Great idea, if plarium reads this please add a super maneuverable mech that can rush in to heal teammates and dive out to evade fire. I'd pay 100s of dollars for that gameplay.
@@genxlibertarian9656 terrible. A tank healer would be too slow to ever heal a teammate effectively after they survived combat. Plus they would just get erased by mortars.
I had an idea for a healer mech where its ability would shoot like an arcing wave in front of it, kinda like Guardian's system crash, but it heals allies and damages/slows enemies.
I love when something new comes out, I would like new things to continue to increase like new maps, more new mechs, more new weapons, I don't know if they thought of a mech that flies for a few seconds or something like that
No flying mechs, that would hurt the sky box on different maps. However we could use a wall jumping mech. Would be fun but I'm not sure how it would help get kills. It would get you killed fast 😅
I actually like this new mech. Mainly because it's skill based! Redeemer is not good or bad on general, it's very dependent and a very situational mech. If you know what you're doing, doing what Scouts do, and use your ability when the time is right, Redeemer is actually VERY powerful. But if the enemies are smart enough to defeat your Redeemer, things will get ugly. That health, speed, energy capacity and ability is so cool. One thing you forget to mention however is that there is a debuff that Redeemer can't cleanse: System Crash.
Oh i also missed you two! The way you represent things... Is totally flawless and Awesomely Done! Also, gotta appreciate Redeemer isn't another OP unbalanced mech like Orion, and as in previous Devlog they also noticed that Orion is broken and are working on balancing him, i assume they'll Nerf it down so f2ps with other mechs can counter him!
We are very happy to hear that 😍 As regards Orion, Freyja did mention in the latest Dev Vlog that there are some balance issues that need to be carefully tweaked 😉
@@MechArenaOfficial I had trouble fighting them till one day I didn't also I never saw a stalker in any battle till I asked my dad to get stalker I saw a stalker in every battle opponent and team wise please explain also love the game it's challenging Minecraft in my top 5 favourite games list
@@changedmynamecauseofyt652 It's orions ability thats broken, increased damage is massive. get someone marked and use any high damage weapon like EM rifle or arc torrent 12, and you got a killing machine
I like how they make everything in the game so well balanced. Redeemer would have been Overpowered if it ability activated instantly, but that half a second gap can provide the players to eliminate it. Opponents with Redeemer are going to be a real trouble.
@@YT-Polaris Yes, I mean that none of the Mechs or Weapons in the game is overpowered. Each of them has certain perks and disadvantages and a way they can be faced or defeated by the opponents. For example, consider Panther with Dual Railguns. It's like one shot kill for most of the cases, the Panther can use it's ability to block the attacks and it would be hard to get closer to it for killing it, but it isn't completely out of the way. Mechs like Guardian, Zephyr and Surge (especially Surge) can eliminate such target depending on it's location. Weapons like Rocket Mortars can be effecting if such a target is an open area. So nothing in this game is unbalanced.
I like how they say "redeemer is not a tank" but guardian has the same health and they expect him to be on the frontline like they said in his spotlight.
I just got redemer, it is absolutely worth the money if you want to get it early. The rewind is mainly for planned hit and runs and its secondary for getting out of a bad situation, ive also seen that you can easily dodge morter and javelin fire. This mech has so many possibilities and for me goes best with missile rack my beloved. Another tip, keep moving all the time even if its just in a circle, if you stay still your backtrack will last less time making dodging those morters way harder. Edit: Shotguns are your biggest threat, watch out for them as your limited health and half a second activation time will give them a very large chance to give your mech some quick renovations.
Love how you guys explain redeemer's ability and everything mostly the rank ability system that is really something new and can you guys buff arachnos because he can't reach endgame and a lot of people like him, if you guys read this comment dev pls reply i got some idea too to buff arachnos
@@MechArenaOfficial your welcome, can u guys buff arachnos ability not the mech because the ability is very intresting mostly if u guys add a reload/move turret and deploy three instead of one
@@MechArenaOfficial and weapons of the little guys when arachnos mech is max is 8 energy weapon like missile,stasis and shutgun with the dmg of 5 or 6 stars
First👍 Personally, I would rather use my killshot since it can travel in any direction very quickly. Sure, Redeemer can remove shock pulse effect, but overall Killshot it still better. Backtrack has a fixed route whereas the mellee dashon killshot can send your mech speeding off in any direction. Additionally, the cooldown lasts for 12 secs on redeemer whereas for killshot it is only 5 secs. Killshot's melee dash gives critical damage to the oppenent making it an effective defense weapon and retreat whereas Redeemer's backtrack can only be used for retreating Btw, Is Em Rifle going to make it to weapon spotlight
Uh, Killshot ability is literally designed for offense. Sure it can be used for defense but is it really defensive to dive face first at the barrels of the enemy guns?
