4:47 Oh, cool! In two-player mode, whoever chooses the path first after the boss determines which zone Proco and Tiat go to next! Not sure how you can do it in x86 Assembly, but knowing _Darius_ does say something about programming in C, it's simply checking whether Proco's X-coordinate is greater than or equal to Tiat's X-coordinate. You know, the horizontal positions of the ships relative to the screen and the environment. Something like: if (proco.xCoor >= tiat.xCoor) selectNextZone(proco.isInUpPath()); else selectNextZone(tiat.isInUpPath()); That is, this branch is in a function only called when we're in two-player mode, and both Proco and Tiat are in the Zone Select segment; basically a box that triggers an event, or rather, a virtual switch box. And isInUpPath() is a Boolean function.
Well done, Proco and Tiat! You both have saved planet Darius but you both must evacuate all the people of Darius to the new planet such as Vadis and Olga / Oruga. Perfect play, Silver Hawk Origin pilots.
The route is A-B-D-G-K-P-Z.
4:47
Oh, cool! In two-player mode, whoever chooses the path first after the boss determines which zone Proco and Tiat go to next!
Not sure how you can do it in x86 Assembly, but knowing _Darius_ does say something about programming in C, it's simply checking whether Proco's X-coordinate is greater than or equal to Tiat's X-coordinate. You know, the horizontal positions of the ships relative to the screen and the environment.
Something like:
if (proco.xCoor >= tiat.xCoor)
selectNextZone(proco.isInUpPath());
else
selectNextZone(tiat.isInUpPath());
That is, this branch is in a function only called when we're in two-player mode, and both Proco and Tiat are in the Zone Select segment; basically a box that triggers an event, or rather, a virtual switch box. And isInUpPath() is a Boolean function.
Well done, Proco and Tiat! You both have saved planet Darius but you both must evacuate all the people of Darius to the new planet such as Vadis and Olga / Oruga.
Perfect play, Silver Hawk Origin pilots.
I'll never forget the title sound track for the first area, if you were to ask someone to identify a video game by sound it would be Darius.
This one gets my approval!
Thanks for watching.
There are multiple endings in the Darius series
Depends on the route taken.
お見事‼️
カプセル取り逃がすしアーム被弾しまくるしで本当にTAS?
って思ったけど、最後のクジラの弾の避け方みたら納得。
ゲマ「ゴミ!ジャンズ!」