In regards to the sequence of events, based on what father told us: He created two books, red and blue, and placed their pages on other worlds for these books to become traps for "greedy people", his sons were curious about those books but he told them to stay away from them, propably because he knew those were traps and he didn't want to trap his own sons, Problem was, he didn't knew that his own sons would become those "greedy people", they traped him in green book by taking white page and then they finally opened blue and red books, as till father was around, they couldn't, thus, unknowingly trapping themselves inside them.
It's worth noting that you completed this game much faster than most people do, especially when Myst was new. I think Riven will have much more gameplay.
Yes, that guy is one of the developers! And thank you for playing this, I played the original myst in '93 and to see it in 3D and the extra story is amazing!
To explain the series of events, Atrus had written many linking books and kept them in his library on Myst, but was paranoid about someone getting onto the island and harming the books. As a precaution, he wrote two linking books- the red and blue books, but ripped six pages out of each book and hid them throughout different Ages (conveniently the Ages whose linking books hadn't been burned). Then he put the two books in his library on very ornate pedestals so that whatever thief happened to stumble into his library would be drawn to those books first and unwittingly be trapped in a broken link. He warned his sons never to touch those books and assumed that they were moral enough to listen to him. Unbeknownst to Atrus, his sons had become very corrupt and greedy, and after plundering each Age behind Atrus' back, they ripped a page out of Atrus' linking book to Myst, then lured him to D'ni so that he wouldn't be able to return to Myst. They then stole everything from each Age, then burned the library, and turned their attention to the red and blue books. They each linked to one, and became trapped in a sort of limbo-link, unable to link to the Age in the book (if there even is one) and unable to return to Myst. This is why we see a weird television static when talking to them and they seem to be standing in an empty room. These books are later called "prison books" and we'll see them again in the later games. Long story short, Atrus was a bad father who neglected his sons because he was too busy writing linking books to pay them enough attention. The two sons basically ran amok, pretending to be good boys when their father was around, then turning into sadistic monsters when he wasn't there which was 95% of the time. Myst III Exile is a direct example of what the sons did to many Ages.
I feel it's a bit unfair to say atrus was a bad father, behind the scenes he was terrified of his father escaping riven, but when Catherine was tricked into going there by sirus and achenar is when the whole series of events that you see the end result of happened, yes atrus did write a lot as they grew up but always with the fear of ghen hanging over him he wrote to basically figure out more about the art as his own knowledge was incomplete since ghen wasn't exactly good at the art. Atrus backstory is far more complex
@@rynnziolkowski4642 ultimately he's still a bad father tho. he's too indulgent and raised the boys COMPLETELY isolated on the island of Myst, forgetting that his own upbringing had at least Tiana to actively instill a moral core. Atrus's problem is that he doesn't understand people and is extremely easily manipulated (as we see in the books) and also he's forgetful and distracted by science. he tries, and ultimately learns to be a better father in his attempts to engage with Sirrus and Achenar later on, but it's a steep learning curve and he has to overcome his own habit of abandoning and never returning to old projects in order to do so (and he's still extremely easily manipulated lol).
There won't be a patreon video tomorrow, so there'll be a day off before the next one starts. Myst surprised me with its brevity and I didn't start the vote soon enough (though this double length episode didn't help I guess) and I'll be out of town tomorrow when the vote is coming to a close.
Tsk, these RUclipsrs and their breaks. They just want our money and don't want to put out the videos we want! We just want the angry revie.... wait, wrong channel.
"You will be greatly rewarded" Ah, no one evil ever said that, you must be friendly then :) I do wonder, as Keith allured, are they supposed to be obvious or is this game so old that those weren't clear red flags then?
That's not what happened. Keith just clicked the book then set it down, so we never saw the first and longest by FAR Sirrius cut scene, the one where he tells his whole story.
