Project Playtime - New Gameplay additions in Easter Update!
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- Опубликовано: 2 июл 2024
- New puzzles? 10/10 update!
However, claw puzzles are just too horrendous, especially for high-ping players!
Project Playtime:
store.steampowered.com/app/19...
Blog Post: store.steampowered.com/news/a...
TIMESTAMPS
0:00 - Claw Puzzle
1:04 - Maze Puzzle
1:44 - Dash Handles
1:58 - Anti-Camping Lockers
2:51 - WORK WORK WORK! BACK TO WORK!
3:41 - basically, terror radius!
4:17 - Kicking AFKs (for Survivors only)
4:31 - Boxy Boo with grab cooldown nerf! - Игры
This update actually makes the game 49% better and cleaner
Bro that crane game is harder than dark deception. Mark my words
It’s easy once you learn your reflexes
@@TheLone323 if you play host i agree but when you play on other servers its movement is a bit funky. You not only have to have reflexes but you also have to calibrate a very short time period that sometimes depends on the hosts servers it changes a bit causing you to get it wrong. Because the speed of your grabpack alters depending on the hosts internet
hopefully this will save the game from being dead
2:51 is this gonna be like hide from RB doors?
Don't you fucking dare compare this game to the shitty roblox doors
yeah i guess so
It also alerts the monsters.
@@habibegulyarnnbag3232 yeah true
Well aside from the crane game from hell,this update looks good!
That crane game is just... #^@&€^%@*&🖕🖕🖕🖕🖕
Very Bad!! 👎👎👎
I think the crane is hard enough with the default speed. Considering that the monster becomes alerted just by failing once they should make the crane have same speed in all three rounds. Right now you just endlessly spam alerts for the monster. The things you have to grab are too close to each other and it goes too quickly. You have to be millisecond precise to get ut right.
Το παιχνίδι έχει ακόμα μέλλον και ειναι μόνο ακόμη σε early access και ξερω ότι καταλαβαίνεις ελληνικά. 😅😅
@@basilhsmelissas6469 je parlepip francé?
Just get good
@@texgvlogs3519 easy to say lol. The minigame is unbalanced due to the hosts connection speed. Its also very difficult for a human being to always be this precise
I agree! Crane is too fast and laggy right now, definitely needs to get balanced out
His pov: press this press that
Me watching him do maze puzzle: PRESS IT PRESS IT PRESS IT, QUICK!!!!!!
They did also up boxis hit speed and lowered his damage
The locker is too funny
Angelo with another upload in the same week?
tfw survivors get more power than monster 💀
Idk man. It's pretty balanced.
Only complaint I have for the update is the crane game, not my favorite
@@SchemyCap the maze puzzle is actually easy to speedrun. The claw puzzle needs a bit of practise though
I'll give them something. They added a few features to help the game, but idk. I'm still not sold. Still feels a little too clunky for gameplay
they nerfed boxy boo 😕
The new puzzles are so bad they should have never added them
Nahh only crane puzzle is bad
Maze puzzle is good
The second one is bad
@@VroomVroomMillie the maze takes forever
Long time ago it was so easy, in our day this is really hard to win