwards. I can’t remember what was shown in the cutdown trailer and I can’t remember his t-shirts besides the Bugs Bunny hint you mentioned.
Addressing the examples in order: - EW was a weird situation where we only had two Fanfest-equivalent events, the Announcement Showcase and the Digital Fanfest. Sage was fully revealed at the Announcement Showcase alongside its appearance in the teaser trailer, so it never had a shirt hint because it was revealed at the very first event of two. - Samurai was not shown in the initial SB teaser trailer, which was just the clip of the WoL as a Monk fighting with Lyse in Rhalgr's Reach. No job in the trailer, and the shirt hinted at Red Mage. The Spiderman (Sam Raimi) shirt was at the next Fanfest, which hinted at Samurai revealed at the final of the three Fanfests. - Gunbreaker was in the initial ShB teaser trailer, and his shirt hinted at Viera rather than any job. Gunbreaker was the job revealed at the next Fanfest in Paris (alongside Viera). I don't know if he wore a shirt to hint at anything there, but I've seen a few comments saying it was a Lion shirt at the Paris Fanfest (which would be a hint for Hrothgar); no confirmation of that from me.
All the turtles names are renaissance artists, Relm's father was a ninja and she was raised by a blue mage. That theory actually holds some water. I never tought of pictomancer as a 14 job but the more I do the more I'd love it to be a thing.
I think the "Green Mage" may be a conglomeration of multiple jobs, so lets say nature/Druid magic with beast master/Pictomancer thrown in. Plus if we think about it Erenville is with us (wearing green) and its possible its a job linked to him since has a expansive knowledge of plants and animals and may be a new trust (how often do Non Scion npcs get into trailers).
Green mage and Time mage combined together. It will be a caster support job similar to dancer that buffs others but has a lower personal DPS. Uses abilities like Shell and Haste on other party members. It will be the replacement DOT job as well. Their weapon will be a mace as that's traditionally been the green mage weapon and one not seen in XIV yet.
Prediction for posterity: Corsair with Cutlas+Pistol, Scouting Gear. (Tortuga reference) Geomancer with casting gear and bells weapons. (Green reference)
Went back to the trailer and if you pause a in the scene where the WoL is fighting Gulool Ja Ja (specifically a few seconds before the transition to Alisaie) you see the WoL holding a pistol in the same hand that the sword was in. It's a lil dark, but its definitely a shorter than the sword. Corsair confirmed.
How about these? Caster Job: "Mystic Alchemist". Looking at "Donatello" and his inventiveness, the Mystic Alchemist could be a job that combines magical abilities with magical concoctions. This job might involve brewing potions, elixirs, and volatile mixtures that grant various buffs or debuffs. It could have abilities that create temporary magical circles for area-of-effect spells or even throw vials of potent magick substances to damage enemies. Caster Job: "Mystic Technologist" Also from "Donatello" from TMNT, who is known for his intelligence and use of various gadgets and technology. "Mystic" could be a magic-based job that focuses on manipulating and controlling the elements using gadgets, staffs, or magic-infused technology. The job might have abilities that involve summoning gadgets to deal damage or apply debuffs, and the theme could revolve around technology and elemental magic. I am more stuck on Corsair for the melee with sword/handgun (sort of opposite of the Red Mage). So, Always in and then be able to have a little distance every now and then.
I can't imagine the melee class being anything BUT corsair. How the WoL dresses and has his hair, the southern Americas, the Caribbean vibes, he has a one handed sword but clearly isn't wearing heavy armor, scouting gear would fit them, it's a previous FF class, and to top it all off, the 2 DPS in your team can be a ninja and a pirate trying to compete for top agro!
Yeah, the tortuga thing is also the one that feels the most likely to me. It's not *too* on the nose, but it's also not too many layers deep. I think this is still an original job in that it won't share a whole lot with the 11 corsair. It's probably spending most of its time in melee, and really only shares a pirate theme and possibly name.
@@bouldersmashing Idk though. I don't think the voice in the end really matches Erenville's, and also whoever is behind that voice is welcoming us "To my home. Tural." and as far as I know there have been no mentions of Vieras living on the New World, unless that's a piece of info we'll get along 6.5, or in 7.0 proper.
It will be a Corsair/Pirate with a Dual Wield Sword. Leonardo (BLUE Tuttle) is holding two swords in the t-shirt, and Latins country history was marked with navigations.
The "sword" from the trailer looks round, doesn't look like there is a sharp site or tip. And the fire dropping down from derplanders cape looks like a bullet. I bet the weapon is just the base for a elemental (fire?) blade that will ignite.
To kevin bacon this, hear me out. The turtles are based on artists. Artists use canvases to paint. The earth is like a canvas for magic. Geomancer! Second guess is Weaponmaster, but that would be better as a limited job, one that could use skills from other classes and switch between them at will. (Sick idea imo)
Main thing to keep in mind is YoshiP's shirt usually only directly teases 1 of the 2 jobs being added at a time. I've seen other deep dives and I'm 100% convinced the melee DPS will be Corsair (or some similar class). The trailer has a decent amount of clues for that. However, I still think the shirt teases the magic DPS.
Interestingly enough, there's a hint in the game *currently* about the memetic rivalry between Ninjas and Pirates, which is part of my personal theories regarding the tshirt. If you pay attention during the unlock quests for Rogue (precursor to Ninja), they require that you cannot be a pirate because they're the ones who exist to keep the Pirates within the bounds of their laws, loose though they are. I do NOT believe in the possibility of Pictomancer/Ink Mage because we already HAVE that with Arcanist. In point of fact, Ink Mage is the term used for Arcanists in the Heroes' Gauntlet dungeon in Shadowbringers. I do, though, think that the tshirt does *double* duty in regards to also implying Geomancer because of the connection to the Kojin in the Ruby Sea. And above all, I think Yoshi P and the rest of the dev team are laughing themselves sick up their sleeves watching us lose our minds with speculation and they're probably cataloguing ideas for future expacs.
Something I wanna point out: We have another tease at potentially Pictomancer. What do I mean? Look at the picture for Urqopacha, the Machu-Picchu parallel. We see painted hills, which mirrors the actual IRL Painted Mountain in South America. This was artificially made. Combined with the points you said, I think it could genuinely work.
While I agree Corsair is most likely, I did have an idea similar to the Sam Raimi/Samurai thing - but it didn't involve the shirt. Instead it was another person on stage: Phil Spencer. If we do a little rearranging of letters/sounds we get: Phil Spencer -> Spel Phincer -> Spell Fencer, also known as Spellblade/Rune Fencer/Mystic Knight/etc. Fencer may make you think of RDM, but Corsair using a gun with magic bullets when we already have 2 gun jobs both using magic bullets... with this many jobs there's already going to be a bit of overlap no matter what. And as pointed out, even though Ninja uses Dexterity, it's very much a job that uses magic for most all of it's attacks. Actually almost all the jobs are that way, focusing aether/chi/whatever that school of training calls it into some type of attack - except Warrior (but let's be real, WAR just intimidates the ambient aether into submission). Anyway, can't you just see Yoshi-P trolling us with that kind of a name switch like that?
