Empire of the Sun Opening Strategy

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  • Опубликовано: 7 фев 2025
  • Empire of the Sun opening theory covers the start of a 1942 campaign scenario.
  • ИгрыИгры

Комментарии • 56

  • @brunswicklord6365
    @brunswicklord6365 6 месяцев назад +2

    I have Empire of the Sun on pre order. Zatu games in the UK think they will be shipping around early October 2024, so I am using the time until I get it on the table to discover more about the game and try and learn how to play the game. Listening to the designer is a great way to start.

  • @roshermans
    @roshermans 11 лет назад +9

    Love this idea Mark. I'm a visual learner so these videos make games much easier for me to pick up and get going. Keep'em coming.

  • @apostateant
    @apostateant 5 лет назад +4

    Thank you for doing this, Mark. Really appreciate the insight into the opening and just general strategy associated with some of the cards.

  • @RobertGoodin
    @RobertGoodin 11 лет назад +2

    nice video. I've got this on pre-order,and it is now wanted even faster.

  • @belleisleguy
    @belleisleguy 6 лет назад

    Great video, Mark. I discovered EotS after playing your South Pacific game from C3i. I really enjoyed SP! I’ve got an order in for EotS with GMTs next printing.

  • @lucasbbrooks
    @lucasbbrooks 9 лет назад +1

    Great video! This reprint cannot print soon enough. Thanks!

  • @pastafarian7779
    @pastafarian7779 4 года назад

    Great video Mark. Really looking fwd to playing this.

  • @johnsmales9691
    @johnsmales9691 11 лет назад +3

    Really enjoying your presentation style and designer insight into this classic game. Your reaction to twin Tokyo Express cards was worth the price of admission. Nice touch to
    mention Messieurs MacGowan and Simonitch in the discourse--EOTS was a great accomplishment for all involved in bringing it to publication. I consider it a prized part of my collection. Hopefully the GMT P500 2nd edition will be realized in the near future. I support the nomination of FTP as an excellent candidate for your next foray; looking forward to more of these tutorials.

  • @adamwright9517
    @adamwright9517 6 лет назад +1

    Just got out my first edition again. Now rereading the rules!

  • @adaly1854
    @adaly1854 11 лет назад +1

    Thank you very much Mark. Please do more :)

  • @usapatriot4163
    @usapatriot4163 11 лет назад

    Great video! Very well done. Look forward to more.

  • @mikeellios5626
    @mikeellios5626 6 лет назад

    nice video of an complex game, good explaining and presentation

  • @consimworld
    @consimworld 11 лет назад +2

    Job well done, Mark!

  • @albertociampichetti3585
    @albertociampichetti3585 11 лет назад +1

    great idea and a wonderfull video! I really enjoy it. I hope to see others, maybe on different subject (how about a GBOH?)

  • @DirtyWienerDog
    @DirtyWienerDog 10 лет назад

    Can't wait for the next printing to finish!

  • @wartable
    @wartable 6 месяцев назад

    I wish the actual game had different sized counters for ships (big) and air (small) and had a larger map.

  • @NapoleonsTriumph
    @NapoleonsTriumph 11 лет назад +1

    Excellent video. l now want this game.

  • @cschulzke26
    @cschulzke26 4 года назад +1

    I want the larger scale version of the map and counters. :-)

  • @icitrom
    @icitrom 4 года назад

    Great video. Not repetitive. It looks as if you've played this game a few times. :-)

  • @LPGamble
    @LPGamble 10 лет назад

    FYI this video signed me up for the current P500. It really makes a difference seeing game mechanics.

  • @Threedog43
    @Threedog43 11 лет назад

    I'm really glad to have this as I think my girlfriend got me Empire of the Sun for Christmas.

  • @Nortifax
    @Nortifax 11 лет назад +1

    Very interesting, thanks!

  • @pabloklinkisch2369
    @pabloklinkisch2369 11 лет назад +1

    Impressive!
    Thanks a lot Mark, that's a lot of work!!
    And I think your dice hate the Japanese ;)

  • @davidd.3213
    @davidd.3213 5 лет назад

    Wonderful game, thanks to you mate

  • @taejunchang9387
    @taejunchang9387 8 лет назад +1

    Thanks Mark. Now I can use those strategy to beat my brother. He always beat me.

  • @johnbrown7858
    @johnbrown7858 5 лет назад

    This looks like a great game. It also looks very complicated. I don't know about this one. We shall see.

  • @horrido666
    @horrido666 9 лет назад +2

    Great video. Are the hi resolution graphics files available so we can pimp our games too?

  • @ScottGrimsley-t6t
    @ScottGrimsley-t6t 5 месяцев назад

    in the attack on Tarakan is there a reason that the critical hit (natural 9) rolled by the Dutch unit did not cause a step loss and thus eliminate the attacking Japanese 19th Army? I looked through the rules and could not find an exception to rule 9.2.6. I know it is ridiculous to think this could happen in real life, but I wanted to see what in the rules precludes it.

  • @michaelneubauer6886
    @michaelneubauer6886 9 лет назад

    Mark, wonderful video. Just got the new EOTS and it is set up on my table. Sorry I missed you at Consimworld last week, it would have been a pleasure to introduce myself. I have a tactical question for you: Would the allies have been better off in retrospect had they played the Arcadia card, placed ABDA HQ, and saved all those units in Australia from being attrited? Thanks and I look forward to digging into the solitiare rules.

