ZD String Component : Zero Density Tutorial

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  • Опубликовано: 29 дек 2024

Комментарии • 9

  • @GNSproductions114
    @GNSproductions114 3 года назад +1

    We can't wait for your next tutorial about using this in real-time green screen production

    • @renderraj
      @renderraj  3 года назад +1

      I will be making the green screen tutorial soon. I do not have access to a studio so I will try to explain the concepts of green screen compositing.

  • @vijaynarayanan8552
    @vijaynarayanan8552 3 года назад

    Appreciate your simplified approach towards the task.. best Regards..

  • @陳家淇-c3j
    @陳家淇-c3j 2 года назад

    Thank you for sharing. This tutorial is awesome. If it possible to expose font type of TEXT 3D into Reality Hub?

    • @renderraj
      @renderraj  2 года назад +1

      For now I don't think there is a way to change fonts in Runtime. However, if I come across a solution I will definitely make a tutorial on it.

    • @陳家淇-c3j
      @陳家淇-c3j 2 года назад

      @@renderraj Got it. Thank you so much. I'm looking forward to the tutorial haha.

  • @ramixsabeh
    @ramixsabeh 3 месяца назад

    How can I do this with UE 5.4? Set Text is changed and can't be used by 3D text anymore...

    • @renderraj
      @renderraj  2 месяца назад

      Set Text is the same in UE 5.4