Toon Plays yeah, it can be VERY hard to deal with. I’m scared for what spot it will find itself in the meta. They may choose nerfs such as a mana cost increase, 1 less durability, making it lose enchantments from Doomerang, things such as that. We’ll have to see though.
Wouldn't change that much it's spot.. since it's problem is with consistency, and not board control. I mean.. ofc you would see those sick boards clears, but the consistency problem would still be there.
The old Blade Flurry wasn't played because of board clears, that's still it's use today. It got nerfed, because it had so much burst Potential, it wasn't fair at all.
This builds only problem is consistency. If you don't get the weapons and the damage buff +leech by turn 3 you are pretty much SOL. Could maybe play secrets to keep you alive if you can't get until turn 5-6 but then you give up big minions or spells and well you get rekt on turns 6-7 by most decks. This deck is a few cards away from being very viable but I guess you could say that about Big Warrior as well.
I pulled a Golden Kingsbane from one of my card packs, first Golden Legendary since Un'goro, which I got Golden Fire Plume's Heart. Funny how back to back Golden Weapons is what the game gave me xD!!! I made a makeshift build revolved around Kingsbane, wasn't half bad, but needed fine-tuning, aggro decks were ok to handle, but Jade Druid and Priests were a bit troublesome....any general advice on what to do against those two, when using a deck like this?
my opponent just ragequit when i discard his weapon with 2-3 warlock epic card. ( yes i am satan himself, and yes i put that card just for that weapon)
I was thinking even if someone managed to find the perfect deck to fill out Rogue so she doesn't need the weapons and buffs early, people will just run weapon destruction cards. Rogue does get some very good secrets and decent spells but fck all for class synergistic minions. I guess there are quite a few Meme cards she could employ but they are just as unreliable or situational.
I do enjoy the highlights but I try to invent my own deck rather than copy from someone else and for months it didnt work until I got gud at making decks last month I made an alright pali deck nothing amazing and today I made a silverhand recruit deck that went 7/0 so far cant wait till I try it out against more refined decks as I go up ladder.
I recently opened a golden The Runespear, and ixlid, fungal lord. I don't have very many cards or much dust. What should I do with them to increase my win rate?
Run a miracle druid deck with a lot of small draw spells and arcane giants. You likely don't have all these cards (Ixlid is the only legendary, but there are 7 epics; although you can cut the arcane tyrants and faceless manipulator if you don't have them), but here is my deck: www.hearthpwn.com/decks/980670-the-giant-miracle-mushroom
Wouldn't it be cool if we got a Infinite "Dead Man's Hand" -style Rogue in the future with Kingsbane, Leeching Poison for heal and maybe some cool secret or something to round it all out. It would atleast be an interesting meme archetype.
you can always kingsbane > attack > hero power > end turn to never fatigue. And make sure you put lifesteal, poisonous, and as much attack on it as possible.
Yeah that's what I mean. And with the Rogue Deathknight you would get more and more Kingsbanes in your deck, aswell as some stealth. It is so close to be something one could accually do in a game.
I just love how somebody at Blizzard spoke up in a meeting and said: "You know what rogues need; an unkillable weapon that makes them immune to fatigue, gives them reliable healing, and over 5 damage every turn."
You're right, but that's why this is played in a miracle deck where you draw EVERYTHING rapidly. Also, with Tinker Oil in wild, this card is next level ridiculous.
Definitely the best designed legendary weapon I think, it's the only one where you can be like "this is a Kingsbane deck and I Kingsbane all of the things all of the time."
Btw: i am a free to play player and preordered this expansion for the first time. But i am very stingy with my dust and have 8,9k dust right now. I want to craft 2 prep and edvin (i got valeera dk weapon and many other rouge legendarys.) (Also i plan on crafting the 2 big voidlings as i have rin, warloc dk and warloc weapon)
This deck looks really fun, and I have everything for it except the weapon and doomerangs (I dismantled them because before Kings bane they seemed really bad) how important are the doomerangs to this deck?
Tyler Wells Be careful with crafting legendaries when a new expansionisme comes. Kingsbane might not be as good as we think. Unless you have 10k rust, in that case you van craft whatever you want.
I don't think doomerangs are as important. You can shift the deck away from the Kingsbane-centric theme and go for more aggressive cards, adding Minstrel and Pirate Package and cutting DK.