I didn't actually expect it to end so soon. I know that everyone might want something else, but I encourage all of the Patreons to vote in the next poll on Riven, so we can follow this story together. Assuming, of course, that there would be no problems with recording the game from 1997 :)
Thank you for the hours of enjoyment you have given me watching this play through, I played Myst when it first came out with my friend and it was, in those days lol , amazing and took ages(excuse the pun) to complete, I love how you describe all your thought processes as you go along. i have just started obduction on the VR, which is how I came to find your videos, really enjoyed this one and now going to watch the Riven one, thanks again :)
great to watch you play through this series I applaud your quick mind for figuring out the maze is selenitic so quickly, it took me ages the first time I played myst and when I finally figured out the directional sounds it was something I never forgot hope to see you play riven, if you do prepare yourself the puzzles are far more complex and involved with solving each leading you through the game
2:50: No, he said he _didn't_ murder his father, and that he was an innocent bystander. 3:20: That piece of paper has been sitting on that podium and hasn't been blown off by the wind? Suspension of disbelief is destroyed! 12:40: That's wine… 15:45: I'm pretty sure he's speaking the native language, here. 22:00 This is a weird glitch. 26:45: Yes, I think so. That's how they were traps. 30:25: Ypu've been gone for literally 20 seconds… 35:50: He put it there so you would notice it after he marked it up, instead of just telling you the thing verbally. 40:20: *Caution: Floor wet* 56:20: Great view of a couple trees.
Riven and Myst 3 are much longer than Myst, to say the least. That's okay though. Myst was a lot of people's introduction to puzzle games, there wasn't so much of a metric, or an expectation, for how long that type of game should be at the time.
I remember that those icon boxes in the middle of Myst island can be turned on and off. If you turn the correct icons on that relate to each corresponding travel book clue from the rotating tower it does something. But I forget what. I think the model ship in the bowl changes to something else.
Little known fact: There is a second image in the crystal viewer! You get it by using the crystal combination from the journal. I don't remember what the color combination was, but I remember it was obscure enough that I was quite surprised that it worked. I also don't remember what the image was.
Thanks for the entertaining game play. I hope you will go on to play Riven, since it's actually much better than Myst. Sure, it's only point and click but so much more fun. Myst 3 Exile and Myst 4 Revelation are also really good, with a more "modern" 3D look. Unfortunately they're not available on GOG or Steam, which sucks so bad. Shame on you Ubisoft! Myst 5...never really liked it.
It's too bad you missed the final speeches of S & A. The idea was to hear the story from all 3 perspectives and put the player in a dilemma about who to help.
Nice series - you got through it a lot faster than I did! That said, you might want to check out the Starry Expanse project if you're interested in Riven. :)
There was a great walkthrough for Myst and Riven written as a story all the way back in 1995. It makes it very easy to understand the story of what's happening and has happened. The orginal site is long gone but fortunately the Wayback Machine has it web.archive.org/web/20061031052259/www.visi.com/~cpj1/myst/index.html
I just realized, it seems that you got the wrong message when you gave Sirrus the page from Channelwood. He's supposed to tell you a story about how Achenar burnt the books, Sirrus tattled on him to Atrus, and Atrus imprisoned them both in a fit of rage, and *then* tell you about the fireplace code, but instead you got the message that's supposed to play if you watch the first message, then come back without the last page.
It's because he clicked off of the red book real quick, accidentally skipping that message. When he re-opened it a moment later, it played the message Sirrus gives if you open the book again without bringing the final red page.
And the doughnuts, did you bring the doughnuts? Or the Easter eggs in this game? ;) Only time will tell for the first egg... I loved the Easter eggs they put into the original RealMyst and Riven as well as the journey with Spyder.
Probably lack of parental supervision, honestly. Atrus brought them to some of his tamer ages to play around in, often leaving them alone for days at a time. The people / things in those ages were almost invariably more primitive in some fashion, and so they found it easy to take advantage and be worshipped as gods. This is why Atrus is surprised that the residents of Channelwood bring him gifts and offerings repeatedly. They were probably conditioned to be slaves to the boys. In the Mechanical age, both boys had throne rooms and were allowed to tax the populace into poverty or simply torture, maim, and kill them on a whim. Catherine was around even less than Atrus, seemingly less-inclined to enter most Ages (which is expressed in several of the Age journals where she chooses to stay behind on Myst Island instead of coming with Atrus and the boys). And their one piece of extended family mentioned in this game is Atrus' father, who taught him the Art of writing linking books, but the man is clearly a problem because he's been imprisoned somewhere and is considered extremely dangerous now. All in all, they had no rolemodels most of the time and the freedom to play upon their darkest whims with little to no consequences.
Saving Catherine is indeed Riven, the other task Atrus says he might call upon you to perform. In fact the game starts exactly there in front of Atrus where this one ended (before they added Rime). Hope you get around to that game soon.
It's too bad this is the most recent version, it really shows in places that the least amount of work went into it. On the other hand, the first realMyst is now 17 years old.
I downloaded in May 2019 from iTunes. My version did not have the room under the dock leading to the space ship. I did get the code 2735 but could not punch it in! Anyone else experienced this? I got NO bonus age. Maybe they took it out?
