💥 Find my recommended crew perks at skill4ltu.eu/ with all perks listed for every tank! 🚀 Also, check out the new vehicle comparison feature at skill4ltu.eu/comparison to compare your favorite tanks!
thank you skill helped a lot to have ready to use perks list ! on another subject on the calendar a big fat mark on days with consumables discounts would be fantastic !
yes. Edit: Actually no. That usually just happenes to very aggressive tanks, such as E5, Object, Bobject, Chieftain or Type5, that become stupidly OP even in amatuer hands. This tank is still a glass gun and only better players will be able to make this work. Therefore the winrate will not drastically change on the servers and that makes WG not change it.
That could be the case. They basically buffed LT and MT in Onslaught by giving all tanks constant increase in HP. And now this ridiculous dpm may break the Onslaught mode further.
Depends on "how good" it becomes in the hands of the average player... Personally, I don't see the Obj being "op" in the average players hands. It's STILL "situational" to me depending map. Though, I wonder if they WILL nerf the Batchat to me. When playing it doesn't seem "too op" compared to before, but being better it may show as being. Personally, given their CRAP "standards" of balancing in this game, I didn't even think it needed a "buff" save the round number. Anyway, they usually "wait" at least a few updates before nerfing a tank. They milk it for awhile, getting everyone to spend their money, THEN they nerf.
so sad about the m48. it was my first tier 10, got it ~1 month after it was released and if i remember correctly they nerfed it very shortly after. i wish it would be good again :|
I was wishing for years for this batchat buff. Finally they did it lol. If only they did it back when climbing was a thing because batchat was the og mountain goat
Of course, i tried this tank in the common test, pure madness, with full rotatable turret you can do intresting things, like play aggressivly sometimes, and that dpm. No comment, you can reach with the new perk 1940m/s shell velocity, laser gun
Will the internal modules layout ever be added to the index page? No other site with similar content offers it, but i think it would be nice addition if it is possible to be done
It think WG overbuffed it. I doubt it's going to be super broken or OP, but it contributes to powercreep heavily and we don't need more superhigh DPM guns in games that are already 3min long. You have 360 more DPM than STB, almost the same as fkin Badger. You have some armor, accurate gun, great camo, fine mobility... It was best DPM medium tank even before the buff
DPM is pretty irrelevant most of the time because in 90% of situations you’re not just holding how left click for a minute. You usually fire maybe 2 or 3 and then there’s a big gap.
Making the turret fully rotational was the biggest change for this thing. Just changing that was enough but with the DPM buff the tank becomes legendary good. It's actually a decent competitor for Obj 140 although I don't think it will remain like this, most likely in six months it will lose the DPM buff but keeping the fully rotational turret.
@@GenHummel96 How do you drain playerbase by overbuffiing tech tree tier X? yeah someone might pay to grind it faster, but its nothing compared to sales of premium tanks or their favourite lootboxes
Great post. I was overwhelmed with the new changes, but you made it simple. I have so many tanks that I had made mistakes choosing skills that were not appropriate for the vehicle. Reset all the skills and start over, using your guide. Genius! BTW, I just joined your channel!!
We use this tank usually/sometimes in clan wars on specific maps. Once, we had a Ruinberg map, when we would put a k91 in the bushes looking at the south cap while we pushed field. Acutally it worked quite nice, with full camo specs + and quiet exhaust, meant this vehicle could pretty much only get spotted via proximity. Now we will use it all the time for sure.
k91 got overbuffed for sure. WG realism right? K91 series couldnt rotate its turret in real life since it would chop the gunners legs off. Doesnt matter here! Its an strv with a turret now
Nah, the most noticeable change is the fully rotational turret, the rest is pretty much the same, with a little bit better DPM. What this tank needs is 360 alpha
Ohhhh… I like that ‘reset all’ button. Thank you.🙏🏻 Did even see that, my overwhelming sense of OCD for updating every crew member had me $hitting Bricks!!! 🤣
I bought this tank after the update. (Obj 430II was in the agarage since several years...) I love this. High shell velocity, good cammo, good reloading... What i hate is is the armor but the tank has to have a weak point... Crew: I just did 5 nations to reset the crew. Split the sreen: 1) index by Skill 2) the game and then the show goues on :)
It was one of my favourite tanks before the patch anyway, seriously underestimated by most. Its gun was already good, it is small, mobile and flat. Now its a monster, its back-turret now 360 rotatable.