This deck good when you just get the exact cards needed.. But that's exactly the problem, because the miracle package makes it so inconsistent!! Maybe the way will be to include sprint instead of the auctioneer/cheap spells, to make it more consistent. But even though, I think the deck will be a T3, unfortunately :/
Rafael Ferrarini the miracle package makes it way more consistent than 2 sprints the rogue class has always been good because of how auctioneer makes it consistent. You can draw your entire deck by turn 8 which is not possible with sprints.
I think you should review your concepts of "consistency". By the fact that auctioneer demands a combo of 2~3 cards to work properly (draw cards), and those combo cards must be cheap spells, it means that you end up loosing consistency when compared to sprint, which is a single card that does the "same". People normally runs auctioneer just cause it gives you more tempo (1 lesser mana and 4/4 body), but nowdays meta is way too agressive for the miracle decks.
Take a look at my Kingsbane deck, I tried to solve that problems and seems better atleast. Hope it helps :) www.hearthpwn.com/decks/999777-kingsbane-miracle-v2
Well, I'm not a pro, but I think that you may be running too many draws in your deck.. I'd suggest something like: -1 oracle (helps aggro too much) -2 Auctioneer -1 Deckhand (not sure why did you put it) -1 Shadowstep -2 coin (no more miracle package) +2 Minstrel (really good card draw) +1 Sprint +1 Shiv +1 Leeching (consistency) +1 Squidface +1 Sonya (experimental) This would be the list that I would run (didn't craft kingsbane yet).. but as I said, I'm not a pro haha
Because you need other stuff to secure the win. King’s Bane is an important part of the deck, but it isn’t enough to win on it’s own. It needs to be supplemented by the typical Rogue package.
A better solution might be a weapon-steal kind of mechanic. Although that sounds like a rogue mechanic so it's possible that it ends up being just a class card lol
Just watch the next expansion give priests a new weapon "0/3 Battlecry: when you play this, swap it with your opponent's weapon. This weapon cannot be overwritten by another." That would be about the trajectory for the metagame at this point.
i was wondering the same thing. From my experience with a Kingsbane deck, you can get in very hot water if don't have all your spells online by turn 9. I'm guessing he runs Valeera for Arcane Giant synergy, but I would honestly cut it for Captain Greenskin or Southsea Squidface.
Anything that cant be eleminated is just non sense sorry but this card is just a complete turn off for me. As soon as this weapon enter the game you cant do nothing about it. Only in rare occasion i win against this card. Because lets be honest you dont play against your opponents deck you only play against that card because its always equipped. For 1 mana..... at least it should only keep the last buff when it dies not all of them!!!....1mana.....1mana.... add 1 more mana to it and you clean anything for 3 turns...sorry for the rest of the match i mean.
The thing is, in the current meta you have to make three decisions: Do you want to win against Jade Druid? --> Have Skulking Gheist and hope to draw it. Do you want to win against miracle Rogue? --> Have Harrison Jones and hope to draw it. Do you want to win against Mage? --> Have Eater of Secrets and hope to draw it. Do you want to win against all 3? Bad luck because the more of those cards you have the more your deck will suck against the other 2.
lol your joking but you still want it nerfed? so you still think its op basically. casting 2 cards (one of which is a one of copy) even for 2 mana for 3/3 weapon is not powerful enough to warrant a nerf. This deck will fade into obscurity once the meta is properly formed, making it 1/2 will give people less of a reason to create cool decks with cool cards like Kingsbane.
I think you need a somewhat high payoff from a card you try to build around. Also: Rogue invests 2 cards into their 3/3, with warax discarding a card when you play it, it would probably be worse then now i guess.
Really like the music for this video Natalie!
Jason Rodriguez couldn't agree more
What is this music called?
pedramcq it says in the description
It's very Isaac
Rogue on Rogue violence, i approve.
What does Patches the Pirate say when he goes to sleep?
I'LL RECHARGE NOW!
Mata Explores Twitch My man, you seriously need to forget this one.
Mata Explores Twitch LMBO IM DEAD IM SO DED 😂😂😂😂
sick
Why did it take so long for Blizzard to design Patches?
Because nobody wanted to draw him...
Thug Funny lmbo i get it
Are you going to do Dungeon Runs and post them here?
Blade flurry died for this
Tony the Aron no man. Blade flurry LIVES for this
but bladefury is nerfed? why live?
Blade flurry was my favorite card before it was nerfed and when rogue was horrible. R.I.P bladeflurry
He means, you can Blade flurry board of minions and heal because of lifesteal. (Like DK Jaina and Baron geddon)
You don't lifesteal off blade furry. There's tons of explanations on that
man that weapon gets deadly
Toon Plays yeah, it can be VERY hard to deal with. I’m scared for what spot it will find itself in the meta. They may choose nerfs such as a mana cost increase, 1 less durability, making it lose enchantments from Doomerang, things such as that. We’ll have to see though.
