Modpack: thunderstore.io/c/h3vr/p/NGA/ModShow_16/ Correctios & Errors: - I failed to include JerryAr's "NitroExpress" and Lunaire's "Remington 870" cuz i was too sleepy - I'll make dedicated shorts for these, they're still in the modpack :) - I added progress bars to each mod to add transparency, let me know if these are useful. - Cinematics with a lot of shots take a long time, I'll be focusing on having 1 very high quality shot and shorter cinematic to avoid burnout - Some ugly compression artifacts snuck into my production, trying to suss out where they came from
I absolutely adore the work you put into these showcases and the efforts you’ve contributed to H3VR modding as a whole. If you ever have the time, could you do a more in-depth demonstration of the almighty Camo-Shop mod? I’m saving up to get VR and Camo-Shop is one of my biggest motivations to play it. There isn’t enough coverage of it online and I’m dying to see how it works with modded weapons from the thunderstore repository.
Thanks!! I have 2 tutorials on CamoShop in my channel. I'm also planning a UI refresh update very soon as someone is adding a bunch of hand-made camos, so I'll have a new video just for that, I'll make sure to address how it works w modded guns too :)
@@3DPlebHah beat you to it. I’ve watched your two videos on the updates and changes made to Camo-Shop more than a dozen times because I’m mesmerized by what you’ve accomplished. I’m completely new to H3VR modding but have been an avid Payday 2 and EFT modder for ages. The idea of adding camos to guns and changing their properties without going through the nightmare that is UV mapping just seems like wizardry to me
@OMarleneAragon glad to hear, Though i aint the wizard, it was a colab!! That'd be Olefar, they're the Shader wizard 😊 You might know them for their work on H3VR's new awesome Night Vision/thermals 😮
@WwZa7 that's the ModulWorkshopPlatform, the basis of all modern Modul guns, it's a 3D UI which lets u swap gun parts and part-skins like modern CoD games
something is wrong with my guns when playing modded, all of them fire once before jamming and have no shooting noise, i think i need to re download everything
@LiteralSoup4 YES! This is because you're using H3MP in H3VR's "experimental branch" (the one with NVGs) which currently breaks stuff. If u disable H3MP everything should work, or u could switch to another branch like "Alpha". See my community posts for details 😀
@@LiteralSoup4Atlas alone isn't the issue (I tested in an isolated profile), but TnH Tweaker could be it, I'll bring it up to the other modders, thanks! Btw do u recall what maps failed u? Or was it anything TnH?
@@3DPleb having TnH Tweaker and Atlas enabled made my gun not work properly, other than that modded guns spawned, maps loaded, everything worked. The guns had no audio, and would jam every single bullet, as if all bolt actions. I already deleted the Atlas mods since i jumped to thinking it was the problem
Modpack: thunderstore.io/c/h3vr/p/NGA/ModShow_16/
Correctios & Errors:
- I failed to include JerryAr's "NitroExpress" and Lunaire's "Remington 870" cuz i was too sleepy - I'll make dedicated shorts for these, they're still in the modpack :)
- I added progress bars to each mod to add transparency, let me know if these are useful.
- Cinematics with a lot of shots take a long time, I'll be focusing on having 1 very high quality shot and shorter cinematic to avoid burnout
- Some ugly compression artifacts snuck into my production, trying to suss out where they came from
fantastic as always, the progress bars are a nice touch. just a heads up, was there supposed to be a mention of hideout progression at 4:48?
@@3t9l Ah shoot, yes! I filmed a whole portion for it, but I was too sleepy and probably didn't notice. I'll release a Short of it
lmao love the classic doom gun, that's such an awesome reimagining of the weapon in vr
Great stuff, keep it up! Don't beat yourself up over the mistakes, life happens
I absolutely adore the work you put into these showcases and the efforts you’ve contributed to H3VR modding as a whole.
If you ever have the time, could you do a more in-depth demonstration of the almighty Camo-Shop mod? I’m saving up to get VR and Camo-Shop is one of my biggest motivations to play it. There isn’t enough coverage of it online and I’m dying to see how it works with modded weapons from the thunderstore repository.
Thanks!! I have 2 tutorials on CamoShop in my channel. I'm also planning a UI refresh update very soon as someone is adding a bunch of hand-made camos, so I'll have a new video just for that, I'll make sure to address how it works w modded guns too :)
@@3DPlebHah beat you to it. I’ve watched your two videos on the updates and changes made to Camo-Shop more than a dozen times because I’m mesmerized by what you’ve accomplished. I’m completely new to H3VR modding but have been an avid Payday 2 and EFT modder for ages. The idea of adding camos to guns and changing their properties without going through the nightmare that is UV mapping just seems like wizardry to me
@OMarleneAragon glad to hear, Though i aint the wizard, it was a colab!! That'd be Olefar, they're the Shader wizard 😊 You might know them for their work on H3VR's new awesome Night Vision/thermals 😮
Share that Cod player model please!!
@ChimericAbyss it's included in this mod by Sora thunderstore.io/c/h3vr/p/Sora101Ven/BO4_Blackout_Agent_PlayerBodies/
1:37 whoa, what is that gun modification plate? I saw many utility mods, but never something like this!
@WwZa7 that's the ModulWorkshopPlatform, the basis of all modern Modul guns, it's a 3D UI which lets u swap gun parts and part-skins like modern CoD games
something is wrong with my guns when playing modded, all of them fire once before jamming and have no shooting noise, i think i need to re download everything
@LiteralSoup4 YES! This is because you're using H3MP in H3VR's "experimental branch" (the one with NVGs) which currently breaks stuff. If u disable H3MP everything should work, or u could switch to another branch like "Alpha".
See my community posts for details 😀
i figured it out, it's either Take and Hold Tweaker or anything that uses Atlas that's breaking the guns
@@3DPlebYou’re doing gods work, helping with troubleshooting random ppl’s problems in YT comments
@@LiteralSoup4Atlas alone isn't the issue (I tested in an isolated profile), but TnH Tweaker could be it, I'll bring it up to the other modders, thanks! Btw do u recall what maps failed u? Or was it anything TnH?
@@3DPleb having TnH Tweaker and Atlas enabled made my gun not work properly, other than that modded guns spawned, maps loaded, everything worked. The guns had no audio, and would jam every single bullet, as if all bolt actions. I already deleted the Atlas mods since i jumped to thinking it was the problem
is that costumization gun stand a mod or is it vanilla, in what section i can find it?
@agus_4402 it's a mod called ModularWorkshop. You can find it under Toys>Utilities or under modded guns which include it as a dependency