Finally an excellent tutorial on character animation! worthy of cinema 4d! could please make a tutorial for rigging and animating a quadruped? so how did this! things are explained very well and easy to understand! thanks a million for doing these tutorials !!
right now lets say you wanted to add a jaw movement or the lower fin needed some form of animation, how could you go about adding another join, would you just add it straight to the hirachy then hand weight it? i thought that is what he was going to explain around 25 minutes but thats more about how to make custom animation from a pre set animation.
what a great video !! but may i ask you something ? i'm pretty new on this, may i ask how you make the Shark? which program you use to make that Shark? thanks 🙏
has this shark been sold for 299 dollars on turbosquid? If so, well done and I hope your hard work pays off realistically. Talented artists deserve it.
Character rigging question: What if you needed to adjust the weights (or however the deformers work) because something didn't bend correctly? Can they be adjusted? Can they be adjusted even after an animation has been done? Can they be added, adding a jaw to the shark rig for example? Thanks!
After putting the shark model into the binding panel, my shark did not animated...It is still not bonded with the mesh. I try another model and it is okay, but it did not work with some model as well. I can't find the reasons.
Extremely helpfull video tutorial and thank you very much! Now, in case we want to update our shark skeleton with more joints (eyes-back smaller fins or mouth) how we could connect them to cinema 4D cool autorig function to save hours or days hard working , can we manage this ?
I just watched this webinar and gonna watch it again probably, thank you SO much, this makes my learning curve less steep, vielen dank (i assume you are german?) !
wow,i never realized to animate this easily. but one question. all of this walk cycle are gonna make it walk all of the time. how can i make it stop in certain time? like i want the walk cycle start from frame 0-450. and from frame 450 until 500 it gonna stop. how can i do that?
the Last time i used Cinema 4D was in 2012 when R14 was Released , Damn when i watched that video i can tell you than C4D has come a long way and developed so many great features you guys are doing a Great job , but i would like to see a more advanced UI design , because it did not changed that much ;)
Genau DANACH habe ich gesucht. Absolut großartiges Video, dankeschön. Leider habe ich bei meinem selbst modellierten Hai nach dem Binden und beim abspielen der Animation seltsames Deformationen auf Bauch und den seitlichen Flossen. Der Kopf und der "Schwanz" sind ok, aber im Mittelteil des Bauches sieht es so aus, als würde die Haut in Stücke brechen und ungleichmäßig hervortreten. Ich kann leider kein Foto hier posten. Was kann ich da tun? Ich habe schon mit den Dynamics Werten rumgespielt, aber an den unschönen Verformungen ändert sich nichts.
Ich hatte beim ersten Versuch nur den Körper des Hais genommen und Gebiss und Augen waren separat und wurden nicht mitgebunden. Beim zweiten Versuch fügte ich den Körper, Gebiss und Augen zu einem Objekt zusammen und ging ihr Tutorial noch mal durch. Aber dort erschienen plötzlich die Deformierungen. Könnte das an den zugefügten Teilen zum Körper liegen?
I can't apply skin, I only see the skeleton. It's not clear at all how to do that. You start with a shark model but you don't explain how to make it appears. I followed you step by step but I can't have the same result, for example under the window "Binding" I don't have anything.
I had that issue at first and then wasn't certain how I got it to work but even following the steps my model collapses the moment I click 'animate' after binding.
I want to make a video using a real background and instead of human actors, I want to use dolls. Can this be accomplished? Can I get the dolls to act out the parts and move like real people?
Hey there I am working on an animation containing a fish who talks, still I am wondering what the best approach is for the rigging of the face. could you maybe share some tips for face rigging and the combination of the face rig with the general rig?
I'm confused I walked thru the steps as you laid them out and when I went to the animate of a salmon I've made, the lines of the rig move but the character mesh itself doesn't follow it's pattern, I'm not sure what I did wrong?
having an issue in r20 as soon as I hit animate the skeleton droops and I followed the tutorial as shown. I thought it was because I had too many poly's in my model so I reduced it to a low mesh but even then still had an issue with it collapsing.
i have never seen this types of tutorial before as you described everything possible. Thanks for this tutorial. will you please make a tutorial for real looking smoke,fire and water i really need to know this, if it already made share the link plz.
