Wonder Studio ~ How to Edit Wonder Studio Mocap in iClone 8 + CC4 | No Mocap Suit

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  • Опубликовано: 28 дек 2024

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  • @virtualfilmer
    @virtualfilmer Год назад +2

    What a legend you are Solomon! Can’t wait to incorporate wonder studio into my iclone facial import plugin, so we can import that too!

  • @muskaan3dviz596
    @muskaan3dviz596 9 месяцев назад +1

    I had been searching for such videos for a long time. Now I finally found one, Thank you, Brother I loved it

  • @PHATTrocadopelus
    @PHATTrocadopelus Год назад +3

    YOU ARE THE MAN!!! Thank you so much for your awesome tuts Brother!!

  • @astaranimations9542
    @astaranimations9542 Год назад +1

    Great job Solomon, really needed this tutorial

  • @cardermedia
    @cardermedia 10 месяцев назад +1

    Great video Solomon! No idea what you were doing with those green footprints, but I guess I'll find that out further on down the line in my iClone journey :)

  • @amitanshu
    @amitanshu 5 месяцев назад +1

    Very Helpful...Thanks :)

  • @armondtanz
    @armondtanz Год назад +2

    I Just bought a Mocopi from Japan. Im gonna see which 1 produces best results. I might try some of the techniques you showed in CC4 and see if i can bring the BVH file in. Thanks

    • @AshbeeGaming
      @AshbeeGaming Год назад

      Could you update us on your findings? I’m also wondering how the two compare 🤔

    • @armondtanz
      @armondtanz Год назад

      @@AshbeeGaming jsfilmz has just bought one and done a full review.
      Everything is looking good apart from the hands. He says i has no skeleton hands. Hope there is a work around otherwise it will be disaster :(

  • @arulmoorthymarappan4651
    @arulmoorthymarappan4651 2 месяца назад +1

    Very nice!

  • @Humanbeingalag
    @Humanbeingalag 7 месяцев назад +1

    Awesome Trick Thanks Bro 🥰

  • @Raitan2008
    @Raitan2008 11 месяцев назад +2

    Wonder Studio now ads a camera to the fbx armature, which causes iclone to crash. The people at both Wonder Studio and Reallusion told me to just remove the camera, but when I do, I cannot get the Apose to work when I remove all animation. That makes it impossible to go to the next step to build the Apose. Any suggestions?

    • @lorenzo_cgi
      @lorenzo_cgi 10 месяцев назад

      Same problem

    • @Raitan2008
      @Raitan2008 10 месяцев назад

      @@lorenzo_cgiimport it into blender, unlink the camera, and resave. Then it works.

    • @heirapparent4802
      @heirapparent4802 10 месяцев назад

      Any luck?

    • @Raitan2008
      @Raitan2008 10 месяцев назад

      @@lorenzo_cgi yes... that works

    • @PHATTrocadopelus
      @PHATTrocadopelus 3 месяца назад

      @@Raitan2008 Do you unlink the camera and export the fbx?

  • @tanyasubaBg
    @tanyasubaBg Год назад +1

    This is absolutely amazing. Thank you so much!!!!
    It would be great if you can show us the facial part.
    Thank you in advance

  • @welsonfy5246
    @welsonfy5246 Год назад

    Hi, good job thanks you. I have an animation of a character walking but in the fbx animation the walking animation remains in the same position on the scene, the character moves forward but remains in the same position, how can I adjust this please? Thanks

  • @kalex3D
    @kalex3D Год назад

    Subscribed and liked. A big thank you.

    • @SolomonJagwe
      @SolomonJagwe  Год назад

      Awesome, thank you!

    • @kalex3D
      @kalex3D Год назад

      @@SolomonJagwe Hey man I tried everything you showed in your video. No luck with the conversion part in CC4, but the animation works fine in Blender. Could you help me ?

