Scavs in general are way too accurate... I understand having a scav shooting at you for a long time, his accuracy will get better, but the bosses are always a bit ridiculous. (Aside from maybe Reshala sometimes.) They shouldn't just have obvious bot knowledge of where you are with inhuman response times. If they patrol your last known location that would be better, but of course we don't want them too easy. They just need to tweak it a bit so they don't acquire you so quickly.
Ghlukars (idk how to write that name xD) guards literally have aim not through walls/floors. A guard was tracking a player whilst he was on k buildings and the player was down in the food/technical crate bunker
Yes scavs are rlly strong and it doesnt feel right but imagine if bosses with this gear were killable easily it would be a loot farm not only for good players but even bad players could do it so idk just my opinion
Bsg should 100% implement a more dynamic random spawn system for PMC’s. I think it’s silly that if I’ve been playing the game for 5000 hours I can know roughly where everyone spawns and where I can catch them. Think it’s a bit silly for a game that’s supposed to be unpredictable. And don’t even get me started on streets. There’s a spawn cluster over next to the car extract where deadass 3-4 squads all spawn with in fighting distance of each other and one of the spwans puts you in a room where your only option for exit is shooting out a window. We ran a 5 stack on streets once and got that spawn, had to wait in there for a buddy to reconnect and the moment we shot out that window we were in a fight with a squad
I think everyone should have unique exits. Because the game wants to spawn everyone away from the exits everyone spawns in the same place and you know instantly where people are going if you know the map
that last dude saw what you did and told you to hold his fuckshot. i couldn't even be mad at that play seeing how you literally just did it to someone.
It's so funny how healing priorities got changed. People was crying on reddit because they lost limbs (there was no surgery in game yet) and BSG changed the order. Now it's not a big deal to lose limbs anymore, and it's still the same for no real reason. The original implementation was good.
No lol the game is so much better now. Yea it’s do much fun to spawn in with all your fresh gear, get shot once in the leg, then have to leave the map as soon as possible right? The surgery allows you to fix the issue but it also leaves you vulnerable as hell to follow up damage it’s a fair trade off and it allows us to play the game longer instead of just running home the minute we find ourselves wounded.
Killed the goons randomly at scav bunker while doing a scav run yesterday thinking they were pmc’s, didnt have the quest ofc, wouldnt matter anyways tho since it was a scav run. Prolly never gonna find them again
The spawns on Streets are so ridiculous. I've avoided this map so far for performance and sound, but when I look at how fast streamers hit opponents, there's another reason. How to encounter opponents after 10 seconds on the big map? But the spawns in Tarkov generally suck.
@11:45 I would classify Escape From Tarkov as a Multiplayer Hardcore Shooter with Looter Shooter Elements. The difference is in Looter Shooter the loot is procedurally generated, this is just partially true for Tarkov and only for the loot non PMCs spawn into the raid. Also Escape From Tarkov focuses more an "realism" and making your life difficult, doesn't it? Can't it be both? Sure but I still think the Hardcore Shooter part overweights the Looter Shooter similarities.
Kinda agree. Just because you can "loot" in a game and you have a gun doesn't mean it's a looter shooter, Tarkov is as much a looter shooter as sth like Rust or DayZ are. Personally I'd categorise tarkov as a Hardcore pvpve fps with survival elements
Inertia is actually OK for sprinting (turn speed while sprinting should be even slower, though). It makes sense. However, walking inertia is absolute ice skating garbage and is the main problem with this mechanic. If they increase ONLY the deceleration speed while walking, whithout touching anything else - the game would feel so much better and so much more responsive.