@@Cosmo15 Dashing AWAY is called evading or evasion if you ever read a dictionary. Defensive manuevers require a sheild or barrier. Running away is literally retreat what are you even talking about bruh
2:40 imagine you're a little MD, getting excited that you're about to capture a point, and then a redeemer moonwalks in front of you and blasts you with missle racks
wait i have a question about the weapons say like the rocket motor 12 you only get one but in the past videos that had two rocket motor how do you get two weapons if their's only one of it
developer why do quests to win 7 times in a row do you know that this is impossible? but you can’t do anything else or reduce victories, for example 4 necessarily 7 why do you have a choice there either to pester so that you don’t suffer or sweat, but this is impossible, after 3 or 4 fights you come across an extremely strong player who wins you and thus the counter is reset, is it really impossible to do just wins at least 20 but so that wins and not in a row😡
They say at the end. "Hope you enjoy redeemer as much as we do!" POV all the people that pay: get it and upgrade it, all the people who have sense: due continuously to the people who pay in tournaments. Devs, I will enjoy that very much. 🤕
Hey Mech Arena People, how about you make it so that you can choose the skill level of the bots? I need to get more close range experience with my mechs but I die too quickly in normal battles and the bots are way too hard for me to practice on when I'm just trying to learn.
Well first of all in the crate rush you will have to spend like 100£ if your not lucky and you will have to spend a extra 200£ to get it to where it is good so this mech is basically ok but is also a way for you to get money which is greedy because you will get like 100£ per 10 minutes so can you put it in the shop at 3 star for like 9£ then I will rethink about my opinion
KING CRIMSON. I blew away 0.5 seconds of time. Everything that was in the world within that span disappeared, and all that remains is what happened after those 0.5 seconds. JOJO reference at last
I wonder why they didn't correct the error when the Redeemer was released. They always correct errors after a long time when paying customers bought the items. Then They give a big nerf saying it is correction. This is Plarium's way....
What if, while using backtrack and crashing into a teammate or an opponent? What would happen? Will the physic just go nuts and both mechs go flying? Or will both mech simply be stuck or even killed instantly? I need to know the answer so desperately, devs please answer me 🤣
It would be cool if you added a mech that could teleport to an enemy but it will put your weapons on cool-down when you use the ability. What do you think? Pls suggest some names for it 👇
That seems like a bad concept, if your weapons go on cooldown when you teleport, what are you supposed to do? It's like an ambush but you bring nothing to ''ambush'' with. It would be better if it could teleport to an enemy, and activate a system crash or shock pulse like zephyr. If you teleport to the enemy with nothing, it is just useless and leaves you as na easy target
In the part where the javs are, at the first escape attempt he didn't take any damage from them (it did not reach him) but in the second attempt we see that he took damage from that javs when escaping, interesting .'
No, Missile Racks is not suitable with it. Since you're a scout and will keep finding enemies, your weapons will just keep reloading, and that reloading time is very long. Carbines is probably the best option
@@m.rabbani9353 Carbines require sustained exposure which the redeemer just cannot afford. Missle racks make sense because it's a sparing weapon. Dive in to unload the carnage and use the ability to get the hell out before they can even retaliate!
@@tsrmmercy836 that's your choice. The reload on the missile racks is just too long, and it's only useful for destroying singular target (or multiple if they are nearby) Carbines is better, fast reload, huge magazine, and can take on multiple enemies. In general though, Missile Racks are better than Carbines, but im talking about what weapons fit with the Redeemer.
@@m.rabbani9353 I'm well aware we are discussing the redeemer and the weapons best suited for her. The thing is carbines CAN NOT take on multiple targets, where did you hear that?!? 😂😂😂 what a silly assumption. Those burst of bullets are not AOE meaning no area damage. It's singular targets for carbines lmaooo 😂😂🤣😂😂. The missle racks are literally designed to dump the most damage possible in the shortest amount of time. You're missing the point as I stated that the redeemer cannot afford exposure to oncoming fire, your enemies can shoot back you know? Bwhahahah
@@tsrmmercy836 We have different perspectives. I never used carbines, and i used missile racks more frequently i see what you're saying. Im saying this from what im thinking. Well i mean, that's what assault weapon is supposed to be, it's available almost at all times, big magazine, fast fire rate, and fast reload. You can't kill more enemies after you JUST fired a missile rack unless they do near the original target. That's what i was saying, i do agree that carbine is now weak. But, i just can't see me playing with Redeemer using missile racks. Maybe shotguns are a choice?