Here's my smooth brain theory. The wol will be able to switch between 4 different jobs during combat. Madness you say? So there are systems in place now that prevents it from being broken. 1. Blue mage sharing spell cooldowns. As people know, Blu has strong spells that share CD with each other. To keep players from using only specific spells all the time. Easy enough to have powerful buffs or debuffs share a global CD with each other. 2. Health does not reset changing jobs. Not sure if people noticed, but if you change from a non tank to a tank, your health is half or less at the start of a job change. So sneaking around jobs during a fight will require good timing. What triggered this? The shirt never specifically meant jobs in general. Bugs Bunny shirt was a leak of viera being playable for shadowbringers. Also how streamlined the jobs are. What if this was a long game to not confuse players on rotation while changing jobs mid fight? It was there the whole time. o_o
Pictomancer is probably the class depicted from the shirt. Considering Relm's lore and the individual names of the TMNT, and even the art style of the film makes it completely plausible. Also, though my personal opinion, everyone is a bit too focused on the TMNT shirt itself. It might be a 2 piece hint because before Nao-kun showed us the shirt, he said: "It's getting hot, let me take off this 'over shirt'". The "over shirt" being the second hint here because it was popular in the 19th century. Anything happened in 19th century that was art related? The Industrial revolution right? With that came the first electronics or mechanical devices. What were any of those devices that was art related? The camera, which gave way to photography used to document the many civil wars that occurred back then. Also, realism art evolved or produced impressionism (correct me if I'm wrong) during this time, and the art of TMNT is done in this format. Related to this Nao-kun also said: "While you wait, try to imagine what jobs we have in store." Either way, he may not have said it outright, but pretty close to it.
Green Mages were buffers and debuffers in past games. The issue with them as a new class is that most of the basic stuff they did is already being done by other mage classes; protect, shell, poison, bio. There are still some green magic left but I find it hard to envision their role unless they do a new vision of the class like they did with Sage. Corsair and Pictomancer seem the most likely ones to me at the moment.
My theory is the pirate job will be called Mutineer, a term that usually applies to sailors. It comes from the french word Mutin, which sounds like mutant.
I believe Corsair is obvious, given how Meteor is designed in the trailer (its very much giving Will Turner in PotC) + the style of his one handed sword. Agree with a lot of the folks here saying that the shirt could have a double meaning, also referencing Pictomancer. I would LOVE to play both of these jobs!
My big brain theory is each turtle's color representing an element and we get Spell Fencer as melee or Elementalist for caster. My crazy theory is Corsair mixed with Spell Fencer to replace the gambling mechanics from XI, and in the trailer when that fire falls from the hood, the continuation of the scene is that fire falling on the sword and it lights up with a swing, gets dodged, but then whips out the gun. But realistically it's gonna be one or the other
I could see Beastmaster making some sense as a second limited job but there's absolutely no way it's a core job. It's the sort of thing that would just have too much variance. On a different note, Time Mage is rolled into Astrologian so we're not getting Time Mage. Likewise, I'd discount Geomancer because we've seen that Geomancer in this setting is essentially the same as Astrologian. I think Pictomancer is the most likely because the melee being some sort of pirate feels so obvious (though not guaranteed, I won't rule out being wrong) that having the shirt hint at the caster feels... more reasonable?
The original TMNT comic book studio was Mirage Studios. A mirage is a type of illusion. Thus, I think we are getting illusionist as the new caster dps class. Krile will be focused heavily upon in this expansion, so I think she will be the illusionist representative :)
Well, as for my two cents, I REALLY think it's a hint at COR. Reason one being that pirates are an absolutely HUGE part of the game lore. Second reason, we are on an entirely new adventure, across the ocean no less, and are exploring a new continent we know little about. Third reason, they were talking about seeking a treasure: the fabled golden city. Cortez was a famous Spanish explorer that invaded the Aztecs looking for gold and the mythical city of gold, El Dorado. Also, in the trailer we see the protagonist using a sword without a shield. Currently, there aren't any jobs that can do that. It's also not a rapier like RDM uses nor a longsword like PLD uses. That alone is a big hint. Another thing to consider is that Leonardo of the TMNT uses two swords as his weapons. Many pirates used dual blades and are pretty well known for doing so. They could have cut the scene short where the protagonist is fighting the boss Mamool Ja (totally forgot his name) where he could potentially pull out a second hidden sword. While I think COR would be better suited as a ranged job, it is possible that they are renaming this job to something that implies pirates (who used light clothing rather than any kind of actual armor, which supports the scouting gear theory) but is also moved away from what we know as COR. However, SGE is absolutely NOTHING like previous SGE jobs in older FF titles sooo... But like you, I would absolutely love a job that uses a sword and pistol combo. That would feel so good and the combos would be so much fun. As for the mage job... It's just a wishful hope on my part. Like, a really really big wishful hope, but... I am hoping they are making BLU a full job. Reason one being we are going to the New World, where the job originates from an indigenous tribe. Secondly, the 6.45 update to BLU was dismal at best (ONE Carnivale stage? THREE open world spells? NO other new content??) and they made it a point to say during the presentation that BLU will continue to be updated. I am not getting my hopes up, because the odds of this are abysmal to put it mildly, but it would make sense. As for a real hypothetical guess... we didn't see Krile in the trailer at all. Didn't they say they want to make her more of an active member of the scions and give her more visibility? It would then make sense for Krile to be this new caster job that we just haven't seen yet. If the shirt was a hint at both new jobs, there is a LOT of room for speculation as to what it could be. I am 99% certain it is not GEO, as it already exists in the game in the Far East as a healer job and is essentially the Far East version of AST. If they were to introduce GEO, it would either be as a healer or a limited job. Pictomancer is interesting, but I don't see it happening. It would be neat as all hell, but I don't see that being it. If Krile is this new job though, it would probably be something that suits her personality and would probably be something original like a Scribe that casts spells with words/chants. In any case, I am dying to see what they have up their sleeves. Long, long wait, but I'm ultra excited already
I agree about the future of brand new job classes. I'm seeing a lot of theories that implie that any new incoming jobs have to be strictly based off old ones, which clashes with how RPR and SGE have no real precedent, or how RDM has already borrowed a lot of the aesthetic of Swashbuckler and Corsaire combined with the classic red magic spell list, or how AST already borrows heavily from Geomancer which would make Geomancer irrelevant. My theories were: Quartermaster/Collector: a Gilgamesh-inspired treasure hunting class that dual-wields/triple-wields multiple weapons in combat (i.e. the 4 ninja turtles each have unique weapons). The gear would be a floating arsenal bag with some of the weapons sticking out. I could see the class having both Gilgamesh and Nero influences, since a lot of Nero's costume design alongside his role as a combination researcher/engineer/archaeologist/multi-weapons specialist is very scouting gear coded. So we're talking big utility belts and satchels, maybe journals strapped to legs a la Indiana Jones and Nathan Drake (would fit the new continent we're going to), magitek scouter goggles like the ones Nero wears or maybe single-lens scouters like the Saiyans in DBZ, and it'd be super cool if the job artifact gear included a treasure hunter/explorer classic scarf with a cowl that matches Gilgamesh' iconic striped scarf pattern. This could also be designed to corner the pirate vibe a bit, more in the vein of sky pirate Balthier (and later Vaan). Keyward: I thought of this as a third offshoot of Arcanist to match how Krile tried to become an Arcanist at one point int he story. Lore-wise, the job class tries to reexamine and explore how creation magick worked for the Ancients. TLDR another stand class. I like the idea of summoning/creating spectral beasts to fight on your behalf in mostly long melee phases, with burst phases of just raw magic output, like a reverse RDM. This would be an evolution of Beastmaster that ties into the most recent expansion narrative, what with Pandaemonium and what we know about the creatures they made there. But since you mentioned Pictomancer, I like that a lot more! Other future job ideas: Ronin- A combination of Auron from FFX and Gosetsu. Basically a tank that uses massive odachi swords. Job gimmick could be building a gauge that can be expended on major short mit CDs or on damage buffs for burst windows. Cursebreaker: a phys ranged or meelee that uses chains and sealing magic like the keywards in Pandaemonium, would work more akin to BLM than other classes in terms its burst window in that the rotation is more about upkeep or balancing a gauge to maximize buffs and procs.
My entire theory for the 2 new jobs is: The shirt is a hint to the Magical DPS, and hints toward Pictomancer. While I feel we may end up having Spellblade as the Melee DPS, especially with all the connotations of FFX and FF6 within the trailer and some of the bits they showed off.