K-91 buff is great and all but what really made me happy and excited was the batchat buffs. Finally after more than a decade they do the obvious and give that tank more ammo. Just like the turret buff for k91, that would have been enoigh, but they also giga buffed the gun handling. The gun feels amazing now. With full gun handling set up my circle stays fully zoomed in while moving the turret, its insane.
Because the DPM is usually irrelevant. How often are you just holding down left click for more than 3 shots? The super Conquerer got nerfed because its combination of things was very good. The K91 only has dpm. And like I said dpm is irrelevant in 90% of situations especially for a tank designed to sit at the back and snipe.
I didn’t really feel like I needed to press the reset all crew thing, but then you got me thinking about all the rest of the crews that I won’t be using, and then again, now I might have to do it, but, go to barracks and reset the crews I don’t use manually 🤣 this, might take me until next week.
Crew skill change as it is right now is not as bad as I thought it was going to be, I still feel there was no reason to change it other than make your 4 skill on not so hard to grind.
Skill you should get to that 100% mark on this tank before the new buffs move the average to new heights :) or delay 2 weeks on purpose to challenge yourself
I‘ve been playing with K-91 yesterday. It is definitely epic tank in the hands of a good player. I also did the Union internal critical hits mission with it. Did WG also increase its module damage without saying anything? 🧐
"Bad gun depression" skeeeeeeeeeel it gets 9 degrees everywhere except for the front. Also the turret is better than leo/cent/cs63 turrets. Main problem is that half the turret is cupola
ok so had a go on my K-91 last night and gone from 46% WR to 50% immediately...doing between 2k to 5k dmg every game....this a killer now..still slow but I prefer run rammer, aiming and vents...0.25 dispersion 😁 ...im gonna fak you up 😂😂😂😂 and new perks are even make it better...nice one WG
I am on the NA server. When I reset all skills it kinda worked but, any crew with 3 skills or more kept the original zero exp perks. For example my Mila and Arnie commanders have BIA, Repair , Fire Fighting and the 2 reset perks instead of all 5 perks being reset to zero. Is anyone else seeing this
I gave it up for today...After reseting and re-learning every crew skills for my T9 and T10 tanks I´m so annoyed I don´t wanny play anymore...and I don´t wanna even think about the fact, that on my t5-t8 tanks there are over 80 tanks. And why on some of my often played tanks is one crew member missing and is in the barracks?
It’s so cool now it’s shiny and the top of the hull is complete flat and it’s rectangular and long and thin and low to the ground rear mounted turret little gun on the thrret so cool 🥰🥰🥰
Can someone tell me if it is mandatory to reset all of the crew and what will happen when you don't do it or you can just leave the crew how it is and nothing will change??? Many thanks in advance for any info. BTW I am asking because I don't have time to play in the last couple months 😩
should have downloaded common test and got your feet wet.. not all crews need total reset but since resetting is free for a month would be worth exploring all those new perks
They need to remove faster shell for Arta....im hitting 80 % of my shots now in the leaf...i sold my tier tens arta...but if fast shell remains...i will buy them back....410 m/s tooo 460....thats a huge difference.
I just hate the gameplay of the k92 line at the moment.... trying to play my obj416 again but only getting teams where my side is overrun before I can do 1.2k dmg..... it's insane. Perma spotted or just overrun by Blesk and co who just rip this tank to shreds (yeah, if there are 4 meds in one spot and a blesk gets through - he WILL focus on the obj416 of course ......). I'm just not getting any map I can utilize the tank the way I should be able to and I'm not as good at making it work in "every situation" like you do Skill - most of us are not and it just sucks if you get handed the short end of the stick the whole time :D (also the not fully rotatable turret on the 416 just feels bad *sigh*)
Anyone know how I retrain crew for Cromwell B? Just reset all the skills, no problem, but want to fast train a couple of crew who are trained on Matilda. But no option to train on Cromwell B, it is not listed. Not a huge issue, but I have about a million training books and two crew with only 5 skills.
