It would be amazing if they had a rotation every month of the cards. Even if they didn't add new abilities, the mix and match of diffrent troops would make it fun and force you to play with cards you don't normally use.
A lot of people want it so they are actually considering making it permanent, its actually what happened to some well recieved modes like 2v2, which was once a temporary mode.
agreed. if its not permanent, it should at least always come back around march to may for april fools. (With more cards added to the list) I would also enjoy seeing the 4 card-only mode come back.
If C.H.A.O.S. somehow becomes permanent, I hope it's like Merge Tactics where each season or two, the troop pool changes so each "meta" would be different Or...they could just make all cards available but I doubt that'll happen
@DgreegD Would be great if the modifiers could change too, like one season Dart Goblin fires sparky shots, another season he multiplies after every attack and survives log, while Princess now shoots rockets.
This gamemode honestly has so much potential but currently what games comes down to is whoever gets one of the 3 broken epic modifiers wins. And there is lots of cases where a rare/common modifier is better than their epic mods which just feels awkward
reall, like icl witch spawning gaurds feels way stronger than spawning evo skellies since it has protection from log and splash units. Also it can kinda suck because it does feel like it's just "whoever gets goblin barrel epic/sparky epic first wins"
@aryanverma9877 Just because it's meant to be chaotic and overpowered doesn't mean they should never change stuff. If there was a modifier that just instantly three crowned your opponent if you played an ice spirit, then yeah that would be "chaos" but it wouldn't be fun.
10:17 john goblin demolisher here. this modifier also makes goblin demo’s second phase run insanely fast and increase its death damage radius significantly for some reason
10:14 Something they don’t mention about the common Goblin Demolisher buff: *his low health charge attack also gets buffed.* He zooms _insanely_ fast and his death bomb has a _ridiculous_ range and damage buff, making this one of the best common modifiers making him oppressive both on offense and defense!
@damiencardona2474 do you have any experience in software engineering / gamedev? because this is mostly reusing existing mechanics and applying them to different units and changing stats
Forgot to mention that Goblin Demolisher's common modifier says "Range", not just "Attack Range". It also buffs his death damage radius, so it almost always hits the enemy tower. Because it obviously wasn't already strong enough...
For the goblin demolisher, the first ability also gives him a speed boost and an explosion radius and damage boost when he’s under 50% hp And the hunter’s first ability can hit princess towers from behind the river
Honestly, the gob demolisher's common modifier should be its rare variant and vice versa. Coz the bouncing bomb is just ass for a rare modifier, and 150% range with insanely high death damage and huge death explosion radius with increased running speed after half health is just too fucking broken for a common modifier. It's so annoying to go against it and so annoying when I get the rare or epic modifier instead of the common one.
All three of hos abities is so op though i will say the epic one is busted and just wins you the game but i like the difference play styles meed for both the common and rare
The most disappointing thing was getting a card modifier to spawn a different card would not apply any modifiers that the card has (example: goblin drill can spawn dart goblins, but they wouldn't have sparky darts if you somehow get into that situation) also, I do believe epic graveyard can spawn skele king
The common demolisher gets a way faster run speed when it reaches 50% hp. Its death damage and explosion radius are also increased, makes it so you can one shot most 4 cost ranged units. This is on top of the 150% range increase, like whats the point of the other 2 higher tiers. 😂😂
I like how this mode prove Supercell doesn't care about a fair and balanced game, instead they listen the kid's boss: "I want everything shooting like Sparky"
Demolishers common perk seems to have some hidden features, along with the 150% range it also seems it half health running is 150% faster and its explosion damage 150% more (enought to one shot fireballies)
For those who dont know, goblin demolisher's common upgrade also provides a speed buff when running, and buffs the sd range by 150% as well, i think it also causes the sd explosion to do more damage...