The first thing that came to my mind were the four weapons the turtles use. Leo uses what looks like samurai swords (SAM). Donny uses a long stick (DRG? LOL). Ralph uses two sai (NIN?). That leaves Micky, who uses NUNCHUCKS. So, perhaps the melee will be a Nunchuck wielder of some kind? However, watching this and hearing the theories, pirate does make a lot of sense with how it shows the warrior of light on a ship, and using a sword to fight that double-sword beast. The ship somewhat looks like a pirate ship. The place in the distance he's headed to looks like it has other ships there as well. *shrugs*
OH I forgot two others I saw in my chat!
1.) Turtle = Ghido From FF5 = Bartz = Weaponmaster
2.) Turtles = Creates of Land and Water = Geomancer
🙃
The first job that came to mind was geomancer because the kojin and the four lords quests
Time Mage Next Time is the meme I've seen 😂
@@gildesh I'm just saying Four Lords..... Four Turtles
Ffxi Geomancer's Luopan is a literal mutant turtle.
I heard one person say that the Ninja Turtles came to be because of a chemical reaction, therefore Chemist
The Pictomancer theory based on Relm has more layers if you dig into the character's backstory. Her father is the character Shadow, who is a ninja. And her grandfather is Strago, who is a blue mage, which in FF14 lore hails from the new world that we're going to.
And it also sounds soooo shit lol. Pictomancer honestly sounds sooo boring. Relm was shite. Not a soul is gonna be excited for it
If this is true and intentional, and it's also teasing corsair at the same time, then this is truly a giga brain t-shirt choice.
Dont think it was ever officially confirmed that Shadow was her father btw
@@shikimori9467 The devs confirmed it in an interview not long after ff6 came out.
@@shikimori9467 It would be strange story telling in 6 then. They never outright said the words in 6, but all but said it in story :o
The Tortuga into pirate thing makes sense and with the theme of pirates they tend to be searching for things and aka scouting so it fits with the gear too
Edit: lol I wrote this while actively listening to the video and didn't get to the part where Mr. Happy said what I wrote (WoL wearing pirate-esque gear, ninjas being the enemies of pirates)
also the WoL looks like Orlando bloom XD
@@ChouhouinNeko First thing i thought of was this, william turner from POTC lmao
Also the whole meme of NInjas vs Pirates
As much as I see the logic I hope it's teasing the caster job and not the melee. I mean Meteor was overly obvious in the trailer. It's more exciting to think it's more of a clue that takes a bit more thinking. I personally am hoping for Geomancer or Artist/Painter/Pictomancer
Corsair and Ink Mage/Pictomancer
Mount Rokkon introduced the new Onmyoji character and in that dungeon there is an ink tiger that comes to life from a poster. So I can see them kind of blending pictomancer and beastmaster together to summon forth ink beasts to attack. There were also 'Ink Mages' in the Heroes Gauntlet dungeon. Obviously Krile would be repping this new job while the WoL reps Corsair.
Okay the ink beast thing would be awesome
Also the canvases in Sigmascape V2.0 as well
i like that theory, it also makes designing ink mage really easy, they can use existing creatures/spells with an ink effect added
Yeah when I saw the Tiger painting come to life it was exactly how I imagined an inkmage would work. I am personally huffing the hopium for Corsair+Pictomancer, I would play both!
Oh and didn't Krile and Alphinaud's teacher do an aether lesson using ink during Endwalker? The ink beast theme also continues Krile's animal motif she has going on.
Just an interesting point to bring up for Pictomancer, it's pretty likely Krile is going to rep the new magic job, and an exclusive piece of gear for Relm is literally a cat ear hood. I really think the shirt is a double entendre and is for corsair & pictomancer.
So I get pictomancer but where is everyone getting corsair?
@@GrimViridian Basically from the fact that the WoL looks extremely "pirate-y" in the trailer.
@@GregTheFree yeah but idk that doesn't seem like enough to me, that being said I really hope it's true that would be a cool class
@@GregTheFree yet I see nothing pirate about him, he is chilling in a raggedy robe and hood with a very non pirate looking sword that looks like it has runes on it.
I mean the robe is clearly to hide his new hairstyle first, and probably his new job too so you can't use that to judge it, just like the robes in the endwalker trailer were only there for the first shot to keep some suspense, but since they didn't reveal in yet unlike what they did with paladin it's very likely the job he'll use
My two favorite shirt theories are Pictomancer (because the turtles are named after famous painters) and Geomancer (because the kojin in SB use elemental magic, and kojin = turtle.)
And I think Corsair/Pirate/Buccaneer/Swashbuckler/Musketeer are my frontrunner for what the WoL is based on the teaser. The hand seeming to rest on an invisible sword on the boat, and the seeming gun on hip from the upscaled seemed convincing to me.
Soroban: "By the Kami, a talking turtle!"
Tataru: -___-
I'm just gonna add in that the turtles are not named after just famous painters but artists that worked as sculptors as well, at least 2 of them iirc and it's not that far of a connection between sculptures and geomancy if you ask me
@@baklazan777 Also the Genbu theory. That since Genbu asked us to get him a Geomancer focus and he is indeed a turtle.
Geomancer would require severe retconning from Astro lore to be a DPS. Astromancy and Geomancy operate under essentially the same principle, locking Geo to the healer role if it's to be implemented in XIV.
@@farlado5459 Are we talking Eorzea lore or past Final Fantasy lore. The reason I make this distinction is because as much as Yoshi-P and team are inspired by past games past Final Fantasy lore isn't really valid as to how Final Fantasy games work in general. Also I will just say to leave the creative liberty to Square Enix, it is their game after all.
I would love it if it's a double hint and the corsair is the melee and the painter is the caster
Im pretty sure its that
I will go even foward and say krile (or other main caracter but surebits krile with how yoshi p said she will be more important) will be shown as the painter when we see the full trailer
@@francisforgues8464 This. They've said they wanna really use Krile in 7.0 because they felt they left her out too much in Endwalker a long while ago, not to mention the Art fiasco where Krile was left out of the Endwalker artwork with all the Scions and Venat on accident. And yet, of all the Scions, she's the only one we didn't see in the teaser. Following the logic Post-Stormblood has been doing, both new jobs have been shown in the trailers at least briefly. It'd be very weird not to see Krile here, especially given all of this.
My favorite theory ive heard has to be for Sword Saint (Kensei) from tactics based on how similarly Wol in the trailers looks to cidolfus orlandeaus (with the hooded cape and single sword). They also found that someone named Ken Kensei was an actor in tmnt 3. Ive never played tactics, but the class looks really cool! :)
Sword saint would never be a job in Ffxiv. It was a unique job only assigned to Cid in FFT, and for a good reason, it was OP af. They already gave some of the swordsaint abilities to paladin with the EW rework aka falling blades of light e.t.c so I wouldn't hold my breath for swordsaint.
@@Amateracu1991DFFOO ah thats a bummer then :(
@@Amateracu1991DFFOOsword saint combined the abilities of all swordmaster styles (holy knight, dark knight, templar, arc knight) yes it shares abilities like the paladins confiteor, but that doesnt preclude it from existing entirely, sword arts would make a fantastic addition to the game especially in terms of visual flare, and knowing that the WoL throughout has been a dark knight and a paladin and even samurai they could definitely learn all sword arts
@@jesserebelo3583 just putting this out there, what if it was rune fencer? according to several wikis Rune Fencer was named 魔導剣士, Madō Kenshi, which has a literal translation of Sorcery Fencer, but instead of it being a two handed sword tank, it got treated as a one handed sword dps since they made DRK a tank this time around.
@@jesserebelo3583 That would make the sword saint the red mage of the melee dps classes. I really hope it will be sword saint since I already hoped that it would be this class in Endwalker.
I suspect they may do some teasing in game like they did for Reaper, pay careful attention to Kryle cutscenes in 6.5 and 6.51 as she is almost certainly going to be the new caster
6.51 has no main story so it'll just be 6.5 for Part 1. Part 2 will come out after all Fanfests.
@@0909Alz Usually it's X.5 and X.55
I welcome us having an active lala scion again. I miss you Papalymo
@OhNoTheFace but Krile has been considered a scion for a while...