💥 Find my recommended crew perks at skill4ltu.eu/ with all perks listed for every tank!
🚀 Also, check out the new vehicle comparison feature at skill4ltu.eu/comparison to compare your favorite tanks!
still not rino stats
thank you skill helped a lot to have ready to use perks list ! on another subject on the calendar a big fat mark on days with consumables discounts would be fantastic !
Where did preventative maintenance go?
I had to clear cookies and site data to see the new version of the site. Otherwise the old crew recommendations are showing.
@@silentkeemy Preventative Maintenance was removed, unfortunately.
Is this going to be another time when everyone is researching a newly buffed tech tree branch only for WG to decide to nerf it almost immediately?
yes.
Edit: Actually no. That usually just happenes to very aggressive tanks, such as E5, Object, Bobject, Chieftain or Type5, that become stupidly OP even in amatuer hands. This tank is still a glass gun and only better players will be able to make this work. Therefore the winrate will not drastically change on the servers and that makes WG not change it.
I got every tank researched anyway except for new line
@@Gleichtritt WG don't buff/nerf tanks based on WR anymore. They're going with how popular or less popular the tank is.
That could be the case. They basically buffed LT and MT in Onslaught by giving all tanks constant increase in HP. And now this ridiculous dpm may break the Onslaught mode further.
Depends on "how good" it becomes in the hands of the average player... Personally, I don't see the Obj being "op" in the average players hands. It's STILL "situational" to me depending map. Though, I wonder if they WILL nerf the Batchat to me. When playing it doesn't seem "too op" compared to before, but being better it may show as being. Personally, given their CRAP "standards" of balancing in this game, I didn't even think it needed a "buff" save the round number.
Anyway, they usually "wait" at least a few updates before nerfing a tank. They milk it for awhile, getting everyone to spend their money, THEN they nerf.
Patton buff: 🫤
Bat chat buff: 👌
K91 buff: 😳
so sad about the m48. it was my first tier 10, got it ~1 month after it was released and if i remember correctly they nerfed it very shortly after. i wish it would be good again :|
@@M4xXxIkInG same
im hoping aswell @@M4xXxIkInG
I was wishing for years for this batchat buff. Finally they did it lol. If only they did it back when climbing was a thing because batchat was the og mountain goat
@@megapet777 yeah, though it can still climb middle in outpost and surprise everyone
I'm hoping the 9 degrees of gun depression on this tank will feel a little nicer to use with the fully rotatable turret :)
Of course, i tried this tank in the common test, pure madness, with full rotatable turret you can do intresting things, like play aggressivly sometimes, and that dpm. No comment, you can reach with the new perk 1940m/s shell velocity, laser gun
@@mt-ignote2191 On test server I had almost 5k dpm, it felt like cheating lol
Fun fact; The highest theoretical DPM possible on k91 is 5601 dpm
ShPTK-TVP 100 highest theoretical is 6,057
@@gardly new cz light tank is even higher, it has 5500 base dpm with HE without any equipment/consumables/crew
@@gardly thats with HE tho
@@ArtūrsPaizokeyword is theoretical
@@zeroyuki92 The cited k91 number wasn't with he I don't think
Will the internal modules layout ever be added to the index page?
No other site with similar content offers it, but i think it would be nice addition if it is possible to be done
6 hours of crew perks assignement to do... I am a tiny bit overwhelmed.
i have a crew for every 706 tanks that i own GG WG.
6 hours I would be happy going to be a lot longer for me and my 500 or so tanks
Just do it when you play a tank i dont see the issue
@@SnoW-pk9zo Don't work for Frontline and it's a pain in the ass when platooning.
I've got about 400 to go through. RSI incoming.
It think WG overbuffed it. I doubt it's going to be super broken or OP, but it contributes to powercreep heavily and we don't need more superhigh DPM guns in games that are already 3min long. You have 360 more DPM than STB, almost the same as fkin Badger. You have some armor, accurate gun, great camo, fine mobility... It was best DPM medium tank even before the buff
is it better than leopard 1 though?