I’ve killed the goons everytime all three of them but never made it out of the raid I died to dehydration cause my torso was dead, I died to a scav ai one tapped me in the head 100+ meters out with 7mm buckshot, then I traded with big pipe after I killed the other 2 😢
you couldnt put the sight onto the GL because the sight was still on the mount, and the mount isnt compatible. you cant remove that sight from the mount in raid though
Bro ikr, I scaved customs looking for armor repair kits yesterday and found a looted PMC with Comtac 4's still on. Swear I found Tony's kill bc no one else is that psychopathic
@@TimmyInTarky --fixes blacked out arms and legs with surgery kit, while having blacked out arms --injects green syringe and suddenly heals gunshot wounds to full health --wraps bandage around to heal gunshot wounds to full
@@squidwardo7074 it wouldn’t? it’s a war zone and your job as a pmc is to get in gunfights? which is further influenced by needing to complete tasks for the traders in order to leave tarkov that require you to get into fights. Even still you can use voip to try and accomplish just that, it’s basically the whole reason voip exists.
It’s really just birdeye thats the fucking problem the other 2 are goons heavily armored goons but they still die. Goddamn birdeye literally 1 taps me from halfway across the map I’ve only managed to kill all 3 of these bastards 1 time over the last couple WEEKS of playing this game.
Realism sucks. Tarkov isn't remotely realistic in the first place. Stop using realism as an excuse for objectively terrible mechanics that make the game feel awful and slow.
I don’t get ya point bro? I’m literally saying I’d like to see videos of it. I don’t give a shit about your opinion on realism or what tarkov is. I think it would be a pisser to see people try go from sprint to stationary with a 60kg backpack on, that all, it ain’t that deep champ, Now go back to your kennel you mutt 👋
@@noscopesallowed8128 even if its over-taxing your hardware it shouldnt be giving you BSODs. i had something similar years ago and it turned out one of my memory sticks was faulty. maybe try running memtest.
@@triggered_tomato BSG is more or less dumb on programming AI. It's not that difficult to get some good examples and import them to your game, these aimbot+wallhack bots are straight from 1995. Give them a reason, put them homework, make them behave like any other player, even they could want to extract. I dont know It feels weird of how easy every game does It, and these ppl selling a 140€ game cant.
Was such a poorly executed premise to add goons the way they have - in theory it was exciting to have them but its just a big flop currently something more needs to be done
I think it’s fair but they show up a bit too frequently if you are by yourself and they catch you in a bad area you are literally dead you don’t have a snowballs chance in hell of winning a fight with all 3 of these fuckers if you get caught out in the open. I’ve managed to kill 2 of them getting caught out without nearby cover and the third always kills me. Over the past 2 weeks I’ve only managed to kill all 3 of these guys ONE time and that’s because the dipshits rushed me like a conga line when I was in really good cover. If they were fighting intelligently like they normally try to I would be dead. Without a friend or a sniper rifle these guys are a fucking menace to society.
Yo I had the sniper scav on the big tower outside skeleton and fortress fucking pinned on me he was in front right corner hard af to see and I kept moving around the building trying to get an angle ever single time I was able to sight him up not ads just me able to see him he was sending rounds my way I have the clips lol the AI is def not broken at all 😂😂😂 oh n my helmet saved my life from him bc he did dome me!
This game is made by Russians who absolutely love hardcore realistic games and what we have been asking for for years, the more realistic this game is the better it is, all this running while wearing so much gear is not realistic needs to be toned down more so people dont just run everywhere, and jump should be removed, I like the direction the devs are going with this the more you get tired the better, less running.
@@alexbrookma put a 50lb ruck on with 15lbs of gear and a 5lb rifle and try to jump lmfao. you must not have a great understanding of physics, maybe it was you who was dropped
Scavs in general are way too accurate... I understand having a scav shooting at you for a long time, his accuracy will get better, but the bosses are always a bit ridiculous. (Aside from maybe Reshala sometimes.) They shouldn't just have obvious bot knowledge of where you are with inhuman response times. If they patrol your last known location that would be better, but of course we don't want them too easy. They just need to tweak it a bit so they don't acquire you so quickly.