It’s a very nice mech. But, in the crate rush it’s only 7,19% chance to got it. Can you give us more tokens, 3 or 4, to be a really chance to get it? Because there aren’t the best rewards, not so good as in other cases, ye, redeemer is very cool, but with so chances it’s impossible to get if you play without money
*Guardian: Hold my System Crash* 🤣
Guardian's supremacy 🤣
Guardian still remains relevant!
The guardian lover😂😂❤❤
Guardian is an A-hole
😂
I guess the backtrack time can't be changed because at 14+ seconds it could overlap with the previous backtrack
I bet the only reason they made it 10 seconds is because that any longer would cause a bug
@@Mcmaster64 cool down implants can do the same job tho.
So probably not
A new healing robot that could be more of an asset than the M.D. would be great being it's the only healer and it can't take much punishment
Great idea, if plarium reads this please add a super maneuverable mech that can rush in to heal teammates and dive out to evade fire. I'd pay 100s of dollars for that gameplay.
Tank/Healer hybrid with low weapon points?
@@genxlibertarian9656 terrible. A tank healer would be too slow to ever heal a teammate effectively after they survived combat. Plus they would just get erased by mortars.
I had an idea for a healer mech where its ability would shoot like an arcing wave in front of it, kinda like Guardian's system crash, but it heals allies and damages/slows enemies.
That’s the stalker
I love when something new comes out, I would like new things to continue to increase like new maps, more new mechs, more new weapons, I don't know if they thought of a mech that flies for a few seconds or something like that
Flying mech: lancer
No flying mechs, that would hurt the sky box on different maps. However we could use a wall jumping mech. Would be fun but I'm not sure how it would help get kills. It would get you killed fast 😅
Time traval
@@shauryamukherjee3399 The lancer only jumps, it would be one that flies for a few seconds, no more than 3 to 5 seconds maximum
@@frankrichardlara8654 that already exists in war robot. Making one here would likely be copying
*Marvel* *has* *Dr.* *Strange*
*meanwhile*
*Mech* *Arena* *has* *Redeemer*
You are donkey
Idiot , do hard work and study
lol
Lol
🤣
I actually like this new mech. Mainly because it's skill based! Redeemer is not good or bad on general, it's very dependent and a very situational mech. If you know what you're doing, doing what Scouts do, and use your ability when the time is right, Redeemer is actually VERY powerful. But if the enemies are smart enough to defeat your Redeemer, things will get ugly. That health, speed, energy capacity and ability is so cool. One thing you forget to mention however is that there is a debuff that Redeemer can't cleanse: System Crash.
Truth stated!
guardian best boi
@@matimate8172 cringe
I love this robot
Guardian is the counter to every ability in the game 😂
Oh i also missed you two! The way you represent things... Is totally flawless and Awesomely Done! Also, gotta appreciate Redeemer isn't another OP unbalanced mech like Orion, and as in previous Devlog they also noticed that Orion is broken and are working on balancing him, i assume they'll Nerf it down so f2ps with other mechs can counter him!
How is orion broken?
We are very happy to hear that 😍 As regards Orion, Freyja did mention in the latest Dev Vlog that there are some balance issues that need to be carefully tweaked 😉
@@MechArenaOfficial I had trouble fighting them till one day I didn't also I never saw a stalker in any battle till I asked my dad to get stalker I saw a stalker in every battle opponent and team wise please explain also love the game it's challenging Minecraft in my top 5 favourite games list
@@changedmynamecauseofyt652 It's orions ability thats broken, increased damage is massive. get someone marked and use any high damage weapon like EM rifle or arc torrent 12, and you got a killing machine
GOOD BYE ZEPHYR 🍾🍾🍾
Poor Zephyr has too many counters LMAO
Yup every body is gonna get it for free at maxed level
Surge is shaking in the corner 😂😂😂
Wait, only now. I thought most of people left him due to surge being op and overall better
Zephyr with ability > any tank
You didn’t mention that Guardian System Crash is a counter to Redeemer.. System Crash cancel the backtrack even if its already started..