@@TiztasticallyWicked yeah but she's been largely benched since Stormblood. Back in Stb she was on the front lines, working as a healer alongside Yshtola, but since then she's been paired with Tataru in non combat roles
There's actually another good reason why it might be Corsair as well. It was not only released in the 3rd expansion of FF11, but it was released alongside Blue Mage in a treasure expansion with Mamool Ja. Considering the New World is where Blue Mage is from, it's the land of Mamool Ja, and Gulool Ja Ja is the current ruler in both that FF11 expansion and Dawntrail, it seems more than just coincidence
I think one of the jobs will be Corsair with the pirate theme but the turtles were created by chemicals which makes me think maybe Chemist or Alchemist but then also Pictomancer with it being linked to all the names of the turtles being all artists for sure could be a thing.
Chemist would be awesome. Wouldnt that be ranged physical dps though?
Instantly thought of Mutagen - Chemist- Ranged DPS with astro card type mechanics to mix and match different attacks
But they confirmed it'd be melee and caster. Do you think Chemist would be a caster?
@@talancorwell I could see that tbh, depending on how much it goes a more alchemist/magical potion route vs non-magical chemistry
You know they wouldnt do something like that cause players despise complexity rofl.
Case in point, what happened to AST’s card system.
@@shadieeryaqati4514 I mean than it would be stupid to give another scouting job because people think Ninja is too "complicated"
@@talancorwellthere is two jobs coming in 7.0
Pirate is legit the WoL which is melee
TMNT tshirt is for the caster which is chemist
They already tried to do chemist in 6.0 and decided to go with sage, as they didnt feel chemist to be right for the healer role (yoshi p words)
I am full on board the Weaponmaster/Sword Saint train myself! WoL even looks like the original art for Sword Saint in the trailer!
There were some comment that were talking about the kojin particularly in the 4 lords questline and that he was a geomancer. They’ve teased geomancer back in the astrologian job quests and you think about the 4 elements of the four turtles. It could be melee or caster depending on how they stylize it. IIRC the base job for geomancer was monk in war of the lions/tactics. Or because again geomancy is closely linked to astrology, they read the lands instead of the stars. If we’re going with pirate theme, the geomancer represents the “new land” or the “new world.” They could serve as the navigator when on the ship and help with discovering and prophisizing buried treasure or the city of gold. If they’re a caster they could use painting or drawing tools as part of their kit. I’m stretching cause I want a geomancer job, but I think you could spin it and make it thematically important for this new world theme.
It's worth mentioning with Green Mage that Green Mages are both buffers and debuffers. An iconic spell in their list is Shell (Turtle shell, get it?)
I personally would be a big fan of them being implemented as a magical support equivalent to Dancer but for the casters. Lower personal DPS but higher raid DPS, maybe with some big utility cooldowns that help the party in various ways, for example: Protect, Shell, Haste. It could also possibly be a DoT Mage to bring back that playstyle.
This is mostly fuelled by my enjoyment of supports and I'd like to see another support added to the roster and a caster support would be refreshing.
The problem is that green magic mostly borrows from what would otherwise be black or white magic.
@@Dharengo in normal FF rules yes but in FF14’s world white and black magic work differently to the normal rules and don’t have any of the typical buff and debuff spells that Green would have. It’d be very easy to give it its own identity independent of the other magicks.
@@TheSattocs WHM had Protect, it would have had Shell if it wouldn't have done the same thing as Protect. Protect was removed, only coming back as duty actions. There's no way they'd be bringing it back just for a magic color that shouldn't exist.
"Red Magic" isn't its own separate thing, it's just someone who uses both white and black. "Blue Magic" is magic learned from monsters.
@@Dharengo it HAD protect. It no longer does. Now it’s signature spell (that it also no longer has) is stoneskin which ties into the conjurer theme. There’s no lore in 14 that says Protect is a WHM spell and they could easily come up with someone way to make Green work. It could be a unique combination of magic or it could be a primitive form of magic (make it seem somewhat Druidic in nature.) My point is they aren’t limited by what it was or wasn’t in previous games, they can create it however they want.
I made a point of saying this is just my personal wish anyway.
@@TheSattocs The fact that they had protect at one point makes it part of the world. Plus the fact that it was removed also means they're not bringing it back.
Green mage makes no sense. It never did.
I'm more amused at how we're using maximum mental energy trying to make references of every obscure turtle reference to connect to TMNT.
Id imagine corsair is teased in the trailer by the WoL and the shirt is actually pictomancer. Reasoning being if the theme is the new world i can see the warrior of light learning the corsair job from the pirates or sailors of limsa lominsa and learning a new type of blue magic variant from the natives of the new world ( pictomancer)
My original theory was Geomancer, and that each eyeband represents a different element.
Purple: Lightning
Orange: Earth
Red: Fire
Blue: Water
Not to mention Kojin.
If it is Pictomancer, that takes care of the Beastmaster job, since Pictomancer is an offshoot of Beastmaster. You just create the beast you control, instead of capture them.
The only problem I have with that is it would either play like old summoner or like new summoner.
@@RikkuTakanashi that is a possibility. Only time will tell.
Tortuga is also the island that Pirates would go to as a safe haven in "Pirates of the Caribbean" Sotheby's Island name supports the corsair job class.
One other thing about Artist/Pictomancer/whatever they'd end up calling it is the fact that many people theorize that with Krile getting a "bigger focus" in 7.0 according to Yoshi P that she may end up getting a costume/job change over to the caster DPS class that they've confirmed, and with Krile already being named after one classic young girl character from the series her combat job being a callback to another young girl character would be plausible.
Except that in reverse Krile has yet, up to 6.4, to really show that she even can draw, compared to Alphinaud. It wouldn't have been hard to show it somewhere. Other scions usually had some kind of logic in going to their new job, but pictomancer makes zero sense for Krile, or am I missing something?
Also, wouldn't it make more sense for Krile to get a job that Kryle could be in FFV rather than some she could not, if we're using that reasoning? (AFAIK, Geomancer and Time Mage for example fit the bill for casters that we don't have yet)
If it is Pictomancer, then Alphinaud (who we've also not seen properly in the trailer) should be the one switching to it. Krile not being in the trailer could be the devs baiting us into thinking she's the one that switched, when in fact she's still a conjurer.
@@DarthSanguine alphinaud can be seen behind the WoL at the end of the trailer, when the camera zoom out. He didn't change from his sage outfit. More likely, he wasn't shown more directly because someone else would then be in the camera angle. Like Kryle or... Zero, who will most probably both be part of WoL 's team in the incoming competition.
The magic dps is probably esper. The first appearance of espers in the series was final fantasy legends, where it’s English localized name was “mutant”
Another facet that could technically be in the Pictomancer's favor for magic dps is that we've seen such a concept in action back in the Sigmascape as well with the 2nd boss of that tier.
Another little thing for the Painter+Relm theory. We're going to the new world, the home of Blue magic in 14. Relm's home village was home to ancient magic in 6, and her grandfather was the party's blue mage.
Yoshi's clues have always been VERY direct, even with the spider-man one with him stating that he liked the Sam Raimi films. I think one will definitely be corsair and that his shirt should be focusing more on the DPS caster.
And that’s why I think it’s shaman
Shammon brown jr is Michael Angelo
Shamanism is big in Latin America
Which is why I think it's Pictomancer because everyone knows they are named after artists. It's kinda hard to miss
GreenMage wasnt just a debuffer but a buffer as well. Also another theory im behind is Geomancer - Turtle (which in one of the trials/quest was a geomancer.). Secondly, my personal reason why I think it could be geomancer - during the Atrologian Class quest in Kugame, you are helping geomancers. They say they are not that great at healing. Add the fact they mentioned astrologian is getting a rework - wink wink :). So maybe Astro and Geomancer will be the same as Scholar and Summoner. Basicaly you start as astro, but can respec to geomancer to go the attack rout. Plus I can be wrong, but astro/geomancer are actually know by the Sharlians and the new continent is in cotanct with them. Since geomancer is nature atuned, which is literally one of the motos for the new contintent, that they are more nature oriented and less to technology... So my bet is on Geomancer, Corsair/Pirate and possibly greenmage. And if they add limmited job, id say beastmaster.
