@@theFullMeasure well see i love the python for it's elite destroying potential as for mobbing I use the abilities of characters like freyna or ines bunny for speed and I use python for elites it's just too strong in my opinion and I know that's hard for people to not laugh but once I core out my python it will be irrefutable to argue that's my next project.
Seems pretty good. a few things to consider: Firerate is great augment, but 77% magazine capacity gives 51 shots vs 49 you get from two modules, so you get x2 modules worth of ammo and still are at pretty decent controllable fire rate if you just use blue fire rate mod. Also, I'd say Concentration Priority is better, simply because it's negative reload is negligeable, while full x2 crit damage modifier more than Bullet Integration is just too huge to ignore, especially with crit rate that high. I believe the gap will only widen in favor of Concentration Priority with level 10 cores.
i went for extra rounds per mag and recoil controll instead of fire rate and sprint speed and o man it is a beast.. i tried fire rate but you can't kill the elites in 1 mag but with the extra 78% mag o man i can't be more happy
I think as you transverse through the levels the stats percentage get better. That's why the percent is low in the beginning. As far as I know. You gradually equip better tier cores with stats and try to roll decent ones. Which improves your gun alot and then grind the next levels until you get a better tier core and hopefully a good stat
IMO, elemental damage cores give much more dps than any other core (aside from faction dmg), especially if the gun has innate elemental damage. I got Voltia with 2 90% electric dmg cores and it's already at 22k physical and 45k electric dmg. I run level 20 void erosion with it on Haliey and it just melts everything.
I think so too. The numbers are just so big with elemental damage. And then there's enemy elemental vulnerabilities which just make the numbers even bigger. The only downside is that once you get a particular element, you're basically making your weapon into a niche weapon instead of broadly applicable.
According to TFD maths, if you have a 33% crit rate, you can probably get 200 shots in a row that don't crit (Unless maybe we can set crit as a target reward). Just like drop rates :P
i dont like how they made this gun sound like its falling apart when you near the end of the mag. i wish it was more like python that is so smooth and satisfying.
You are right that crit rate is much better than crit dmg. +25% crit rate is 5% more crit rate and with a 4.876 multiplier, that's 24% more damage relative to base damage. 25% more crit damage is 0.5x/4.876x = 10% more crit damage BUT you crit only 38.8% of the time so that's only 19.4% more damage relative to base. I think a bigger mag is better than a higher fire rate though. It only takes 3 seconds to unload your mag and it takes 1.4 seconds to reload so you are using nearly 1/3rd of your time just reloading.
i did the same like you and spend all on crit rate and crit dmg + mag size but i haven't spec into ATK, went all on crit rate. i'm on 48% crit rate, times 7 crit dmg and 54 bullets in the mag. it feels amazing an btw a full upgradet Phyton shreds all what is weak vs Toxic. i think it's wave 18, Phyton is amazing there.
Nah you're better off with ATK. 25% more crit rate from a core is only 5% basis percentage points more (because it's 25%x 2x base crit chance). So you move from 43% -> 48% from one crit core. However, the atk number is boosted less because rifling + actionreaction only give a +.91 boost. And atk also increases your crit damage base
If you didn't do anything just casually kill void boss and open a pattern, the game will give you kinda accuracy as the percentages show on the pattern, the purpose is oblivious If you use the search tool in the game to target the item->pattern->where drop, either to find out where to get it or which boss you need to defeat to open the pattern including do it at Anais, the game will soft-lock you by low that item percentage drop, just not at 6%, for example, 2 part A and B same 32% if you search for part A the game will highly give you the item B or even 10% and 20% first IF YOU BUY THE PART FROM WEEKLY ETA SHOP MAKE SURE THAT IS THE LAST PART YOU NEED TO CRAFT THAT ITEM, because the game will hard-lock you by counting all parts that you have and low all percent the part you don't have, to the point when you only need one more 32% part to craft the item, that item drop change across all pattern will low as 6% or even worst only way that i know to break this is success craft that item and that it into your inventory. I bought an item from ETA (in this case a peacemaker nanotube for a test) 10/12 times the game will give me the item i have bought from ETA even while the pity meter goes up 20% every time i finish the boss until i take the peacemaker i have researched from anais then it stops happening If this suddenly changes that means they know they have been caught red hand and change their algorithm number around or find another way to mark your drop Those are some algorithms i have discovered and used it against the game for a while, i abuse it to the point i can get what i want with minimum need for shape stabilizer to boost the drop through dis-include all parts i don't want out of the board even have patterns will give me catalyst or activator as i feel need it, The game is full of algorithms to lower the percent chance of getting an item in-game when you need it than the percent shown in the pattern. after spending enough time you will know how they lie to you. trap you, trick you. to punish you, and drive you to their shop, Nexon 6% again i guess
I don't mind grinding but does the defiler give more material towards making weapon cores than the 400% or is it about the same? Glad i made my thunder cage the first to get a core
It's okay to give you an idea of what gets assigned in which groups but generally you are better off testing and starting to understand the different mods from that aspect than relying on this feature
Noob question, I’ve crystal cat’d every mod spot once on T.Cage & applied the crithose from last vid) build & I cant get near the number you have (all mods are full enhanced). Do I need to CC every mod slot for all 5 socket types?