Its really op with valeera the hollow since you can get a copy of a deadly poison
And Lifesteal-y *airhorn*
Or we're going to see a ton of anti-weapon tech. Doubt it'll get nerfed.
Bromora Gaming 1 less durability would be a buff in some cases.
Now imagine this deck with the OLD blade flurry :3
Wouldn't change that much it's spot.. since it's problem is with consistency, and not board control. I mean.. ofc you would see those sick boards clears, but the consistency problem would still be there.
The old Blade Flurry wasn't played because of board clears, that's still it's use today. It got nerfed, because it had so much burst Potential, it wasn't fair at all.
This builds only problem is consistency. If you don't get the weapons and the damage buff +leech by turn 3 you are pretty much SOL. Could maybe play secrets to keep you alive if you can't get until turn 5-6 but then you give up big minions or spells and well you get rekt on turns 6-7 by most decks. This deck is a few cards away from being very viable but I guess you could say that about Big Warrior as well.
As an assassin rogue on wow who's dearly going to miss his Kingsbane at the end of the expansion this video makes me so happy.
I pulled a Golden Kingsbane from one of my card packs, first Golden Legendary since Un'goro, which I got Golden Fire Plume's Heart. Funny how back to back Golden Weapons is what the game gave me xD!!!
I made a makeshift build revolved around Kingsbane, wasn't half bad, but needed fine-tuning, aggro decks were ok to handle, but Jade Druid and Priests were a bit troublesome....any general advice on what to do against those two, when using a deck like this?
Where is envenom weapon in this deck
Cool deck! What replacements do u suggest for Kingsbane?
Kingsbane
Anyone else see these highlights, get really excited to try thedeck and then lose about 5 games and give up lol
Yep. All the time. Also doesn't help that they are pro players and usually pilot the decks better than the rest of us. Hearthstone replays for life!
my opponent just ragequit when i discard his weapon with 2-3 warlock epic card. ( yes i am satan himself, and yes i put that card just for that weapon)
he shows you games where his draws are nutty
I was thinking even if someone managed to find the perfect deck to fill out Rogue so she doesn't need the weapons and buffs early, people will just run weapon destruction cards. Rogue does get some very good secrets and decent spells but fck all for class synergistic minions. I guess there are quite a few Meme cards she could employ but they are just as unreliable or situational.
I do enjoy the highlights but I try to invent my own deck rather than copy from someone else and for months it didnt work until I got gud at making decks last month I made an alright pali deck nothing amazing and today I made a silverhand recruit deck that went 7/0 so far cant wait till I try it out against more refined decks as I go up ladder.
I recently opened a golden The Runespear, and ixlid, fungal lord. I don't have very many cards or much dust. What should I do with them to increase my win rate?
Run a miracle druid deck with a lot of small draw spells and arcane giants. You likely don't have all these cards (Ixlid is the only legendary, but there are 7 epics; although you can cut the arcane tyrants and faceless manipulator if you don't have them), but here is my deck: www.hearthpwn.com/decks/980670-the-giant-miracle-mushroom
My mouth is watering from all that delicious value
Wouldn't it be cool if we got a Infinite "Dead Man's Hand" -style Rogue in the future with Kingsbane, Leeching Poison for heal and maybe some cool secret or something to round it all out. It would atleast be an interesting meme archetype.
you can always kingsbane > attack > hero power > end turn to never fatigue. And make sure you put lifesteal, poisonous, and as much attack on it as possible.
Yeah that's what I mean. And with the Rogue Deathknight you would get more and more Kingsbanes in your deck, aswell as some stealth. It is so close to be something one could accually do in a game.
I definitely would like it if they changed it so it copies your buffs, so it can compete with fatigue warrior better.
whose justice was those?
Is boomerang required?
Do you think Greenskin can sub for a second doomarang or is 2 nessicary for the deck?
Kurt Horsting I think Greenskin is a great sub. The +1 +1 is really helpful and keep in mine that that's extra damage and lifesteal
First time I hear that iron hand of justice bit, wow
How about this in wild but with tinker's sharpwood oil? Any good?
Probably insane in late game. The trouble is actually making it there with rogue.
Kingsblade was the first card I crafted from this set, I love seeing how you used it, Kibler.
Cool to hear! If I remember correctly, mine was Branching Paths :)
It was the weapon i got when i logged in
Pat Lee Me too, but I don't have all the cards I need for the deck to work such as Preparation, Vancleef, and Thalnos!!
how bad is this deck without valeera ?