Hey everyone, i have a question. I tried to do the exact same, just with my own model. But when i click "animate" suddenly the whole spine is totally twisted. It also changes everytime i click anything, even if i select an object on the right side. And it also changes when i hit "reset pose". when i click the play-button, it kinda untwists, but the pectoral fins and the tail are hanging. The same thing also happens with a pre-riggend model when i unbind it and bind it again in the exact same pose. Does anybody knows what i'm doing wrong?
I've had the same issue. I rebuilt a model a few times and not sure if it was a bug. I got it to work by accident with a model I applied a UV baked map to and thought I would do the same on a low res mesh but then hit the same problem and I can't figure out where I'm messing up in the process. If you have found a solution I'd love to know.
i rigged the character as same as you but when i pressed the animate at 19:09 , whole thing messed up , i am new to rigging so if someone can tell me or guide me my problem it will be a massive help thanks
I'm trying to open it up as I type tNice tutorials. I'm lost right now and my opening screen looks notNice tutorialng like Nice tutorials. Can anyone help?
Hi there! Thanks so much for the tutorial. I had a quick question about how to change the orientation of the animation. I am trying to rig up a Killer Whale, so I need it to animate up and down as opposed to side to side. Would anyone know how to make that adjustment? Thanks so much!
Honestly, this program would be so much better if it didn't cost so much. Cinema R17 is 3,400 dollars. I mean, come on this program looks so much easier than Blender.
Thank you. Its good to see more videos on Character Animation. Would love to see more.
CGDreamsTutorials yeh defo I didn’t even know that cinema would make this spine for me if used a fish model ✌️✌️
This is EXACTLY what I was looking for and your step by step process is beautifully laid out. Thank you so much and much props!
Don't forget to increase speed to 1.5 before watching
Hey you're totally right, x1.5 sounds more normal than x1
hahahahh the same
I did it 2x
@@manyasyasman6272 1.75 here
lol same
Bạn yêu chia sẻ rất hay rất Tuyệt Vời tôi rất thích Cảm ơn bạn rất nhiều 🌹🌹👍
Best tutorial in its class ! Efficient and rewarding. And live ! Good job.
You are my life saver I was looking for this video for 1week now. To subscribe to this channel continue the good job
Finally an excellent tutorial on character animation! worthy of cinema 4d!
could please make a tutorial for rigging and animating a quadruped? so how did this! things are explained very well and easy to understand! thanks a million for doing these tutorials !!
Great Job, thanks for your share.
You Should include the shark obj and texture for this.
Awesome tut. How do we rig the Spider tho?
hit animate and wow, look at this, my binding freaked out and is now a ball of crap in the middle
right now lets say you wanted to add a jaw movement or the lower fin needed some form of animation, how could you go about adding another join, would you just add it straight to the hirachy then hand weight it? i thought that is what he was going to explain around 25 minutes but thats more about how to make custom animation from a pre set animation.
Thank you- How do I get those controls you have under controls? Mine is blank...Did it move somewhere else in S24?
what a great video !! but may i ask you something ? i'm pretty new on this, may i ask how you make the Shark? which program you use to make that Shark? thanks 🙏
i will have nightmares for weeks now...but great vide, really cool stuff!!
Start and stop for spider ? with a diferent stop position than walking ?
How to start and stop the walk? If a Character wants to sit on a chair and stand up and walk away?
has this shark been sold for 299 dollars on turbosquid? If so, well done and I hope your hard work pays off realistically. Talented artists deserve it.
should i learn 3Ds Max also or C4D is enough to learn for my 3D designs ?
Wow, love you.
Thnx... can you plz make a tutorial of Human animation with face animation also... it will be appreciated
Character rigging question: What if you needed to adjust the weights (or however the deformers work) because something didn't bend correctly? Can they be adjusted? Can they be adjusted even after an animation has been done?
Can they be added, adding a jaw to the shark rig for example? Thanks!
you can use the weight tool for that
you are the beeeest man
genius
After putting the shark model into the binding panel, my shark did not animated...It is still not bonded with the mesh. I try another model and it is okay, but it did not work with some model as well. I can't find the reasons.