    • @SolomonJagwe
      @SolomonJagwe  Год назад

      @kalex3D did you try this? ruclips.net/video/__2HjY7hHaA/видео.htmlfeature=shared

  • @mkuban7227
    @mkuban7227 11 месяцев назад

    Pls tutorial how u add a facial mocap in iclone too?

  • @RobertFlowersTV
    @RobertFlowersTV Год назад

    Wow. So I should be able to also go from iclone 8 to Unreal Engine with the mocap ?

    • @thronosstudios
      @thronosstudios 11 месяцев назад

      100%. Reallusion made it easy to get their characters in Unreal, so you just have to import them with the animations done in iClone 8 and you're done

  • @brandhuetv
    @brandhuetv Год назад +1

    thank you for this tutorial

  • @Illusiongraphy
    @Illusiongraphy Год назад +1

    I was wondering if WS to iClone is doable or not.. I knew I am going to find that on your channel!! Thanks

  • @ukmonk
    @ukmonk Год назад

    Thank you! 😊

    • @SolomonJagwe
      @SolomonJagwe  Год назад +1

      you are welcome 🙌

    • @ukmonk
      @ukmonk Год назад

      Quick question please. Do you have to do this for EVERY new WS animation? Or once you have saved it as a preset will this work with all future WS mo cap data?
      I tried it with a second animation and it didn’t really work. I hope WS or iClone get together and make a preset so to make this process much faster and easier.

  • @sinanimacionnn-q3z
    @sinanimacionnn-q3z Год назад

    Can you make a tutorial from Audio2Gesture to IClone? Thank you.

  • @24vencedores11
    @24vencedores11 Год назад

    But at last we have some thing done for iclone for sure❤❤

  • @jumpingguyproductions
    @jumpingguyproductions Год назад

    Hi Solomon, Thanks for this... Can you help! I've followed every step many many time with multiple WD animations and My result at the end is a wonky animation not mapped correctly... :(

  • @WWEMaster
    @WWEMaster Год назад

    wonder studios is now too expensive. is there any close alternative available?

    • @armondtanz
      @armondtanz Год назад

      Mocopi is $450. But you get unlimited minutes. That would be 4 months at 8min a month. Could be a long term investment

  • @artificial374
    @artificial374 9 месяцев назад

    IS IT POSSIBLE TO USE THE LIVE FACE APP DATA AND THEN PUT IT INTO WONDERDYNAMICS ON A CHOSTUM CHARACHTER,
    ???

    • @SolomonJagwe
      @SolomonJagwe  9 месяцев назад

      currently not possible inside of Wonder Studio. You can't import your own facial animation into Wonder Studio, at least not yet.

  • @moorthirayadurai
    @moorthirayadurai 6 месяцев назад

    @SolomonJagwe i follow all your steps but i cant able to convert proper bone re_targeting wonder studio animation to cc , i used character creator 4.42 version. can u help me troubleshoot this issue?

    • @SolomonJagwe
      @SolomonJagwe  6 месяцев назад

      What actor did you use in Wonder Studio? try using the Desertbot

    • @PHATTrocadopelus
      @PHATTrocadopelus 3 месяца назад

      Did you get it to work? I'm having the same problem.

  • @lorenzo_cgi
    @lorenzo_cgi 10 месяцев назад

    Hi Solomon, i have an issue while importing fbx mocapdata into CC4. Apparently in the file there is a camera that makes the softwares crash. I removed the camera and i exported again the animation into CC4 but there is still a problem, I cannot get the Apose from animation. Are there any solutions to this? Thank you

  • @blurtam188
    @blurtam188 11 месяцев назад

    Wonder Studio just updated and now all the new fbx's crash my iclone!! Any fix?

  • @24vencedores11
    @24vencedores11 Год назад

    Good ideia but this tecnic is gonna be a big problem for walking cycle animation.

    • @ukmonk
      @ukmonk Год назад

      Not really. Just record your actor with a locked off (tripod) camera so no camera shake. Make sure they are fully in frame and maybe profile for best angle and results. Try to have to camera so the scene looks level and you got a walk cycle. (Ideally done in a gym on treadmill)