Nope you don't, but some will need to be changed. I tried to not adjust too much, I think its two total. Best to autoadd from your inventory and then see which polarities don't match so you know which to change
Does Firing Fiesta could be a better choice than Concentrate Support Ammo? The former will give it sustained damage, the latter will give it more burst damage. For a mobbing point of view, Firing Fiesta could be a better choice.
If you are primarily using this to hose down yellow bars then maybe, but otherwise a decent mag size for short to medium sprays into crowds while you run around is better
I core'd out my voltia I'm hitting almost 30k firearm ark and I specs for fire and my fire damage is almost 22k and it shreds everything except colossi unfortunately I do want to add a few more catalysts and go full electric and see what type of damage I can output but fire is pretty dummy atm you can get the same effect with toxic too but I happened to get the gold tier 7 fire attribute so I went full into fire on it I'm not disappointed works extremely well against the toxic elites in wave 20 of the purge just liquifies them so satisfying lol. Anyway just wanted to comment great videos love watching your content.
Takes 5 minutes to do void purge 19 to get level VII cores. Run it for an hour. Takes 40-50 seconds to beat the defiler. Takes like 20 runs to get the 2k thingies you need for the core unlock thingy. Takes another 10 so you can craft some re-roll thingies or alternatively you can also buy a bunch using 2025 tokens. That’s like 40 minutes. Even if you don’t already have a maxed out thunder cage it would take you like 16 runs of the normal fortress defense activity to max it out. That’s another 3 hours tops. So maybe 5 hours in total & I was being generous with the time LOL (I have already done it for 2 weapons; enduring legacy & smithereens)
Sprint speed and grapple x2. Allows you to hit movement speed cap with Ines raya as you spam her 4 ability. X2 grapple to float and never touch the ground with mid air grapple! Such a fun build!
Fire rate is not as top tier as you say. Vash Covai made a video about it. Game is glitched and some of bullet disapear is fire rate is too high. So Id say reload speed is better
Man i really wanna unlock more cores but when I think about killing that boss average 35 times to unlock a single core, it's so disheartening lol I don't think 100 abyss fragments per kill is too much to ask for. Do u? Haha
I want to see a vs with Thunder Cage vs Voltia, who is the better mobber in base content? Thunder Cage packs bigger BOOM but only works on death. Voltia has WAY bigger range and constantly procs over time.
setup for crit damage and weakpoint, but not for crit rate. still thunder like python suffers with range , 23m only then 43-150m 30%, voltia as beam is even worse 32m and then damage is 0%. voltia chains so nice on those shields. i just run with bunny.
Thunder Cage might just be my favorite mobbing gun, what's yours?
Can you cover the new launcher mods and possible builds?
The Final Masterpiece 🔝🔝🔝
@@theFullMeasure well see i love the python for it's elite destroying potential as for mobbing I use the abilities of characters like freyna or ines bunny for speed and I use python for elites it's just too strong in my opinion and I know that's hard for people to not laugh but once I core out my python it will be irrefutable to argue that's my next project.
Excellent, now all I need are the tier 7 cores and the re-roll mats 😂. My number one build guide as always, Cheers for the content.
Good luck!
Eh they are relatively easy to get once you get past stage 16
But the mats are the true issue esp if you are looking to unlock a weapons core slots
devs just added 50 reroll mats to the luck shop you can buy with daily coins.
Like always homie; great stuff! 😎
Appreciate it!
Voltia, Thunder Cage, and Secret Garden.
Seems pretty good. a few things to consider:
Firerate is great augment, but 77% magazine capacity gives 51 shots vs 49 you get from two modules, so you get x2 modules worth of ammo and still are at pretty decent controllable fire rate if you just use blue fire rate mod.
Also, I'd say Concentration Priority is better, simply because it's negative reload is negligeable, while full x2 crit damage modifier more than Bullet Integration is just too huge to ignore, especially with crit rate that high. I believe the gap will only widen in favor of Concentration Priority with level 10 cores.
Just farming that action and reaction then fully upgrading it bumped my dps up 120k all the way to 390k. THANK YOU
Most welcome!
i went for extra rounds per mag and recoil controll instead of fire rate and sprint speed and o man it is a beast.. i tried fire rate but you can't kill the elites in 1 mag but with the extra 78% mag o man i can't be more happy
tried firing fiesta recently, fire a round out and reload before an engagement, let the fiesta begin .. hilariously effective.
should you do a video on how weapon cores work? I am kinda confused because I dont understand the system at all.