Amazing tutorial thanks maxon
Extremely helpfull video tutorial and thank you very much! Now, in case we want to update our shark skeleton with more joints (eyes-back smaller fins or mouth) how we could connect them to cinema 4D cool autorig function to save hours or days hard working , can we manage this ?
here is link to the shark model on Turbosquid for those who are interested:
www.turbosquid.com/3d-models/c4d-great-white-shark/747862?referral=msurguy
Thank you! Und nochmal auf deutsch: Mega geil erklärt ich hab genau das gelernt was ich erwartet habe! Danke danke
I just watched this webinar and gonna watch it again probably, thank you SO much, this makes my learning curve less steep, vielen dank (i assume you are german?) !
wow,i never realized to animate this easily. but one question. all of this walk cycle are gonna make it walk all of the time. how can i make it stop in certain time? like i want the walk cycle start from frame 0-450. and from frame 450 until 500 it gonna stop. how can i do that?
So crazy !!! if you do it by hand
the Last time i used Cinema 4D was in 2012 when R14 was Released , Damn when i watched that video i can tell you than C4D has come a long way and developed so many great features you guys are doing a Great job , but i would like to see a more advanced UI design , because it did not changed that much ;)
Genau DANACH habe ich gesucht. Absolut großartiges Video, dankeschön. Leider habe ich bei meinem selbst modellierten Hai nach dem Binden und beim abspielen der Animation seltsames Deformationen auf Bauch und den seitlichen Flossen. Der Kopf und der "Schwanz" sind ok, aber im Mittelteil des Bauches sieht es so aus, als würde die Haut in Stücke brechen und ungleichmäßig hervortreten. Ich kann leider kein Foto hier posten. Was kann ich da tun? Ich habe schon mit den Dynamics Werten rumgespielt, aber an den unschönen Verformungen ändert sich nichts.
Ich hatte beim ersten Versuch nur den Körper des Hais genommen und Gebiss und Augen waren separat und wurden nicht mitgebunden. Beim zweiten Versuch fügte ich den Körper, Gebiss und Augen zu einem Objekt zusammen und ging ihr Tutorial noch mal durch. Aber dort erschienen plötzlich die Deformierungen. Könnte das an den zugefügten Teilen zum Körper liegen?
thank you. It was a pleasure. One of the best tutorial
Any idea how to change the movement from right-left to up-down, like a whale? ok i figured its in the Xpresso Editor
Im trying to rigg a snake but this dont work either with reptile or fish.
This was one awesome lesson, thank you very very much :)
I can't apply skin, I only see the skeleton. It's not clear at all how to do that. You start with a shark model but you don't explain how to make it appears. I followed you step by step but I can't have the same result, for example under the window "Binding" I don't have anything.
I had that issue at first and then wasn't certain how I got it to work but even following the steps my model collapses the moment I click 'animate' after binding.
I modeled a Shark for class last week. Perfect time to upload the vídeo 👍
My favorite things to model are dinosaurs, the problem I'm having now is UV unwrapping. Do you have any tips?
check up lynda.com , up running body paint 3d , he show you how to wrap , and he wrapped a dinosaur
And do you have your on RUclips Channel or a course to pay for ?
where can i find full course from rigging to animation using character and cmotion ?
great thanks for that! Very clear and articulate!
please any kind from c4d you are using in your project . I have c4d podcasting but a don't have all these option. thank it was very helpful for me.
Spider tutorial is very nice. Thanks
Great tutorial, keep up!
I want to make a video using a real background and instead of human actors, I want to use dolls. Can this be accomplished? Can I get the dolls to act out the parts and move like real people?
Thanks for this amazin' tut
awesome tutorial thx maxon
Hey there
I am working on an animation containing a fish who talks, still I am wondering what the best approach is for the rigging of the face.
could you maybe share some tips for face rigging and the combination of the face rig with the general rig?
very very helpful 👍
Love it, please make dragon animation, step by step
Can CMotion be mixed with manual animation?