DPM is pretty irrelevant most of the time because in 90% of situations you’re not just holding how left click for a minute. You usually fire maybe 2 or 3 and then there’s a big gap.
@@bobdole6768rear mounted turret and 320 alpha means no. Leo can't spot as well but is comparable in sniping and can brawl with heavies much easier
dpm mobility dominates 0-15 simulator
In 2 years every game will be a 15-0 /0-15 and every tank that's not fast or very fast obsolete. Currently we are in the 15-2 / 2-15 phase.
Skill became Uncle Roger 5:12
6:17 Obj 416 cries in the corner
Did WG neglect to give it a fully rotating turret? I know they buffed the stock gun on it and I know the tier IX was given full turret rotation.
@@JWQweqOPDH
Yep, Obj 416 still has the limited turret rotation.
Making the turret fully rotational was the biggest change for this thing. Just changing that was enough but with the DPM buff the tank becomes legendary good. It's actually a decent competitor for Obj 140 although I don't think it will remain like this, most likely in six months it will lose the DPM buff but keeping the fully rotational turret.
Yep, WG clearly needs money again 🤣
Looks like some intended "slight overbuffing" to drain the playerbase 🤔
@@GenHummel96 How do you drain playerbase by overbuffiing tech tree tier X? yeah someone might pay to grind it faster, but its nothing compared to sales of premium tanks or their favourite lootboxes
@@GenHummel96 if they wanted money they'd bring back stuff like the bz176 or ebr fl10
Great post. I was overwhelmed with the new changes, but you made it simple. I have so many tanks that I had made mistakes choosing skills that were not appropriate for the vehicle. Reset all the skills and start over, using your guide. Genius! BTW, I just joined your channel!!
We use this tank usually/sometimes in clan wars on specific maps.
Once, we had a Ruinberg map, when we would put a k91 in the bushes looking at the south cap while we pushed field. Acutally it worked quite nice, with
full camo specs + and quiet exhaust, meant this vehicle could pretty much only get spotted via proximity. Now we will use it all the time for sure.
k91 got overbuffed for sure. WG realism right? K91 series couldnt rotate its turret in real life since it would chop the gunners legs off. Doesnt matter here! Its an strv with a turret now
Nah, the most noticeable change is the fully rotational turret, the rest is pretty much the same, with a little bit better DPM. What this tank needs is 360 alpha
Obviously they found gunners without legs to begin with. Fully rotating turret comrade!
@@Sargatanas2k2 expendable comrades everywhere!
@@juanjodpr - .6 seams like a lot on gun that was all ready kinda fast
@@jgold2813 agreed
The K 91 reminds me of the Guard which I really like.
It doesn't play like the guard at all tho
0:20 - great... I was already done with VIII-X tanks when I stared this video. Reset for every crew would help at 3 highest tiers :D
and the best thing of the 360 turret that u can use fully the -9 depression in reverse before was hard to use it
Ohhhh… I like that ‘reset all’ button. Thank you.🙏🏻
Did even see that, my overwhelming sense of OCD for updating every crew member had me $hitting Bricks!!! 🤣
WG need to embed the index page and pay you guys royalty.
like 2 months ago I started grinding FV4005 and K91 branches. Finally, a stroke of luck! :D
No luck with FV 4005. BC is the other tank tott.
Let's hope they won't nerf the FV.
The velocity on the regular APCR is beyond good as well. They absolutely shred wheeled vehicles as you barely need to lead your shots.
Thank you Skil! Great work on the Index page, I used it often!
Thank you Skill for putting so much work in the index Page
I bought this tank after the update. (Obj 430II was in the agarage since several years...) I love this. High shell velocity, good cammo, good reloading... What i hate is is the armor but the tank has to have a weak point... Crew: I just did 5 nations to reset the crew. Split the sreen: 1) index by Skill 2) the game and then the show goues on :)
It was one of my favourite tanks before the patch anyway, seriously underestimated by most. Its gun was already good, it is small, mobile and flat. Now its a monster, its back-turret now 360 rotatable.