Ghlukars (idk how to write that name xD) guards literally have aim not through walls/floors. A guard was tracking a player whilst he was on k buildings and the player was down in the food/technical crate bunker
I die at street tarkov meet gluhar he spot me i RAN and i hide when i out he spray me with grenade launch lol
Tagilla charged me when I was third floor by office window from 1st floor in a matter of 3 seconds
Yes scavs are rlly strong and it doesnt feel right but imagine if bosses with this gear were killable easily it would be a loot farm not only for good players but even bad players could do it so idk just my opinion
Regular scavs beaming you through bushes is pretty terrible as well. But when you rush them they just stand there like they are functionally retarded.
Bsg should 100% implement a more dynamic random spawn system for PMC’s. I think it’s silly that if I’ve been playing the game for 5000 hours I can know roughly where everyone spawns and where I can catch them. Think it’s a bit silly for a game that’s supposed to be unpredictable. And don’t even get me started on streets. There’s a spawn cluster over next to the car extract where deadass 3-4 squads all spawn with in fighting distance of each other and one of the spwans puts you in a room where your only option for exit is shooting out a window. We ran a 5 stack on streets once and got that spawn, had to wait in there for a buddy to reconnect and the moment we shot out that window we were in a fight with a squad
I think everyone should have unique exits. Because the game wants to spawn everyone away from the exits everyone spawns in the same place and you know instantly where people are going if you know the map
He loots.
He shoots.
But when he stops,
He scoots.
Most people go to sleep naturally or soothing sounds.. me: opens RUclips for Landmark
Same 😂
same here
Same all around 😂
that last dude saw what you did and told you to hold his fuckshot.
i couldn't even be mad at that play seeing how you literally just did it to someone.
It's so funny how healing priorities got changed. People was crying on reddit because they lost limbs (there was no surgery in game yet) and BSG changed the order. Now it's not a big deal to lose limbs anymore, and it's still the same for no real reason. The original implementation was good.
And yet peeps still complain lol
no.
No lol the game is so much better now. Yea it’s do much fun to spawn in with all your fresh gear, get shot once in the leg, then have to leave the map as soon as possible right? The surgery allows you to fix the issue but it also leaves you vulnerable as hell to follow up damage it’s a fair trade off and it allows us to play the game longer instead of just running home the minute we find ourselves wounded.
Killed the goons randomly at scav bunker while doing a scav run yesterday thinking they were pmc’s, didnt have the quest ofc, wouldnt matter anyways tho since it was a scav run. Prolly never gonna find them again
Customs is not the best map but people play it a lot.. Great explanation from the GOAT lol
I mean people only go there for the quick pvp mid to late wipe and there’s a shit ton of early quests
@@inthepainthard1039 i mean, if people play it as frequently as they do, that basically says in itself it's a GOOD map at the very least.
Yo that crouch shot is elite. Your accuracy increases like 50% when crouched.
The spawns on Streets are so ridiculous. I've avoided this map so far for performance and sound, but when I look at how fast streamers hit opponents, there's another reason. How to encounter opponents after 10 seconds on the big map? But the spawns in Tarkov generally suck.
@11:45 I would classify Escape From Tarkov as a Multiplayer Hardcore Shooter with Looter Shooter Elements. The difference is in Looter Shooter the loot is procedurally generated, this is just partially true for Tarkov and only for the loot non PMCs spawn into the raid. Also Escape From Tarkov focuses more an "realism" and making your life difficult, doesn't it? Can't it be both? Sure but I still think the Hardcore Shooter part overweights the Looter Shooter similarities.
Kinda agree.
Just because you can "loot" in a game and you have a gun doesn't mean it's a looter shooter, Tarkov is as much a looter shooter as sth like Rust or DayZ are.
