Steam - B&M Hyper NoLimits 2 (60 FPS)
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- Опубликовано: 20 авг 2024
- Newest coaster coming to a park near you is Steam. A B&M (Bolliger and Mabillard) Hyper Coaster. Standing at 213 feet you take a summit plummet back to earth at 70+ MPH. With lots of twists and turns and many of airtime packed hills, as you fly in between trees and over trees. Enjoy Your Ride!
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Statistics:
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Height = 213 Feet
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Speed = 75 MPH
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Inversions = 0
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Drop Height = 213 Feet
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Track Length = 4,757 Feet
It's amazing to see how much you have grown with your designs. Very well done.
Love that cool turnaround after the first drop! Slow but not too slow!
Seems more like a older B&M hyper like mid 2000’s
I like the layout of this ride! The wave turn-like element at 2:36 looks especially cool.
Thank you!
This is the best B&M hyper in no limits 2 I have ever seen
I like the lay-out and the waveturn, but i miss some more airtime moments to make IT a bit more b&m hyper.
I can see that! I was going for a bit more of a twisted layout.
Wow! Amazing layout and elements. The first element gives me Titan vibes but with a faster pace around that first turnaround. Absolutely love the mix of airtime and overbanked turns. I make planco content and I will definitely use this for inspiration on a hyper coaster. Definitely going to be checking out more of your content. Just subbed.
If CGA got something like this I would be happy, too big for CGA but it would be good to squeeze in something like this
By "CGA", do you mean Chicago's Great America?
@@rebekahhesketh1220 California’s
Or Dollywood since they were looking at a hyper
lol not anymore
Love it my wife is afraid just watching lol
Thumbnail made it look like a real coaster
The head chopper at 2:33 looks crazy!
Excellent! Great airtime, turns and a very smooth ride!!
Thank you!
Nice one
Am I the only one who thinks this would work well at Thorpe park?
Cool coaster I can see the Raging Bull inspiration here! I thought it was going to be a good old, airtime hill hyper
Thank you so much! And yeah I like to add turns and airtime in my hyper's, but also keep like the B&M shaping in them you know like not adding crazy elements like RMC or Intamin lol
NICE!!!
Thanks!
Nicely done!
Huh, very similar layout to Mako! Nice!
POV at 1:45
Superb ride !! Did you hand-build it or did you use FVD ? Some of those airtime hills look like a perfect parabola ! And that wave turn looks amazing !
All my rides are hand built I can never get the hang of FVD lol
@@MrCoolWipeOut007 I'll have to get back into it as well, it's been a while since I have used FVD to design anything. I must admit though, I tend to be more creative when I handbuild stuff, that's why in most cases I am sticking to it.
Same I don’t really use FVD I just like hand building because I feel I’m more creative as you said
Put the mid course block zone at the end of the ride so it doesnt affect the pacing of the second half.
I'm sorry I'm a little confused from the comment...you're saying I should've put the mid-course later in the ride?
@@MrCoolWipeOut007 Look at rides like banshee or orion for example. They have no traditional mid course break run, yet they can run 3 trains because of a extra block zones at the final break run. Candymonium is another good example.
Ohhh ok I see I could do that but I was really going off of the mid course from hyper coasters I know most Giga don’t have mid courses