And a really farfetched idea, not related to trailer but to Krylie, would be Yellow Mage which is a not very known FFclass considered to be only mentioned as a lore thing.
I hope for pictomancer for the reason they might implement a drawing/painting feature with it, and same as bards, we could see artists paint portraits or landscapes around the world. That would greatly add to the social aspect ! 😄
Yeah that totally wouldn't end up with a bunch of dicks drawn everywhere lol
This is how you get dicks everywhere in your game and have to invest more ways to report/mod stuff. They probably won't do it because it's a huge risk to their game rating as well.
@@rikku942 or people writing slurs on painting , that just wouldnt work
@@rikku942 I don't see how much more resource intensive it is from banning people for being toxic/insulting/harassing. They'd just have to be extra strict the day it's being implemented for people to get the memo.
Because it adds a greater workload ontop of all the gil bots and other reports that already exist... plus, like I said, the ability for people to draw questionable stuff risks their teen rating. That's why they had to edit plates so people couldn't do those kinds of things as easily in their character pictures... which is dev time being pulled away from other things.
It could be both Corsair and Pictomancer and whoever picked out that shirt did some godly work
The trailer scene with the fire splashing onto the WofL made me think his weapon would ignite afterwards. A spellblade from FFTA2 would also fit the scouting armor or even the caster job depending on how they twist it.
I’d like to add a bit to your idea, as I had the same one from a different angle. I’ve paused the video at Green Mage, so maybe this gets brought up, but Mystic Knight is a spell blade like you mentioned, and a real possibility. It’s been a job in FF since 5 to the best of my memory.
Four turtles, all different colors.
Red, flame.
Blue, ice.
Purple, thunder.
Yellow… Well you got me there, could be a couple things. Point is it makes sense to me.
Maybe it's Berserker/Vikings. The TMNTs start off as normal turtles then turn into mutations just like Vincent Valentine's berserk limit breaks. Vikings are big on sailing and the trailer advertises sailing the sea like the game Black Desert Online. Also, the turtle that is most visible on Yoshida's shirt is the turtle that dual wields. Vikings / Berserkers dual wield one-handed axes.
The actor playing Donatello is named Shamon. Close to Shaman; which would suit the Mamool Ja theme.
Another interesting one is that Genbu (turtle) is a geomancer.
What that's it Genbu is a geomancer so yeh Geomancer
@@xierotron Geomancer would seem much more likely if the AST guestline didn't tell us that geomancy is basically like the Doman version of astrology, with reading the future and such. I wouldn't completely write it off, though, since I'm not sure if we ever saw anyone properly using it or even referred to healing people with it. It might well be a more offensive version. EDIT: Oh, and also the fact that Conjurer / White Mage kinda already took the wind/water/earth themes.
Whm can keep it, especially after ShB saw them move away from earth and into light, whilst a Geomancer could formulate the same elements offensively as we see all of the Auspices of SB do. Especially noteworthy; Genbu, who blu mage even learns offensive water spells from *edit: similar types and it’s been too long… I may be thinking of swallow’s compass, but the effective results are the same; water attack push
This is one of the weakest ones ive seen lol
I love Time Mage, and while I don't think it's the safest bet there is something about the trailer that not a lot of people have mentioned so far. Not that I have seen, anywhere. The song not only starts with the word "time", but it's repeated throughout.
Corsair clicks the easiest for me with the hint, but I do also see where people are going with pictomancer. I think we also need to consider the caster job in relation to Krile, since they pretty much confirmed she's getting a job in 7.0. In that case I think pictomancer or something similar would be a good fit for her. Hell, when they teases in 6.4 that she would be coming with on the big adventure, I immediately thought they were teasing that she was gonna become, like, a Scribe or something similar.
It's entirely possible that the turtle shirt is teasing both jobs lmao and if so it works REALLY WELL for both Corsair and Painter.
But Krile wasnt a pictomancer... people confusing Krile with Relm.
@@Shiirow yes I'm aware, however I think at this point it's safe to say that FF14 Krile has grown far beyond the realm of FF5 Krile. She's her own character, and it would be wrong to bind her just because "FF5 Krile wouldn't do this"
I do honestly believe that the TMNT was so deliberately chosen to indicate both new jobs. The Turtle Tortuga indicating Corsair and the Artist names indicating Pictomancer. Not to mention, we didnt see Krile at all in the teaser trailer. Hiding her for the full showcase to show the new job. Reason being? In FF6, Relm the Pictomancer can equip the Cat Ear Hood to upgrade their Pictomancer ability, Sketch into Control or something like that. Who's magical, who wears a cat ear hood, whos missing from the trailer?
If they did actually plan it so thoroughly to tease both with one shirt, then that is some 4D level chess going on there. Corsair, regardless of what name it ends up as, is pretty much a given. WoL looks like hes straight up out of Pirates of the Carriebean, and theyve always dressed WoL up in job gear (Warrior, Dragoon, Monk, Samurai, Dark Knight, Paladin). You can see him having those belts on their outfit for storing flintlocks even.
I like the Corsair idea. The Onion Knight came to my mind with the variety of weapons, but the sailor theme seems more likely.
Onion knight should be a limited job
@@DozleZabi Maybe, depends on how it's implemented.
@@DozleZabi MCH uses a variety of weapons and isn't a limited job. Tbh I don't even know why stats are based on the gun, anymore lol. Reassemble takes a wrench to your gun, but Drill is its own separate machinery
I see the TMNT thing would mean Geomancer as caster DPS to oppose AST Healer from the AST Quest Line since one of the fights in SB, the last boss, was a Turtle Geomancer. The melee part would probably be Trickster because of Mikey. Trickster could probably work with Ninja.
Yea those were the two I instantly thought off as well, Corsair and Painter. It seemed really obvious to me that if they wanted to tease something using TMNT that painter would be something you could deduce, however if they are teasing melee first it would have to be something with the weapons, but I wouldn't know how they would make a weapon master class work. My only other guess is a dual-wielding class since 3/4 turtles dual-wield.
I think it's important to also consider the possibility that the WoL in the trailer might not even be a new job yet.
NOTE: I don't think this is the case at all, but I'm not dismissing it entirely until we know more.
Similar to how in the Shadowbringers trailer, he switched jobs various times until being a Dark Knight. He may still be a Paladin.
Consider the following:
1, That COULD be the Paladin Artifact Gear. It wouldn't be the first time we've had Tank gear that is more cloth/leather focused than metal. I highly doubt it is, but again. Not completely dismissing the idea.
2, He could be wearing the armor for whatever job is the new job, but just is still using a sword. He might throw his weapon aside, or it breaks, then he pulls out a new weapon from under his cloak and starts using that while also fully revealing the armor set.
3, His gear could just be attire for all classes, like some of the casual glamours you obtain later in the game. It wouldn't be the first time that the WoL in the trailers was seen wearing something that isn't job specific, or previously obtainable. Such as in the beginning of the Shadowbringers trailer, when he's an Archer. His attire may change after a certain point in the full trailer.
I get the feeling that the shirt hints more towards the fact that the new class would be using scouting gear as scouting in its current state is usable only with Rouge/Ninja.
And what happens to be on the shirt… Ninjas.
Well he did say we should think outside the box, but with how outside the box we think it might actually be so outside it goes back inside and it's just "ninja is ninja" or "green is green"
so far my favorite deep cut for corsair is "corsair is cyclops' dad, cyclops is a mutant", and also "the director for mutant mayhem is Jeff Rowe = boat = corsair"
The theory I liked the most is that the new caster would have something to do with the Kojin, a shaman or something spiritual.