Personally I'd categorise tarkov as a Hardcore pvpve fps with survival elements
I call it a tactical shooter with looter elements but that’s just me.
the only line of code used for ai is "If player look in general direction -> lock on their head"
Inertia is actually OK for sprinting (turn speed while sprinting should be even slower, though). It makes sense. However, walking inertia is absolute ice skating garbage and is the main problem with this mechanic. If they increase ONLY the deceleration speed while walking, whithout touching anything else - the game would feel so much better and so much more responsive.
I’ve killed the goons everytime all three of them but never made it out of the raid I died to dehydration cause my torso was dead, I died to a scav ai one tapped me in the head 100+ meters out with 7mm buckshot, then I traded with big pipe after I killed the other 2 😢
you couldnt put the sight onto the GL because the sight was still on the mount, and the mount isnt compatible. you cant remove that sight from the mount in raid though
that fact that not a day goes by and each and every upload is left with a pair of comtac 4 unattended hurts my soul
Bro ikr, I scaved customs looking for armor repair kits yesterday and found a looted PMC with Comtac 4's still on. Swear I found Tony's kill bc no one else is that psychopathic
This man loots like he only wants and needs a gun that can only be acquired at like lvl 65
And now comtac 4 is literally half a million on the flee......
It's a really fast paced turn based first person strategy game
Wuuuh, uhhh, my walkiiiing, I can't be thaaat pleeeb walking so slooow
- Boatmark
--- carries a defender, 3 guns and 3 helmets in a huge4ss backpack
@@TimmyInTarky --fixes blacked out arms and legs with surgery kit, while having blacked out arms
--injects green syringe and suddenly heals gunshot wounds to full health
--wraps bandage around to heal gunshot wounds to full
@@alexbrookma as realistic as playable. how else are you supposed to play a pvp game if you cant heal to have a somewhat fair next fight?
@@desertrecce5676 if it was realistic the goal would be to not fight anyone and make peace and use diplomatic solutions instead
@@squidwardo7074 it wouldn’t? it’s a war zone and your job as a pmc is to get in gunfights? which is further influenced by needing to complete tasks for the traders in order to leave tarkov that require you to get into fights. Even still you can use voip to try and accomplish just that, it’s basically the whole reason voip exists.
"that's really fair" i mean... what do you expect?
I LOVE WHEN TARKOV GET GRITTY
Pipe just doing the spintop, while with me he just aimbots me the moment I am within LoS.
It’s really just birdeye thats the fucking problem the other 2 are goons heavily armored goons but they still die. Goddamn birdeye literally 1 taps me from halfway across the map I’ve only managed to kill all 3 of these bastards 1 time over the last couple WEEKS of playing this game.
I’d love to see a video of how quick people can stop with 60kg backpack on tbh haha
Realism sucks. Tarkov isn't remotely realistic in the first place. Stop using realism as an excuse for objectively terrible mechanics that make the game feel awful and slow.
I don’t get ya point bro? I’m literally saying I’d like to see videos of it. I don’t give a shit about your opinion on realism or what tarkov is. I think it would be a pisser to see people try go from sprint to stationary with a 60kg backpack on, that all, it ain’t that deep champ, Now go back to your kennel you mutt 👋
i wonder what the song was that was playing.
middle-click folds weapons in inventory LVNDMARK, could save you a second or two
his middle mouse is bound to something else.
@@de4dbutdre4ming oh ok, thanks!
What logic is that? "Its not the best, people just play it alot" 🤷♂️🤦♂️😂
Clearly this is an RTS: Russian Tactical Shooter.
what's the name of scope on mk?
Streets is the best hands down but damn unless you have brand new equipment you only get 50-70fps without gun fighting
Only 50-70? Bro I get 20-45. The map bluescreens my PC sometimes. It's unplayable garbage.
@@noscopesallowed8128 even if its over-taxing your hardware it shouldnt be giving you BSODs. i had something similar years ago and it turned out one of my memory sticks was faulty. maybe try running memtest.