8:28 In the original Chinese version of C.H.A.O.S.(瘋皇大亂鬥,can be translated into Crazy King Royale), Furnace’s “exclusive” modifiers are all based on his Fire Spirits, for example he can spawn Wizards instead of Fire Spirits(yeah 8:36 Instead of hot projectiles, the Furnace shoots Fire Spirits as his attack
Minor correction; the epic Dart Goblin upgrade actually *doesn't* shoot sparky shots, because Sparky can't hit Air troops, even in her shot's AoE. The epic Dart Goblin's not only *can,* it can still *target* air too.
This is actually taken from the Chinese version of the game where it was released in batches starting from around 6 months ago! That is why it's so good now
Chaos game mode for me is the equivalent of laughing yourself silly with your friends, even though your life is falling apart, it does not affect you, you are just having the time of your life.
1:49 no way this gamemode isn’t supercell testing out how to give some cards their evolved versions or buffs, doubling the spawn speed of the Barb Hut? c’mon now
I honestly think that the elite barbs barb hut is one of the most broken ones, since really the only things that can counter it are rocket, wizard with the rare modifier, baby dragon with the rare modifier and e-wiz with the epic modifier. Those e-barbs are just SO POWERFUL MAN!
Some really important info about the goblin demolisher is that the death explosion range is ALSO increased. On top of that the damage and speed for the death explosion also some how increase from that, (I think it's a bug.) It might be THE best common modifier in C.H.A.O.S.
Another thing that’s hidden for whatever reason about the demolishes common modifier is that it’s half health death run moves twice as fast and has 2x the explosion size and explosion damage. This is the most broken modifier in the mode rn it needs to be swapped with the rare.
I honestly love the triple electro spirit one, it can get so much value. It won me a game once by all three spirits chaining through their defensive troops and buildings onto their princess tower and taking it down
Idk why but common goblin demolisher also runs faster on stage 2, has a bigger explosion radius and does more damage, so that means that goblin demolisher is a win condition if you get his common, maybe even better than his epic variation
Some of them have hidden buffs that aren't mentioned as well. The furnace fire spirit range increases the spawnrate, the goblin demolisher range buff massively boosts running speed, death explosion radius, and death damage. There's probably more that I haven't seen
I like the secret badge where you get all of the Super card modifiers (barb launcher, party hut, wizard trio, and party rocket) Except for having to play an hour's worth of games until the stars finally allign
Thank you for making these videos, I commented last year and this year too because of me currently experiencing throbbing pain right now, so thank you..!
Played for a while, here’s my top 5, accounting for both modifier strength and its rarity 5. Night witch epic 4. Rascals epic 3. Deflecting Golem 2. Demolisher range 1. Sparky Xbow
ngl, i LOVE this mode, but its geniunely kinda sad what some cards are pretty much way worse than others due to them lacking actually strong modifiers (kinda forces you to use either barbhut or graveyard in most cases). Id LOVE to see this mode to evolve with each season, giving us more fun modifiers to play with
as someone who quit the game a bit after heroes released , i was honestly shocked to see a xbow shooting sparky shots in the first 5 secs of this video like what is even happening
Baby Dragon
0:47 200%+ movement speed
1:01 fireball attack
1:20 spawns evo dragon egg on death
Barb Hut
1:46 double spawn speed
1:53 spawns ebarbs
2:04 spawns little megaknights
Berserker
2:22 200%+ attack speed
2:32 bandit dash
2:59 heal on attack
Dart Goblin
3:15 100%+ attack speed
3:26 magic archer darts
3:34 sparky shots
Electro spirit
3:47 triple e-spirit
4:06 zaps all units
4:16 spawns lighting on hit
Electro wizard
4:32 spawns with 3 e-spirits
4:50 5 chains on attack
5:03 chains every unit on the map
Elixir Golem
5:22 spawns 2+ golemites