Let me explain: no, there is no time, let me sum up: you're too impatient. You have repeatedly run past clues and controls, getting lost and not understanding where you haven't been yet. And you're not looking at the scenery, which is a joy in itself. In Riven, especially, you get a lot more information about the location if you look up and around, near and far. I realise that some of this is to avoid boring your viewers, but you could skip the bits where you write things down or draw a map. You did do a nice job with the mazerunner, solving it on the fly. No, I don't know why it's a yellow submarine either - maybe they were Beatles fans. If you'd paid more attention to the Mechanical Age rotation simulator, you'd have recognised the sounds right away, and solved that Age faster too. And PLEASE stop spoiling other games in your commentary. I have Obduction, having backed the Kickstarter, but don't have a computer good enough to play it on yet. I will do soon, and really don't want you telling me about things in that game just yet.
People are generally saying that I'm solving these games faster than they did at the time, so I'm going to say I'm doing just fine. It kind of just seems like you lack the self-awareness to understand that just because you know something doesn't mean someone else will immediately understand it. Games like Myst have totally abstract puzzle designs where the rules are re-written regularly. It's isn't Portal, where everything revolves around known variables. These games instead require you to innovate in order to discover most solutions. Innovating on demand is often a very hard thing to do, which is why the Myst games are often seen to be obtuse and nonsensical. You can't just accept that something won't be immediately obvious to me, so you have to search for these excuses where my supposed misconduct explains my lack of ability to perform like a walkthrough rather than a blind playthrough. What exactly is your goal here? I revisited a game that came out when I was barely stringing sentences together, I solved the game, I found the proper ending, and I enjoyed it. What's the point in looking at a finished playthrough and telling me that I enjoy games the wrong way and that I didn't appreciate Myst correctly? "I had fun." "No you actually didn't have fun. Go back and do it right."
Faster is not necessarily better, is what I mean. Yes, you solved the game, and if that is all you were after, then good. And you had fun, which is also good. But by running everywhere you miss so much of the detail, the clues and the sights, that you get a very different experience from it. Certainly not the one that I got, when I first played it many years ago. Cyan's games reward careful exploration. Slowing down, even just a little, would help your viewers to get a better feel for what's around too. On the other hand, if you and your audience prefers fast play, then who am I to argue? I didn't comment until the end because I knew you would not read comments until then, so no point in doing it halfway through. And, although you didn't do it wrong in the sense that you got to a solution, you could have a bit more fun by trying some of the other, failing, endings, each of which has a video to go with it, starting from your last save.
Alan Dicey He finished the game at a good pace and enjoyed himself. I hope two years later you’ve grown up and realize what an asshole you sound like in these comments.
@@KeithBallardA If You Give Either Brother all of Their Pages Either One will Trap You in One of Their Books by ripping out all of The Pages so They are Both Evil in this Game
In regards to the sequence of events, based on what father told us: He created two books, red and blue, and placed their pages on other worlds for these books to become traps for "greedy people", his sons were curious about those books but he told them to stay away from them, propably because he knew those were traps and he didn't want to trap his own sons, Problem was, he didn't knew that his own sons would become those "greedy people", they traped him in green book by taking white page and then they finally opened blue and red books, as till father was around, they couldn't, thus, unknowingly trapping themselves inside them.
Atrus and Achenar are both played by Rand Miller. Sirrus is played by Rand's brother, Robyn. They are co-founders of Cyan and lead developers of Myst.
And their other brother Ryan is presumably camera-shy.
And Robyn is the one playing CW in Obduction.
It's worth noting that you completed this game much faster than most people do, especially when Myst was new. I think Riven will have much more gameplay.
It's likely because I've been playing dozens of games that just straight up use Myst's ideas.
@@KeithBallardA Achnear sounds like He is Speaking Klingon
Yes, that guy is one of the developers! And thank you for playing this, I played the original myst in '93 and to see it in 3D and the extra story is amazing!