It doesn't matter, everyone knows guardian is a counter to all mechs
Yeah, why didn’t you do that say that I mean?
I like how they make everything in the game so well balanced.
Redeemer would have been Overpowered if it ability activated instantly, but that half a second gap can provide the players to eliminate it.
Opponents with Redeemer are going to be a real trouble.
BALANCED?!
@@YT-Polaris yes. It’s a word.
what don’t tell me you’re dumb.
@@YT-Polaris they could make it like tracer from ow and heal too but they didn’t
@@RabidRengo Yep
@@YT-Polaris Yes, I mean that none of the Mechs or Weapons in the game is overpowered. Each of them has certain perks and disadvantages and a way they can be faced or defeated by the opponents.
For example, consider Panther with Dual Railguns. It's like one shot kill for most of the cases, the Panther can use it's ability to block the attacks and it would be hard to get closer to it for killing it, but it isn't completely out of the way. Mechs like Guardian, Zephyr and Surge (especially Surge) can eliminate such target depending on it's location. Weapons like Rocket Mortars can be effecting if such a target is an open area.
So nothing in this game is unbalanced.
I like how they say "redeemer is not a tank" but guardian has the same health and they expect him to be on the frontline like they said in his spotlight.
I just got redemer, it is absolutely worth the money if you want to get it early. The rewind is mainly for planned hit and runs and its secondary for getting out of a bad situation, ive also seen that you can easily dodge morter and javelin fire. This mech has so many possibilities and for me goes best with missile rack my beloved. Another tip, keep moving all the time even if its just in a circle, if you stay still your backtrack will last less time making dodging those morters way harder.
Edit: Shotguns are your biggest threat, watch out for them as your limited health and half a second activation time will give them a very large chance to give your mech some quick renovations.
Yoooooooooooo the fact that he fell off the map and came back tho is insane, no mech can do this. This is a must have. 🙌
Just got Redeemer a few days back. This is really useful 👏
This mech looks awesome I love the design of it and the ability
Your videos are very helpful to beginners, I recommend this to them
Thank you mech arena
I ALREADY LOVE THIS NEW MECH!
Absolutely love all mechs can't wait to try this one out!
3:39 when they used both missile racks on the arachnos.
You only need one rack for those back kills bro!😂
I have a question while Redeemer is backtracking at that time if Guardian uses system crash will the ability stop?
The BestGame In My life is MECH ARENA 🔥🔥🔥
Would like a tank mech with immune ability (for a few secs) and can activate while stunned. Also, a flight mech or flight ability mech
Love how you guys explain redeemer's ability and everything mostly the rank ability system that is really something new and can you guys buff arachnos because he can't reach endgame and a lot of people like him,
if you guys read this comment dev pls reply i got some idea too to buff arachnos
Thank you for your feedback on the Arachnos Mech ✍ We are glad to hear that you enjoyed the new Mech and its ability 😍
@@MechArenaOfficial your welcome, can u guys buff arachnos ability not the mech because the ability is very intresting mostly if u guys add a reload/move turret and deploy three instead of one
@@MechArenaOfficial and weapons of the little guys when arachnos mech is max is 8 energy weapon like missile,stasis and shutgun with the dmg of 5 or 6 stars
Question: If you backtrack, stay in place and backtrack again, will you go even more or back where you where?
You stay there, at spot, but with -50% cooldow you can backtrack over backtrack yeah 😂
That was before the major downfall of this game
I really liked the addition of doubling the time in 5v5 death match but I’d suggest making it three minutes instead of 4.
Plarium I have been waiting for a danger ranger MECH SPOTLIGHT
First👍
Personally, I would rather use my killshot since it can travel in any direction very quickly. Sure, Redeemer can remove shock pulse effect, but overall Killshot it still better. Backtrack has a fixed route whereas the mellee dashon killshot can send your mech speeding off in any direction. Additionally, the cooldown lasts for 12 secs on redeemer whereas for killshot it is only 5 secs. Killshot's melee dash gives critical damage to the oppenent making it an effective defense weapon and retreat whereas Redeemer's backtrack can only be used for retreating
Btw,
Is Em Rifle going to make it to weapon spotlight
Uh, Killshot ability is literally designed for offense. Sure it can be used for defense but is it really defensive to dive face first at the barrels of the enemy guns?
@@tsrmmercy836 it can be defense if you use killshot ability to get away
@@Cosmo15 Dashing AWAY is called evading or evasion if you ever read a dictionary. Defensive manuevers require a sheild or barrier. Running away is literally retreat what are you even talking about bruh
Aegis= gibraltar from apex legends mobile
Redeemer= Fade from apex legends mobile
See a pattern here?
