@@jorishenger1240 ok, to clarify this isn't actually a bug, its just a consequence of finishing the race then replaying the inputs. the real bug comes when finishing the race using the "finish" command built in the TMInterface app. this glitches the time since the game literally doesnt know what is the checkpoint time so it just shows +(current race time)
I love how the real map still only has a 1 lap tas but this is 3
god that third lap was so much more optimized than the first two, I wonder how much time could be saved by optimizing the first two laps to that level
given enough time and god level skill, parts of this could be possible
tip: you can delete the autosaved replay that is in the tracks/replays/autosaves in the trackmania folder so that you dont get the -0:00.00 bug
the what now bug
@@jorishenger1240 ok, to clarify this isn't actually a bug, its just a consequence of finishing the race then replaying the inputs. the real bug comes when finishing the race using the "finish" command built in the TMInterface app. this glitches the time since the game literally doesnt know what is the checkpoint time so it just shows +(current race time)
@@xwddydfy_3 didnt know that existed, it kinda makes sense. Ty!
holy crap this is some next level stuff
bro recorded the audio from his samsung smart fridge
.SAT eciN
enduranke
how much slower than TAS WR is this?
around 20s
⸮⸮tsrif forwards ti od ton yhw tub, nuf fo tol a saw tahT
What does sdrawrof mean
@@EdgeTM fr