5:33 gives elixir on death
5:44 spawns blobs that evolve
Executioner
6:07 doubles hp
6:12 4 axes
6:22 tornado axe
Fireball
6:39 leaves fire spot
6:52 spawns mirrored fireball
7:04 spawns tornado and 3 fireballs
Fisherman
7:20 double hp
7:31 hooks air troops
7:42 infinite hook range
Flying machine
7:58 double attack speed
8:03 spawns goblins every few seconds
8:15 gives inferno tower
Furnace
8:29 400%+ fire spirit range
8:33 spawns every spirit
8:43 furnace cant move\
Giant
8:55 speed buff
8:59 charging giant
9:10 giant barbbarrel
Snowball
9:29 300%+ snow duration
9:39 300%+ knockback
9:46 5 evo snowballs
Goblin barrel
9:53 fireball on impact
10:00 2 barrels
10:03 3 goblin brawlers
Goblin demolisher
10:13 150%+ range
10:23 evo bomber attack
10:34 bomb trail
Goblin drill
10:49 spawns dart gobs
10:58 infinite lifetime
11:15 multiple evo drills
Goblin giant
11:26 doubles spear range
11:31 turns into giant goblin
11:41 sparky spears
Goblin hut
12:05 doubles sight range
12:10 turns into party hut
12:24 spawns demolishers
Golem
12:33 gives 4 elixir on death
12:37 spawns into 2 golems on death
12:51 deflects all projectiles
Graveyard
13:04 spawns double the amount of skeletons
13:14 spawns guards instead
13:26 spawns random skeleton troops
Hunter
13:38 increased projectile range
13:44 walks in a bush
13:52 flamethrower
Ice spirit
14:01 triple ice spirit
14:05 freezes for 5 seconds
14:15 spawns hero ice golem effect
Ice wizard
14:18 deploy range buff
14:24 permanent slowdown
14:42 permanent freeze when attacking
Inferno tower
14:56 half beam upgrade time
14:59 3 beams at the same time
15:07 max speed permanently
Knight
15:13 200%+ health -50% movement speed
15:24 permastun hit attack
15:35 turns into megaknight
Lavahound
15:48 500%+ attack speed
15:56 spawns 6 fire spirits on death
16:03 spawns constant lavapups
Megaknight
16:16 double jump damage
16:30 infinite jump range
16:42 infinite jump attacks
Mortar
16:54 200%+ attack speed
16:59 shoots barbarians
17:05 invisible mortar
Mother Witch
17:16 double hogs per kill
17:22 hogs curse everything around it on death
17:34 hogs become mother witches
Musketeer
17:49 shotgun shot
17:58 double range
18:02 spawns 2 elite musketeers
Night Witch
18:11 plus 4 bats on defeat
18:17 spawns evo bats
18:22 spawns bats randomly over the entire arena
Pekka
18:34 200%+ movement speed
18:39 spawns 3 small big pekkas
18:51 spawn pekka anywhere on the map
Poison
18:59 increase slow effect by 150%
19:07 increase damage and radius every second
19:17 permanent poison
Princess
19:35 double attack speed
19:39 55%+ range
19:46 triple attack
Rage
19:57 200%+ range increase and increased damage
20:07 increased rage speedup
20:16 permanent rage buff
Ram Rider
20:31 double charge damage
20:33 snares become evo hunter net
20:41 evo hunter snare + evo battle ram ability
Little Rascals
20:50 +2 rascal girls
20:55 rascal boy becomes giant
21:04 boss bandit + 2 magic archers
Rocket
21:19 radius increase
21:22 goblin party rocket
21:32 bouncy rocket
Royal Delivery
21:42 becomes evo recruit
21:47 can spawn anywhere on map
21:52 spawns random unit
Royal Giant
22:08 splash damage
22:12 200%+ range
22:18 shoots royal hogs + splash damage
Rune giant
22:30 improved buff
22:39 spawns 2 berserkers
22:51 buffs every unit on the map
Suspicious Bush
23:01 spawns vines on attack
23:07 spawns double goblins
23:11 spawns 4 goblin brawlers
Log
23:23 boomerang log
23:28 infinite range log
23:37 spawns lumberjack at end of log
Tombstone
23:46 double spawn speed + death damage
24:00 spawns wallbreakers
24:05 spawns guards + skeleton king on death + death damage
Vines
24:17 double radius + hits 6 targets
24:31 spawns sus bush
24:43 infinite vines
Witch
25:01 double spawn speed
25:07 spawns guards
25:13 spawns evo skeletons
Wizards
25:23 increased splash range
25:28 fireball attack
25:34 spawns wizard trio
X-bow
25:43 50%+ extra range
25:50 magic archer shots with lower lifetime
26:03 sparky shots with lower lifetime
Zappies
26:14 double attack speed
26:20 +2 zap
26:28 mini sparkies
This took me over an hour
what a fkn legend. also touch some grass it's the weekend king
Respect your efforts my man, tysm!!
