I Built a Rail Mounted Turret for Defending the Base! (Scrap Mechanic Survival Ep.28)

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  • Опубликовано: 25 янв 2025
  • Hey everyone back with more Scrap Mechanic Survival! Today we are building a rail system on top of the wall for a spud turret system! This will hopefully allow us to defend the wall quickly and work towards automation in the future!
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Комментарии •

  • @ericbarrows6606
    @ericbarrows6606 4 года назад +274

    Maybe try mounting the spud guns on suspension pieces to have a reduced recoil

    • @zealousdoggo
      @zealousdoggo 4 года назад +19

      Yes

    • @atmghst7112
      @atmghst7112 4 года назад +21

      Dats very smort big pp

    • @robertbalazslorincz8218
      @robertbalazslorincz8218 4 года назад +45

      He should slow down the firerate. It not only will fix the recoil, but with a reduced firer8 he wont chew through the ammo quick.

    • @samtucker3735
      @samtucker3735 4 года назад +5

      I was going say but thought it would make the shots to inconsistent lol

    • @Psycorde
      @Psycorde 4 года назад +12

      @@robertbalazslorincz8218 maybe both. But fire rate is certainly excessive, it's wasteful

  • @drive_6665
    @drive_6665 4 года назад +163

    kAN "I don't know what happens to my potatos"
    Also kAN - shots 100 spuds per second

    • @broom-z
      @broom-z 4 года назад +10

      dude ive made a triple gatler car to shred thu the bossland. why? idk, but i loaded it with an entire chest full of spuds, within a few minutes of roaming around, i was out of spuds and had to scoot home lol

    • @annievinje9776
      @annievinje9776 4 года назад

      My mom will not let me play this game

    • @thesmithclan1
      @thesmithclan1 4 года назад

      kAN: ok boomer

  • @gargarbrazze188
    @gargarbrazze188 4 года назад +102

    everyone else: oh no i'm starving
    kan: i'm starving, eh thats ok

  • @DagoDuck
    @DagoDuck 4 года назад +48

    20:34 You need at least a crop value of 100 (which include at least) 5 Pineapples or Broccoli to encounter tapebots. (There Is a calculator which shows you the size of the raids depending on the crops you plant)

  • @ktnwildcat
    @ktnwildcat 4 года назад +45

    You could make a pitch locking system that automatically is enabled when you starts shooting

  • @element9224
    @element9224 4 года назад +26

    I feel like having this be resting on the rail and using the double piston method to move back and forth would work more consistently and possibly reduce lag.

    • @tacklessstone0369
      @tacklessstone0369 4 года назад +4

      Element92 no. Nonononono pistons cause so much lag

    • @BeefIngot
      @BeefIngot 4 года назад +2

      Maybe a burst gun would be more ammo friendly.

    • @element9224
      @element9224 4 года назад

      ツTacklessStone0 more lag than two objects colliding constantly?

    • @tacklessstone0369
      @tacklessstone0369 4 года назад

      Element92 yes. And it doesn’t require so many component kits

  • @tacklessstone0369
    @tacklessstone0369 4 года назад +45

    Episode 29: I make a giant cargo boat to transport vehicles

    • @kakomakothebuilder6584
      @kakomakothebuilder6584 4 года назад

      Ikr

    • @Cyberlong
      @Cyberlong 4 года назад +4

      Episode 30: I repair the ship to destroy all farmbots to make them make me a sándwich

    • @j_ordinary4252
      @j_ordinary4252 4 года назад

      + to transport pushers to push rocks into the transported refiners

    • @plasmabolts4077
      @plasmabolts4077 4 года назад

      It’s really “i built a combine harvester for super fast rock mining! (Scrap mechanic survival ep.29)”

  • @Redgamingdino4005
    @Redgamingdino4005 4 года назад +51

    Kan with hammer: good. Kan with spud gun: pro. Kan with spud gun turret: legend

    • @nathanhoey5627
      @nathanhoey5627 4 года назад +1

      You should make a second cart for kosmo

    • @Jerbt
      @Jerbt 4 года назад

      Nathan Hoey bruh

  • @_Ordinace_
    @_Ordinace_ 4 года назад +4

    Hi kAN just wanted to inform you that vacuum pumps can fertilize plants and place blocks (not parts)👀
    Also the left and right steering of your turret doesn't need engines because they added a "bearing lock" (basically hold posission in trailmakers) feature for steering bearings with the lvl 5 seat and you can have the same effect with putting the steering on lower speed and turning on the bearing lock
    Also put the guns on suspension to reduce recoil