I think as you transverse through the levels the stats percentage get better. That's why the percent is low in the beginning. As far as I know. You gradually equip better tier cores with stats and try to roll decent ones. Which improves your gun alot and then grind the next levels until you get a better tier core and hopefully a good stat
Me too.
@@justing2516 does it cost more to switch cores?
Very nice build
I personally would definitely throw concentration priority on there
Instead of the compulsive mag
IMO, elemental damage cores give much more dps than any other core (aside from faction dmg), especially if the gun has innate elemental damage.
I got Voltia with 2 90% electric dmg cores and it's already at 22k physical and 45k electric dmg. I run level 20 void erosion with it on Haliey and it just melts everything.
I think so too. The numbers are just so big with elemental damage. And then there's enemy elemental vulnerabilities which just make the numbers even bigger. The only downside is that once you get a particular element, you're basically making your weapon into a niche weapon instead of broadly applicable.
Hot looking build. Have to try.
Enjoy!
this looks juicy. gonna try this build out
Enjoy!
Thunder cage is better than voltia just by a little bit. Both a very viable. Love the video.
According to TFD maths, if you have a 33% crit rate, you can probably get 200 shots in a row that don't crit (Unless maybe we can set crit as a target reward). Just like drop rates :P
This also applies to the Collector mods....
@@bobmalarkey4621 Pretty much applies to any of the RNG in the game. It's messed up.
i dont like how they made this gun sound like its falling apart when you near the end of the mag. i wish it was more like python that is so smooth and satisfying.
You are right that crit rate is much better than crit dmg. +25% crit rate is 5% more crit rate and with a 4.876 multiplier, that's 24% more damage relative to base damage. 25% more crit damage is 0.5x/4.876x = 10% more crit damage BUT you crit only 38.8% of the time so that's only 19.4% more damage relative to base. I think a bigger mag is better than a higher fire rate though. It only takes 3 seconds to unload your mag and it takes 1.4 seconds to reload so you are using nearly 1/3rd of your time just reloading.
i did the same like you and spend all on crit rate and crit dmg + mag size but i haven't spec into ATK, went all on crit rate. i'm on 48% crit rate, times 7 crit dmg and 54 bullets in the mag. it feels amazing an btw a full upgradet Phyton shreds all what is weak vs Toxic. i think it's wave 18, Phyton is amazing there.
Nah you're better off with ATK. 25% more crit rate from a core is only 5% basis percentage points more (because it's 25%x 2x base crit chance). So you move from 43% -> 48% from one crit core. However, the atk number is boosted less because rifling + actionreaction only give a +.91 boost. And atk also increases your crit damage base
@@zephyrprime yes you're right. meanwhile i noticed it and changed my core to ATK
I want this guy to narrate my life 😂
Hahahah
you know I wish they show next to the gun how many time you reformed it that will be good.
If you didn't do anything just casually kill void boss and open a pattern, the game will give you kinda accuracy as the percentages show on the pattern, the purpose is oblivious
If you use the search tool in the game to target the item->pattern->where drop, either to find out where to get it or which boss you need to defeat to open the pattern including do it at Anais, the game will soft-lock you by low that item percentage drop, just not at 6%, for example, 2 part A and B same 32% if you search for part A the game will highly give you the item B or even 10% and 20% first
IF YOU BUY THE PART FROM WEEKLY ETA SHOP MAKE SURE THAT IS THE LAST PART YOU NEED TO CRAFT THAT ITEM, because the game will hard-lock you by counting all parts that you have and low all percent the part you don't have, to the point when you only need one more 32% part to craft the item, that item drop change across all pattern will low as 6% or even worst only way that i know to break this is success craft that item and that it into your inventory. I bought an item from ETA (in this case a peacemaker nanotube for a test) 10/12 times the game will give me the item i have bought from ETA even while the pity meter goes up 20% every time i finish the boss until i take the peacemaker i have researched from anais then it stops happening
If this suddenly changes that means they know they have been caught red hand and change their algorithm number around or find another way to mark your drop
Those are some algorithms i have discovered and used it against the game for a while, i abuse it to the point i can get what i want with minimum need for shape stabilizer to boost the drop through dis-include all parts i don't want out of the board even have patterns will give me catalyst or activator as i feel need it,
The game is full of algorithms to lower the percent chance of getting an item in-game when you need it than the percent shown in the pattern. after spending enough time you will know how they lie to you. trap you, trick you. to punish you, and drive you to their shop, Nexon 6% again i guess
Substat rounds per magazine is not like 2 extra bullets for thunder cage? Any elemental dmg can do much more than that...
