Me creerás si te digo que jugué este mod debido que me gustó mucho la dificultad que mostraste en estos vídeos? Literalmente siendo tan veterano en don't Starve, este mod hace que sienta de nuevo ese reto que antes sentía y muchas cosas que cambia en este mod que hace que se vuelve muy cómodas a la hora de jugar. Me estoy pasando este mod con Maxwell por lo cual es más desafío y me encanta. Gracias por mostrar estos gameplays y las estrategias que son muy buenas ❤.
It's been nice following your experience in the mod, INeedANames. If you wanna talk sometime about how/if we should adjust houndwaves if you choose to go through a Wormhole, feel free to discuss with us. It would be nice to address the wormhole strategy without completely neutering it as an option. Some things that I just thought of from the top of my head is like... hounds following you *through* the wormhole and jumping out the other side. That way the strategy has some merit (making distance, separating hounds, and keeping hounds coming from a single direction) without completely making the hounds abandon you like it is now. Plus seeing hounds come out the wormhole would be pretty surprising.
I have countless thoughts and ideas that I would love to share. And yes, I would be very interested in discussing them with you and your team. I was planning on making a christmas wishlist video or something along those lines but I never really had the time to. I can see myself making some kind of wishlist video after this series comes to an end too.
Another great video man! Some thoughts on events in this episode: 1. I believe the dreadstone helmet repairs faster when worn with the armor, but that would make you insane even faster. Also the nightmare creatures in this mod keep chipping at the repairing helmet which makes this item questionable at best when much cheaper alternatives are available. 2. I hate when mosling lighting burns my feathers so much :P I try to fight them away from the loot but sometimes forget about it. 3. I wonder if using Wigfrid's song which reduces weapon durability usage works with the weapon hooded widow claw, allowing you to get more loot...
I don't think shard armor can be good against frogs. The orbitals start rolling after several hits, but usually you do only one against a frog. Another problem with frogs in UM is that if you make a short break from fighing to restore health or to find a better position, new falling frogs that are not yet aggressive will eat meat from the ground. My way of dealing with them to get meat->eggs->gold was when playing Wixie and dealing AoE damage, then collecting the loot with lazy forager.
Can you post from now on without the random music? I would like to hear the original sound from the game, also I think the audience would prefer it that way too.
Oh yeah, it's no longer compromisin' time!
Me creerás si te digo que jugué este mod debido que me gustó mucho la dificultad que mostraste en estos vídeos? Literalmente siendo tan veterano en don't Starve, este mod hace que sienta de nuevo ese reto que antes sentía y muchas cosas que cambia en este mod que hace que se vuelve muy cómodas a la hora de jugar.
Me estoy pasando este mod con Maxwell por lo cual es más desafío y me encanta.
Gracias por mostrar estos gameplays y las estrategias que son muy buenas ❤.
It's been nice following your experience in the mod, INeedANames.
If you wanna talk sometime about how/if we should adjust houndwaves if you choose to go through a Wormhole, feel free to discuss with us. It would be nice to address the wormhole strategy without completely neutering it as an option. Some things that I just thought of from the top of my head is like... hounds following you *through* the wormhole and jumping out the other side. That way the strategy has some merit (making distance, separating hounds, and keeping hounds coming from a single direction) without completely making the hounds abandon you like it is now. Plus seeing hounds come out the wormhole would be pretty surprising.
I have countless thoughts and ideas that I would love to share. And yes, I would be very interested in discussing them with you and your team.
I was planning on making a christmas wishlist video or something along those lines but I never really had the time to. I can see myself making some kind of wishlist video after this series comes to an end too.
Another great video man! Some thoughts on events in this episode:
1. I believe the dreadstone helmet repairs faster when worn with the armor, but that would make you insane even faster. Also the nightmare creatures in this mod keep chipping at the repairing helmet which makes this item questionable at best when much cheaper alternatives are available.
2. I hate when mosling lighting burns my feathers so much :P I try to fight them away from the loot but sometimes forget about it.
3. I wonder if using Wigfrid's song which reduces weapon durability usage works with the weapon hooded widow claw, allowing you to get more loot...
So glad I have notifications on. another great video
Damn man, your videos are great, keep going!
I don't think shard armor can be good against frogs. The orbitals start rolling after several hits, but usually you do only one against a frog. Another problem with frogs in UM is that if you make a short break from fighing to restore health or to find a better position, new falling frogs that are not yet aggressive will eat meat from the ground.
My way of dealing with them to get meat->eggs->gold was when playing Wixie and dealing AoE damage, then collecting the loot with lazy forager.
Yeah it kinda sucked lol
Can you post from now on without the random music? I would like to hear the original sound from the game, also I think the audience would prefer it that way too.
I could do a poll on this. But I do have original sound in there; it's just turned down during the 8x sped up parts since it doesn't sound too good.