    • @Project_VideoGame
      @Project_VideoGame 4 года назад

      Hate to be that guy but..
      Posission is spelled as position

  • @benswowacct
    @benswowacct 4 года назад +2

    My god man, you are a beast! Here I am struggling to make a miner where my rear suspension isnt glitching when traveling and you are making stuff like this. Kudos!

  • @BanyanBirb
    @BanyanBirb 4 года назад +5

    Hey kan, I got an idea on how you could optimize your mining trailer! Remember how your dozer idea didnt work cause the rocks were to have for the little dozer and were getting caught up on the door? I bet making a dozer with a few more wheels, perhaps 6 or 8 in total using real steering would give you enough traction to control the rock on the ground, and heres the kicker: design the trailer without a floor, so all you need to do is push the rocks underneath it into the grinding area, that way they don't get stuck!

  • @VampireQueenAmy
    @VampireQueenAmy 4 года назад +21

    This could cure my boredom

  • @spartans2383
    @spartans2383 4 года назад +1

    If the guns were in-line with the bearings that control the up-down movement, recoil would be reduced. It’s the same principle when it comes to the Bore Axis on handguns. The closer the barrel is to the fulcrum (hand holding the pistol/ the bearing controlling your aim), the less recoil you feel. By having your spud guns high above your pivot point, you are giving the recoil a lot of leverage to move your turret.

    • @spartans2383
      @spartans2383 4 года назад

      This could be fixed by lowering the spud guns on your turret. You could also redesign the pivot system to connect behind the drivers seat instead of underneath. Whatever gets the two closer in-line with each other.

  • @ofrenegades3185
    @ofrenegades3185 4 года назад +9

    0:33 kAN load from the bottom instead of the top! Drop down on top of a boulder with your encased drilling mechanism!! that way you avoid the lengthy gathering process

    • @brycedrew3035
      @brycedrew3035 4 года назад

      That doesn't work with uneven terrain though.

    • @zsoltpeterdaniel8413
      @zsoltpeterdaniel8413 4 года назад +1

      @@brycedrew3035 or just park above rocks and crush them with a drill wall with suspention so it fiesnt glitch and some rcs on top and refbots next to it

    • @zsoltpeterdaniel8413
      @zsoltpeterdaniel8413 4 года назад

      For the front u just slap a single sad drill bc 1 can break the big bois

  • @zarnox3071
    @zarnox3071 4 года назад +1

    For harvesting stone and metal, just have a wall of drills with resource collectors attached directly behind them. The collectors will instantly pick up the rods, then you have two options. First, you can simply place the processing thingy right next to the collectors on the wall to instantly refine the material, or you can move the assembly to processors in a different location using bearings/pistons. The benefit of this system is that there are no loose parts, so you don't need to fiddle with trying to pick up anything using a claw or anything of the sort.

  • @nuggetoofs2387
    @nuggetoofs2387 4 года назад +1

    Ian you should put suspension on the turret so the suspension will tease the recoil not your cart. Like so Ian can see!

  • @Midrealm_DM
    @Midrealm_DM 3 года назад +2

    26:15 - mount the guns on suspension springs.

  • @jackprice6599
    @jackprice6599 4 года назад +1

    To reduce the rise the guns are having, try moving the tilt bearings to be inline with the spud gun barrel so the moment of inertia is lower on the bearing (they have less or no leverage) and you could also put them on suspension if it needs more.
    It will also help your aim.

  • @RemyKBartels
    @RemyKBartels 4 года назад +30

    I literally called this when you first bought a spud gun

    • @ok-ct5tu
      @ok-ct5tu 4 года назад

      it was kinda obvious

    • @chaosakazero
      @chaosakazero 4 года назад

      It wasnt a matter of if but when .

  • @flyingmunk8956
    @flyingmunk8956 4 года назад +5

    Kan: I don't why I chew through so many potatoes?
    Me: flashbacks of the chicken walker mech

  • @Josh-oc7ib
    @Josh-oc7ib 4 года назад +4

    When it comes to drones and turrets, salty's your man.