This may be a silly question but does attack v colossus transfer onto skill weapons such as Freyna 4?
I don't mind grinding but does the defiler give more material towards making weapon cores than the 400% or is it about the same? Glad i made my thunder cage the first to get a core
Alot more, yes
Newbie here..is using " equip recommended module" feature worth using or no???
It's okay to give you an idea of what gets assigned in which groups but generally you are better off testing and starting to understand the different mods from that aspect than relying on this feature
@theFullMeasure ok thx very much.i thought that was a lil too convenient 😅
I'm still trying to figure out if I want to do thunder cage or smithereens first. Don't have enough free time to make both just yet.
Thunder cage is the better to get 1st just because its better mobbing
Is it really worth 36% base dmg for 100% cd (x2 critical damage)?
Noob question, I’ve crystal cat’d every mod spot once on T.Cage & applied the crithose from last vid) build & I cant get near the number you have (all mods are full enhanced). Do I need to CC every mod slot for all 5 socket types?
Nope you don't, but some will need to be changed. I tried to not adjust too much, I think its two total. Best to autoadd from your inventory and then see which polarities don't match so you know which to change
Does Firing Fiesta could be a better choice than Concentrate Support Ammo? The former will give it sustained damage, the latter will give it more burst damage. For a mobbing point of view, Firing Fiesta could be a better choice.
If you are primarily using this to hose down yellow bars then maybe, but otherwise a decent mag size for short to medium sprays into crowds while you run around is better
Firing fiesta isn't so good because it only activates once out of every ~4 magazines due to the long cooldown.
Do you think that with weapon cores excava might be usable now?
It's got some wild slots
Can u do my fav gun enduring legacy
coming up next
thunder CAKE
I core'd out my voltia I'm hitting almost 30k firearm ark and I specs for fire and my fire damage is almost 22k and it shreds everything except colossi unfortunately I do want to add a few more catalysts and go full electric and see what type of damage I can output but fire is pretty dummy atm you can get the same effect with toxic too but I happened to get the gold tier 7 fire attribute so I went full into fire on it I'm not disappointed works extremely well against the toxic elites in wave 20 of the purge just liquifies them so satisfying lol. Anyway just wanted to comment great videos love watching your content.
Appreciate the comment!
Lotta masked imperfections this early into builds. i.e. I've seen people add poison to the TC. So who's to say what's good rn.
Instead of the electric mod i used sharp precision shot.
Nice!
All right now I only need 80 hours of grinding to get there LOL.
Takes 5 minutes to do void purge 19 to get level VII cores. Run it for an hour.
Takes 40-50 seconds to beat the defiler.
Takes like 20 runs to get the 2k thingies you need for the core unlock thingy.
Takes another 10 so you can craft some re-roll thingies or alternatively you can also buy a bunch using 2025 tokens. That’s like 40 minutes.
Even if you don’t already have a maxed out thunder cage it would take you like 16 runs of the normal fortress defense activity to max it out. That’s another 3 hours tops.
So maybe 5 hours in total & I was being generous with the time LOL
(I have already done it for 2 weapons; enduring legacy & smithereens)
No +140% crit mod?
nope
Hailey gun build with electric enchant and priority in purge 20, enjoy 😂
I’m still stuck wondering what to put into the secret garden lol
video coming on the weekend
Nothing, you’re not using it to shoot at things lol
Sprint speed and grapple x2.
Allows you to hit movement speed cap with Ines raya as you spam her 4 ability.
X2 grapple to float and never touch the ground with mid air grapple!
Such a fun build!
Fire rate is not as top tier as you say. Vash Covai made a video about it. Game is glitched and some of bullet disapear is fire rate is too high. So Id say reload speed is better
Man i really wanna unlock more cores but when I think about killing that boss average 35 times to unlock a single core, it's so disheartening lol I don't think 100 abyss fragments per kill is too much to ask for. Do u? Haha
haha i wouldn't mind
Weak point mod gives your explosions more damage!!
Will you cry when you have to reroll all your Tier 7s to Tier 10s? =)
Honestly, you should also paint your Thundercage all in Gold at this point. =)
I want to see a vs with Thunder Cage vs Voltia, who is the better mobber in base content? Thunder Cage packs bigger BOOM but only works on death. Voltia has WAY bigger range and constantly procs over time.
if only they would add a damage counter to the training area in albion.
if u dont show the "top secret" tab im gonna lose it...
shhhhh
No concentration priority = immediate trash builds
setup for crit damage and weakpoint, but not for crit rate. still thunder like python suffers with range , 23m only then 43-150m 30%, voltia as beam is even worse 32m and then damage is 0%. voltia chains so nice on those shields. i just run with bunny.