@@NicCagetheDickMage nope. if you have 16gb or less sometimes it bluescreens. it did this a lot early in the wipe
Windows debloater, ISLC, ensure xmp enabled, move tarkov off C Drive, increase paging file size if drive supports size.
he can also be by the traintracks
CUSTOMS CREW, ASSEMBLE!
Goons are straight dogshit.
Wtf means that u put the sight over them and they insta target u, like: "hey spidey ur sense is tingling turn arround!"
Right???
@@triggered_tomato BSG is more or less dumb on programming AI. It's not that difficult to get some good examples and import them to your game, these aimbot+wallhack bots are straight from 1995.
Give them a reason, put them homework, make them behave like any other player, even they could want to extract.
I dont know It feels weird of how easy every game does It, and these ppl selling a 140€ game cant.
@@NoRefleX_ they just need 9 more years of alpha development
9 o 10...
TURN DOWN INERTIA ALOT PEAK OUT FASTER, PEAK IN SLOWER N LOUDER MOVEMENT
What do yellow needles do?
if you mean propitals they are for health regen mainly
they make you regen health overtime for a few mins, at the cost of some energy and hydratation
They also remove pain buffs, so if your legs get blacked out in a fight you’re not stuck walking
@@Riddlein.Mp3 propital is not a painkiller anymore, since the beginning of this wipe iirc
my bad, scratch that. They removed the effect then added it back. I was not up to date and you are right
Clowns on RUclips SCREAM at me Karen style whenever I call EFT a looter shooter. It's HILARIOUS
I played customs for 5 days straight and there was no goons
probably because they rotate maps
Streets is the Streets. Only rats do old stuff to keep their rat locations.
holy shit
Yeah it is the best map on the game
Is it normal for live server players to complain so much over every little thing 😂
Yes
whats with all the lapuas lately, i got 3 in a row yesterday
3:49 whats up with the sound?
the game goes from thinking he's inside to outside to inside. you notice a similar thing if you leave and exit a building repeatedly
Was such a poorly executed premise to add goons the way they have - in theory it was exciting to have them but its just a big flop currently something more needs to be done
I think it’s fair but they show up a bit too frequently if you are by yourself and they catch you in a bad area you are literally dead you don’t have a snowballs chance in hell of winning a fight with all 3 of these fuckers if you get caught out in the open. I’ve managed to kill 2 of them getting caught out without nearby cover and the third always kills me. Over the past 2 weeks I’ve only managed to kill all 3 of these guys ONE time and that’s because the dipshits rushed me like a conga line when I was in really good cover. If they were fighting intelligently like they normally try to I would be dead. Without a friend or a sniper rifle these guys are a fucking menace to society.
Yo I had the sniper scav on the big tower outside skeleton and fortress fucking pinned on me he was in front right corner hard af to see and I kept moving around the building trying to get an angle ever single time I was able to sight him up not ads just me able to see him he was sending rounds my way I have the clips lol the AI is def not broken at all 😂😂😂 oh n my helmet saved my life from him bc he did dome me!
Cool video but that thumbnail is some horrifying Mr. Beast tier shit. Also the genre is actually called "tactical looter" I coined that and it's mine.
20:14
anyone else wishing there was an intro so we could understand this better?
no, not all. this is a "you" problem
1st
Actually 5th
First
Fst
This game is made by Russians who absolutely love hardcore realistic games and what we have been asking for for years, the more realistic this game is the better it is, all this running while wearing so much gear is not realistic needs to be toned down more so people dont just run everywhere, and jump should be removed, I like the direction the devs are going with this the more you get tired the better, less running.
you can jump in real life tho
"realistic gameplay" -> can't jump
How many times were you dropped on your head as a kid?
@@alexbrookma guys might just have weight issues is all
@@alexbrookma put a 50lb ruck on with 15lbs of gear and a 5lb rifle and try to jump lmfao. you must not have a great understanding of physics, maybe it was you who was dropped
re u cheating ????
why didnt he take the comtac 4's
2nd