K-91 buff is great and all but what really made me happy and excited was the batchat buffs. Finally after more than a decade they do the obvious and give that tank more ammo. Just like the turret buff for k91, that would have been enoigh, but they also giga buffed the gun handling. The gun feels amazing now. With full gun handling set up my circle stays fully zoomed in while moving the turret, its insane.
Doing 5k dpg in my batchat now, thats crazy. Never believed that my fav tank would get some love😮
4.3k DPM! And they nerf the S Conq? What the hell Wargaming?
Because the DPM is usually irrelevant. How often are you just holding down left click for more than 3 shots?
The super Conquerer got nerfed because its combination of things was very good.
The K91 only has dpm. And like I said dpm is irrelevant in 90% of situations especially for a tank designed to sit at the back and snipe.
I put the perfect charge perk on my Strv 103B and I love it. I can't imagine how much of a railgun the K-91 has become
Did the same thing with m4a1 rev. 1600+ standard shell velocity at tier 8 is soooo op
@@android_sent_by_cyberlife sounds both stupid and unnecessary
I want it.
@@rocket2739 my exact mindset lmao xDDD
@@rocket2739 step 1- trade the highest standard shell velocity tier 8
step 2- bia + vents - perfect charge
step 3- suffer from 200 pen
Thank you Skill for all the job you did. Have a nice day
17:20 skill said fuyoih!! Sounds like Uncle Roger playing WOT lol
"Straight up won - pai diz man hiz monay" - Movie Meme Line
i didn't know you could reset all from the barracks. thank you for that!
THANKS !! wasn't interested for this in Top of tree this month BUT maybe I'll have to change my mind :)
This game became to predictive because of overbalancing and included mods. After one minute of gameplay it's clear how it will go and will end.
I didn’t really feel like I needed to press the reset all crew thing, but then you got me thinking about all the rest of the crews that I won’t be using, and then again, now I might have to do it, but, go to barracks and reset the crews I don’t use manually 🤣 this, might take me until next week.
Skill, big big thank you to you and your crew for the awesome work on your index page. GG Man❤
There was no need to buff DPM only the turret rotation. Thanks Skill!
well no, it needed DPM buff as even STB-1 outdpm_ed it quite a bit
Since when is -9 not a good gun depression?
Crew skill change as it is right now is not as bad as I thought it was going to be, I still feel there was no reason to change it other than make your 4 skill on not so hard to grind.
First game not even a ace? wtf
It has 9 degree gun depression on side now I think in its back too
You bounced a fair amount of shots as well in that Live Oaks game. Maybe one star more there for the Armor rating?
Wow you are fast! With the crews 😮
E-50 with the long 88mm used to shot like 4 something seconds and was lots of fun but I don't remember if the Alpha was as high as this one
I hope that all of the work on the website pays out for you!! helped me alot today to know which perk to select thank you very much mr skill! :)
Skill you should get to that 100% mark on this tank before the new buffs move the average to new heights :) or delay 2 weeks on purpose to challenge yourself
Tier 9 obj430ii is now also really nice.!
great video info.. Will this be good in "onslaught'?
430 II also got full rotatable turrent yayy
Big W for making the index page that good our king baboon
I‘ve been playing with K-91 yesterday. It is definitely epic tank in the hands of a good player.
I also did the Union internal critical hits mission with it. Did WG also increase its module damage without saying anything? 🧐
"Bad gun depression" skeeeeeeeeeel it gets 9 degrees everywhere except for the front. Also the turret is better than leo/cent/cs63 turrets. Main problem is that half the turret is cupola
ok so had a go on my K-91 last night and gone from 46% WR to 50% immediately...doing between 2k to 5k dmg every game....this a killer now..still slow but I prefer run rammer, aiming and vents...0.25 dispersion 😁 ...im gonna fak you up 😂😂😂😂 and new perks are even make it better...nice one WG
K91 DPM 4800 if you take the right components... SchnitzelSniper
Grille needs, full traversing turret.