thank you mate this was useful
Holllyyy free time! Thank you soldier!!
tysm, the goat frfr
Analyzing C.H.A.O.S. like its a regular, balanced game mode is the funniest thing ever to me
More balanced than merge tactics ruler T-T
this has been the most fun thing added to clash royale in ages
@HaidarTawbe-o2y Imo it loses its charm after you know what everything does
he's not doing that at all ??
True 😂
This would kill a 2016 era player
Their body would already be at the bottom of a ditch after encountering level 16 Hero Wizard
My body is already a charred, smoking corpse
No fkn sht. Its 10 years later. What kind of game is the same after 10 years
@chayang4812 counter strike xDDDDD
@chayang4812TF2
It would be too funny to have 2v2 chaos mode. 😂
Get them more ideas like this bro😭😭😭
Come back for 20th anniversary
Bro the game will crash 😭🤣🥀
Peak idea
I want a draft chaos mode
Hopefully they keep this mode permanent and update it by adding modifiers to more cards.
Yes! It's so much fun I want more!
It’s permanent in the Chinese version I think
It would be amazing if they had a rotation every month of the cards. Even if they didn't add new abilities, the mix and match of diffrent troops would make it fun and force you to play with cards you don't normally use.
A lot of people want it so they are actually considering making it permanent, its actually what happened to some well recieved modes like 2v2, which was once a temporary mode.
agreed. if its not permanent, it should at least always come back around march to may for april fools. (With more cards added to the list)
I would also enjoy seeing the 4 card-only mode come back.
If C.H.A.O.S. somehow becomes permanent, I hope it's like Merge Tactics where each season or two, the troop pool changes so each "meta" would be different
Or...they could just make all cards available but I doubt that'll happen
they could make like two new cards available every season so in like 30 years we would have all cards
Honestly, given how how broken the mods are, I would like a pool change every 2 weeks
if they included every card all at once, it'd be chaos
@DgreegD would be pretty healthy as well considering how repetitive it can get once you know the metas (I have so far only lost to rng)
@DgreegD Would be great if the modifiers could change too, like one season Dart Goblin fires sparky shots, another season he multiplies after every attack and survives log, while Princess now shoots rockets.
This is litrally those brainrot mod ones on reels minus the epstien audio
???
My name is Pedro as 🗣️🔥🔥
This gamemode honestly has so much potential but currently what games comes down to is whoever gets one of the 3 broken epic modifiers wins. And there is lots of cases where a rare/common modifier is better than their epic mods which just feels awkward
E-spirit and demolisher is a great example of the last case
It’s supposed to be not fair
reall, like icl witch spawning gaurds feels way stronger than spawning evo skellies since it has protection from log and splash units. Also it can kinda suck because it does feel like it's just "whoever gets goblin barrel epic/sparky epic first wins"
It's called Chaos for a reason
@aryanverma9877 Just because it's meant to be chaotic and overpowered doesn't mean they should never change stuff. If there was a modifier that just instantly three crowned your opponent if you played an ice spirit, then yeah that would be "chaos" but it wouldn't be fun.