No matter what godlike ultimate gigachad ability come to this game..............................
Only two words are needed.........
"SYSTEM CRASH"
I love getting the feeling and learning about different Mechs lol. :-)
Awesome backtracking 😏😉😉
Anyways Happy Diwali in advance to Mech arena and yall . Let the light guide you to success
Great move we finally get all weapons and stuff 😊 thx
When is FFA and minigun added?
Yes can't wait for the new maps!
Ok, so we reverted the instant backtrack for reaction time for opponents. Counter play for Surge and Zeypher stuns when?
Hey mech arena developers you people sure did good on the mechs ability and even with the spotlight to I'm so glad thank you
Thank you very much for your comment 😍
2:40 imagine you're a little MD, getting excited that you're about to capture a point, and then a redeemer moonwalks in front of you and blasts you with missle racks
back track Effect looks like cyberpunk military fastmove Effect 😎👍
wait i have a question about the weapons say like the rocket motor 12 you only get one but in the past videos that had two rocket motor how do you get two weapons if their's only one of it
Once you reach max rank with a weapon like that you get a second copy
developer why do quests to win 7 times in a row do you know that this is impossible? but you can’t do anything else or reduce victories, for example 4 necessarily 7 why do you have a choice there either to pester so that you don’t suffer or sweat, but this is impossible, after 3 or 4 fights you come across an extremely strong player who wins you and thus the counter is reset, is it really impossible to do just wins at least 20 but so that wins and not in a row😡
I remember grinding to get an event coin for this and I got the mech from my first event chest. It has been in my roster ever since
Any plans on revealing the date where the pay-locked weapons are available to purchase with credits?
They say at the end. "Hope you enjoy redeemer as much as we do!" POV all the people that pay: get it and upgrade it, all the people who have sense: due continuously to the people who pay in tournaments. Devs, I will enjoy that very much. 🤕
When I said due, I ment die
Cringe comment
@@tsrmmercy836 am I right tho or am I right?
JeddQuiday😊😊😊 0:47
#NewMech
Hey Mech Arena People, how about you make it so that you can choose the skill level of the bots? I need to get more close range experience with my mechs but I die too quickly in normal battles and the bots are way too hard for me to practice on when I'm just trying to learn.
Well first of all in the crate rush you will have to spend like 100£ if your not lucky and you will have to spend a extra 200£ to get it to where it is good so this mech is basically ok but is also a way for you to get money which is greedy because you will get like 100£ per 10 minutes so can you put it in the shop at 3 star for like 9£ then I will rethink about my opinion
Damn 3:48 javelin failed
this mech look awesome.....waiting patiently for clans though
Go Go Go
3 insanely good weapons to use with Redeemer
Graviton beam
Missile rack
Arc torrent
Don’t forget EM rifle 12s
That was amazing!
Love your VIDEO keep the good job 👍👍👍
R.i.p zephyr
Your one of the good best macarina player
Can I know when will u insert all the new mechs, weapons,and pilots in the xp progression path please
Why it’s in event create rush 😭😭😭😭😭
Pls change it pls mech arena
imagine backtrack works like Tracer's recall from overwatch
KING CRIMSON. I blew away 0.5 seconds of time. Everything that was in the world within that span disappeared, and all that remains is what happened after those 0.5 seconds.
JOJO reference at last
I wonder why they didn't correct the error when the Redeemer was released.
They always correct errors after a long time when paying customers bought the items.
Then They give a big nerf saying it is correction.
This is Plarium's way....
I really like redeemer and it's ability
Sooo, basically Tracer from Overwatch as a mech.
Nice.
Are you considering to publish the game in Steam?
Redeemer is gonna be the most OP mech in mech arena and im gonna get it
I love redeemer
Very good bot! Fat enough, fast enough and can do very good beacon work! 👍👍👍
It would be cool if Redeemer recovered hp while backtracking
Nah it will be too much OP
Back track
i love your video's
What if, while using backtrack and crashing into a teammate or an opponent? What would happen? Will the physic just go nuts and both mechs go flying? Or will both mech simply be stuck or even killed instantly? I need to know the answer so desperately, devs please answer me 🤣
It would be cool if you added a mech that could teleport to an enemy but it will put your weapons on cool-down when you use the ability. What do you think?