A alight better DPM than Obj 140 already has. But besides DPM, Obj 140 is as good as k-91, if not better.
pounty low noise system makes this tank 40% on the move 50% on stationary btw
We love you too Skill
I am on the NA server. When I reset all skills it kinda worked but, any crew with 3 skills or more kept the original zero exp perks. For example my Mila and Arnie commanders have BIA, Repair , Fire Fighting and the 2 reset perks instead of all 5 perks being reset to zero. Is anyone else seeing this
I gave it up for today...After reseting and re-learning every crew skills for my T9 and T10 tanks I´m so annoyed I don´t wanny play anymore...and I don´t wanna even think about the fact, that on my t5-t8 tanks there are over 80 tanks. And why on some of my often played tanks is one crew member missing and is in the barracks?
It’s so cool now it’s shiny and the top of the hull is complete flat and it’s rectangular and long and thin and low to the ground rear mounted turret little gun on the thrret so cool 🥰🥰🥰
😍😘
K-91 alligator
yes. k 91 is amazing. i played 10 games and my avg dmg in 4.5k
2:32 GG tanksgg hahaha
9:34 we wanna eat WHAT now??????
i think this tank would be as good without the dpm rise. 360 turret is the biggest buff.
this tank was always good, people couldnt play it and now most will still fail
"Lack of armor on K-91"" my Vickers 3 cries in the corner
ima say this feels like a new leo
Can someone tell me if it is mandatory to reset all of the crew and what will happen when you don't do it or you can just leave the crew how it is and nothing will change??? Many thanks in advance for any info. BTW I am asking because I don't have time to play in the last couple months 😩
I enjoy the new skills . Not that complex.
This new Crewsystem - it piss me on. I've so many tanks and crews
Honestly I dont mind this tank becoming OP, we are in such a deep sh*t hole with the current HT meta, buffing MT's wont make that much difference imo
Skill, do u think this tank would become more versatile than obj 140 after the buff?
Skill, please notice that you got 2 good maps for this tank.
I am hating this tank, so annoying, its hitting me from 400 meters every 4 seconds right into the weakspots of my heavy tanks
should have downloaded common test and got your feet wet.. not all crews need total reset but since resetting is free for a month would be worth exploring all those new perks
Katiska approved? If not smile and continue on fellas.
just like the E-25 in Tier 10
i play this tank on onslaught and it slaps hardddddd
They need to remove faster shell for Arta....im hitting 80 % of my shots now in the leaf...i sold my tier tens arta...but if fast shell remains...i will buy them back....410 m/s tooo 460....thats a huge difference.
Who perks should I take when you have two different row with 1-2-3 number ?
meanwhile Type5H still have dpm of tier 8
"Gucci" was murdered for his name.
I feel like skill has been watching uncle roger... Fuiyoh
Did they not improve the tier IX? It looks like something to skip at present...
My reload is at 4.15, it's like a giant E25.
its better to play T100 LT like medium tank
I did a 5k damage in 59patton it's an even greater tank than before
I just hate the gameplay of the k92 line at the moment.... trying to play my obj416 again but only getting teams where my side is overrun before I can do 1.2k dmg..... it's insane. Perma spotted or just overrun by Blesk and co who just rip this tank to shreds (yeah, if there are 4 meds in one spot and a blesk gets through - he WILL focus on the obj416 of course ......). I'm just not getting any map I can utilize the tank the way I should be able to and I'm not as good at making it work in "every situation" like you do Skill - most of us are not and it just sucks if you get handed the short end of the stick the whole time :D
(also the not fully rotatable turret on the 416 just feels bad *sigh*)
Skill4ltu give us skills for free !!! No need for Wot Plus 😂😂😂
sad that the type 71 didnt get buffed considering it has very low winrate because of how unplayable the tank is
The guys that are overwhelmed about the skills, just do whatever you going to play the tank... problem solved.
Its more like sniper instead of MT.
Just here to say that its really nice you implement Mouzakrobat into your Crew skills Page :)
Nice one. Have a nice day everyone 🎉
They make it now OP and in next few patches they will say its OP and we need to Nerf it :/
Anyone know how I retrain crew for Cromwell B? Just reset all the skills, no problem, but want to fast train a couple of crew who are trained on Matilda. But no option to train on Cromwell B, it is not listed. Not a huge issue, but I have about a million training books and two crew with only 5 skills.
Nice I only have 420 tanks and like 2000 crewman :D