Basically, Supercell took all those evolution concepts made by community and turned them into a game mode. Cool
Got my respect
17:50 Finally musketeer understands that she is using a blunderbuss and not a musket.
11:15 Goblin Drill undergoes mitosis
18:54 its definetely as broken as it sounds
2:08 Bro knows ball
everyone knows that
Are you brown?
calling anything ball bum ahh
6:58 the giant dashing cought me so off guard that I couldn't stop laughing
Same!
10:17 john goblin demolisher here. this modifier also makes goblin demo’s second phase run insanely fast and increase its death damage radius significantly for some reason
Thank you John goblin demolisher
@weirdchamp4601 you’re welcome citizen
AND increases its death damage
They nerfed it now
17:11 almost like a sneaky mortar
Ahh I see u
Say that again
SNEAKY MORTAR I LOVE THAT GUY
Elite ball knowledge
can’t believe they actually added the sneaky mortar
10:49 we got rapper Abdod before GTA6
10:14 Something they don’t mention about the common Goblin Demolisher buff: *his low health charge attack also gets buffed.* He zooms _insanely_ fast and his death bomb has a _ridiculous_ range and damage buff, making this one of the best common modifiers making him oppressive both on offense and defense!
Literally the most op common in the game beating out some others rare/epic modifiers
10:36 "Explosive diarrhea!"
Tears Down!
nice Isaac reference
9:46 Supercell high as a plane just going "fuck it how about we just give you ten Evo Snowballs for the price of one on no cycle."
So we gonna ignore the sparky shooting dart goggins and xbow?
@Edotty2Hotty they were on LSD when they made those two..
@Aubreyplush-143fax 😂
You gotta appreciate the coding efforts that went into this game mode.
Nah, its carbon copy of Chinese mode, and that mode has far more sophisticated "game mode"
they literally just copypasted a gamemode made by another devs and made it worse
doesn’t take much code lol
@itsmaxim01objectively incorrect
@damiencardona2474 do you have any experience in software engineering / gamedev? because this is mostly reusing existing mechanics and applying them to different units and changing stats
19:52 wait till dude find out she used to throw 3 full rockets in the Chinese Version
With the Magic Archer hero and these Dart goblin and Berserker modifiers, Rune Giant stocks are UP this month
14:09 ngl the last 3k subscribers took forever 🥲
I thought you were at least 600k
5:44 wow, they realy took the original idea for the card and added it back in this mode
Forgot to mention that Goblin Demolisher's common modifier says "Range", not just "Attack Range". It also buffs his death damage radius, so it almost always hits the enemy tower. Because it obviously wasn't already strong enough...
In its second phase its also faster and does more damage, better than some purples
I think it’s because if not, the death damage would never hit the tower
12:10 This is literally Super Card version
2:00 The dream became a reality and the E-barb hut is now a thing
For the goblin demolisher, the first ability also gives him a speed boost and an explosion radius and damage boost when he’s under 50% hp
And the hunter’s first ability can hit princess towers from behind the river
9:49 i don’t think I’ve ever heard him swear, which just makes it funnier
there is no fucking way you're still under 100k, you're like the top goat youtuber on this game at the moment together with brad imo
21:17 why is this so funny 😭
15:50 I wasn't expecting that 😂😂😂😂
10:51 Try using it in the back, it becomes busted
I was coming here to say that
Honestly, the gob demolisher's common modifier should be its rare variant and vice versa. Coz the bouncing bomb is just ass for a rare modifier, and 150% range with insanely high death damage and huge death explosion radius with increased running speed after half health is just too fucking broken for a common modifier. It's so annoying to go against it and so annoying when I get the rare or epic modifier instead of the common one.
15:22 knight becomes more tanky than the golem actually
Goblin Drill is my favorite because of how versatile it is, as each Perk is played differently, plus it has one of the better blue Perks.
Yeah, it is one of the few cards that receives hidden buffs when picking one of its modifiers.