  • @spider219
    @spider219 4 года назад +6

    This Might Be The Coolest Thing Anyone Has Has Ever Done In Scrap Mechanic

    • @kingofspades76
      @kingofspades76 4 года назад

      The warehouse mech was quite possibly cooler if you ask me

  • @lukasemilio
    @lukasemilio 4 года назад +7

    kan, did you know that one of those shooty dispensing things you use to plant crops can place blocks?

    • @DestroyerMC25
      @DestroyerMC25 4 года назад

      Too bad those things aren’t in creative mode

    • @rebooteed_3434
      @rebooteed_3434 4 года назад +2

      vacuum pump: no
      shooty dispensing thing: yes
      hotel: trivago

  • @cheekystego6605
    @cheekystego6605 4 года назад +3

    Tip: add 1 red light in between the other ones to act as almost a red dot laser

  • @worldofoblivion977
    @worldofoblivion977 4 года назад +46

    Me: Wow, everyone else is building bases and rockets while kAN is figuring out how to mine rocks
    kAN: "I built a RAIL-MOUNTED TURRET"
    Me: O.o
    Edit: yes, excluding the warehouse mech.

    • @EricAndCats
      @EricAndCats 4 года назад +1

      And a tank and 3 trailers and
      A truck and a farm and a base and really good videos :D

  • @michsko0464
    @michsko0464 4 года назад +2

    Suggestion for the recoil problem:
    Maybe try adding a bit weight on the front of the turret and maybe make the deöay between shots a smidge longer.
    Adds the bonus benefit of wasting less spuds

    • @tuluppampam
      @tuluppampam 4 года назад

      He could even activate the engine to automatically pitch down

    • @zealousdoggo
      @zealousdoggo 4 года назад

      Or he could put the guns on suspension like how real life recoil suppression works

  • @ayupworld
    @ayupworld 4 года назад

    Thanks for these videos, I pick up so many great tips, and it's always entertaining to watch and learn!

  • @sandwichbandit779
    @sandwichbandit779 4 года назад

    A few things, you could put the spudguns lower, directly in front of the bearings, to turn your rotational recoil into lateral recoil, which would reduce kick, you could put suspension pieces behind the guns to absorb the kick, or you could reduce the fire rate of the guns, not only reducing recoil, but also the waisted ammo

  • @evade_drew5407
    @evade_drew5407 4 года назад +40

    Why didn’t you make it a pun a “rail gun”

    • @tdoyr
      @tdoyr 4 года назад +4

      Railed gun

    • @lanerator5128
      @lanerator5128 4 года назад +6

      He’s derailed some enemies.

  • @captain_loeffel
    @captain_loeffel 4 года назад +2

    It looks like a good basic design. As you found out already it has some flaws, but you can fix them for sure.
    You should invest metal for the wall, then the haybots and toadbots have no way to get through.

    • @RobiBue
      @RobiBue 4 года назад +1

      Actually, place saw blades behind the first layer of wall will keep the haybots and totebots from damaging the wall. The blades don’t even need to turn 😉

    • @callumella8812
      @callumella8812 4 года назад

      @@RobiBue hay bots and toadbots can't attack tier 3 or 2 metal because of the durability

  • @zarnox3071
    @zarnox3071 4 года назад +1

    Maybe you could put the spudguns on suspension to dampen the recoil a bit. At the very least, it should mean that, even if the guns themselves wobble, the turret itself shouldn't change direction.

  • @silvershock2353
    @silvershock2353 4 года назад +2

    Idea for the turret mix a timer in with the spud gun loop to lower the fire rate it will 1. lower the recoil 2. use less ammo and 3. give you better control while its firing.
    Just a suggestion but i am 80% sure it will work.

  • @darkstone_official_2427
    @darkstone_official_2427 4 года назад

    This turret reminds me of that one minigame in Spyro A Hero's Tail where you had to mount the turret and shoot the monsters attacking that one guys fruit farm. Those games were always so annoying but I'll never get over the power rush I felt when I mounted a dual turret and fired off seemingly infinite rounds at creatures half the turret's size.

