Compass Games Learn to Play 33: The Last Gamble - 2: Movement Part-1

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  • Опубликовано: 13 дек 2024
  • ИгрыИгры

Комментарии • 6

  • @Kirk1914
    @Kirk1914 3 месяца назад +2

    This shows how playing this game/simulation requires study. The videos alone are several hours total. These videos are state of the art and are excellent

    • @MoesWargames
      @MoesWargames  3 месяца назад +2

      You're correct. Wargames that are complex as this one is will definitely take time and effort to not only learn how to play, but to play well. It's not a terribly difficult game to learn but it's got a lot of layers, which is where the complexity comes in. Keeping in mind the many different facets and then working through them to tackle the problems you'll find across the map is where one can really spend a lot of time mulling over your options. This is the type of game that warrants its own notebook I think. Keeping notes and ideas about your gameplay experiences along with ideas to try in situation in the future. Since we can't have staffs to remind us of these things we've got to keep notes! :)

  • @Kirk1914
    @Kirk1914 3 месяца назад +3

    These videos are excellent

    • @MoesWargames
      @MoesWargames  3 месяца назад

      Thank you for taking the time to comment Kirk, I appreciate it and hope you're finding the videos helpful!

  • @man_vs_life
    @man_vs_life 3 месяца назад +1

    I had no intention of buying this, but the "guiding hand" of going through the rules in such detail makes it all _much_ more approachable. This is a _really_ good style of video. Rich Hoffman , your step by step clear examples are golden sir!
    BTW Video Annotation Errata: At 47:47 Engineer Regiments can only blow *_two_* bridges per turn, not three.
    *Question:* At 58:43 Rich says that the motorised infantry unit can move into the Rough hex with a movement cost of two. The mouse movement on screen seems to have him referencing Non-motorised Rough terrain on the chart (movement cost of 2) but shouldn't it be Motorised Trail for a movement cost of 1? (I think this is all based on Firm ground)

    • @MoesWargames
      @MoesWargames  3 месяца назад

      Glad it's making you feel more comfortable with the idea of getting the game!