Vintage Story 1.18.0 pre5 E12 Spoiler How To Find The Story Dungeon & Turn The Lights On In Creative

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  • Опубликовано: 11 сен 2024
  • Published on 8 March 2023
    Exploring the 1.18 Update
    This world is a single player survival world Im using as a Test World for 1.18.
    If you like this video please leave a like or a comment & please subscribe to me.
    You can follow me on Twitter : @Ashantin3
    Vintage Story is a new game under development. It is being developed by a passionate set of developers, dedicated sandbox making enthusiasts,
    led by Tyron and Saraty.
    Vintage Story is a sandbox game about innovation and exploration. The aim is to offer deep and well balanced survival gameplay.
    The game is being developed and updated all the time so I have put the version number on the thumbnail.
    You can buy the game at:
    www.vintagestory.at
    Tyron's contact details are:
    tyron.at
    @tyronmm
    Saraty's Contact details are:
    saraty.com
    @Saraty_art
    Music by: @Hayden (Lo-Phi)
    Many thanks to copygirl for her help with the thumbnail.
    If you are learning English as a second language you will find I have good English pronunciation which might help you.

Комментарии • 32

  • @silverblu5627
    @silverblu5627 Год назад +3

    I started watching your video.... and the next minute it was already over. Oh my goodness, I was absolutely fascinated by it! Thanks a lot for these incredible impressions.

  • @AnotherJRB
    @AnotherJRB Год назад +6

    I went through the area pretty thoroughly in Creative (I'm never going to fight all the nasties in survival), and I'm not sure there is another light switch similar to the one in Engineering that affects the main cavern; there is a way to light up some of the interior areas, where the _not fully implemented major spoiler_ is, but you have to go through the _other major spoiler_ first... I noticed the machine in Engineering seems to be missing a part, but I think that's also not fully implemented yet. I suspect that the most satisfying outcome will be to wait for everything to be finished before trying to figure it all out, even though I really want to see all the goodies in there (so many fantastic decorative blocks!)....

    • @Ashantin3
      @Ashantin3  Год назад +3

      I agree. That’s why I left it at that point. I thought it was enough to get people started but not to give away huge secrets.

    • @Ashantin3
      @Ashantin3  Год назад

      @AwfullySuspicousPickaxe Nice info!

  • @moriarty6958
    @moriarty6958 Год назад +6

    OK new game, every time Ashantin says "Oh my wooorrd" we all do a shot of Cassava Vodka, agreed?
    [Falls off chair drunk 5 minutes later]

    • @Ashantin3
      @Ashantin3  Год назад +1

      Go for it! Sounds great.

    • @Ashantin3
      @Ashantin3  Год назад +1

      😂😂😂😂😂

    • @Ashantin3
      @Ashantin3  Год назад +1

      I try not to swear and it does leave me with some verbal oddities!

    • @Rhaenarys
      @Rhaenarys Год назад +3

      Oh I've been playing that game for a cpl years now lol. Also with "I'm loving this!" Lol

    • @Ashantin3
      @Ashantin3  Год назад +1

      @@Rhaenarys Now I’m going to have to change my verbal habits!

  • @ifishcat
    @ifishcat Год назад +1

    thank you for continuing exploration of the new bits to the game

  • @Chrysus.
    @Chrysus. Год назад +1

    WOW! That new underground stuff is amazing!! What a big step for the game.

    • @Ashantin3
      @Ashantin3  Год назад

      It’s huge! And so many lovely new blocks.

  • @Rhaenarys
    @Rhaenarys Год назад +2

    If you need a specific trader, you can always spawn them in from the creative menu.

    • @Ashantin3
      @Ashantin3  Год назад

      I realised that after I’d made the video. I’m so used to spawning worlds to get the trader I want .

  • @rcandy972
    @rcandy972 Год назад +1

    Wow what a nice addition.

  • @seanblackburn6046
    @seanblackburn6046 Год назад +1

    When I first checked the new area out, you couldn't place any or break any blocks. Has that changed since pre1? Not being able to place lights made it grueling and built the sense of tension as I had to burn through my torches by dropping them. Didn't even find the light switch O.O

    • @Ashantin3
      @Ashantin3  Год назад

      I was playing in creative. That might be the difference.

  • @alex_krucinal
    @alex_krucinal Год назад

    I just liked it, because of the huge laugh i gained. You're trying to find a trader, while you can just get him from creative, lighting the cave with almost the worst light source, took that important armor and cabbage, almost fell down and nearly died being in creative. Placing ladder everywhere with fly on. Haahhahaha. Most funny video I've watched so far.

    • @Ashantin3
      @Ashantin3  Год назад

      Sounds like I should take the video down if I’m making that much of a fool of myself. I don’t usually play in creative.

    • @alex_krucinal
      @alex_krucinal Год назад +1

      ​@@Ashantin3 Every video is the best in some way. That was funny and interestingly presented, because you being in creative still showed it like a normal survival, so you got some typical stuff in your inventory, you got armor on and torches, you were walking around trying not to die so you preserved the mystery and danger of the place you were in.

  • @user-zf6wc5cz1z
    @user-zf6wc5cz1z Год назад +1

    Switch don't pull on survival mode.

    • @Ashantin3
      @Ashantin3  Год назад

      Oh no!

    • @user-zf6wc5cz1z
      @user-zf6wc5cz1z Год назад +1

      @@Ashantin3 maybe some other condition is needed for it to work, maybe a tool. I have already gone around the entire dungeon in survival, and I could not press it. Perhaps it hasn't been completed yet.
      The problem is that the iron doors do not open by hand in survival, you need to activate these levers.

    • @Ashantin3
      @Ashantin3  Год назад

      @@user-zf6wc5cz1z That’s very good information thank you. I wonder if you have to find more parts.