  • @franghigli
    @franghigli 4 года назад +1

    Hey kAN, you can place sawblades (or drills) on the side of your wall in order to prevent attacks. Bots are afraid of them.

  • @pizzadog7575
    @pizzadog7575 4 года назад +2

    I.... what? Here we have Kan building turrets and then there is ScrapMan commiting war crimes against Farmbots

  • @ssumbody6251
    @ssumbody6251 4 года назад

    I have a fun, slightly challenging, and interesting build for you to try out for mining rocks.
    My idea is this:
    You have a really wide (long?) car, that extends upwards. You drive over the rocks, and mine downwards. There are collectors and a refinery bot on it. You won’t need to worry about the resources jumping out of the way too much. It might be even better if you keep a few drills and move them with pistons towards where the rocks are. Or just a bunch of drills.

  • @Closer2Zero
    @Closer2Zero 4 года назад

    For mining you could turn your trailer into something that uses the system of drills on a platform pointed down. You just crush them from the top down. It works pretty fast and you could scoop them up easily

  • @blackwolfken9766
    @blackwolfken9766 4 года назад +1

    Just put suspension pieces on the spud gun to compensate for the recoil

  • @solidskulltripleaces5881
    @solidskulltripleaces5881 4 года назад +1

    You should try to put the buzz saw blades on the sides so that the Bots won't go over there

  • @just_Ro
    @just_Ro 4 года назад

    Make a giant box with drills on pistons inside, then weld the box over the rock formations with the drills facing down, completely covering it. Then just press a button to turn on :)

  • @williamcarroll3627
    @williamcarroll3627 4 года назад

    I don’t know if it would line up properly, but a tiled glass block in between the spudguns might make aiming easier. It would essentially be a fixed crosshair so you could look around without losing aim

  • @mm-rj3vo
    @mm-rj3vo 4 года назад

    Ball turret style. The seat and turret need to be mounted on TWO bearings for horizontal swivel, one above it, one below it. The gun and seat themselves should have a single vertical swivel joint attached to the rotating horizontal swivel. This will prevent all significant kickback.
    Maybe place it on an arm system so you can reach it out over the edge of the base, above all the baddies, and shoot towards them, facing your base.

  • @taraithran1386
    @taraithran1386 4 года назад +27

    For a momet i thought it said railgun

    • @derpmaster2732
      @derpmaster2732 4 года назад +5

      Arknautica same

    • @benswowacct
      @benswowacct 4 года назад +4

      Same, I never clicked on a video so fast thinking "how in the hell did he do it this time!?" in my entire life!

    • @kakomakothebuilder6584
      @kakomakothebuilder6584 4 года назад +1

      It had not read title twice while pressing I would have though same thing nvh

    • @c.a.o.svideos6288
      @c.a.o.svideos6288 4 года назад +5

      That would be epic tho

    • @occasionalart
      @occasionalart 4 года назад +2

      Ah yes, "I built a railgun in survival"

  • @SharewareWizard
    @SharewareWizard 4 года назад

    perhaps along with the left/right controls, you could use some sensors and some logic to have a third mode where the turrent just "patrols" back and forth from one end to the other so you can focus on just shooting?

  • @jconlPY-m
    @jconlPY-m 4 года назад +1

    You can fix your base automatically with ‘vacuum that spits uhh’ and you just put blocks on the vacuum also a sensor, logic gates.

  • @kiannardin1084
    @kiannardin1084 4 года назад

    You could extend out a line of 10ish blocks from in between the spud guns, and give yourself a front sight so you can see where the guns are aimed without the strict camera follow

  • @narwhalking2788
    @narwhalking2788 4 года назад

    For mining, I think the sides of the drills do damage like te flat parts of saw blades. I saw a comment about a box so maybe do drills and resource collectors on the sides and a press up top. When you're all done swivel the resource collectors to te refinery bot. You can adapt the size based on what size of rockpile you mine. For the recoi on the spudgun. Try to put pistons and suspension on the back. The pistons will extend based on how far you go forward and the suspension will absorb the blow. You could alternatively put a thicker rail vertically, making it more rigid. You could put rollers on the inside to make the travel smoother. Anyway, I hope you can make your defensive plans work

  • @thecreativitysyndrome
    @thecreativitysyndrome 4 года назад

    tip: put pipe pieces in a S shape towards the aiming point on the last turret bearing, and put the seat on a suspension at lowest strengh to absorb the recoil of the guns.

