LOVE the theming - the dimensional-space-torsion-based-off-old-roblox style is surprisingly not a rare occurence in roblox games but it's handled really well here - the retro builds are integrated into the gameplay in a very clever way and I really like the colors. That being said, the gameplay itself is far too cluttered, it's a bit hard to tell what's meant to be a platform and what isn't on your first playthrough, the platforms are too cramped, not that satisfying to go through and 90% of the layout is just zigzag side-to-side platforms, even the old style buildings and swords fall victim to this. Vertical apprehension had a far more interesting approach at handling 2D(?) platforming, there should be more variety between the different paths and overall level progression
Also rip Vertical Apprehension.
Also What happened to vertical apprehension?
Wow, new maps and a new mini game has came
was too hard for me anyway
@@moonbeamer its easy but its the ladders, they're so annoying for a 2d camera
Ye is remplazaded for race to the top
Vertical Apprehension 2.0
LOVE the theming - the dimensional-space-torsion-based-off-old-roblox style is surprisingly not a rare occurence in roblox games but it's handled really well here - the retro builds are integrated into the gameplay in a very clever way and I really like the colors. That being said, the gameplay itself is far too cluttered, it's a bit hard to tell what's meant to be a platform and what isn't on your first playthrough, the platforms are too cramped, not that satisfying to go through and 90% of the layout is just zigzag side-to-side platforms, even the old style buildings and swords fall victim to this. Vertical apprehension had a far more interesting approach at handling 2D(?) platforming, there should be more variety between the different paths and overall level progression