Baba Is You but there's a new type of goal
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- Опубликовано: 26 сен 2024
- GOAL. If there is ever a GOAL rule, any normal WIN conditions are ignored and instead the GOAL is to overlap any object that is the goal (for example, GOAL IS SHIFT = the new objective is to overlap a shift object)
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level is always stop, that's why goal is stop instantly wins the level
I was literally about to comment that, also here's the timestamp 6:30
regarding "Literally Impossible", I think you won because "LEVEL IS STOP" is a baserule so it'd be the equivalent of saying "LEVEL IS WIN"
I never understood what "NOT GOAL" was supposed to mean until you explained it, so when I was playing through the pack I started looking up solutions because I stopped trusting the pack to make sense after that. Probably didn't help that the "not goal is push" requires you to remember that "text is push" is a baserule, so the concept I didn't understand at all was immediately being combined with a concept I wasn't thinking about at all, leaving me even more confused.
yeah it's a very odd interpretation of NOT that I think had to be custom coded lol
As cool as this concept is, the logic and semantics don't feel as tightly thought out as the base game, or other custom level packs.
Like for example, "Not Goal" being equivalent to the lose condition feels incorrect. It should refer to any objects that don't have the property possessed by the regular goal.
@@carpyet9507 it would then refer to itself and be almost unusable though
I'm still trying to figure out how GOAL IS DEFEAT AND WIN + FLAG IS WIN negates DEFEAT somehow.
GOAL is basically a property that overrides WIN or DEFEAT (when negated). It's just syntactically reversed to allow properties (WIN, OPEN) as subjects instead of having to put ALL (and text) FEELING [property] IS GOAL every time.
GOAL IS DEFEAT AND WIN just means anything that is defeat and win is goal, but read like any that is defeat and any that is win is goal, instead of a double condition.
@@JanitorAntisocialthat means WIN and DEFEAT are both win conditions, and a goal only has to be ONE of those.
GAHHHHH I LOVE THE BABA IS YOU VIDEOS THE MOST!! THANKYOU THANK YOU i just got into baba is you yesterday and today i called up my friends to join me and it was utter chaos just the way i like it. I'm not very good yet but slowly i'm osmosising your brains! So cool!!
maybe goal is stop is win because Level is inherently stop?
Ohhhh
thanks for playing my pack! though level 7 and the level 8 endgoal was cheese, since 'goal is not x' is actually a bug in the mod that has now since been patched
I just found out the actual solution to level 7 and wow is that extremely creative. Good job, you deserve to have something you made on this channel way more than I do
Wait, if goal is not x is a bug, then why was it in level 5? Unless you ment to say it was bugged. Because that would make sence, as Baba is not win doesn't have any rules for Goal is not win to make Baba win.
@@Swagpion Goal is not x making y is not x goal was a bug, the actual solution is something else and the one shown in the video is a buggy cheese.
literally just a new group type that makes anything feeling whatever goal is win
This means that there's a new default statement, (GOAL IS WIN)
That would make it so that win always lets you complete a level no matter what goal is set to, unless you do goal is not win.
Edit: Even if that was how it worked, then it would be 6 definitions because of goal, not goal, side goal, not side goal, end goal, and not end goal.
(not end goal is a level is destroyed alt ending, not side goal makes the you object collected instead of the bonus one)
@@Izzythemaker127 oh
couldn't extra-2 and 3 be solved by just pushing text onto the belt (with Goal Is Push)
a Text
Is
Goal is you
If NOT GOAL is kill condition, what are NOT SIDEGOAL and NOT ENDGOAL? we will never know Battle Advanced
not sidegoal would be an anti bonus; not collecting the anti bonus for the whole level gives you an orb.
Not Endgoal would be All Is Done
like an anti firework but baba xd
Goal=Win
Not Goal=Defeat
Side Goal=Bonus
Not Side Goal=Bonus(role reversed) [the you object is collected instead of the bonus one]*
End Goal=End
Not End Goal=Alternate ending where its basically a non undoable level is empty(also it isn't all is done but it should be)
*Not Side Goal Seems to not always work for some reason
Goal Shifting Advanced
You won in the level “literally impossible” because the level is inherently stop.
GOAL?goalgoalgoalgoal
This was so confusing yet so good I want to see less and more of that
chess battle advanced is goal
BABA IS DISTORTED ON THUMBNAIL
Goal Battle Advanced
Goal is Chess Battle Advanced
Great video, as always
thank you :)
Chess Battle Advanced
Chess Battle Advanced
@@IcelyPuzzles chess bab advanced
Chess Battle Advenced
for 6:00 would GOAL IS SHIFT, then push text onto the belt from the bottom work?
"goal is shit"
Gaol
can't you solve 02 by making baba win?
what
If you mean the level at 1:05 then no because goal is defeat overwrites win acting as win.
why does shift sound like the s word lmao
ГООООООООООООООООООООООООООООООООООООООООООООООООООООООООЛ
6:34 - I think LEVEL IS STOP
You wanna know why goal is stop is an instant win?
i do
@@bot24032 me too
level is stop
ALL does not include TEXT nor EMPTY
Cogrunlatis