  • @AgentWest
    @AgentWest 4 года назад

    The Mannequin Hand would be a great aimer if the finger was centered! lol As it is now, the best aimer for the saddle is the bolt (turn it's slot the right way and bam!) but i think it's not an lootable/craftable thing in survival. For the seat a traffic cone works pretty well. It _is_ craftable, has 2x2 base, and is 3 tall.

  • @TheLightLOD
    @TheLightLOD 4 года назад

    For the recoil you could try placing the guns in-line with the vertical aiming bearings (to prevent a turning force), or as others have suggested to use suspension pieces to absorb recoil.

  • @olivern5722
    @olivern5722 4 года назад

    A tip kan
    The "storage" can be a vacuum so if u just make a platform pushing down on the rock so everything gets in small pieces and the vacuum it up with the storage

  • @c_death
    @c_death 4 года назад +5

    Wondering why you haven't been using level 5 seat with hold position on the steering bearing. Does it not work right with a turret? Putting a small wooden outer wall a bit away would slow down the bots so you can kill without having to aim straight down

    • @Piemur1
      @Piemur1 4 года назад

      yeah having a fence for the bots to be slowed down on would be really useful to keeping them just that bit further away from the wall, and with some gaps through it may allow shots to pass through

  • @angst_
    @angst_ 4 года назад

    You could mount some spud guns that shoot parallel along the wall. And you can fire them like an electric fence. The potatoes shoot along the wall and hit anyone attacking it.

  • @steeljawX
    @steeljawX 4 года назад

    Hey Kan, once crops are nearing fruition (harvesting) you can dump water on them and force them to blossom. Meaning if you planted all of them relatively at the same time, once one plant blossoms, you can start spamming water on your fields and force everything to blossom for harvesting. It's something I found out by accident, but I think it's a tip that can come in handy to a lot of players. This only works on the very last growth segment right before harvest stage.
    Also, for that water side that's a blind spot for your turret; could you theoretically, because I've been trying to formulate how to and I figure planting the idea in a better mechanic's mind is a better way to get it solved, make an automatic triggered rocket sledge to knock them to the front? Like I mean a literal swinging big A hammer with thrusters on one end that will ragdoll bots into tomorrw. I've tried a horizontal spinning version with just controllers and bearings and....you know what happens when you put those systems under too much load. I'm just wondering if it's a plausible concept to use a mass of Concrete 3 on Metal 3 with a Thruster 5 to send hay and totebots to Yeetus and back. I just am not a good enough player to get the resources needed to build something to that scale to test it out nor do I have the know how of the Scrap Mechanic mechanics nuances to know how to force something like that or similar to that to work.

  • @shromp_
    @shromp_ 4 года назад

    I made a sort of a claw machine for mining using your piston pulsing tutorial, it was super helpful. Thanks! That’s also something you could try for your own mining machine if you want.

  • @Ryo-sp1ib
    @Ryo-sp1ib 4 года назад

    to solve the recoil problem, you can probably adapt a burst fire circuit so it doesn't throw off your aimas burst fire gives time for the sights to settle

  • @j_ordinary4252
    @j_ordinary4252 4 года назад

    This is where we see his monorail practice come in hand

  • @wenlihuang4295
    @wenlihuang4295 4 года назад

    Kan, hope you know that water physics actually exists. Some people on RUclips actually made paddling boats, just not very efficient. Would really love to see you build one.

  • @rafaelrubio9166
    @rafaelrubio9166 4 года назад

    A suggestion, mount the spud guns on a block that has suspension behind to dampen the knockback (similar to the thrusters on a hovercraft)

  • @fallenwallgaming3932
    @fallenwallgaming3932 4 года назад +1

    kAN build your mining machine similar to your auto farm. hollow out the trailer bed so you can park it around the rocks, when you push a button the drills slowly press in from either side, then move back out, then increment over, move in and out, and repeat to the opposite end. put the resource collectors behind the drills to grab the rocks as the drills make them, then when they return to the front the resource processor can process the rocks as you drive home or to find another rock outcropping.