    • @wjkitching
      @wjkitching 8 лет назад

      The games I have seen when the Allies play the ABDA card, is generally a good Japanese player will prioritize to eliminate the ABDA HQ before it can do any damage before the end of turn 2.. It seems to be a trade off like everything with this great game, if the Allies play ABDA they can gamble that the Japanese might have a weak opening hand which would cause them big problems and divert limited resources from other theatres. The game I just played ABDA was held as a future event card which turned out to be a good move as the Japanese had a ISR card on turn 3 which was neutralised by ABDA. Seems to depend on your opponent and the great variety of the cards.

  • @scottklewicki9283
    @scottklewicki9283 2 года назад

    I should clarify: Where did you get the larger 6' x 4' map printed and laminated. I prefer larger gaming maps. Thanks! Scott K.

  • @RJLNetwork
    @RJLNetwork 7 лет назад

    Hey Mark. Would you please do a 2nd edition of VG Pacific War? i actually played the strategic scenario as the Japanese and of course i didnt win it, but i was able to hold out till late 1944 until the initiative swung too far towards the Allies where i had pretty much had to call the game. The rules i make for the Strategic scenario is how long Japan can hold out until Allied initiative is too far gone the US way? GMT games, help this guy make a second edition of VG Pacific War. It would fly off your shelves!

  • @craigtower3527
    @craigtower3527 7 лет назад

    1:38:10 The cruiser has no chance to roll a 9? I double checked but maybe im missing something....I agree that naval AA is probably not strong enough but want to make sure I am not missing a rule

    • @wjkitching
      @wjkitching 7 лет назад

      You are right the cruiser cannot return fire. Rule 9.4 page 21 to do with air parity. The air unit attacked the cruiser from 2 hexes away, and with no air power the cruiser can only return fire in its own hex. This rule I guess is to show how vulnerable traditional naval ships had become to airpower early on in the war. If a Japanese ship had attacked the cruiser in the hex the cruiser was occupying, then the 9 a critical hit would have counted.

  • @michaelconfoy2862
    @michaelconfoy2862 11 лет назад

    Thanks

  • @abeheron
    @abeheron 11 лет назад +2

    Mark awesome idea... one for FTP planned? :)

    • @markherman50
      @markherman50 11 лет назад

      Great suggestion, I have a few more to do for EoTS, but based on your suggestion I will do a few in the near future. Thanks for the support.
      Mark

    • @abeheron
      @abeheron 11 лет назад

      Mark Herman Awesome... and great for you to do this. Btw, I wonder do you have play doing the Dec 41' turn? Or is it better to just start with the 42' after the initial strike (this is how I prefer to play).

    • @johnsteidl293
      @johnsteidl293 11 лет назад +2

      Erez Ben-Aharon The '42 start allows you to dive right into the game without having to plan out the Japanese IAI operation. That operation can be time consuming and challenging for a new player. Once you have some experience with the game, it's a lot of fun as the JP to try various options for IAI. And it's definitely possible for the JP to have a somewhat stronger opening by starting in '41 - but only when you have some idea what you're doing!

    • @markherman50
      @markherman50 11 лет назад +1

      John Steidl Excellent points, totally agree.

  • @LagunaDSWtOR
    @LagunaDSWtOR 9 лет назад

    Error in resolving the air attack on Kwajalein, no?
    Shouldn't the 4-8 CL in the hex take the critical hit instead of the 10-10 air unit?

    • @franciscocolmenares1114
      @franciscocolmenares1114 9 лет назад

      LagunaDSWtOR I suspect Mark overlooked this when explaining the air attrition strategy

  • @abesapien9930
    @abesapien9930 5 лет назад

    Hi! How do you even begin to design a historical boardgame of this magnitude? I am a boardgame designer/publisher that has done a few Kickstarter campaigns, but with my games, I have the luxury of starting with a blank slate. This seems utterly daunting. Do you take research from other war games of this theatre, or did you start entirely from scratch?

  • @scottklewicki9283
    @scottklewicki9283 2 года назад

    Where did you get the map printed and laminated?

  • @satarello
    @satarello 4 года назад

    maybe some company make this game in digital version

  • @taejunchang9387
    @taejunchang9387 8 лет назад

    I mean "beats me"

  • @desnelson815
    @desnelson815 4 года назад

    How does the game play solitaire?

    • @paulzrimsek9013
      @paulzrimsek9013 4 года назад

      Better than you'd expect for a card-driven game. It comes with a solitaire "bot" consisting of a set of flowcharts and a separate rulebook explaining their use, which plays a reasonable game. The bot is also a good training aid when you're learning the game, as you can use it as a "chief of staff" to offer advice on your own strategic choices.

  • @robertxerxes1932
    @robertxerxes1932 6 лет назад +1

    The strongest point of this game is unlocking your units under specific HQs by use of cards. It so much simplifies turn flow. Wonder if it was inspired by Hearts of Iron computer game.

  • @wjkitching
    @wjkitching 6 лет назад

    Why not put Enterprise CV on Port Moresby post battle 1.49.30, then allies able to put HQ and some reinforcements on New Guinea due to their air parity.

  • @denleemel
    @denleemel 4 года назад

    Too complex for me.

  • @brentzthompson7621
    @brentzthompson7621 7 лет назад +2

    Presentation is often herky-jerky, with the presenter lost as to which phase he is in and what to say next. Somewhat irritating.

  • @misomiso8228
    @misomiso8228 7 лет назад

    Good video bu honestly very long.
    Try and keep videos to 7-14 minutes