All three of hos abities is so op though i will say the epic one is busted and just wins you the game but i like the difference play styles meed for both the common and rare
8:43 what do i even say
It’s not like pre-rework bc it attacks and doesn’t decay
16:42 oh god they turned the meme into a reality..
The most disappointing thing was getting a card modifier to spawn a different card would not apply any modifiers that the card has (example: goblin drill can spawn dart goblins, but they wouldn't have sparky darts if you somehow get into that situation) also, I do believe epic graveyard can spawn skele king
24:40 yeah that checks out
The common demolisher gets a way faster run speed when it reaches 50% hp. Its death damage and explosion radius are also increased, makes it so you can one shot most 4 cost ranged units. This is on top of the 150% range increase, like whats the point of the other 2 higher tiers. 😂😂
They better NOT delete this game mode or every (including me) are going to immediately quit
lol you know that’s not true
I'm redownloading the game just for this mode. If it actually dissapears I am uninstalling, base game has been unbearable for me.@alexandermagnus449
I like how this mode prove Supercell doesn't care about a fair and balanced game, instead they listen the kid's boss: "I want everything shooting like Sparky"
We need more "Explaining EVERY" videos. We love these
Chaos mode feels like all the evo predictions 😂😂
I wonder what the name of this goofy gamemode stands for
Clash.
Here.
Actually.
Offers.
Savagery
Demolishers common perk seems to have some hidden features, along with the 150% range it also seems it half health running is 150% faster and its explosion damage 150% more (enought to one shot fireballies)
2:08 ELITE BALL KNOWLEDGE
For those who dont know, goblin demolisher's common upgrade also provides a speed buff when running, and buffs the sd range by 150% as well, i think it also causes the sd explosion to do more damage...
That bomb goblin needs to be strung up an whipped for his first ability genuinely cancer to play against idc if it’s not supposed to be balanced.
8:28
In the original Chinese version of C.H.A.O.S.(瘋皇大亂鬥,can be translated into Crazy King Royale), Furnace’s “exclusive” modifiers are all based on his Fire Spirits, for example he can spawn Wizards instead of Fire Spirits(yeah
8:36
Instead of hot projectiles, the Furnace shoots Fire Spirits as his attack
23:42 ERM ACTUALLY THE LOG DID DAMAGE SO IT IS GUARANTEED DAMAGE 🤓☝️
2:08 literaly exact same thought when i saw smol mega knight. Abdod is cultured like that
Minor correction; the epic Dart Goblin upgrade actually *doesn't* shoot sparky shots, because Sparky can't hit Air troops, even in her shot's AoE.
The epic Dart Goblin's not only *can,* it can still *target* air too.
This is actually taken from the Chinese version of the game where it was released in batches starting from around 6 months ago! That is why it's so good now
Give towers double the hp they have right now and then let us stack the modifiers, that would be absolute insanity
nothing like the feeling of getting sparky xbow the first time and watching it destroy your opponents tower in 3 seconds
This entire mode feels like an early april foold prank and im all for it
Super-rage is the best modifier, period.
You can have so many goofy (AND broken!) interactions with it it's insane
The Devs looked at those Chinese hacked videos of OP troops and said, “yeah, we can do that”
15:53 Mom… I frew up 😂✌️🗣️🔥
"explaining every chaos modifier" *doesn't explain epic snowball*
And when every card will be unbalanced.
No one will be: Supercell
Chaos game mode for me is the equivalent of laughing yourself silly with your friends, even though your life is falling apart, it does not affect you, you are just having the time of your life.
Chaos mode has to be the best thing in cr by a long shot. I'm literally so addicted to it that I forgot how to play normally for the trophy road.
6:37
We really got the subs saying NATO instead of tornado
1:49
no way this gamemode isn’t supercell testing out how to give some cards their evolved versions or buffs, doubling the spawn speed of the Barb Hut? c’mon now
The range boost for the demolisher also makes him run so much faster for whatever reason when he is charging. Borderline broken.