  • @Vell1981
    @Vell1981 4 года назад

    You need a tier 3 metal layer on the outside of that wall that would help with the damage but great turret system.

  • @radio-active8522
    @radio-active8522 4 года назад +1

    May be it is not efficient and effective at all but looks great and just imagine that you should walk trough this secured with tourent wall.

  • @supadakta2235
    @supadakta2235 4 года назад

    Me: skips to end to see final product work and stuff.
    Kan who worked for hours making and perfecting these machines and inventions: Am I a joke to you?
    Love your videos. Anyone else do this tho.

  • @lelandbuehler6954
    @lelandbuehler6954 4 года назад

    Your videos are the best. i love watching and learning how things work, very informative

  • @nathanbarraud4349
    @nathanbarraud4349 4 года назад

    For the recoil you should put the pitch bearing at the same level (height) as the spudguns(like on the same line of blocs), like that it will not change your orientation when shooting

  • @mrlemurplays952
    @mrlemurplays952 4 года назад

    Cool vid, bro! I always love your survival series. Keep it up!

  • @kylevanwinkle2081
    @kylevanwinkle2081 4 года назад

    Probably have the best control setup of anyone who has done an aiming turret

  • @RD-gm1jc
    @RD-gm1jc 4 года назад +2

    Me: make a vehicle made for picking it up
    Kan: i know ill do this crap

  • @deryellowcap687
    @deryellowcap687 4 года назад

    To get away from the recoil...
    ... put your up/down pivot point in horizontal line to the spudguns .

  • @katoblepas1234
    @katoblepas1234 4 года назад

    for that corner maybe you can use some sort of paddle to push the bots from corner to the front of the wall to use the spudgun then

  • @loik1loik1
    @loik1loik1 4 года назад

    I think instead of using 4 logic gates you can use one timer, then it doesn't use as much potatos. Usually after you finish shooting a bit you waste a few potatoes. I hope it helps.

  • @erikpatrone1077
    @erikpatrone1077 4 года назад +1

    To patch the turret make it heavier and/or use suspension to absorb the recoil

  • @feminineoreo280
    @feminineoreo280 4 года назад

    Hey kan Because you have a legal 5 seat you can use rotation lock on steering bearings and it would be very good for this turret.

  • @zealousdoggo
    @zealousdoggo 4 года назад +1

    Just a suggestion but you could put the spud guns on suspension to act as recoil suppression

  • @baronlefuq8882
    @baronlefuq8882 4 года назад

    I'd recommend a burst fire on the turret, it'll keep recoil down and save on spuds

  • @omnomgamer8633
    @omnomgamer8633 4 года назад +1

    Hi kan if you want to make it more reliable at a range you can make a button that fires a single shot at a time this would reduce the recoil and wont hinder your close range fire rate or your weight

  • @bloodman125
    @bloodman125 4 года назад

    I think what you need to do to try to reduce the recoil is to lower the actual spud gun cannons to be a little lower so that the force or recoil is more centered towards your center of mass. If you take actual gun physics into mind when using the cannon it makes sense that the recoil is pushing you up but centering the cannons so they are a little lower might help fix the issue. Just an idea.

  • @jameshansen1903
    @jameshansen1903 4 года назад

    The simplest solution is the best one: move the spud guns lower so the recoil is directly in line with the tilt bearings. Either that or move the tilt bearings up to be directly behind the spud guns.

  • @beppyboo
    @beppyboo 4 года назад

    This turret worked okay, but a solution for both your recoil problem and the high potato usage could be just reducing the rate of fire with a timer. I've noticed that a large portion of your potatoes are wasted by either firing off-target or continuing to fire when the target is already dead. A lower fire rate allows you to more easily react to these events without wasting so many potatoes in the process, and potatoes have such a low time-to-kill that it wouldn't really negatively affect the turret's effectiveness. A lower fire rate would also reduce recoil on the turret without having to make it unnecessarily heavier.

