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My man Leo is back!
Thank you! Glad to be back!!
Great video Leo. I will certainly be looking at it with my models
@@AFLAutoBlendz3DCarCreations thanks Andy! Hope you're keeping well!
Thanks a lot man! Great tutorial! Very informative!
@@ignignokt very kind of you! Thanks for commenting 😁
Cool you call it KITBASHing! GREAT Tut!!
@@NoelLudvigson so pleased you enjoyed it!
Thank you for this Tutorial
@@arturrodrigues8051 you're very welcome!
Awesome. Thanks :)
You're welcome!
@@MediaWayUKLtd 😀
big fan need more videos
So sorry!! Sometimes work gets in the way!!
And then how do u sell those pictures which u work out from blender?
Hello Leo, great video, very informative. Could you do an animation tutorial video where a car is covered by a vale of thick fog/smoke and then the fog/smoke moves off to reveal the car. Hope this make sense😂. Thank you for your tutorials.
Hey, let's just kitbash everything, don't bother to learn hard surface modeling, it's difficult.
Kitbashing, lighting, camerawork and compositing are also an important part of 3d work - hard surface modelling is just a part of what Blender can do.
My man Leo is back!
Thank you! Glad to be back!!
Great video Leo. I will certainly be looking at it with my models
@@AFLAutoBlendz3DCarCreations thanks Andy! Hope you're keeping well!
Thanks a lot man! Great tutorial! Very informative!
@@ignignokt very kind of you! Thanks for commenting 😁
Cool you call it KITBASHing! GREAT Tut!!
@@NoelLudvigson so pleased you enjoyed it!
Thank you for this Tutorial
@@arturrodrigues8051 you're very welcome!
Awesome. Thanks :)
You're welcome!
@@MediaWayUKLtd 😀
big fan need more videos
So sorry!! Sometimes work gets in the way!!
And then how do u sell those pictures which u work out from blender?
Hello Leo, great video, very informative. Could you do an animation tutorial video where a car is covered by a vale of thick fog/smoke and then the fog/smoke moves off to reveal the car. Hope this make sense😂. Thank you for your tutorials.
Hey, let's just kitbash everything, don't bother to learn hard surface modeling, it's difficult.
Kitbashing, lighting, camerawork and compositing are also an important part of 3d work - hard surface modelling is just a part of what Blender can do.