Jobs across different Final Fantasy games have often varied in their abilities despite their name. Considering how proud Yoshi P was about the plants in the graphics update, I could see a re-imagining of Green Mage as a mage associated with plants. Give it a small heal and rez like Red mage and spell effects similar to Nophica and Green mage could easily have its own identity not linked to previous games outside of name.
The wildest theory I had was an arcane trickster type of rogue class because the turtles when first created were under MIRAGE comics at the time. My actual theory is it's a pirates vs ninja reference so we getting a pirate theme job
The turtles lived in a sewer. Therefore the next job is Poopmancer.
Brown Mage (POO)
I'm hoping it's Mystic Knight since it has the magic shell ability
yeah not going to happen, they already got rid of stone skin and protect, magic shell is the same thing.
@@Shiirow I don't think they are good to implement Shell just that it's a reference
I'm really hoping that thief branches off into Corsair, like summoner/scholar.
They would share the scout armor sets and the weapon would be the change I guess.but also they don't share levels like the other pair.
If not, it would be expected the job class unlocks at higher story levels and you'd be playing it at like 70-80.
Love the idea for both pictomancer and Geomancer.
I would love to see Geomancer. It would be a good fit for melee with magic (could even be melee with basic heal and rez, that would fun). It already exists in the game world and lore also. I love the idea of pictomancer and adding a ff crossover with Relm too! I'm trying not to speculate, but am very intrigued to see what they are!
Geomancer traditionally uses bells, so they'll have to do some creative voodoo to make it a melee (maybe not even use bells at all)
Another thing about turtles, Genbu in FFXIV is a Geomancer. So possibility for caster, but I 100% believe that the melee is corsair.
Pictomancer, and Corsair is my bet.
With that new zone also having painted mountains, a cool job tie in is already there. Plus Krile has never struck me as someone to pursue geomancy. She already used stone and wind magic presumably, so sticking with that wouldn’t make her as strong as she desires.
If it’s for the caster, the three I hear are 1. Pictomancer, because art and the turtles go hand and hand with the names. 2. Geomancer because the main turtle like being we see is the Kojin which the Far East and the Kojin do Geomancey in some form. And then, 3.
Time Mage. Cause Turtles Through Time. I want Time Mage so bad pleak
I love the idea of an artist class or a time mage yhise sound like theyd be amazing
Oh man I had so much fun at the fan fest!!! A friend and I drove 27 hours to be there and it was worth every second!
They also said that Krile will get a job change. It makes sense if Krile will could be a pictomancer
Relm is the only character in ff6 that can equip a cat ear hood so it fits.
It's obviously gonna be Necromancer. Definitely.
When Yoshi-P teased Red Mage, he wore a Scarlet Witch shirt. Dark Knight = Batman shirt. Those were easy, so he stepped up his game. Spider-Man shirt was Samurai, because the movie was directed by Sam Raimi, which sounds roughly similar to Samurai. New shirt is TMNT: Mutant Mayhem. Two of the big voice actors of the movie are Nicolas Cantu as Leonardo and Seth Rogen as Bebop. You take the Nic from Nicolas and the Ro from Rogen and you get Nicro, which is basically the same as Necro. It's absolutely clear that this is exactly what the shirt is supposed to show.
Plus, real-life necromancy was mostly popular in modern culture through Voodoo from Haiti and Louisiana, which are both part of what was at the time known as "The New World" (as in: "The Americas").
It all works out.
Been long waiting for a pirate themed class. Really hoping this is it finally. Preferably sword/pistol even with a sort of reverse Red Mage rotation. I can dream.
YoshiP also wore another shirt in a recent live letter with a drawn smiling cat with a few different icon looking pictures above it. With the "cat-earred hood" also being associated with Pictomancer in the past, I think it could be a likely job for Krile, who they've also mentioned previously as playing a big role in 7.0. It wouldn't surprise me to see both a Corsair/Pirate class -and- a Pictomancer/Artist class with the TMNT shirt playing into both in it's own ways.
The morphing one, ya know we have Transformation magic and so far only a couple of people have used it. It would be real cool if Krile used it. Magic that allowed her to stand on her own and be of use in any kind of situation.
TMNT shirt -> Master Splinter -> Who is a mutant rat -> Rats have generally thicker hairs -> Thicker hairs can also be named Coarse hairs -> Corsair
One thing that I feel is worth mentioning, in a lot of the previous cases of expansion reveals there is a job that is clearly shown in the trailer and then a second job hinted at through Yoshi's t-shirts. In a lot of these examples the t-shirt hint has nothing to do with the job in the trailer.
Some examples are: Sage was in the EW trailer but his t-shirt referenced Reaper.
Samurai was shown in the SB trailer but his t-shirt referenced Red Mage.
Gunbreaker was in the (initial) ShB trailer but his t-shirt referenced Dancer.
It has happened enough times that I feel it's probably fair to say the TMNT t-shirt might not be a reference to the job that Meteor seems to be in the DT trailer.
This is so wrong....
Literally wore a shirt representing samurai.
Dancer was in the ShB trailer.
@@desaranfenrir9295 you’re forgetting that the trailer is shown in parts with bits removed and he wears different t-shirts for different fanfests. In the initial reveals he wears a different t-shirt to what’s in the trailer. Admittedly ShB is maybe an exception because I can’t remember if Dancer was in the very first trailer or not. You can’t view the original chopped up trailers anymore.
@@TheSattocs I don't remember Yoshi wearing a t-shirt for Dancer. He wore a Bugs Bunny shirt to announce Viera, which was shown in the full trailer AS a dancer, but it was a tease for the race, not the job. Admittedly, I don't remember if he wore a different shirt earlier in that keynote, but I do remember the Bugs Tee pretty clearly.
@@TheMazrem as I said I can’t remember the ShB teases as clearly, it’s possible I got that one backwards. I can’t remember what was shown in the cutdown trailer and I can’t remember his t-shirts besides the Bugs Bunny hint you mentioned.
Addressing the examples in order:
- EW was a weird situation where we only had two Fanfest-equivalent events, the Announcement Showcase and the Digital Fanfest. Sage was fully revealed at the Announcement Showcase alongside its appearance in the teaser trailer, so it never had a shirt hint because it was revealed at the very first event of two.
- Samurai was not shown in the initial SB teaser trailer, which was just the clip of the WoL as a Monk fighting with Lyse in Rhalgr's Reach. No job in the trailer, and the shirt hinted at Red Mage. The Spiderman (Sam Raimi) shirt was at the next Fanfest, which hinted at Samurai revealed at the final of the three Fanfests.
- Gunbreaker was in the initial ShB teaser trailer, and his shirt hinted at Viera rather than any job. Gunbreaker was the job revealed at the next Fanfest in Paris (alongside Viera). I don't know if he wore a shirt to hint at anything there, but I've seen a few comments saying it was a Lion shirt at the Paris Fanfest (which would be a hint for Hrothgar); no confirmation of that from me.
All the turtles names are renaissance artists, Relm's father was a ninja and she was raised by a blue mage. That theory actually holds some water. I never tought of pictomancer as a 14 job but the more I do the more I'd love it to be a thing.
I think the "Green Mage" may be a conglomeration of multiple jobs, so lets say nature/Druid magic with beast master/Pictomancer thrown in. Plus if we think about it Erenville is with us (wearing green) and its possible its a job linked to him since has a expansive knowledge of plants and animals and may be a new trust (how often do Non Scion npcs get into trailers).
Green mage and Time mage combined together. It will be a caster support job similar to dancer that buffs others but has a lower personal DPS. Uses abilities like Shell and Haste on other party members. It will be the replacement DOT job as well. Their weapon will be a mace as that's traditionally been the green mage weapon and one not seen in XIV yet.
Prediction for posterity:
Corsair with Cutlas+Pistol, Scouting Gear. (Tortuga reference)
Geomancer with casting gear and bells weapons. (Green reference)
Went back to the trailer and if you pause a in the scene where the WoL is fighting Gulool Ja Ja (specifically a few seconds before the transition to Alisaie) you see the WoL holding a pistol in the same hand that the sword was in. It's a lil dark, but its definitely a shorter than the sword. Corsair confirmed.