Pls suggest some names for it
👇
Good idea and balance
Swapper
That seems like a bad concept, if your weapons go on cooldown when you teleport, what are you supposed to do? It's like an ambush but you bring nothing to ''ambush'' with. It would be better if it could teleport to an enemy, and activate a system crash or shock pulse like zephyr. If you teleport to the enemy with nothing, it is just useless and leaves you as na easy target
@@zakeeshaikh8758 oh yea that's a good idea it swaps places
Do you guys know how to lock joystick? Pls tell me
In the part where the javs are, at the first escape attempt he didn't take any damage from them (it did not reach him) but in the second attempt we see that he took damage from that javs when escaping, interesting .'
It's lag
I love backtrack
I just recently started playing...so cool that I want to keep kicking A*s & Tak*ng Names!
this is a very tactical robot i see, thats good
The surge and the zephyr and the tengu and the redeemer are the most best mechs in mech arena
Thanks!
i think that is helpful for the hit-and-run player stlyle
Do mech arena have any event for Christmas
what a great video lol it will be something new
When will you guys add a boss mode
i love it! how to get the redeemer?
JedddQuiday😊😊 0:21
I was the one who asked plarium to add a mech that can travel back in time.
Redeemer is my favorite mech no questions asked
In my opinion Reedemer has the most OP ability, if used skillfully
Nope. That title belongs to Orion. 2x damage for every spec of damage. It even transfers.
I wish I have redeemer
You should make a Mech with a flashbang ability
Time to put my Missile Racks for good use!
No, Missile Racks is not suitable with it. Since you're a scout and will keep finding enemies, your weapons will just keep reloading, and that reloading time is very long. Carbines is probably the best option
@@m.rabbani9353 Carbines require sustained exposure which the redeemer just cannot afford. Missle racks make sense because it's a sparing weapon. Dive in to unload the carnage and use the ability to get the hell out before they can even retaliate!
@@tsrmmercy836 that's your choice. The reload on the missile racks is just too long, and it's only useful for destroying singular target (or multiple if they are nearby) Carbines is better, fast reload, huge magazine, and can take on multiple enemies.
In general though, Missile Racks are better than Carbines, but im talking about what weapons fit with the Redeemer.
@@m.rabbani9353 I'm well aware we are discussing the redeemer and the weapons best suited for her. The thing is carbines CAN NOT take on multiple targets, where did you hear that?!? 😂😂😂 what a silly assumption. Those burst of bullets are not AOE meaning no area damage. It's singular targets for carbines lmaooo 😂😂🤣😂😂. The missle racks are literally designed to dump the most damage possible in the shortest amount of time. You're missing the point as I stated that the redeemer cannot afford exposure to oncoming fire, your enemies can shoot back you know? Bwhahahah
@@tsrmmercy836 We have different perspectives. I never used carbines, and i used missile racks more frequently i see what you're saying. Im saying this from what im thinking. Well i mean, that's what assault weapon is supposed to be, it's available almost at all times, big magazine, fast fire rate, and fast reload. You can't kill more enemies after you JUST fired a missile rack unless they do near the original target. That's what i was saying, i do agree that carbine is now weak. But, i just can't see me playing with Redeemer using missile racks. Maybe shotguns are a choice?
With redeemer who is this still somewhere and then when you push that ability you go back when you were
When is the minigun coming?
Looks like it's time to upgrade my Railgun again haha
Aegis or redeemer or both maybe next acoins event
Btw who are those people who does the talking?
And pls add mechs and weps to progress path
Im sayin that even 2025 hits guardian is the boss of the arena 🔥
I hope there is another mech that jumps because I like bouncy mechs
Hi MA pls tell me redemeer will be available in shop 🙏🙏🙏🙏🙏🙏🙏🙏
It’s a very nice mech.
But, in the crate rush it’s only 7,19% chance to got it.
Can you give us more tokens, 3 or 4, to be a really chance to get it?
Because there aren’t the best rewards, not so good as in other cases, ye, redeemer is very cool, but with so chances it’s impossible to get if you play without money
Thats the main downside of mech arena, f2p players get 1 chance to win the mech that isn't even guranteed
Once the Derby Event is over, Redeemer will keep appearing in various in-game activities and events 🤗
But when you use Back track you will not be happy as you can because more enemy can be even was a kill shot can kill you
⭐When they are going to make a legendary support mech??? We almost have every type of legendary mech but don't have support legendary mech!
When will New mechs and weapon added in progress path
Why we keep getting blue prints for something that is maxed out? What’s the use???