I honestly think that the elite barbs barb hut is one of the most broken ones, since really the only things that can counter it are rocket, wizard with the rare modifier, baby dragon with the rare modifier and e-wiz with the epic modifier. Those e-barbs are just SO POWERFUL MAN!
You don't even understand how busted the epic suspicious bush is. It practically auto-wins, like barrel on steroids.
Some really important info about the goblin demolisher is that the death explosion range is ALSO increased. On top of that the damage and speed for the death explosion also some how increase from that, (I think it's a bug.) It might be THE best common modifier in C.H.A.O.S.
Hands down the coolest shit Supercell ever made.
Another thing that’s hidden for whatever reason about the demolishes common modifier is that it’s half health death run moves twice as fast and has 2x the explosion size and explosion damage. This is the most broken modifier in the mode rn it needs to be swapped with the rare.
If your opponent gets epic E-wiz… just log off, you ain’t winning.
You can literally hear him slowly losing hope in the future of humanity as the video progresses 😂
2:06 supercell devs explaining why they made chaos mode:
Wa Wa Wabbo Wabbo Wabbo Wa Wabby Bo Ba Bop
"The epic one allows you to place the pekka anywhere on the map. Not as broken as it sounds though."
HOW IS THAT NOT BROKEN BRO
2:57: It's probably exactly 4x damage, but with rounding and float precision, who knows? Actual value: 409 / 102 = ~4.009
Praying this mode will be implemented as a permanent game mode. It’s so fun
ngl CHAOS is a fun gamemode, idc its some are broken af but it's much better than normal gamemode
They should add a ladder system to it, like touchdown, I'm not gonna waste my time for that mode
Barbarian Hut being Meta its something i dint expected, but i know a youtuber who its going to love that
I honestly love the triple electro spirit one, it can get so much value. It won me a game once by all three spirits chaining through their defensive troops and buildings onto their princess tower and taking it down
Idk why but common goblin demolisher also runs faster on stage 2, has a bigger explosion radius and does more damage, so that means that goblin demolisher is a win condition if you get his common, maybe even better than his epic variation
Some of them have hidden buffs that aren't mentioned as well. The furnace fire spirit range increases the spawnrate, the goblin demolisher range buff massively boosts running speed, death explosion radius, and death damage. There's probably more that I haven't seen
My favorite modifier is when Supercell added lvl 17 on November 23 2027 alongside the new “super” cards
That epic Electro Wizard should be banned and locked inside a box burried under a mountain
I like the secret badge where you get all of the Super card modifiers (barb launcher, party hut, wizard trio, and party rocket)
Except for having to play an hour's worth of games until the stars finally allign
Thank you for making these videos, I commented last year and this year too because of me currently experiencing throbbing pain right now, so thank you..!
Played for a while, here’s my top 5, accounting for both modifier strength and its rarity
5. Night witch epic
4. Rascals epic
3. Deflecting Golem
2. Demolisher range
1. Sparky Xbow
A note to be made, you can see what modified are in play by clicking the icons during battle. They're above your name and below your opponent's
The best one by FAR is the purple electro wizard one. Whoever gets it first basically won the game.
it is important to note that the orange hunter has less attack range, thus, when on the tower, all pellets will hit
Me when no Giant Skelly: *How the hell am I supposed to play now??*
Ngl, They missed the opportunity to make the epic mod for rg shoot sparky shots
Bring the Meme Nostalgia back
proof that evo and heroes also level 16 is not needed in the game, the guy who made this update need a raise😂
5:50 that is so lit, they brought back the scrapped replicating elixir golem idea
ngl, i LOVE this mode, but its geniunely kinda sad what some cards are pretty much way worse than others due to them lacking actually strong modifiers (kinda forces you to use either barbhut or graveyard in most cases). Id LOVE to see this mode to evolve with each season, giving us more fun modifiers to play with
as someone who quit the game a bit after heroes released , i was honestly shocked to see a xbow shooting sparky shots in the first 5 secs of this video like what is even happening