How about these?
Caster Job: "Mystic Alchemist". Looking at "Donatello" and his inventiveness, the Mystic Alchemist could be a job that combines magical abilities with magical concoctions. This job might involve brewing potions, elixirs, and volatile mixtures that grant various buffs or debuffs. It could have abilities that create temporary magical circles for area-of-effect spells or even throw vials of potent magick substances to damage enemies.
Caster Job: "Mystic Technologist"
Also from "Donatello" from TMNT, who is known for his intelligence and use of various gadgets and technology. "Mystic" could be a magic-based job that focuses on manipulating and controlling the elements using gadgets, staffs, or magic-infused technology. The job might have abilities that involve summoning gadgets to deal damage or apply debuffs, and the theme could revolve around technology and elemental magic.
I am more stuck on Corsair for the melee with sword/handgun (sort of opposite of the Red Mage). So, Always in and then be able to have a little distance every now and then.
To me green mage is more of a buffer job like in its FFXII iteration, which would fit perfectly in FF14. It would be the bard of casters.
A buffer job for casters definitely seem possible indeed
I can't imagine the melee class being anything BUT corsair. How the WoL dresses and has his hair, the southern Americas, the Caribbean vibes, he has a one handed sword but clearly isn't wearing heavy armor, scouting gear would fit them, it's a previous FF class, and to top it all off, the 2 DPS in your team can be a ninja and a pirate trying to compete for top agro!
Yeah, the tortuga thing is also the one that feels the most likely to me. It's not *too* on the nose, but it's also not too many layers deep. I think this is still an original job in that it won't share a whole lot with the 11 corsair. It's probably spending most of its time in melee, and really only shares a pirate theme and possibly name.
It’s pictomancer because of the Turtle names are based off of famous painters
How much you want to bet the female voice at the end of the trailer will be a female Hrothgar
I bet the same.
I give it a fair chance.
Like Thordan said: "Furries shall be purged"
It’s not a female voice lmao it’s the same voice as the male viera at the beginning
@@bouldersmashing Idk though. I don't think the voice in the end really matches Erenville's, and also whoever is behind that voice is welcoming us "To my home. Tural." and as far as I know there have been no mentions of Vieras living on the New World, unless that's a piece of info we'll get along 6.5, or in 7.0 proper.
Somewhere, Yoshi-P is cackling, having chosen a shirt that somehow hints at every possible new job simultaneously
It will be a Corsair/Pirate with a Dual Wield Sword. Leonardo (BLUE Tuttle) is holding two swords in the t-shirt, and Latins country history was marked with navigations.
The "sword" from the trailer looks round, doesn't look like there is a sharp site or tip. And the fire dropping down from derplanders cape looks like a bullet. I bet the weapon is just the base for a elemental (fire?) blade that will ignite.
To kevin bacon this, hear me out.
The turtles are based on artists.
Artists use canvases to paint.
The earth is like a canvas for magic.
Geomancer!
Second guess is Weaponmaster, but that would be better as a limited job, one that could use skills from other classes and switch between them at will. (Sick idea imo)
Main thing to keep in mind is YoshiP's shirt usually only directly teases 1 of the 2 jobs being added at a time. I've seen other deep dives and I'm 100% convinced the melee DPS will be Corsair (or some similar class). The trailer has a decent amount of clues for that. However, I still think the shirt teases the magic DPS.
Interestingly enough, there's a hint in the game *currently* about the memetic rivalry between Ninjas and Pirates, which is part of my personal theories regarding the tshirt. If you pay attention during the unlock quests for Rogue (precursor to Ninja), they require that you cannot be a pirate because they're the ones who exist to keep the Pirates within the bounds of their laws, loose though they are.
I do NOT believe in the possibility of Pictomancer/Ink Mage because we already HAVE that with Arcanist. In point of fact, Ink Mage is the term used for Arcanists in the Heroes' Gauntlet dungeon in Shadowbringers.
I do, though, think that the tshirt does *double* duty in regards to also implying Geomancer because of the connection to the Kojin in the Ruby Sea.
And above all, I think Yoshi P and the rest of the dev team are laughing themselves sick up their sleeves watching us lose our minds with speculation and they're probably cataloguing ideas for future expacs.
Another supporting bit for corsair is the fact that the turtles are all dual wielders (except Donnie, who at least still uses a two-handed weapon).
A friend of mine made a really cool observation; TMNT and Final Fantasy were both originally released in December of 1987.
Something I wanna point out: We have another tease at potentially Pictomancer. What do I mean? Look at the picture for Urqopacha, the Machu-Picchu parallel. We see painted hills, which mirrors the actual IRL Painted Mountain in South America. This was artificially made. Combined with the points you said, I think it could genuinely work.
That fire drop that quick cuts to the fruit was probably morphing into a bullet and WoL was about to load pistol.
TMNT -> Turtles in Time -> Tortoise in Time -> Swallow's Compass -> Geomancer time manipulation artifact
I can dig it :)
While I agree Corsair is most likely, I did have an idea similar to the Sam Raimi/Samurai thing - but it didn't involve the shirt. Instead it was another person on stage: Phil Spencer. If we do a little rearranging of letters/sounds we get:
Phil Spencer -> Spel Phincer -> Spell Fencer, also known as Spellblade/Rune Fencer/Mystic Knight/etc. Fencer may make you think of RDM, but Corsair using a gun with magic bullets when we already have 2 gun jobs both using magic bullets... with this many jobs there's already going to be a bit of overlap no matter what. And as pointed out, even though Ninja uses Dexterity, it's very much a job that uses magic for most all of it's attacks. Actually almost all the jobs are that way, focusing aether/chi/whatever that school of training calls it into some type of attack - except Warrior (but let's be real, WAR just intimidates the ambient aether into submission).
Anyway, can't you just see Yoshi-P trolling us with that kind of a name switch like that?
Here's my smooth brain theory. The wol will be able to switch between 4 different jobs during combat.
Madness you say? So there are systems in place now that prevents it from being broken.
1. Blue mage sharing spell cooldowns. As people know, Blu has strong spells that share CD with each other. To keep players from using only specific spells all the time. Easy enough to have powerful buffs or debuffs share a global CD with each other.
2. Health does not reset changing jobs. Not sure if people noticed, but if you change from a non tank to a tank, your health is half or less at the start of a job change. So sneaking around jobs during a fight will require good timing.
What triggered this? The shirt never specifically meant jobs in general. Bugs Bunny shirt was a leak of viera being playable for shadowbringers. Also how streamlined the jobs are. What if this was a long game to not confuse players on rotation while changing jobs mid fight?
It was there the whole time. o_o
It just dawn on me waking up this morning that the t-shirt could be referring to Oracle because of the turtle shell
Pictomancer is probably the class depicted from the shirt.
Considering Relm's lore and the individual names of the TMNT, and even the art style of the film makes it completely plausible.
Also, though my personal opinion, everyone is a bit too focused on the TMNT shirt itself. It might be a 2 piece hint because before Nao-kun showed us the shirt, he said: "It's getting hot, let me take off this 'over shirt'".
The "over shirt" being the second hint here because it was popular in the 19th century. Anything happened in 19th century that was art related?
The Industrial revolution right? With that came the first electronics or mechanical devices. What were any of those devices that was art related?
The camera, which gave way to photography used to document the many civil wars that occurred back then.
Also, realism art evolved or produced impressionism (correct me if I'm wrong) during this time, and the art of TMNT is done in this format.
Related to this Nao-kun also said: "While you wait, try to imagine what jobs we have in store."
Either way, he may not have said it outright, but pretty close to it.
Green Mages were buffers and debuffers in past games. The issue with them as a new class is that most of the basic stuff they did is already being done by other mage classes; protect, shell, poison, bio. There are still some green magic left but I find it hard to envision their role unless they do a new vision of the class like they did with Sage.