To explain the series of events, Atrus had written many linking books and kept them in his library on Myst, but was paranoid about someone getting onto the island and harming the books. As a precaution, he wrote two linking books- the red and blue books, but ripped six pages out of each book and hid them throughout different Ages (conveniently the Ages whose linking books hadn't been burned). Then he put the two books in his library on very ornate pedestals so that whatever thief happened to stumble into his library would be drawn to those books first and unwittingly be trapped in a broken link. He warned his sons never to touch those books and assumed that they were moral enough to listen to him. Unbeknownst to Atrus, his sons had become very corrupt and greedy, and after plundering each Age behind Atrus' back, they ripped a page out of Atrus' linking book to Myst, then lured him to D'ni so that he wouldn't be able to return to Myst. They then stole everything from each Age, then burned the library, and turned their attention to the red and blue books. They each linked to one, and became trapped in a sort of limbo-link, unable to link to the Age in the book (if there even is one) and unable to return to Myst. This is why we see a weird television static when talking to them and they seem to be standing in an empty room. These books are later called "prison books" and we'll see them again in the later games.
Long story short, Atrus was a bad father who neglected his sons because he was too busy writing linking books to pay them enough attention. The two sons basically ran amok, pretending to be good boys when their father was around, then turning into sadistic monsters when he wasn't there which was 95% of the time. Myst III Exile is a direct example of what the sons did to many Ages.
I feel it's a bit unfair to say atrus was a bad father, behind the scenes he was terrified of his father escaping riven, but when Catherine was tricked into going there by sirus and achenar is when the whole series of events that you see the end result of happened, yes atrus did write a lot as they grew up but always with the fear of ghen hanging over him he wrote to basically figure out more about the art as his own knowledge was incomplete since ghen wasn't exactly good at the art. Atrus backstory is far more complex
@@rynnziolkowski4642 ultimately he's still a bad father tho. he's too indulgent and raised the boys COMPLETELY isolated on the island of Myst, forgetting that his own upbringing had at least Tiana to actively instill a moral core. Atrus's problem is that he doesn't understand people and is extremely easily manipulated (as we see in the books) and also he's forgetful and distracted by science. he tries, and ultimately learns to be a better father in his attempts to engage with Sirrus and Achenar later on, but it's a steep learning curve and he has to overcome his own habit of abandoning and never returning to old projects in order to do so (and he's still extremely easily manipulated lol).
There won't be a patreon video tomorrow, so there'll be a day off before the next one starts. Myst surprised me with its brevity and I didn't start the vote soon enough (though this double length episode didn't help I guess) and I'll be out of town tomorrow when the vote is coming to a close.
Have a nice day!
Tsk, these RUclipsrs and their breaks. They just want our money and don't want to put out the videos we want! We just want the angry revie.... wait, wrong channel.
Colonel RPG Wow, I didn't expect you to see here :)
The reason Catherine goes on about riven is, if I remember correctly, it's where she was born.
"You will be greatly rewarded"
Ah, no one evil ever said that, you must be friendly then :)
I do wonder, as Keith allured, are they supposed to be obvious or is this game so old that those weren't clear red flags then?
Great series! Though I'm a bit disappointed you missed out on all the different bad endings. Those are half the charm of Myst (and Riven)
My favorite is when you don't bring the white page. Just welp now we can be here together. Forever. Excuse me while I ignore you and Write!
I loved this playlist! Every minute of it.
Thanks for playing it, Keith, and thanks for being kind to this old beloved masterpiece.
lmao @ "yeahhh thanks for everything. uhhh there's the exit btw" -Atrus
That's not what happened. Keith just clicked the book then set it down, so we never saw the first and longest by FAR Sirrius cut scene, the one where he tells his whole story.
I didn't actually expect it to end so soon. I know that everyone might want something else, but I encourage all of the Patreons to vote in the next poll on Riven, so we can follow this story together. Assuming, of course, that there would be no problems with recording the game from 1997 :)
This was an AMAZIN' Adventure!
Thank you for the hours of enjoyment you have given me watching this play through, I played Myst when it first came out with my friend and it was, in those days lol , amazing and took ages(excuse the pun) to complete, I love how you describe all your thought processes as you go along. i have just started obduction on the VR, which is how I came to find your videos, really enjoyed this one and now going to watch the Riven one, thanks again :)
great to watch you play through this series I applaud your quick mind for figuring out the maze is selenitic so quickly, it took me ages the first time I played myst and when I finally figured out the directional sounds it was something I never forgot hope to see you play riven, if you do prepare yourself the puzzles are far more complex and involved with solving each leading you through the game
Blew right through it man! Excited to binge this series.
2:50: No, he said he _didn't_ murder his father, and that he was an innocent bystander.
3:20: That piece of paper has been sitting on that podium and hasn't been blown off by the wind? Suspension of disbelief is destroyed!
12:40: That's wine…
15:45: I'm pretty sure he's speaking the native language, here.
22:00 This is a weird glitch.