  • @ArmitageShanksMC
    @ArmitageShanksMC 4 года назад

    All the crops you plant AFTER the timer appears don't count towards the raid difficulty that generates when the timer is up. And as long as those plants are harvested BEFORE the new planting deadline, they will never count. Also, if you fertilize pineapples and broccoli, they will mature in 20 hours (minutes) rather than 42. Tapebots usually don't appear until the second wave of a bot raid (ie. you have crops planted over 2 nights)

  • @snackpirate_
    @snackpirate_ 4 года назад

    Instead of using an A/D converter for the turret steering you could have attached the seat to a bearing and changed the steering settings to maximum angle(120 degrees left/right iirc)

  • @lem1n574
    @lem1n574 4 года назад

    You should do wall mounts. Like hikes in the wall with rotating guns, like an armored truck

  • @kevinrhodes6066
    @kevinrhodes6066 4 года назад +2

    Put the depress/aggression angle in line with the spudguns

  • @masheen_
    @masheen_ 4 года назад

    Sensor on each end. If enabled turn off button. Then you can manually push other button to go other direction. No need to think to stop at that point

  • @nicopad2260
    @nicopad2260 4 года назад

    I think the best thing to do in order to reduce the recoil is to have the spud guns not shoot fast, because as I've seen, fast spud guns clearly do not work well, there might be some s(small immunity time after the enemies are hit) and that causes the spuds to not deal damage sometimes. Having the spuds be manual would be more spud-efficient and easier to aim.

  • @sambaladjay1459
    @sambaladjay1459 4 года назад

    Idea:You should have some lights around your base for more access for looking

  • @xtremefurrycat
    @xtremefurrycat 4 года назад

    For the mining I really like the trailer you have but keep the refiner on it and have a vehicle that just drops off resource containers on the trailer to be refined and stored. Once it's all done the vehicle loads back on the trailer and drive off

  • @blurryyu
    @blurryyu 4 года назад +3

    kan: dosent paint his bearings
    me: *INTERNAL SCREAMING*

  • @wardd5265
    @wardd5265 4 года назад

    Wow what an epic defense system

  • @Landogarner83
    @Landogarner83 4 года назад

    Recoil is no problem if you put the bearings for up/down on the same level as the guns.
    As in have the turret inside a fork.

  • @dodgerunner9573
    @dodgerunner9573 4 года назад

    Crazy idea. Move base airborne with a lift to lower trucks to ground level in an attempt to stop haybots and other attacking “mobs”

  • @benw9166
    @benw9166 3 года назад +1

    KAN you should make the turret seat and turning pieces move where you look

  • @moaiadaljamal4422
    @moaiadaljamal4422 4 года назад

    I guess you can make a full line of mountable spud guns facing down the wall with sensors and you should be bulletproof.
    The only problem you'll have is the tape bots/ bosses but you can easily take them out with the turret/a normal gun.

  • @andresanillovega532
    @andresanillovega532 4 года назад

    Kan they go whenever you are, you should wait for them in front of the door! nice job!

  • @anirudh6642
    @anirudh6642 4 года назад

    reducing fire rate seems like an obvious solution, saves on spuds and reduces recoil. probably won't need that rate unless you have bosses coming at you.

  • @dscrafted
    @dscrafted 4 года назад

    How about using bearing lock on a level 5 seat instead of an a/d converter and motors? Just saves parts and properly also lag in the long run.

  • @DenKonZenith
    @DenKonZenith 4 года назад

    The closer to the centerline between the guns the up/down bearings are the less of an issue you'll have with recoil.

  • @BrunisPistol
    @BrunisPistol 4 года назад

    For farming without using potatoes, durability 6+ blocks are indestructible to everything but big reds, a couple strips of metal 1, concrete 2, or wood 3 on walls makes bots just stand outside until morning then run off.
    Also, overhead crushers. Crushers are hella OP.

  • @thomasbrina4005
    @thomasbrina4005 4 года назад

    Kan, I think you need to put two bearings under the spudguns and rotate them towards the cross, idk just rotate those by 15 degrees more or less, like this you can aim a bit better, simply test several angles based on the distance betwin you and the enemy

  • @elliotlea5457
    @elliotlea5457 4 года назад +1

    Using autohotkey (a program you can download) and stuff like that I'm pretty sure it's possible to bind your mouse movement to WASD and then you could aim like that, which would be much better than aiming with a keyboard. I don't know any of the specifics but I'm pretty sure it could work. A quick google search shows that people have done it back in 2013 but for movement in other games and the mouse functioned like a joystick
    It'd be a bit cheaty if you used it in SMMM tho.