Corsair and Pictomancer seem the most likely ones to me at the moment.
My theory is the pirate job will be called Mutineer, a term that usually applies to sailors. It comes from the french word Mutin, which sounds like mutant.
I believe Corsair is obvious, given how Meteor is designed in the trailer (its very much giving Will Turner in PotC) + the style of his one handed sword. Agree with a lot of the folks here saying that the shirt could have a double meaning, also referencing Pictomancer. I would LOVE to play both of these jobs!
My big brain theory is each turtle's color representing an element and we get Spell Fencer as melee or Elementalist for caster. My crazy theory is Corsair mixed with Spell Fencer to replace the gambling mechanics from XI, and in the trailer when that fire falls from the hood, the continuation of the scene is that fire falling on the sword and it lights up with a swing, gets dodged, but then whips out the gun. But realistically it's gonna be one or the other
I'd love for it to be both. The ultimate t-shirt hint - giving both jobs at once.
Well the pronunciation for turtle in Japanese is Kame so we are obviously getting a Super Teenage Ninja Saiyan and his Limit Break is a Kamehameha
I could see Beastmaster making some sense as a second limited job but there's absolutely no way it's a core job. It's the sort of thing that would just have too much variance.
On a different note, Time Mage is rolled into Astrologian so we're not getting Time Mage. Likewise, I'd discount Geomancer because we've seen that Geomancer in this setting is essentially the same as Astrologian.
I think Pictomancer is the most likely because the melee being some sort of pirate feels so obvious (though not guaranteed, I won't rule out being wrong) that having the shirt hint at the caster feels... more reasonable?
The original TMNT comic book studio was Mirage Studios. A mirage is a type of illusion. Thus, I think we are getting illusionist as the new caster dps class. Krile will be focused heavily upon in this expansion, so I think she will be the illusionist representative :)
Turtles = Turtles in Time = Pirate level = Corsair
I'm almost certain that the turtle t-shirt was a reference to geomancer. See Hell's Lid dungeon.
Well, as for my two cents, I REALLY think it's a hint at COR. Reason one being that pirates are an absolutely HUGE part of the game lore. Second reason, we are on an entirely new adventure, across the ocean no less, and are exploring a new continent we know little about. Third reason, they were talking about seeking a treasure: the fabled golden city. Cortez was a famous Spanish explorer that invaded the Aztecs looking for gold and the mythical city of gold, El Dorado. Also, in the trailer we see the protagonist using a sword without a shield. Currently, there aren't any jobs that can do that. It's also not a rapier like RDM uses nor a longsword like PLD uses. That alone is a big hint. Another thing to consider is that Leonardo of the TMNT uses two swords as his weapons. Many pirates used dual blades and are pretty well known for doing so. They could have cut the scene short where the protagonist is fighting the boss Mamool Ja (totally forgot his name) where he could potentially pull out a second hidden sword. While I think COR would be better suited as a ranged job, it is possible that they are renaming this job to something that implies pirates (who used light clothing rather than any kind of actual armor, which supports the scouting gear theory) but is also moved away from what we know as COR. However, SGE is absolutely NOTHING like previous SGE jobs in older FF titles sooo... But like you, I would absolutely love a job that uses a sword and pistol combo. That would feel so good and the combos would be so much fun.
As for the mage job... It's just a wishful hope on my part. Like, a really really big wishful hope, but... I am hoping they are making BLU a full job. Reason one being we are going to the New World, where the job originates from an indigenous tribe. Secondly, the 6.45 update to BLU was dismal at best (ONE Carnivale stage? THREE open world spells? NO other new content??) and they made it a point to say during the presentation that BLU will continue to be updated. I am not getting my hopes up, because the odds of this are abysmal to put it mildly, but it would make sense. As for a real hypothetical guess... we didn't see Krile in the trailer at all. Didn't they say they want to make her more of an active member of the scions and give her more visibility? It would then make sense for Krile to be this new caster job that we just haven't seen yet. If the shirt was a hint at both new jobs, there is a LOT of room for speculation as to what it could be. I am 99% certain it is not GEO, as it already exists in the game in the Far East as a healer job and is essentially the Far East version of AST. If they were to introduce GEO, it would either be as a healer or a limited job. Pictomancer is interesting, but I don't see it happening. It would be neat as all hell, but I don't see that being it. If Krile is this new job though, it would probably be something that suits her personality and would probably be something original like a Scribe that casts spells with words/chants. In any case, I am dying to see what they have up their sleeves. Long, long wait, but I'm ultra excited already
My favorite point in favor of Green Mage is that "Shell" is a Green Mage spell, and, well, turtles have shells lol
I agree about the future of brand new job classes. I'm seeing a lot of theories that implie that any new incoming jobs have to be strictly based off old ones, which clashes with how RPR and SGE have no real precedent, or how RDM has already borrowed a lot of the aesthetic of Swashbuckler and Corsaire combined with the classic red magic spell list, or how AST already borrows heavily from Geomancer which would make Geomancer irrelevant. My theories were:
Quartermaster/Collector: a Gilgamesh-inspired treasure hunting class that dual-wields/triple-wields multiple weapons in combat (i.e. the 4 ninja turtles each have unique weapons). The gear would be a floating arsenal bag with some of the weapons sticking out. I could see the class having both Gilgamesh and Nero influences, since a lot of Nero's costume design alongside his role as a combination researcher/engineer/archaeologist/multi-weapons specialist is very scouting gear coded. So we're talking big utility belts and satchels, maybe journals strapped to legs a la Indiana Jones and Nathan Drake (would fit the new continent we're going to), magitek scouter goggles like the ones Nero wears or maybe single-lens scouters like the Saiyans in DBZ, and it'd be super cool if the job artifact gear included a treasure hunter/explorer classic scarf with a cowl that matches Gilgamesh' iconic striped scarf pattern. This could also be designed to corner the pirate vibe a bit, more in the vein of sky pirate Balthier (and later Vaan).
Keyward: I thought of this as a third offshoot of Arcanist to match how Krile tried to become an Arcanist at one point int he story. Lore-wise, the job class tries to reexamine and explore how creation magick worked for the Ancients. TLDR another stand class. I like the idea of summoning/creating spectral beasts to fight on your behalf in mostly long melee phases, with burst phases of just raw magic output, like a reverse RDM. This would be an evolution of Beastmaster that ties into the most recent expansion narrative, what with Pandaemonium and what we know about the creatures they made there. But since you mentioned Pictomancer, I like that a lot more!
Other future job ideas: Ronin- A combination of Auron from FFX and Gosetsu. Basically a tank that uses massive odachi swords. Job gimmick could be building a gauge that can be expended on major short mit CDs or on damage buffs for burst windows. Cursebreaker: a phys ranged or meelee that uses chains and sealing magic like the keywards in Pandaemonium, would work more akin to BLM than other classes in terms its burst window in that the rotation is more about upkeep or balancing a gauge to maximize buffs and procs.
One of the Voice actors in the new TMNT movie is Shamon Brown Jr.. So my guess is a Shaman.
My entire theory for the 2 new jobs is:
The shirt is a hint to the Magical DPS, and hints toward Pictomancer.
While I feel we may end up having Spellblade as the Melee DPS, especially with all the connotations of FFX and FF6 within the trailer and some of the bits they showed off.
The first thing that came to my mind were the four weapons the turtles use. Leo uses what looks like samurai swords (SAM). Donny uses a long stick (DRG? LOL). Ralph uses two sai (NIN?). That leaves Micky, who uses NUNCHUCKS. So, perhaps the melee will be a Nunchuck wielder of some kind?
However, watching this and hearing the theories, pirate does make a lot of sense with how it shows the warrior of light on a ship, and using a sword to fight that double-sword beast. The ship somewhat looks like a pirate ship. The place in the distance he's headed to looks like it has other ships there as well. *shrugs*