Thank you for tutorial. I have faced a situation when FAB is unseen in prototype. Can not understand why? on an empty frame it works, on a autolayout page it is not showing while prototyping
hii thank you for awesome video but i have a question. do designers use material design 3 rules now for designing or they still using material design 2????
@@soren_iverson yeah i would love to see that course/video. i read all m3 guidelines but still confuse how to use it and the biggest problem is i didn't able to find any video or course which can explain it clearly. I mainly have problem in colour system. even i didn't find any video which can explain m2 as well. If you can thn please make a complete video on m2 or m3 to how to use it. it will be very helpful. thank you for taking time to read it.
@@phoenixgaming586 You make some good points. Time permitting eventually I want to make a video about theming the components (which is a big part of m3 from what I've seen), but still building the basics of the system :)
thank you bro
Thank you for tutorial. I have faced a situation when FAB is unseen in prototype. Can not understand why? on an empty frame it works, on a autolayout page it is not showing while prototyping
awesome tutorial. But how can I tell when to use the different FAB? Does it matterswhich to use. small FAB and Large FAB
hii thank you for awesome video but i have a question. do designers use material design 3 rules now for designing or they still using material design 2????
Certain parts of Material design are still in beta I believe, but it’s on my list to one day make an M3 course
@@soren_iverson yeah i would love to see that course/video. i read all m3 guidelines but still confuse how to use it and the biggest problem is i didn't able to find any video or course which can explain it clearly. I mainly have problem in colour system. even i didn't find any video which can explain m2 as well. If you can thn please make a complete video on m2 or m3 to how to use it. it will be very helpful. thank you for taking time to read it.
@@phoenixgaming586 You make some good points. Time permitting eventually I want to make a video about theming the components (which is a big part of m3 from what I've seen), but still building the basics of the system :)