26:45: Yes, I think so. That's how they were traps.
30:25: Ypu've been gone for literally 20 seconds…
35:50: He put it there so you would notice it after he marked it up, instead of just telling you the thing verbally.
40:20: *Caution: Floor wet*
56:20: Great view of a couple trees.
I've watched all the puzzle games keith puts out. But I'm becoming a patreon sub just to vote for Riven and all the other myst games!
Riven and Myst 3 are much longer than Myst, to say the least. That's okay though. Myst was a lot of people's introduction to puzzle games, there wasn't so much of a metric, or an expectation, for how long that type of game should be at the time.
The mist in that "Lovecraft hallway" from the last region was a nice touch. Great series, cheers for putting it together! :)
Well myst is over.
I can't wait to watch u play riven and the rest.
I remember that those icon boxes in the middle of Myst island can be turned on and off. If you turn the correct icons on that relate to each corresponding travel book clue from the rotating tower it does something. But I forget what. I think the model ship in the bowl changes to something else.
Little known fact: There is a second image in the crystal viewer! You get it by using the crystal combination from the journal. I don't remember what the color combination was, but I remember it was obscure enough that I was quite surprised that it worked. I also don't remember what the image was.
He took a photo of the journal page showing the 4 crystal shapes
Thanks for the entertaining game play. I hope you will go on to play Riven, since it's actually much better than Myst. Sure, it's only point and click but so much more fun. Myst 3 Exile and Myst 4 Revelation are also really good, with a more "modern" 3D look. Unfortunately they're not available on GOG or Steam, which sucks so bad. Shame on you Ubisoft! Myst 5...never really liked it.
They're up now!
It's too bad you missed the final speeches of S & A. The idea was to hear the story from all 3 perspectives and put the player in a dilemma about who to help.
Nice series - you got through it a lot faster than I did! That said, you might want to check out the Starry Expanse project if you're interested in Riven. :)
The main point of Rime is to connect Myst and Riven more closely together.
There was a great walkthrough for Myst and Riven written as a story all the way back in 1995. It makes it very easy to understand the story of what's happening and has happened. The orginal site is long gone but fortunately the Wayback Machine has it web.archive.org/web/20061031052259/www.visi.com/~cpj1/myst/index.html
Wow, an actual way back machine link / non-approved link survived YT deleting them all! Amazing.
Why did Atrus link to his desk rather than behind the Stranger? He obviously used the same green book.
You fucked up by accidentally clicking away from the red book that first time. Sirrus gives his entire side of the story.
If I recall correctly, I saved the game before feeding a page to a book because it would only play the message once
Awww, he missed the sort-of-whales....
I just realized, it seems that you got the wrong message when you gave Sirrus the page from Channelwood. He's supposed to tell you a story about how Achenar burnt the books, Sirrus tattled on him to Atrus, and Atrus imprisoned them both in a fit of rage, and *then* tell you about the fireplace code, but instead you got the message that's supposed to play if you watch the first message, then come back without the last page.
It's because he clicked off of the red book real quick, accidentally skipping that message. When he re-opened it a moment later, it played the message Sirrus gives if you open the book again without bringing the final red page.
When he went to Stoneship age he only brought one page back. I didn't see him go back for the other page unless he did it off camera
32:13 try going to D'ni without the white page. In realMyst he just seems sad but in the original he slams the table and basically is pissed off
My favorite games..Myst, Riven and Exile!!! Riven is the GOAT!!!
And the doughnuts, did you bring the doughnuts? Or the Easter eggs in this game? ;) Only time will tell for the first egg...
I loved the Easter eggs they put into the original RealMyst and Riven as well as the journey with Spyder.
One of the biggest mysteries to me is what went wrong with both boys that they turned out the way they did.
Probably lack of parental supervision, honestly. Atrus brought them to some of his tamer ages to play around in, often leaving them alone for days at a time. The people / things in those ages were almost invariably more primitive in some fashion, and so they found it easy to take advantage and be worshipped as gods. This is why Atrus is surprised that the residents of Channelwood bring him gifts and offerings repeatedly. They were probably conditioned to be slaves to the boys. In the Mechanical age, both boys had throne rooms and were allowed to tax the populace into poverty or simply torture, maim, and kill them on a whim. Catherine was around even less than Atrus, seemingly less-inclined to enter most Ages (which is expressed in several of the Age journals where she chooses to stay behind on Myst Island instead of coming with Atrus and the boys). And their one piece of extended family mentioned in this game is Atrus' father, who taught him the Art of writing linking books, but the man is clearly a problem because he's been imprisoned somewhere and is considered extremely dangerous now. All in all, they had no rolemodels most of the time and the freedom to play upon their darkest whims with little to no consequences.