I just love how somebody at Blizzard spoke up in a meeting and said: "You know what rogues need; an unkillable weapon that makes them immune to fatigue, gives them reliable healing, and over 5 damage every turn."
That only happens if you draw the nuts. And any deck looks insane when you draw as well as this. Most games it's really not that impressive.
You're right, but that's why this is played in a miracle deck where you draw EVERYTHING rapidly. Also, with Tinker Oil in wild, this card is next level ridiculous.
Definitely the best designed legendary weapon I think, it's the only one where you can be like "this is a Kingsbane deck and I Kingsbane all of the things all of the time."
Get into the midgame against a boost paladin, and their weapon is even more annoying to kill (dopplegangster + saronite chain gang + leeroy).
Tried a deck with the Kingsbane. Less miracle-y, more focused on the weapon and pirates. Fun but kinda janky! :D
Okay, that weapon seems extremely fun to use. The deck is probably far from the best, but what it loses in efficiency, it wins in affection I suppose.
Great deck :).
Can i play it without doomerang and the fake coins?
(I can add the greenskin and sonya)
Btw: i am a free to play player and preordered this expansion for the first time.
But i am very stingy with my dust and have 8,9k dust right now. I want to craft 2 prep and edvin (i got valeera dk weapon and many other rouge legendarys.)
(Also i plan on crafting the 2 big voidlings as i have rin, warloc dk and warloc weapon)
you should use use this deck, its quite good for me
decks/976762-kingsbane-miracle-and-tempo-kingsbane
Is that the music theme from Candyman? Probably not, but it was a great choice.
the brother hood the brotherhood shall prevail shall prevail!
Why not Put envenom in?
I don't have Valeera. Can you suggest possible replacements?
Bartleby 02 Some cheap spell, maybe a second leeching poison. In my opinion Valeera is too slow for this deck anyway.
Sonya can be a lot of fun here.
If you also cut giants you can add 2 elven minstrels and bloodmage thalnos
"What is broken can be reforged"
This deck looks really fun, and I have everything for it except the weapon and doomerangs (I dismantled them because before Kings bane they seemed really bad) how important are the doomerangs to this deck?
Very important. They allow you two refresh Kingsbane two times without needing to look for it in the deck
Tyler Wells Be careful with crafting legendaries when a new expansionisme comes. Kingsbane might not be as good as we think.
Unless you have 10k rust, in that case you van craft whatever you want.
Nathan Sauveur It is definitely good
I don't think doomerangs are as important. You can shift the deck away from the Kingsbane-centric theme and go for more aggressive cards, adding Minstrel and Pirate Package and cutting DK.
The only cards I needed for this deck are Edwin Vancleef and Bloodmage Thalnos.
This seems like a pretty nice deck.. could be better with some refinement.. but i like where this is heading! Woot!
what to put instead of doomerang?
Shadowstep and save it for the Shinyfinder.
why dont post the deck code ???
cant wait to try this kings bane card when i get it
Gotta love jeffs music
kingsbane battlecry: your now as fun and interactive as a control warrior :)
Natalie seems to be choosing a lot of Jeff Heidenreich songs as of late
the song its just perfect
This deck good when you just get the exact cards needed.. But that's exactly the problem, because the miracle package makes it so inconsistent!!
Maybe the way will be to include sprint instead of the auctioneer/cheap spells, to make it more consistent. But even though, I think the deck will be a T3, unfortunately :/
Rafael Ferrarini the miracle package makes it way more consistent than 2 sprints the rogue class has always been good because of how auctioneer makes it consistent. You can draw your entire deck by turn 8 which is not possible with sprints.
I think you should review your concepts of "consistency".
By the fact that auctioneer demands a combo of 2~3 cards to work properly (draw cards), and those combo cards must be cheap spells, it means that you end up loosing consistency when compared to sprint, which is a single card that does the "same".
People normally runs auctioneer just cause it gives you more tempo (1 lesser mana and 4/4 body), but nowdays meta is way too agressive for the miracle decks.
Take a look at my Kingsbane deck, I tried to solve that problems and seems better atleast. Hope it helps :) www.hearthpwn.com/decks/999777-kingsbane-miracle-v2
Well, I'm not a pro, but I think that you may be running too many draws in your deck.. I'd suggest something like:
-1 oracle (helps aggro too much)
-2 Auctioneer
-1 Deckhand (not sure why did you put it)
-1 Shadowstep
-2 coin (no more miracle package)
+2 Minstrel (really good card draw)
+1 Sprint
+1 Shiv
+1 Leeching (consistency)
+1 Squidface
+1 Sonya (experimental)
This would be the list that I would run (didn't craft kingsbane yet).. but as I said, I'm not a pro haha
And if Sonya didn't perform well, than I would cut it for a coin.