I'm confused I walked thru the steps as you laid them out and when I went to the animate of a salmon I've made, the lines of the rig move but the character mesh itself doesn't follow it's pattern, I'm not sure what I did wrong?
having an issue in r20 as soon as I hit animate the skeleton droops and I followed the tutorial as shown. I thought it was because I had too many poly's in my model so I reduced it to a low mesh but even then still had an issue with it collapsing.
Can you provide a link to a shark model, please?
www.turbosquid.com/3d-models/c4d-great-white-shark/747862?referral=msurguy
did u found any free model for this ?
shark
very good perfect
i have never seen this types of tutorial before as you described everything possible. Thanks for this tutorial. will you please make a tutorial for real looking smoke,fire and water i really need to know this, if it already made share the link plz.
you are my hero
i can only move the first and the last dot of the fin, not thise in the middle which i really need to move for adjusting. Any help?
wow
please do more...
Could you share 3d shark model ?
awesome tutorial
My fish is not move it is fixed in one place I saw you use xpreeso in your video you not tell how to use that...
the problem I'm dont's showing control character rigging ? Please help me
can you give the link for shark model ?
Good tutorial! I used also Cinema 4D
This is so helpful!! Thank you so much for sharing!!
What can I do if my rigged human does a freaky move when I move the legs as a child from the Hips at 27:40? Please help me :D
Cool lesson. Thank you very much.
Hey everyone, i have a question. I tried to do the exact same, just with my own model.
But when i click "animate" suddenly the whole spine is totally twisted.
It also changes everytime i click anything, even if i select an object on the right side. And it also changes when i hit "reset pose".
when i click the play-button, it kinda untwists, but the pectoral fins and the tail are hanging.
The same thing also happens with a pre-riggend model when i unbind it and bind it again in the exact same pose.
Does anybody knows what i'm doing wrong?
I've had the same issue. I rebuilt a model a few times and not sure if it was a bug. I got it to work by accident with a model I applied a UV baked map to and thought I would do the same on a low res mesh but then hit the same problem and I can't figure out where I'm messing up in the process. If you have found a solution I'd love to know.
good stuff
no animation applied to the model, the shark doesnt move
how do you export an animations in R17? I need help, please.
AMAZING
Thanks a lot,your tutorial is very detailed. 谢谢。
i rigged the character as same as you but when i pressed the animate at 19:09 , whole thing messed up , i am new to rigging so if someone can tell me or guide me my problem it will be a massive help
thanks
same problem ...anyone please help
Thank you so much! Really good!!
how to scale the shark I tired my one it so width thing happen
I'm trying to open it up as I type tNice tutorials. I'm lost right now and my opening screen looks notNice tutorialng like Nice tutorials. Can anyone help?
thanks a lot
this was ultra helpful thank you
Hi there!
Thanks so much for the tutorial. I had a quick question about how to change the orientation of the animation. I am trying to rig up a Killer Whale, so I need it to animate up and down as opposed to side to side. Would anyone know how to make that adjustment?
Thanks so much!
Change the Rotation . H property in the Xpresso tag to Rotation . B
Doesn’t tNice tutorials program cost like 100$ ?
Mine twists when I hit the Animate button. Let me know if someone found the solution.
Wow thanks!
hello, i need some urgent help, trying my best to rig a turtle in c4d r20. struggling, can you help me please.
good
cool
How to stop CMotion walk cycle?
2022?? Future Rapper??
plz make a bird rigging animation
Honestly, this program would be so much better if it didn't cost so much. Cinema R17 is 3,400 dollars. I mean, come on this program looks so much easier than Blender.
just get a cracked version, it's what alot of people have.
Yeah, but that is illegal so no thank you.
try aftereffects, they have part of cinema 4d built into it.
I know that, but After Effects is what it says in the name. It is designed for creating special effects. Plus, it still costs money.
Nice tutorials cheeks look like a dirt road that a car has driven over.
Dowload ?
are you really that lazy?
www.turbosquid.com/Search/Index.cfm?keyword=great+white+shark&max_price=0&min_price=0
"18:05-30; wieso eine doppelte Wichtung...Danke."
🦈
Ur German?
Bonzona Ja ist er
please rig for human