Saving Catherine is indeed Riven, the other task Atrus says he might call upon you to perform. In fact the game starts exactly there in front of Atrus where this one ended (before they added Rime). Hope you get around to that game soon.
I should add that, for Riven, at least with ScummVM, OBS and FFSplit both record the game fine in my experience.
Why did he change his pronunciation of Sirrus all of a sudden?
Nothing happens if you put the color code into the aurora machine at the top?
Isn't there a photo tool? did you even save the game before going into the green book?
Thank you for the Mist, and have a good day, and save trip. Chirp
Well, that was a journey. I prefer Syberia's story slightly more compared to this. But I prefer Myst's art style.
It's too bad this is the most recent version, it really shows in places that the least amount of work went into it. On the other hand, the first realMyst is now 17 years old.
finale
How did you keep mixing up the brothers, even to the end?
Asking "how" only really makes sense when someone does something impressive. Screwing up is quite easy and shouldn't really need an explanation.
Keith Ballard That is true.
I want to carve these words into a courthouse wall somewhere....
Is that the final?
13:45 fuckin WHAT
I downloaded in May 2019 from iTunes. My version did not have the room under the dock leading to the space ship. I did get the code 2735 but could not punch it in! Anyone else experienced this? I got NO bonus age. Maybe they took it out?
Was it _real MYST,_ or just _MYST?_
Keith are you secretly Aknar?
Let me explain: no, there is no time, let me sum up: you're too impatient.
You have repeatedly run past clues and controls, getting lost and not understanding where you haven't been yet. And you're not looking at the scenery, which is a joy in itself. In Riven, especially, you get a lot more information about the location if you look up and around, near and far.
I realise that some of this is to avoid boring your viewers, but you could skip the bits where you write things down or draw a map.
You did do a nice job with the mazerunner, solving it on the fly. No, I don't know why it's a yellow submarine either - maybe they were Beatles fans. If you'd paid more attention to the Mechanical Age rotation simulator, you'd have recognised the sounds right away, and solved that Age faster too.
And PLEASE stop spoiling other games in your commentary. I have Obduction, having backed the Kickstarter, but don't have a computer good enough to play it on yet. I will do soon, and really don't want you telling me about things in that game just yet.
People are generally saying that I'm solving these games faster than they did at the time, so I'm going to say I'm doing just fine. It kind of just seems like you lack the self-awareness to understand that just because you know something doesn't mean someone else will immediately understand it.
Games like Myst have totally abstract puzzle designs where the rules are re-written regularly. It's isn't Portal, where everything revolves around known variables. These games instead require you to innovate in order to discover most solutions. Innovating on demand is often a very hard thing to do, which is why the Myst games are often seen to be obtuse and nonsensical. You can't just accept that something won't be immediately obvious to me, so you have to search for these excuses where my supposed misconduct explains my lack of ability to perform like a walkthrough rather than a blind playthrough.
What exactly is your goal here? I revisited a game that came out when I was barely stringing sentences together, I solved the game, I found the proper ending, and I enjoyed it. What's the point in looking at a finished playthrough and telling me that I enjoy games the wrong way and that I didn't appreciate Myst correctly?
"I had fun."
"No you actually didn't have fun. Go back and do it right."
Faster is not necessarily better, is what I mean. Yes, you solved the game, and if that is all you were after, then good. And you had fun, which is also good.
But by running everywhere you miss so much of the detail, the clues and the sights, that you get a very different experience from it. Certainly not the one that I got, when I first played it many years ago.
Cyan's games reward careful exploration. Slowing down, even just a little, would help your viewers to get a better feel for what's around too. On the other hand, if you and your audience prefers fast play, then who am I to argue?
I didn't comment until the end because I knew you would not read comments until then, so no point in doing it halfway through. And, although you didn't do it wrong in the sense that you got to a solution, you could have a bit more fun by trying some of the other, failing, endings, each of which has a video to go with it, starting from your last save.
Alan Dicey He finished the game at a good pace and enjoyed himself. I hope two years later you’ve grown up and realize what an asshole you sound like in these comments.
@@KeithBallardA If You Give Either Brother all of Their Pages Either One will Trap You in One of Their Books by ripping out all of The Pages so They are Both Evil in this Game