Get well soon, Kibler
Interactive and fun minion on minion combat. A shame, HS used to to be fun.
the laughter of evil 3:33
wow this version is even better then the one thijs was playing with.
why don't people play more weapon buffs for king's bane?
Because you need other stuff to secure the win. King’s Bane is an important part of the deck, but it isn’t enough to win on it’s own. It needs to be supplemented by the typical Rogue package.
"A broken blade is enough for the likes of you"
Ging Craft Riven quotes are a little bit irrelevant with Hearthstone.
Ging Craft and the exact quote is not even that one too. It's "a broken blade is more than enough for the likes of you"
Why does Valeera the Hollow look like Helcurt from MLBB?
That was glorious
This weapon can really get out of control quickly. How long before the cries to allow weapons to be silenced? /s
Use the ooze. That's it.
Weapon silence would be dumb imo
A better solution might be a weapon-steal kind of mechanic. Although that sounds like a rogue mechanic so it's possible that it ends up being just a class card lol
Just watch the next expansion give priests a new weapon "0/3 Battlecry: when you play this, swap it with your opponent's weapon. This weapon cannot be overwritten by another." That would be about the trajectory for the metagame at this point.
this weapon is really good
Now this - this is NOT OK!
You're such a good team. :d
Hum... like I’d ever craft doomarang
leeching poison heals 29, OP
I love this deck
That was a lucky one
I love seeing tempo rogue get shit on
BRING ALL THE OOZE!
Weapon rogue PogChamp
thats an iron hand alright
Last expansion--leeching poison and doomerang suck complete garbage...this one leeching poison and doomerang are so powerful.
Fukyn amatheryzm.
this deck is hot!
sweet
Lamo
Why does he use valeera in that deck?
Maestro why not? It's a solid card
i was wondering the same thing. From my experience with a Kingsbane deck, you can get in very hot water if don't have all your spells online by turn 9. I'm guessing he runs Valeera for Arcane Giant synergy, but I would honestly cut it for Captain Greenskin or Southsea Squidface.
SixCubit squidface definitely too slow but greenskin is playable
I'd imagine to get more buffs if he can. The knife hero power is pretty bad when your deck revolves around a super weapon.
Maestro ur able to have to of these weapons, u cant die to 0 cards in deck.
Anyone noticed the misplay with double Vancleef during his last turn?
Here before notification!
I put naga corsair in my version because I'm poor af
ew so poor
Million Le y so mean
Anything that cant be eleminated is just non sense sorry but this card is just a complete turn off for me. As soon as this weapon enter the game you cant do nothing about it. Only in rare occasion i win against this card. Because lets be honest you dont play against your opponents deck you only play against that card because its always equipped. For 1 mana..... at least it should only keep the last buff when it dies not all of them!!!....1mana.....1mana.... add 1 more mana to it and you clean anything for 3 turns...sorry for the rest of the match i mean.
The thing is, in the current meta you have to make three decisions: Do you want to win against Jade Druid? --> Have Skulking Gheist and hope to draw it. Do you want to win against miracle Rogue? --> Have Harrison Jones and hope to draw it. Do you want to win against Mage? --> Have Eater of Secrets and hope to draw it. Do you want to win against all 3? Bad luck because the more of those cards you have the more your deck will suck against the other 2.
so a 3/2 fiery waraxe is op and they had to nerf to but give rogue basically a 2 mana 3/3 .. seems fair
Tibblaye Enoshima Cant you see the difference with a 3/2 common and a 1/3 legendary?
1 i was joking 2 .... they should nerf it to 1/2 but that's just my opinion and yes i have this card
lol your joking but you still want it nerfed? so you still think its op basically. casting 2 cards (one of which is a one of copy) even for 2 mana for 3/3 weapon is not powerful enough to warrant a nerf. This deck will fade into obscurity once the meta is properly formed, making it 1/2 will give people less of a reason to create cool decks with cool cards like Kingsbane.
I think you need a somewhat high payoff from a card you try to build around. Also: Rogue invests 2 cards into their 3/3, with warax discarding a card when you play it, it would probably be worse then now i guess.
Anyone else notice Kibbs was awful quiet during the video? He wasn't talking as loud too... I wonder if everything's OK...
He wasnt awful quiet, he was just quiet.